[TeamLeader]
AniTitle=TeamLeader
LoopTime=99999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=-15
OffsetY=-150
Exigence=1
Delay=0

[Silent]
AniTitle=Silent
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[MapItemFlash]
AniTitle=MapItemFlush
LoopTime=999999
FrameInterval=50
ShowWay=1
LoopInterval=2000
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ShitsHappen]
AniTitle=ShitsHappen
LoopTime=3
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Freeze]
AniTitle=Freeze
LoopTime=99999
FrameInterval=1000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Income0]
AniTitle=Income0
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Income50]
AniTitle=Income50
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Income100]
AniTitle=Income100
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_bj]
AniTitle=KnightIcon_bj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_gj]
AniTitle=KnightIcon_gj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_hj]
AniTitle=KnightIcon_hj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_pm]
AniTitle=KnightIcon_pm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_vw]
AniTitle=KnightIcon_vw
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_w]
AniTitle=KnightIcon_w
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_xj]
AniTitle=KnightIcon_xj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[KnightIcon_zj]
AniTitle=KnightIcon_zj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[GuideBattleEffect]
AniTitle=GuideBattleEffect
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_Boy]
AniTitle=Flower_Boy
LoopTime=999999
FrameInterval=300
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_Girl]
AniTitle=Flower_Girl
LoopTime=999999
FrameInterval=300
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_r1]
AniTitle=Flower_r1
LoopTime=999999
FrameInterval=1000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_r2]
AniTitle=Flower_r2
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_r3]
AniTitle=Flower_r3
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_w1]
AniTitle=Flower_w1
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_w2]
AniTitle=Flower_w2
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_w3]
AniTitle=Flower_w3
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_today1]
AniTitle=Flower_today1
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_today2]
AniTitle=Flower_today2
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Flower_today3]
AniTitle=Flower_today3
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_l1]
AniTitle=flower_l1
LoopTime=999999
FrameInterval=1000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_l2]
AniTitle=flower_l2
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_l3]
AniTitle=flower_l3
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_t1]
AniTitle=flower_t1
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_t2]
AniTitle=flower_t2
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[flower_t3]
AniTitle=flower_t3
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_AdvanceIco]
AniTitle=Contest_AdvanceIco
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_BookIco]
AniTitle=Contest_BookIco
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_ElegantIco]
AniTitle=Contest_ElegantIco
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_LiftIco]
AniTitle=Contest_LiftIco
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_Advance]
AniTitle=Contest_Advance
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_Book]
AniTitle=Contest_Book
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_Elegant]
AniTitle=Contest_Elegant
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Contest_Lift]
AniTitle=Contest_Lift
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Scapegoat_Skill]
AniTitle=Scapegoat_Skill
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[coach_individual]
AniTitle=coach_individual
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[coach_corps]
AniTitle=coach_corps
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[coach_experience]
AniTitle=coach_experience
LoopTime=999999
FrameInterval=100000
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ride]
AniTitle=Ride
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//家族-获得战斗力分享
[FamilyPower]
AniTitle=FamilyPower
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//家族-无战斗力分享
[FamilyPowerHalveDisa01]
AniTitle=FamilyPowerHalveDisa01
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//家族-无战斗力分享对象
[FamilyPowerHalveDisa02]
AniTitle=FamilyPowerHalveDisa02
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//竞技场状态图标
[Arena]
AniTitle=Arena
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//导致人物陷入恐惧的状态图标
[Fears]
AniTitle=Fears
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//赛马-不受负面状态影响的保护状态
[Protect]
AniTitle=Protect
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//冰冻状态状态图标
[FreezeD]
AniTitle=FreezeD
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//导致操作逆向的颠倒状态
[Reversed]
AniTitle=Reversed
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//赛马-导致无法移动的眩晕状态
[Giddy]
AniTitle=Giddy
LoopTime=999999
FrameInterval=300
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//提高移动力上限状态图标
[Improvelimit]
AniTitle=Improvelimit
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加移动速度状态图标
[Addmove]
AniTitle=Addmove
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//减少移动速度状态图标
[Lowermove]
AniTitle=Lowermove
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//毒伤减免加成的避毒师状态图标
[Avoidtoxic]
AniTitle=Avoidtoxic
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加法术暴击的灭法师状态图标
[Francestorm]
AniTitle=Francestorm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//提高法术穿透的灵术士状态图标
[Magicpenetra]
AniTitle=Magicpenetra
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//提高免暴击率的硬气功大师状态图标
[Freestorm]
AniTitle=Freestorm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//获得特殊舞蹈的炫舞者状态图标
[Specialdance]
AniTitle=Specialdance
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//玩家处于武术家状态时的状态图标
[Fighter]
AniTitle=Fighter
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//参赛状态图标
[Entrystate]
AniTitle=Entrystate
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//护体圣盾状态图标
[Bodycare]
AniTitle=Bodycare
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//战士新技能-盾牌格挡状态图标
[Soldier_shield]
AniTitle=Soldier_shield
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//武僧技能--免暴光环状态图标
[Avert]
AniTitle=Avert
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//抗性光环-火状态图标
[Aureole_fire]
AniTitle=Aureole_fire
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//抗性光环-土状态图标
[Aureole_land]
AniTitle=Aureole_land
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//抗性光环-金状态图标
[Aureole_metallicity]
AniTitle=Aureole_metallicity
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//抗性光环-水状态图标
[Aureole_water]
AniTitle=Aureole_water
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//抗性光环-木状态图标
[Aureole_wood]
AniTitle=Aureole_wood
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//武僧技能-暴击光环状态图标
[Hit]
AniTitle=Hit
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//驯兽师状态图标
[Trainer]
AniTitle=Trainer
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小地图-任务目标
[TaskLogo]
AniTitle=TaskLogo
LoopTime=99999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小地图-任务导航右箭头
[TaskLogoRight]
AniTitle=TaskLogoRight
LoopTime=99999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//飞吻持续状态
[FlyKiss]
AniTitle=FlyKiss
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//重装持续状态
[Reshipment]
AniTitle=Reshipment
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//魔法防御盾持续状态
[Magicshield]
AniTitle=Magicshield
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//杀手形态持续状态
[Killer]
AniTitle=Killer
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//流星闪持续状态
[Meteorflash]
AniTitle=Meteorflash
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//首冲界面-首冲豪礼按钮1
[Treasure1Flash]
AniTitle=Treasure1Flash
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//首冲界面-首冲豪礼按钮2
[Treasure2Flash]
AniTitle=Treasure2Flash
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

