[100000]
Name=Thunder
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Upgradable
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[100001]
Desc=Upgrade~after~lvl~10
DescEx=Magic~attack

[100002]
Desc=Upgrade~after~lvl~20
DescEx=Magic~attack

[100003]
Desc=Upgrade~after~lvl~30
DescEx=Magic~attack

[100004]
Desc=Fixed
DescEx=Magic~attack

[100100]
Name=Fire
Name1=ChasingFire
Name2=Aspired-PrairieFire
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Upgrade~after~lvl~40
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=RedThunder
Role3DEffectOfTarget1=Nnhuolei
Role3DEffectOfTarget2=DSskillcoat2
SoundOfTarget=sound\magic002.wav

[100101]
Desc=Upgrade~after~lvl~60
DescEx=Magic~attack

[100102]
Desc=Upgrade~after~lvl~70
DescEx=Magic~attack

[100103]
Desc=Fixed
DescEx=Magic~attack

[100200]
Name=Tornado
Name1=PopcornBomb
Name2=PolarLightning[Super]
Name3=FatalVortex
Name4=Aspired-Thunderbolt
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgrade~after~Level~90
DescEx=Attack~single~target.~M-Attack:~+505.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill.
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e233
Role3DEffectOfTarget1=zf2-e233_coat01
Role3DEffectOfTarget2=zf2-e233_coat02
Role3DEffectOfTarget3=Nnfenglei
Role3DEffectOfTarget4=DSskillcoat1
SoundOfTarget=sound\thunder01.wav

[100201]
Desc=Upgrade~after~Level~100
DescEx=Attack~single~target.~M-Attack:~+666.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill.

[100202]
Desc=Upgrade~after~Level~110
DescEx=Attack~single~target.~M-Attack:~+882.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill.

[100203]
Desc=Highest~level~reached
DescEx=Attack~single~target.~M-Attack:~+1166.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill.

[100500]
Name=Cure
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
IntoneDuration=1000
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Status=145
Desc=Upgradable
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~2500.
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e019
SoundOfTarget=sound\Health.wav

[100501]
Desc=Upgrade~after~level~10.
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~3800.
Role3DEffectOfTarget=zf2-e019

[100502]
Desc=Upgrade~after~level~20.
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~4300.
Role3DEffectOfTarget=zf2-e019

[100503]
Desc=Upgrade~after~level~30.
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~6500.
Role3DEffectOfTarget=zf2-e019

[100504]
Desc=Fixed
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~8000.
Role3DEffectOfTarget=zf2-e019

[101000]
Name=Lightning
ActOfAttacker=903
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=It`s~an~XP~skill~with~area~attack.
IntoneEffect=ds_cll_sf
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic003.wav

[101500]
Name=Accuracy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=XP~skill.~Increase~hit~rate~by~3~times~in~120~seconds.
IntoneEffect=jq_atk
SoundOfTarget=sound\Health.wav
MutexStatus=183

[102000]
Name=Shield
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=8
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Non-upgradable
DescEx=XP~skill.~Triple~the~caster`s~Defense~for~120~seconds.~If~the~caster~is~a~Warrior~equipped~a~pair~of~Fists,~increase~the~Defense~by~4~times~and~clear~other~status~for~35~seconds.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
SoundOfTarget=sound\magic008.wav
MutexStatus=183

[102100]
Name=Fortress
ActOfAttacker=401
ClientRepresent=1
SortOfAct=6
Status=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Xp=2
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=fireball-Intone20-1
Role3DEffectOfTarget=thunder1-8
SoundOfTarget=sound\thunder.wav

[102500]
Name=Superman
Name1=StarNote
Name2=BloodyFury
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
Status=13
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Non-upgradable
DescEx=XP skill. While under XP status, increase the damage to monsters by 10 times. A Warrior with a pair of Fists can deal 5x more damage to bosses and buildings for 35 seconds. In addition, enhance the effects of Boss Killer and Breakdown runes by 20%.
Role3DEffectOfTarget=SuperXp
Role3DEffectOfTarget1=SuperXp_coat01
Role3DEffectOfTarget2=SuperXp_coat02
SoundOfTarget=sound\Health.wav

[103000]
Name=Thunder
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=1000
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Upgradable
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[104000]
Name=Roar
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
TargetType=2
Xp=1
Desc=Fixed
DescEx=XP~skill.~Increase~all~teammates`~XP~by~20%.
IntoneEffect=zf2-e238
Role3DEffectOfTarget=zsbuff_nh
SoundOfTarget=sound\Health.wav

