
local GuidInfo = {
	-- --牌桌地图引导
	-- [1] = {
	-- 	[0] = {
	-- 			["Event"] = true,		
	-- 			--创建一个引导窗口，吸附在770窗口上，与770窗口同位置同大小
	-- 			["CoverDlg"] = 770,
	-- 			--第1步看到的图片
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_4BG",
	-- 			},
	-- 			--第1步的鼠标响应区
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)注意h和w位置顺序，h在w之前
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- 	[1] = {
	-- 			["Event"] = true,
	-- 			["CoverDlg"] = 770,
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_5BG",
	-- 			},
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- 	[2] = {
	-- 			["Event"] = true,
	-- 			["CoverDlg"] = 770,
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_6BG",
	-- 			},
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- 	[3] = {
	-- 			["Event"] = true,
	-- 			["CoverDlg"] = 770,
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_7BG",
	-- 			},
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- 	[4] = {
	-- 			["Event"] = true,
	-- 			["CoverDlg"] = 770,
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_8BG",
	-- 			},
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- 	[5] = {
	-- 			["Event"] = true,
	-- 			["CoverDlg"] = 770,
	-- 			["SubBg"] = {
	-- 				["Count"] = 1,
	-- 				[0] = "0,0,1024,1024,1,2023squeezer_9BG",
	-- 			},
	-- 			["Btn"] = {
	-- 				["Show"] = 1,
	-- 				-- (x,y,h,w)
	-- 				["Rect"] = "0,0,606,957",
	-- 			},
	-- 	},
	-- },
	-- 小龙觉醒详情
	[10001] = {
		-- 选中升级材料
		[0] = {
			-- 触发控件id
			-- 如果是打开对话框触发，配置 "对话框ID-0"
			["Event"] = true,
			-- 覆盖的对话框
			["CoverDlg"] = 1852,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- 被打断下一步id（0为当前步骤）
			-- 为了避免引导通过公用UI如MsgBox等，无法准确判断
			["BreakStep"] = 0,
			-- 是否需要回到第一步（配置0时不会认为当前步骤）
			["BreakBegin"] = true,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "200,524,512,64,1,LXLJX_bg12",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "210,524,16,STR_SERVANT_FIGHTER_GUIDE_TIP1,0xfff1e2b8",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "0,0,768,1024",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 共鸣（升级）
		[1] = {
			-- 触发控件id
			-- 如果是打开对话框触发，配置 "对话框ID-0"
			["Event"] = true,
			-- 覆盖的对话框
			["CoverDlg"] = 1852,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- 被打断下一步id（0为当前步骤）
			-- 为了避免引导通过公用UI如MsgBox等，无法准确判断
			["BreakStep"] = 0,
			-- 是否需要回到第一步（配置0时不会认为当前步骤）
			["BreakBegin"] = true,
			-- 被打断后判断的事件(为空则读取Event)
			["BreakEvent"] = "",
			-- 需要弹出的MsgBox
			["MsgBoxCommand"] = 0,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "265,374,512,64,1,LXLJX_bg12",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "285,378,16,STR_SERVANT_FIGHTER_GUIDE_TIP2,0xfff1e2b8",
			},
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "",
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "0,0,768,1024",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 详情介绍
		[2] = {
			-- 触发控件id
			-- 如果是打开对话框触发，配置 "对话框ID-0"
			["Event"] = true,
			-- 覆盖的对话框
			["CoverDlg"] = 1852,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- 被打断下一步id（0为当前步骤）
			-- 为了避免引导通过公用UI如MsgBox等，无法准确判断
			["BreakStep"] = 0,
			-- 被打断后判断的事件(为空则读取Event)
			["BreakEvent"] = "1852-0",
			-- 需要弹出的MsgBox
			["MsgBoxCommand"] = 0,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "700,124,512,64,1,LXLJX_bg12",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "740,132,16,STR_SERVANT_FIGHTER_GUIDE_TIP3,0xfff1e2b8",
			},
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "",
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "0,0,768,1024",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 详情介绍
		[3] = {
			-- 触发控件id
			-- 如果是打开对话框触发，配置 "对话框ID-0"
			["Event"] = true,
			-- 覆盖的对话框
			["CoverDlg"] = 1852,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- 被打断下一步id（0为当前步骤）
			-- 为了避免引导通过公用UI如MsgBox等，无法准确判断
			["BreakStep"] = 0,
			-- 被打断后判断的事件(为空则读取Event)
			["BreakEvent"] = "",
			-- 需要弹出的MsgBox
			["MsgBoxCommand"] = 0,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "600,470,512,64,1,LXLJX_bg12",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "620,480,16,STR_SERVANT_FIGHTER_GUIDE_TIP4,0xfff1e2b8",
			},
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "",
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "0,0,768,1024",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
	},
	-- 诸侯战争
    [20001] = {
		-- 开始引导NPC对话