///入江湖自创武功状态图标01
[Infuriating]
AniTitle=Infuriating
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

///入江湖自创武功状态图标02
[Infuriating01]
AniTitle=Infuriating01
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

///入江湖自创武功状态图标03
[Infuriating02]
AniTitle=Infuriating02
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

///入江湖自创武功状态图标04
[Infuriating03]
AniTitle=Infuriating03
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

///入江湖自创武功状态图标05
[Infuriating04]
AniTitle=Infuriating04
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//主界面福利按钮闪烁
[OperateFlash]
AniTitle=OperateFlash
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//经验药水
[ExpProtection]
AniTitle=ExpProtection
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加坚固防御率
[Firm]
AniTitle=Firm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加法术攻击力
[Magicattack]
AniTitle=Magicattack
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加法术暴击率
[Spellcrit]
AniTitle=Spellcrit
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加物理攻击力
[Physicalattack]
AniTitle=Physicalattack
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加物理暴击率
[Physicalcrit]
AniTitle=Physicalcrit
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加生命上限
[Maximumlife]
AniTitle=Maximumlife
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加粉碎率
[Crushingrate]
AniTitle=Crushingrate
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加绝对法功
[Absolutepower]
AniTitle=Absolutepower
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加绝对法术防御
[Antiabsolute]
AniTitle=Antiabsolute
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加绝对物理攻击力
[Absphysicalatt]
AniTitle=Absphysicalatt
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加绝对物理防御
[Absphysicaldef]
AniTitle=Absphysicaldef
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//增加防爆率
[Explosionproof]
AniTitle=Explosionproof
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//龙之血脉
[Blooddr]
AniTitle=Blooddr
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//活跃度界面-即将领取宝箱动态
[ChestFlush]
AniTitle=ChestFlush
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//活跃度界面-已领取宝箱动态
[ChestFlush1]
AniTitle=ChestFlush1
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//龙之血脉
[Forbidmagic]
AniTitle=Forbidmagic
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//截拳步法
[Jeetkune]
AniTitle=Jeetkune
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//手指
[Finger]
AniTitle=Finger
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=20
OffsetY=30
Exigence=1
Delay=0