[104500]
Name=FastBlade
Name1=MushroomDance
Name2=PurpleChop[Super]
Name3=FlameBlade
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=202
Desc=Upgradable~at~Level~40
DescEx=Equip~a~blade~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~115%~damage~on~targets~in~the~middle,~85%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.
Role3DEffectOfAffectTarget=yfydz_new
Role3DEffectOfTargetMiss=yfydz_new
SoundOfTarget=sound\magic029.wav
TerrainEffect=yfydz_new
TerrainEffect1=swordgas-m_coat01.TME
TerrainEffect2=longpi5_452_coat02.TME
TerrainEffect3=Nlongpi8_452.TME

[104501]
Desc=Upgradable~at~Level~50
DescEx=DescEx=Equip~a~blade~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~120%~damage~on~targets~in~the~middle,~90%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104502]
Desc=Upgradable~at~Level~60
DescEx=DescEx=Equip~a~blade~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~125%~damage~on~targets~in~the~middle,~95%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104503]
Desc=Upgradable~at~Level~70
DescEx=DescEx=Equip~a~blade~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~130%~damage~on~targets~in~the~middle,~100%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104504]
Desc=Highest~level~reached
DescEx=DescEx=Equip~a~blade~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~135%~damage~on~targets~in~the~middle,~105%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104600]
Name=ScentSword
Name1=SwordShadow
Name2=FireMeteor
Name3=EchoSword
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=202
Desc=Upgradable~at~Level~40
DescEx=Equip~a~sword~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~115%~damage~on~targets~in~the~middle,~85%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.
Role3DEffectOfAffectTarget=pxjy_new
Role3DEffectOfTarget=ballblast1
Role3DEffectOfTargetMiss=pxjy_new
SoundOfTarget=sound\magic030.wav
TerrainEffect=pxjy_new
TerrainEffect1=sword-l_coat02_5.tme
TerrainEffect2=sword-l_coat01_5.tme
TerrainEffect3=Njsb_skyg_att05.tme

[104601]
Desc=Upgradable~at~Level~50
DescEx=Equip~a~sword~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~120%~damage~on~targets~in~the~middle,~90%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104602]
Desc=Upgradable~at~Level~60
DescEx=Equip~a~sword~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~125%~damage~on~targets~in~the~middle,~95%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104603]
Desc=Upgradable~at~Level~70
DescEx=Equip~a~sword~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~130%~damage~on~targets~in~the~middle,~100%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[104604]
Desc=Highest~level~reached
DescEx=Equip~a~sword~or~Trojan~Epic~Weapon~to~cast.~Attack~all~the~targets~within~a~11*3~area~in~front,~causing~135%~damage~on~targets~in~the~middle,~105%~damage~on~those~on~the~two~sides,~and~extra~300%~damage~on~monsters.~Cost:~15~Stamina.

[105000]
Name=Revive
TargetType=64
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=7
Status=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=Revive
Role3DEffectOfTarget=zf2-e280
SoundOfTarget=sound\magic013.wav

[105100]
Name=Dash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=12
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Fixed
DescEx=Knock~back~and~attack~the~target
SoundOfTarget=sound\thunder.wav
ActOfTarget=923

[105500]
Name=HealingRain
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Upgrade~after~lvl~40
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~4500.
IntoneEffect=zf2-e020
Role3DEffectOfAttaker=zf2-e024
Role3DEffectOfTarget=zf2-e019
SoundOfTarget=sound\magic014.wav

[105501]
Desc=Upgrade~after~lvl~50
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~5500.

[105502]
Desc=Upgrade~after~lvl~60
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~6500.

[105503]
Desc=Upgrade~after~lvl~70
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~7500.

[105504]
Desc=Fixed
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~8500.

[106000]
Name=Summon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=17
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=Summon~your~teammates
Role3DEffectOfTarget=zf2-e121
SoundOfTarget=sound\Health.wav

[106500]
Name=Dispel
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=7
Status=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Fixed
DescEx=可以清除对方身上的不良状态
Role3DEffectOfTarget=dispel
SoundOfTarget=sound\Health.wav

[107000]
Name=AdvancedDispel
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=7
Status=3
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Fixed
DescEx=可以清除对方身上的所有状态
Role3DEffectOfTarget=dispel
SoundOfTarget=sound\Health.wav

[107500]
Name=Invisibility
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=17
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Upgrade~after~lvl~60
DescEx=Invisible~for~20~secs
Role3DEffectOfTarget=qianxing30
SoundOfTarget=sound\magic016.wav

[107501]
Desc=Upgrade~after~lvl~70
DescEx=Consume~%u~MP~to~prevent~a~target~being~attacked~by~monsters~actively~for~30~seconds.