		[0] = {
			-- 覆盖的对话框
			["CoverDlg"] = 1257,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "400,324,1024,512,1,ZHWar_BG24",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "500,474,16,STR_PRINCESWAR_BUILD_GUID_NPC_1,0xfff1e2b8",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "715,570,35,145",
				["Ani"] = "ZHWar_Btn6",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击解锁铸币坊
		[1] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "267,62,256,64,1,ZHWar_BG23",
				[1] = "290,15,256,256,1,ZHWarBulid_10 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "314,77,16,STR_PRINCESWAR_BUILD_GUID_TEXT_1,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确认解锁（弹窗提示）
		[2] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "297,412,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 领取战争币提示
		[3] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "267,62,256,64,1,ZHWar_BG23",
				[1] = "290,15,256,256,1,ZHWarBulid_10 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "314,77,16,STR_PRINCESWAR_BUILD_GUID_TEXT_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 详细页领取战争币按钮
		[4] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "337,327,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 详细页领取战争币按钮（弹窗提示）
		[5] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "300,412,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击解锁骑兵营地
		[6] = {
			["CoverDlg"] = 1257,
			-- 需要关闭的对话框
			["CloseDlg"] = 1259,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "171,100,256,64,1,ZHWar_BG23",
				[1] = "185,37,256,256,1,ZHWarBulid_4 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "235,125,16,STR_PRINCESWAR_BUILD_GUID_TIP_5,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确认解锁骑兵营地（弹窗）
		[7] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "297,412,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 资源介绍（NPC对话）
		[8] = {
			["CoverDlg"] = 1257,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 2,
				[0] = "400,324,1024,512,1,ZHWar_BG24",
				[1] = "570,47,512,64,1,ZHWar_BG65",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "500,474,16,STR_PRINCESWAR_BUILD_GUID_NPC_2,0xfff1e2b8",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "715,570,35,145",
				["Ani"] = "ZHWar_Btn1",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击攻城提示框
		[9] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "45,420,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "92,435,16,STR_PRINCESWAR_BUILD_GUID_TIP_1,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击设置兵种按钮
		[10] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "570,465,256,64,1,ZHWar_BG23",
				[1] = "580,550,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "627,480,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种1 按钮
		[11] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,210,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,225,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种1 下拉框
		[12] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,210,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,225,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种2  按钮
		[13] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,255,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,270,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种2  下拉框
		[14] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,255,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,270,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种3 按钮
		[15] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,300,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,315,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种3 下拉框
		[16] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "346,300,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "393,315,16,STR_PRINCESWAR_BUILD_GUID_TIP_2,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击确定兵种3 (关闭）
		[17] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "550,212,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击挑战玩家
		[18] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "150,140,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "197,165,16,STR_PRINCESWAR_BUILD_GUID_TIP_3,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 诸侯战争战斗
		[19] = {
			-- 覆盖的对话框