//道士水聚集能量
[DaoshiShui]
AniTitle=DaoshiShui
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士火聚集能量
[DaoshiHuo]
AniTitle=DaoshiHuo
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士点燃状态
[DaoshiRan]
AniTitle=DaoshiRan
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv1]
AniTitle=Warcar_ExploitsLv1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv2]
AniTitle=Warcar_ExploitsLv2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv3]
AniTitle=Warcar_ExploitsLv3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv4]
AniTitle=Warcar_ExploitsLv4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv5]
AniTitle=Warcar_ExploitsLv5
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv6]
AniTitle=Warcar_ExploitsLv6
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv7]
AniTitle=Warcar_ExploitsLv7
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv8]
AniTitle=Warcar_ExploitsLv8
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv9]
AniTitle=Warcar_ExploitsLv9
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv10]
AniTitle=Warcar_ExploitsLv10
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv11]
AniTitle=Warcar_ExploitsLv11
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv12]
AniTitle=Warcar_ExploitsLv12
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Warcar_ExploitsLv13]
AniTitle=Warcar_ExploitsLv13
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[HeavenlyKings]
AniTitle=HeavenlyKings
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Dunchuan]
AniTitle=Dunchuan
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Goldzhao]
AniTitle=Goldzhao
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Tournament_TournamentPic]
AniTitle=Tournament_TournamentPic
LoopTime=999999
FrameInterval=100
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Kuangzhan]
AniTitle=Kuangzhan
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Shake]
AniTitle=Shake
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[StrongWind]
AniTitle=StrongWind
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ChaseWindBlade]
AniTitle=ChaseWindBlade
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ZhiYuWind]
AniTitle=ZhiYuWind
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ShuXinJue]
AniTitle=ShuXinJue
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[BigWind]
AniTitle=BigWind
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[StrongWindChu]
AniTitle=StrongWindChu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[LuanxinWind]
AniTitle=LuanxinWind
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ZhuiWind]
AniTitle=ZhuiWind
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[YingXi]
AniTitle=YingXi
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ChestShake]
AniTitle=ChestShake
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[EquAttrReqReduce]
AniTitle=EquAttrReqReduce
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[BattleAuraAssist]
AniTitle=BattleAuraAssist
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[BattleAuraAttack]
AniTitle=BattleAuraAttack
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[BattleAuraControl]
AniTitle=BattleAuraControl
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[SuperState]
AniTitle=SuperState
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FatigueState]
AniTitle=FatigueState
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[DbBuff]
AniTitle=DbBuff
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FWATKtisheng]
AniTitle=FWATKtisheng
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FWHPtisheng]
AniTitle=FWHPtisheng
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FWTilihuifu]
AniTitle=FWTilihuifu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FWXianji]
AniTitle=FWXianji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FWXuying]
AniTitle=FWXuying
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwfmbh]
AniTitle=Fwfmbh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//主界面返利按钮闪烁
[ProfitFlash]
AniTitle=ProfitFlash
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwsxzt]
AniTitle=Fwsxzt
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwyyq]
AniTitle=Fwyyq
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwjuedou]
AniTitle=Fwjuedou
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Thorfbzf]
AniTitle=Thorfbzf
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[ThorImprint]
AniTitle=ThorImprint
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Thorshield]
AniTitle=Thorshield
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FwXPyz]
AniTitle=FwXPyz
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[FwXPzq]
AniTitle=FwXPzq
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwbfbz]
AniTitle=Fwbfbz
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//周年福利入口按钮
[AnnualEntrance]
AniTitle=AnnualEntrance
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//主界面全球英豪按钮闪烁
[WordHero]
AniTitle=WordHero
LoopTime=999999
FrameInterval=280
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanfwjt]
AniTitle=Trojanfwjt
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanhxdf]
AniTitle=Trojanhxdf
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[TrojanXPjq]
AniTitle=TrojanXPjq
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanldfy]
AniTitle=Trojanldfy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanldfylx]
AniTitle=Trojanldfylx
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojandpzc]
AniTitle=Trojandpzc
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanssgy]
AniTitle=Trojanssgy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanblkt]
AniTitle=Trojanblkt
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanbfcm]
AniTitle=Trojanbfcm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojandtbh]
AniTitle=Trojandtbh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanjgfm]
AniTitle=Trojanjgfm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanylt]
AniTitle=Trojanylt
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanfjcy]
AniTitle=Trojanfjcy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Trojanghsl]
AniTitle=Trojanghsl
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[jingyingPKxz]
AniTitle=jingyingPKxz
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[hshang]
AniTitle=hshang
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjahhms]
AniTitle=Ninjahhms
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjatlb]
AniTitle=Ninjatlb
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjalqsw]
AniTitle=Ninjalqsw
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjalqys]
AniTitle=Ninjalqys
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjalhy]
AniTitle=Ninjalhy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjalxw]
AniTitle=Ninjalxw
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjaql]
AniTitle=Ninjaql
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjaqlfj]
AniTitle=Ninjaqlfj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjasgm]
AniTitle=Ninjasgm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Ninjaslzs]
AniTitle=Ninjaslzs
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Taoistzdfh]
AniTitle=Taoistzdfh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsmyhd]
AniTitle=zsmyhd
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zswangwo]
AniTitle=zswangwo
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zswuwo]
AniTitle=zswuwo
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsymcz]
AniTitle=zsymcz
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsqcrl1]
AniTitle=zsqcrl1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsqcrl2]
AniTitle=zsqcrl2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsqcrl3]
AniTitle=zsqcrl3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[zsqcrl4]
AniTitle=zsqcrl4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[autofanshi]
AniTitle=autofanshi
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwwsgd]
AniTitle=Fwwsgd
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[wanjiahuigui]
AniTitle=wanjiahuigui
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[Fwwfcc]
AniTitle=Fwwfcc
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[HYLD]
AniTitle=HYLD
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxbj]
AniTitle=gsjxbj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxdj]
AniTitle=gsjxdj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxfj]
AniTitle=gsjxfj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxhj]
AniTitle=gsjxhj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxlj]
AniTitle=gsjxlj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxzh]
AniTitle=gsjxzh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[gsjxfc]
AniTitle=gsjxfc
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[bpzjiasu]
AniTitle=bpzjiasu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[bpzlieyan]
AniTitle=bpzlieyan
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[bpzshouhu]
AniTitle=bpzshouhu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[bpzwufachongci]
AniTitle=bpzwufachongci
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homefs]
AniTitle=homefs
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homefb]
AniTitle=homefb
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homews]
AniTitle=homews
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homewb]
AniTitle=homewb
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homexy]
AniTitle=homexy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homesb]
AniTitle=homesb
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homehp]
AniTitle=homehp
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homebuff1]
AniTitle=homebuff1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homebuff2]
AniTitle=homebuff2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homebuff3]
AniTitle=homebuff3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