[107502]
Desc=Upgrade~after~lvl~80
DescEx=Consume~%u~MP~to~prevent~a~target~being~attacked~by~monsters~actively~for~40~seconds.

[107503]
Desc=Upgrade~after~lvl~90
DescEx=Consume~%u~MP~to~prevent~a~target~being~attacked~by~monsters~actively~for~50~seconds.

[107504]
Desc=Fixed
DescEx=Consume~%u~MP~to~prevent~a~target~being~attacked~by~monsters~actively~for~60~seconds.

[108000]
Name=RandomTeleport
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=可持续60秒不被怪物主动攻击
Role3DEffectOfTarget=SuperXp
SoundOfTarget=sound\Health.wav

[108500]
Name=StarofAccuracy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Status=145
Desc=Upgrade~after~Level~40
DescEx=Accuracy~increased~by~10%%~in~60~seconds.~Cost:~%u~MP.
SoundOfTarget=sound\magic017.wav
ZoomNumVisable=0
MutexStatus=183

[108501]
Desc=Upgrade~after~lvl~40
DescEx=Accuracy~increased~by~15~percent~in~65~secs

[108502]
Desc=Upgrade~after~lvl~40
DescEx=Accuracy~increased~by~20~percent~in~70~secs

[108503]
Desc=Upgrade~after~lvl~60
DescEx=Accuracy~increased~by~25~percent~in~75~secs

[108504]
Desc=Fixed
DescEx=Accuracy~increased~by~30~percent~in~80~secs

[109000]
Name=MagicShield
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=145
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Upgradable~at~Level~40
DescEx=Increases~the~target`s~Defense~by~10%%~for~60~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
SoundOfTarget=sound\magic011.wav
ZoomNumVisable=0
MutexStatus=183

[109001]
Desc=Upgradable~at~Level~40
DescEx=Increases~the~target`s~Defense~by~15%%~for~65~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).

[109002]
Desc=Upgradable~at~Level~50
DescEx=Increases~the~target`s~Defense~by~20%%~for~70~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).

[109003]
Desc=Upgradable~at~Level~60
DescEx=Increases~the~target`s~Defense~by~25%%~for~75~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).

[109004]
Desc=Highest~level~reached
DescEx=Increases~the~target`s~Defense~by~30%%~for~80~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).

[109005]
Desc=Highest~level~reached
DescEx=Increases~the~target`s~Defense~by~50%%~for~80~seconds.~Cost:~%u~MP.

[109500]
Name=Stigma
Name1=LuckyClover
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=7
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Status=145
Desc=Upgrade~after~Level~40
DescEx=Increases~the~target`s~attack~by~10%%~in~60~seconds.~Cost:~%u~MP.
SoundOfTarget=sound\magic020.wav
ZoomNumVisable=0
Role3DEffectOfTarget1=LuckBB
MutexStatus=183

[109501]
Desc=Upgrade~after~Level~40
DescEx=Increases~the~target`s~attack~by~15%%~in~65~seconds.~Cost:~%u~MP.

[109502]
Desc=Upgrade~after~Level~50
DescEx=Increases~the~target`s~attack~by~20%%~in~70~seconds.~Cost:~%u~MP.

[109503]
Desc=Upgrade~after~Level~60
DescEx=Increases~the~target`s~attack~by~25%%~in~75~seconds.~Cost:~%u~MP.

[109504]
Desc=Highest~level~reached
DescEx=Increases~the~target`s~attack~by~30%%~in~80~seconds.~Cost:~%u~MP.

[110000]
Name=Pray
Name1=LotusofRebirth
TargetType=64
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=7
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Non-Upgradable
DescEx=Revive~a~target.~Cost:~%u~MP.~Accumulate~4~Energy~Points~for~[Aurora~Lotus]~while~using~this~skill.~[Mercy~Prayer]~skill~is~automatically~acquired~with~this~skill.
Role3DEffectOfTarget=zf2-e300
Role3DEffectOfTarget1=DoubleDance-999
SoundOfTarget=sound\magic013.wav
ZoomNumVisable=0

[110500]
Name=Restore
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=Revive
Role3DEffectOfTarget=relive1
SoundOfTarget=sound\magic013.wav