			["CoverDlg"] = 3849,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "310,425,356,74,1,ZHWar_BG23",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "350,438,16,STR_VASSAL_WAR_PROCESS_GUID_1,0xfff1e2b8",
			},
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "280,495,60,220",
		},
		[20] = {
			-- 触发控件id
			["Event"] = "3849-20290",
			-- 覆盖的对话框
			["CoverDlg"] = 3849,
			-- 需要关闭的对话框
			["CloseDlg"] = 0,
			-- 被打断下一步id（0为当前步骤）
			-- 为了避免引导通过公用UI如MsgBox等，无法准确判断
			["BreakStep"] = 0,
			-- 被打断后判断的事件(为空则读取Event)
			["BreakEvent"] = "",
			-- 需要弹出的MsgBox
			["MsgBoxCommand"] = 0,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "450,120,356,74,1,ZHWar_BG23",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "490,135,16,STR_VASSAL_WAR_PROCESS_GUID_2,0xfff1e2b8",
			},
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "415,122,400,520",
		},
		-- 点击射击
		[21] = {
			["Event"] = "3849-4",
			["CoverDlg"] = 1257,
			["BreakStep"] = 0,
			["BreakEvent"] = "3849-0",
			-- 对话框层级
			["DlgZorder"] = "3849",
			["SubBg"] = {
				["Count"] = 1,
				[0] = "410,475,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "457,490,16,STR_PRINCESWAR_BUILD_GUID_TIP_4,0xfffffde8",
			},
			["ClickRect"] = "0,0,2048,1024",
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击进行治疗（弹窗确认）
		[22] = {
			["Event"] = "3842-28970",
			["CoverDlg"] = 1257,
			["BreakStep"] = 19,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "180,509,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["ClickRect"] = "249,502,20,90",
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击解锁医馆
		[23] = {
			["Event"] = "452-16650",
			["CoverDlg"] = 1257,
			["BreakStep"] = 0,
			["BreakEvent"] = "1257-0",
			-- 需要关闭的对话框
			["CloseDlg"] = 3842,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "798,123,256,64,1,ZHWar_BG23",
				[1] = "822,104,256,256,1,ZHWarBulid_3 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "855,138,16,STR_PRINCESWAR_BUILD_GUID_TEXT_3,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击解锁医馆（弹窗确认）
		[24] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 1,
				[0] = "297,412,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击治疗士兵
		[25] = {
			["CoverDlg"] = 1257,
			-- 需要关闭的对话框
			["CloseDlg"] = 1259,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "798,113,256,64,1,ZHWar_BG23",
				[1] = "822,104,256,256,1,ZHWarBulid_3 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "855,138,16,STR_PRINCESWAR_BUILD_GUID_TIP_4,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击治疗士兵（详情页）
		[26] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 3,
				[0] = "500,65,128,64,10,ZHWar9",
				[1] = "348,226,256,64,1,ZHWar_BG23",
				[2] = "468,0,256,64,1,ZHWar_BG23",
			},
			["TitleText"] = {
				["Count"] = 2,
				[0] = "405,241,16,STR_PRINCESWAR_BUILD_GUID_TIP_6,0xfffffde8",
				[1] = "525,13,16,STR_PRINCESWAR_BUILD_GUID_TIP_7,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击升级主城碑
		[27] = {
			["CoverDlg"] = 1257,
			["CloseDlg"] = 1259,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "602,40,256,64,1,ZHWar_BG23",
				[1] = "620,35,256,256,1,ZHWarBulid_12 1",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "649,55,16,STR_PRINCESWAR_BUILD_GUID_TEXT_4,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击升级主城碑（详情页）
		[28] = {
			["SubBg"] = {
				["Count"] = 1,
				[0] = "340,520,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 0,
				[0] = "",
			},
			["ClickRect"] = "415,505,25,85",
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 点击升级主城碑（弹窗确认）
		[29] = {
			["CoverDlg"] = 1257,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "300,410,128,64,10,ZHWar9",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 0,
				-- (x,y,h,w)
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 确认升级
		[30] = {
			["CoverDlg"] = 1257,
			-- 需要关闭的对话框
			["CloseDlg"] = 1259,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "600,285,128,64,10,ZHWar9",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 0,
				-- (x,y,h,w)
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 立即完成
		[31] = {
			["CoverDlg"] = 1257,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "270,300,256,64,1,ZHWar_BG23",
				[1] = "580,168,128,64,10,ZHWar9",
			},
			["TitleText"] = {
				["Count"] = 1,
				[0] = "270,318,16,STR_PRINCESWAR_BUILD_GUID_TEXT_5,0xfffffde8",
			},