[homebuff4]
AniTitle=homebuff4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxbhhf]
AniTitle=taoistjxbhhf
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxhrzq]
AniTitle=taoistjxhrzq
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxhtsh]
AniTitle=taoistjxhtsh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxlyft]
AniTitle=taoistjxlyft
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxmhxj]
AniTitle=taoistjxmhxj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxrsj]
AniTitle=taoistjxrsj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxslfx]
AniTitle=taoistjxslfx
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxsysh]
AniTitle=taoistjxsysh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxxtgl]
AniTitle=taoistjxxtgl
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//道士觉醒buff
[taoistjxzqyh]
AniTitle=taoistjxzqyh
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//裂地咒1
[taoistjxldj]
AniTitle=taoistjxldj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//裂地咒2
[taoistjxldj2]
AniTitle=taoistjxldj2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//绝对粉碎
[Fwjdfs]
AniTitle=Fwjdfs
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-冰冻
[yl_bingdong]
AniTitle=yl_bingdong
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-庇护
[yl_bihu]
AniTitle=yl_bihu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-抵御
[yl_diyu]
AniTitle=yl_diyu
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-护体
[yl_huti]
AniTitle=yl_huti
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-麻痹
[yl_mabi]
AniTitle=yl_mabi
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-强壮
[yl_qiangzhuang]
AniTitle=yl_qiangzhuang
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-神力
[yl_shenli]
AniTitle=yl_shenli
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-蚀心
[yl_shixin]
AniTitle=yl_shixin
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-痛击
[yl_tongji]
AniTitle=yl_tongji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX1]
AniTitle=PirateJX1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX2]
AniTitle=PirateJX2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX3]
AniTitle=PirateJX3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX4]
AniTitle=PirateJX4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX5]
AniTitle=PirateJX5
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX6]
AniTitle=PirateJX6
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX7]
AniTitle=PirateJX7
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX8]
AniTitle=PirateJX8
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX9]
AniTitle=PirateJX9
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//海盗觉醒
[PirateJX10]
AniTitle=PirateJX10
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-抗击
[yl_kangji]
AniTitle=yl_kangji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-重击
[yl_zhongji]
AniTitle=yl_zhongji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-隐蔽
[yl_yinbi]
AniTitle=yl_yinbi
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元灵-神行
[yl_shenxing]
AniTitle=yl_shenxing
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//五星连珠-连珠
[5xlz1]
AniTitle=5xlz1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//五星连珠-虚弱
[5xlz2]
AniTitle=5xlz2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//五星连珠-隐身
[5xlz3]
AniTitle=5xlz3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-鲲鹏之力
[lxljx1]
AniTitle=lxljx1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-鲲鹏之心
[lxljx2]
AniTitle=lxljx2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-神龙变
[lxljx3]
AniTitle=lxljx3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-神龙之心
[lxljx4]
AniTitle=lxljx4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-狻猊之吼
[lxljx5]
AniTitle=lxljx5
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-狻猊之力
[lxljx6]
AniTitle=lxljx6
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-狻猊之心
[lxljx7]
AniTitle=lxljx7
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-展翅
[lxljx8]
AniTitle=lxljx8
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//小龙觉醒buff-寸劲
[lxljx9]
AniTitle=lxljx9
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//无视战斗力减伤
[wszdljs]
AniTitle=wszdljs
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官1-待机
[heguan1_daiji]
AniTitle=heguan1_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官1-翻牌中
[heguan1_fapai]
AniTitle=heguan1_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官2-待机
[heguan2_daiji]
AniTitle=heguan2_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官2-翻牌中
[heguan2_fapai]
AniTitle=heguan2_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官3-待机
[heguan3_daiji]
AniTitle=heguan3_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官3-翻牌中
[heguan3_fapai]
AniTitle=heguan3_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官4-待机
[heguan4_daiji]
AniTitle=heguan4_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官4-翻牌中
[heguan4_fapai]
AniTitle=heguan4_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官5-待机
[heguan5_daiji]
AniTitle=heguan5_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官5-翻牌中
[heguan5_fapai]
AniTitle=heguan5_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官6-待机
[heguan6_daiji]
AniTitle=heguan6_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官6-翻牌中
[heguan6_fapai]
AniTitle=heguan6_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官7-待机
[heguan7_daiji]
AniTitle=heguan7_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官7-翻牌中
[heguan7_fapai]
AniTitle=heguan7_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官8-待机
[heguan8_daiji]
AniTitle=heguan8_daiji
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//荷官8-翻牌中
[heguan8_fapai]
AniTitle=heguan8_fapai
LoopTime=1
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//八尺镜状态
[rzjx_bcj]
AniTitle=rzjx_bcj
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//战神之心-鼓舞
[zszx_skill1]
AniTitle=zszx_skill1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//功夫熊猫
[423_skill1]
AniTitle=423_skill1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//黄色神纹_火眼金睛
[yellowshenwen8]
AniTitle=yellowshenwen8
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//黄色神纹_鹰击长空
[yellowshenwen9]
AniTitle=yellowshenwen9
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//黄色神纹_见招拆招
[yellowshenwen10]
AniTitle=yellowshenwen10
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//野外的怪物均不掉落
[lbf_diaoluo]
AniTitle=lbf_diaoluo
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//牌桌匹配中
[xdpipei_dianPic]
AniTitle=xdpipei_dianPic
LoopTime=999999
FrameInterval=500
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//勇士觉醒-越战越勇状态图标
[ysjx_yzyy]
AniTitle=ysjx_yzyy
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//藏品-魔音贯耳
[cangpin_myge]
AniTitle=cangpin_myge
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//黄色神纹_飓风狂扫
[yellowshenwen14]
AniTitle=yellowshenwen14
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//龙城战-无畏战旗
[lcz_wwzq]
AniTitle=lcz_wwzq
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-BUFF定身
[yuanshen1]
AniTitle=yuanshen1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-BUFF闪避
[yuanshen2]
AniTitle=yuanshen2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-BUFF无双乱舞
[yuanshen3]
AniTitle=yuanshen3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-回春
[yuanshen4]
AniTitle=yuanshen4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-剑体
[yuanshen5]
AniTitle=yuanshen5
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-强弓
[yuanshen6]
AniTitle=yuanshen6
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-神速
[yuanshen7]
AniTitle=yuanshen7
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-战意
[yuanshen8]
AniTitle=yuanshen8
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-中毒
[yuanshen9]
AniTitle=yuanshen9
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//元神-强弓填弹
[yuanshen10]
AniTitle=yuanshen10
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//岁岁果实-强壮
[suisuiguoshi1]
AniTitle=suisuiguoshi1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//岁岁果实-虚弱
[suisuiguoshi2]
AniTitle=suisuiguoshi2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//岁岁果实-buff-颠倒
[suisuiguoshi3]
AniTitle=suisuiguoshi3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//岁岁果实-虚buff-逆转未来
[suisuiguoshi4]
AniTitle=suisuiguoshi4
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//岁岁果实-buff-阴郁弹伤
[suisuiguoshi5]
AniTitle=suisuiguoshi5
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//掉钱服-掉钱
[diaoqianfu1]
AniTitle=diaoqianfu1
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//掉钱服-掉落金币减少
[diaoqianfu2]
AniTitle=diaoqianfu2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//掉钱服-掉落金币增加
[diaoqianfu3]
AniTitle=diaoqianfu3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//状态图标_永恒之恋
[shenbing2]
AniTitle=shenbing2
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//494少林龙爪手_龙破
[wusengjx494]
AniTitle=wusengjx494
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//496闭息功_闭息
[wusengjx496]
AniTitle=wusengjx496
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//497金钟罩_金钟守护光环
[wusengjx497]
AniTitle=wusengjx497
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//501易筋锻骨_易筋锻骨
[wusengjx501]
AniTitle=wusengjx501
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//502紫金钵_钵光护体
[wusengjx502]
AniTitle=wusengjx502
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//503青龙禅杖
[wusengjx503]
AniTitle=wusengjx503
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//504袈裟伏魔功_散功
[wusengjx504]
AniTitle=wusengjx504
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//505金刚伏魔圈_伏魔咒印
[wusengjx505]
AniTitle=wusengjx505
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//506拈花指_花劫印
[wusengjx506]
AniTitle=wusengjx506
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0