			["Btn"] = {
				["Show"] = 0,
				["Rect"] = "",
				["Ani"] = "",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
		-- 升级
		[32] = {
			["CoverDlg"] = 1257,
			-- subbg，对应原GUI的配置
			["SubBg"] = {
				["Count"] = 1,
				[0] = "400,324,1024,512,1,ZHWar_BG24",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 1,
				[0] = "500,474,16,STR_PRINCESWAR_BUILD_GUID_NPC_3,0xfff1e2b8",
			},
			-- 按钮
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "715,570,35,145",
				["Ani"] = "ZHWar_Btn8",
				["Text"] = "",
				["FontColor"] = 0;
				["FontSize"] = 0;
			},
		},
	},
	--神兵引导-升级界面
	[20002] = {
		[0] = {
		--介绍神兵主界面
		--如果想支持按Esc可关闭引导，这项配true，缺省是false
		["EscEnable"] = true,
		--必配true，否则调不出引导
		["Event"] = true,
		--把引导对话框的大小自动调整成与3856对话框一致，并将引导对话框左上角位置自动对准3856对话框的左上角
		["CoverDlg"] = 3856,
		--清空引导对话框上的图片和光效，重新贴上以下几张图片和几个光效
		["SubBg"] = {
			["Count"] = 3,
			--蒙版
			[0] = "-4,25,1024,1024,1,ShenBing_YinDaoBG1",
			--气泡文本的9宫格背景
			[1] = "400,198,316,53,9,LXLJX_9gbg",
			--白色箭头
			[2] = "712,215,16,16,1,ShenBing_YinDaoPic2"
		},
		--清空引导对话框上的程序字，重新贴上以下几行程序字
		["TitleText"] = {
			["Count"] = 1,
			--气泡文本的程序字，支持\n换行符
			[0] = "410,208,14,STR_MAGICAL_WEAPON_GUIDE_1_1,0xffffffff",
		},
		--引导对话框上面有个固定存在的按钮
		["Btn"] = {
			--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
			["Show"] = true,
			-- (x,y,h,w)注意h和w位置顺序，h在w之前
			["Rect"] = "722,200,100,100",
			--本环节按钮做成透明的，穿透看到3856窗口的那颗球，又让鼠标能点它，点完后通过SendMessage触发控件2025的单击事件跳转到升级界面
			--通知3856对话框可以做一些自定义的表现（穿透到3856，点到控件2025）
			--["SendMessage"] = "3856-2034",					
			},		
		},
		-- [1] = {
		--介绍神兵主界面
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			-- ["EscEnable"] = true,
			--必配true，否则调不出引导
			-- ["Event"] = true,
			--把引导对话框的大小自动调整成与3856对话框一致，并将引导对话框左上角位置自动对准3856对话框的左上角
			-- ["CoverDlg"] = 3856,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片和几个光效
			-- ["SubBg"] = {
				-- ["Count"] = 3,
				--蒙版
				-- [0] = "-33,-63,1024,1024,1,ShenBing_YinDaoBG1",
				-- 气泡文本的9宫格背景
				-- [1] = "370,198,348,53,9,LXLJX_9gbg",
				-- 白色箭头
				-- [2] = "712,215,16,16,1,ShenBing_YinDaoPic2"
			-- },
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			-- ["TitleText"] = {
				-- ["Count"] = 1,
				-- 气泡文本的程序字，支持\n换行符
				-- [0] = "382,208,14,STR_MAGICAL_WEAPON_GUIDE_1_2,0xffffffff",
			-- },
			--引导对话框上面有个固定存在的按钮
			-- ["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				-- ["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				-- ["Rect"] = "672,205,140,116",
				--本环节按钮做成透明的，穿透看到3856窗口的那颗球，又让鼠标能点它，点完后通过SendMessage触发控件2025的单击事件跳转到升级界面
				--通知3856对话框可以做一些自定义的表现（穿透到3856，点到控件2025）
				--["SendMessage"] = "3856-2025",					
			-- },		
		-- },
			-- 升级界面对话6
		[9] = {
			--介绍神兵升级界面右侧升级区
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 3856,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "35,260,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "45,275,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "45,305,16,STR_MAGICAL_WEAPON_GUIDE_2_9,0xffffffff",
			},
		},
	},
	[20003] = {
		-- 升级界面对话1
		[1] = {		
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,405,16,STR_MAGICAL_WEAPON_GUIDE_2_1,0xffffffff",
			},				
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "360,465,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},
			-- 指定DlgZorder后，就可以让3858窗口覆盖在引导窗口之上，否则正常情况下引导窗口会在最上层
			--["DlgZorder"] = "3858",				
		},
		-- 升级界面对话2
		[2] = {		
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,405,16,STR_MAGICAL_WEAPON_GUIDE_2_2,0xffffffff",
			},			
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "360,465,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},	
		},
		-- 配置空的一步用来让共鸣度做表现
		[3] = {
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 0,
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 0,
			},	
		},
		-- 升级界面对话3
		[4] = {
			--介绍神兵升级界面右侧升级区
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,410,16,STR_MAGICAL_WEAPON_GUIDE_2_4,0xffffffff",
			},			
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "355,470,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},
		},
		-- 升级界面对话4
		[5] = {
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,405,16,STR_MAGICAL_WEAPON_GUIDE_2_5,0xffffffff",
			},				
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "355,470,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},
		},
		-- 点击炼神按钮
		[6] = {		
			--介绍神兵升级界面上方区域的帮助
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 2,
				--气泡文本的9宫格背景
				[0] = "450,500,250,50,9,LXLJX_9gbg",
				--白色箭头
				[1] = "673,516,16,16,1,ShenBing_YinDaoPic2"
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 1,
				--气泡文本的程序字，支持\n换行符
				[0] = "475,515,16,STR_MAGICAL_WEAPON_GUIDE_2_6,0xffffffff",
			},
		},
		-- 升级界面对话5
		[7] = {
			--介绍神兵升级界面右侧升级区
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,405,16,STR_MAGICAL_WEAPON_GUIDE_2_7,0xffffffff",
			},				
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "355,470,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},
		},
		-- 升级界面对话6
		[8] = {
			--介绍神兵升级界面右侧升级区
			--如果想支持按Esc可关闭引导，这项配true，缺省是false
			["EscEnable"] = true,
			--必配true，否则调不出引导
			["Event"] = true,
			--把引导对话框的大小自动调整成与1872对话框一致，并将引导对话框左上角位置自动对准1872对话框的左上角
			["CoverDlg"] = 1872,
			--清空引导对话框上的图片和光效，重新贴上以下几张图片
			["SubBg"] = {
				["Count"] = 1,
				--气泡文本背景
				[0] = "235,360,406,163,1,ShenBing_BG17",
			},
			--清空引导对话框上的程序字，重新贴上以下几行程序字
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "245,375,16,STR_MAGICAL_WEAPON_GUIDE_2_0,0xfffbe6b5",
				[1] = "245,405,16,STR_MAGICAL_WEAPON_GUIDE_2_8,0xffffffff",
			},
			--引导对话框上面有个固定存在的按钮
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "355,470,28,83",
				--改变按钮皮肤
				["Ani"] = "ShenBing_Btn18",
				--改变按钮上的文本
				["Text"] = "",
				--改变按钮上的文本字色
				["FontColor"] = 0,
				--改变按钮上文本字号
				["FontSize"] = 0,
			},
		},
	},
	--战龙城引导1
	[2] = {
		[0] = {
			["Event"] = true,		
			--创建一个引导窗口，吸附在770窗口上，与770窗口同位置同大小
			["CoverDlg"] = 1890,
			--第1步看到的图片
			["SubBg"] = {
				["Count"] = 2,
				[0] = "35,112,1024,1024,1,CJZYZ_YinDao_BG11",
				[1] = "355,360,406,163,1,ShenBing_BG17",
			},
			["BreakStep"] = 0,
			-- 点击区域(x,y,h,w)与按钮互斥
			["ClickRect"] = "",
			["Btn"] = {
				--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
				["Show"] = true,
				-- (x,y,h,w)注意h和w位置顺序，h在w之前
				["Rect"] = "433,528,67,185",
				--本环节按钮做成透明的，穿透看到3856窗口的那颗球，又让鼠标能点它，点完后通过SendMessage触发控件2025的单击事件跳转到升级界面
				--通知3856对话框可以做一些自定义的表现（穿透到3856，点到控件2025）
				["SendMessage"] = "1892-1573",					
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "385,380,16,STR_DRAGON_CITY_WAR_GUIDE_1_1,0xffffffff",
				[1] = "430,460,16,STR_DRAGON_CITY_WAR_GUIDE_1_2,0xffffffff",
			},
		},
		[1] = {
				["Event"] = true,		
				--创建一个引导窗口，吸附在770窗口上，与770窗口同位置同大小
				["CoverDlg"] = 1890,
				--第1步看到的图片
				["SubBg"] = {
					["Count"] = 2,
					[0] = "35,112,1024,1024,1,CJZYZ_YinDao_BG10",
					[1] = "35,148,406,163,1,ShenBing_BG17",
				},
				["BreakStep"] = 1,
				-- 点击区域(x,y,h,w)与按钮互斥
				["ClickRect"] = "",
				["Btn"] = {
					--让按钮显示并可响应点击，配true表示显示并可点击，配false就是相反
					["Show"] = true,
					-- (x,y,h,w)注意h和w位置顺序，h在w之前
					["Rect"] = "135,110,35,87",
					--本环节按钮做成透明的，穿透看到3856窗口的那颗球，又让鼠标能点它，点完后通过SendMessage触发控件2025的单击事件跳转到升级界面
					--通知3856对话框可以做一些自定义的表现（穿透到3856，点到控件2025）
					["SendMessage"] = "1890-2026",					
				},
				-- TitleText，对应原GUI的配置
				["TitleText"] = {
					["Count"] = 2,
					--气泡文本的程序字，支持\n换行符
					[0] = "70,168,16,STR_DRAGON_CITY_WAR_GUIDE_2_1,0xffffffff",
					[1] = "105,255,16,STR_DRAGON_CITY_WAR_GUIDE_2_2,0xffffffff",
				},
		},
		[2] = {
				["Event"] = true,
				["CoverDlg"] = 1890,
				["SubBg"] = {
					["Count"] = 2,
					[0] = "35,112,1024,1024,1,CJZYZ_YinDao_BG12",
					[1] = "235,240,406,163,1,ShenBing_BG17",
				},
				["BreakStep"] = 2,
				["Btn"] = {
					["Show"] = 1,
					-- (x,y,h,w)
					["Rect"] = "355,350,30,100",
				},
				-- TitleText，对应原GUI的配置
				["TitleText"] = {
					["Count"] = 2,
					--气泡文本的程序字，支持\n换行符
					[0] = "265,255,16,STR_DRAGON_CITY_WAR_GUIDE_2_3,0xffffffff",
					[1] = "355,350,16,STR_DRAGON_CITY_WAR_GUIDE_2_4,0xffffffff",
				},
		},
		[3] = {
			["Event"] = true,
			["CoverDlg"] = 1890,
			["SubBg"] = {
				["Count"] = 2,
				[0] = "35,112,1024,1024,1,CJZYZ_YinDao_BG12",
				[1] = "235,400,406,163,1,ShenBing_BG17",
			},
			["BreakStep"] = 3,
			["Btn"] = {
				["Show"] = 1,
				-- (x,y,h,w)
				["Rect"] = "355,510,30,100",
			},
			-- TitleText，对应原GUI的配置
			["TitleText"] = {
				["Count"] = 2,
				--气泡文本的程序字，支持\n换行符
				[0] = "265,415,16,STR_DRAGON_CITY_WAR_GUIDE_2_5,0xffffffff",
				[1] = "355,510,16,STR_DRAGON_CITY_WAR_GUIDE_2_6,0xffffffff",
			},
		},
	},
}