//511-BUFF慈悲
[wusengjx511]
AniTitle=wusengjx511
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//512-BUFF神游
[wusengjx512]
AniTitle=wusengjx512
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//518-大彻大悟
[wusengjx518]
AniTitle=wusengjx518
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//519-透彻
[wusengjx519]
AniTitle=wusengjx519
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//神兵状态_同心锁
[shenbing3]
AniTitle=shenbing3
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//buff灰飞烟灭
[yellowshenwen20]
AniTitle=yellowshenwen20
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//buff道心坚韧
[yellowshenwen21]
AniTitle=yellowshenwen21
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//蓝色神纹-武僧-无相劫指-加速
[blueshenwen_ws_js]
AniTitle=blueshenwen_ws_js
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0


//蓝色神纹-武僧-无相劫指-封脉
[blueshenwen_ws_fm]
AniTitle=blueshenwen_ws_fm
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-加分
[Status520]
AniTitle=yuanshenpksai_520
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-攻击力
[Status521]
AniTitle=yuanshenpksai_521
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-防御力
[Status522]
AniTitle=yuanshenpksai_522
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-暴击
[Status523]
AniTitle=yuanshenpksai_523
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-技能减CD
[Status524]
AniTitle=yuanshenpksai_524
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-定时回血
[Status525]
AniTitle=yuanshenpksai_525
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-迷乱
[Status526]
AniTitle=yuanshenpksai_526
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

//520-元神PK赛-定身
[Status527]
AniTitle=yuanshenpksai_527
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0

// 双龙城城主
[Status528]
AniTitle=Status528
LoopTime=999999
FrameInterval=50
ShowWay=0
LoopInterval=0
OffsetX=0
OffsetY=0
Exigence=1
Delay=0