local function GetGuidInfoData1(nIndex, step, key)
	local tStep = GuidInfo[nIndex]
	local default = ""
	
	if (key2 == "CoverDlg" or key2 == "BreakStep" or key2 == "End" or key2 == "CloseDlg") then
		default = 0
	end
	
	if (key2 == "Event") then
		default = false
	end
	
	if (tStep == nil) then
		return default
	end
	
	tStep = tStep[step]
	if (tStep == nil) then
		return default
	end
	
	tStep = tStep[key]
	if (tStep == nil) then
		return default
	end
	
	return tStep
end

local function GetGuidInfoData2(nIndex, step, key1, key2)
	local tStep = GuidInfo[nIndex]
	local default = ""
	
	if (key2 == "Count" or key2 == "Show" or key2 == "FontColor" or key2 == "FontSize" or key2 == "BreakBegin") then
		default = 0
	end
	
	if (tStep == nil) then
		return default
	end
	
	tStep = tStep[step]
	if (tStep == nil) then
		return default
	end
	
	tStep = tStep[key1]
	if (tStep == nil) then
		return default
	end
	
	tStep = tStep[key2]
	if (tStep == nil) then
		return default
	end
	
	return tStep
end

local function Unload()
    GuidInfo = nil
end

local GuideUniversal = {
    GetGuidInfoData1 = GetGuidInfoData1,
	GetGuidInfoData2 = GetGuidInfoData2,
    Unload = Unload,
}


-- global
GuideUniversal_GetInfoData1 = GuideUniversal.GetGuidInfoData1
GuideUniversal_GetInfoData2 = GuideUniversal.GetGuidInfoData2
GuideUniversal_Unload = GuideUniversal.Unload

return GuideUniversal