[111000]
Name=Cyclone
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
Status=18
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=XP~skill.~Increase~both~attack~speed~and~moving~speed.
Role3DEffectOfTarget=xp_sf_wsxf
SoundOfTarget=sound\magic018.wav

[111500]
Name=Hercules
Name1=BrightSun
Name2=EvilClaw[Super]
Name3=BurningFever
ActOfAttacker=403
ClientRepresent=3
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
NeedTurn=0
TurnRole3DEffectOfAttacker=1
Desc=Upgradable~at~Level~40
DescEx=Need~2~one-handed~weapons~(including~Trojan`s~Epic~Weapon)~in~both~hands~to~cast.~Inflict~100%~damage~on~all~targets~within~8~paces.~Cost:~20~Stamina.
Role3DEffectOfAttaker=zhsh_atk
Role3DEffectOfAttaker1=zf2-e251_coat02
Role3DEffectOfAttaker2=zf2-e251_coat01
Role3DEffectOfAttaker3=skill073
SoundOfTarget=sound\magic029.wav

[111501]
Desc=Upgradable~at~Level~50
DescEx=Need~2~one-handed~weapons~(including~Trojan`s~Epic~Weapon)~in~both~hands~to~cast.~Inflict~105%~damage~on~all~targets~within~8~paces.~Cost:~20~Stamina.

[111502]
Desc=Upgradable~at~Level~60
DescEx=Need~2~one-handed~weapons~(including~Trojan`s~Epic~Weapon)~in~both~hands~to~cast.~Inflict~110%~damage~on~all~targets~within~8~paces.~Cost:~20~Stamina.

[111503]
Desc=Upgradable~at~Level~70
DescEx=Need~2~one-handed~weapons~(including~Trojan`s~Epic~Weapon)~in~both~hands~to~cast.~Inflict~113%~damage~on~all~targets~within~8~paces.~Cost:~20~Stamina.

[111504]
Desc=Highest~level~reached
DescEx=Need~2~one-handed~weapons~(including~Trojan`s~Epic~Weapon)~in~both~hands~to~cast.~Inflict~118%~damage~on~all~targets~within~8~paces.~Cost:~20~Stamina.

[112000]
Name=FireCircle
ActOfAttacker=903
ClientRepresent=3
IntoneDuration=1800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Upgrade~after~Level~65
DescEx=Attacks~all~targets~within~8~paces,~and~increases~magic~attack~by~540~points.~Cost:~%u~MP.~Actions~like~running~will~interrupt~the~skill~status.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~7~points).
IntoneEffect=impulse6
Role3DEffectOfAttaker=fir
SoundOfTarget=sound\magic028.wav

[112001]
Name=FireArista
Desc=Upgrade~after~Level~75
DescEx=Attacks~all~targets~within~9~paces,~and~increases~magic~attack~by~650~points.~Cost:~%u~MP.~Actions~like~running~will~interrupt~the~skill~status.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~7~points).
Role3DEffectOfAttaker=5fire

[112002]
Name=Blaze
Desc=Upgrade~after~Level~85
DescEx=Attacks~all~targets~within~10~paces,~and~increases~magic~attack~by~720~points.~Cost:~%u~MP.~Actions~like~running~will~interrupt~the~skill~status.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~7~points).
Role3DEffectOfAttaker=fire3

[112003]
Name=Inferno
Desc=Fixed
DescEx=Attacks~all~targets~within~12~paces,~and~increases~magic~attack~by~770~points.~Cost:~%u~MP.~Actions~like~running~will~interrupt~the~skill~status.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~7~points).
Role3DEffectOfAttaker=glebesword

[112500]
Name=Volcano
ActOfAttacker=903
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=XP~skill.~Area~attack.
IntoneEffect=hds_hlb_sf
Role3DEffectOfTarget=thunder1
SoundOfTarget=sound\magic003.wav

[115000]
Name=FireRing
ActOfAttacker=903
ClientRepresent=2
IntoneDuration=1500
SortOfAct=1
TraceEffectOriginYOffset=80
TraceEffectTargetYOffset=80
Desc=Upgrade~after~lvl~55
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~600~with~85%%~hit~rate.
IntoneEffect=Intone-1
Role3DEffectOfTarget=fireball-bomb
SoundOfTarget=sound\thunder.wav
TraceEffect=fireball-fly

[115001]
Desc=Upgrade~after~lvl~65
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1150~with~85%%~hit~rate.

[115002]
Desc=Upgrade~after~lvl~75
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1650~with~85%%~hit~rate.

[115003]
Desc=Upgrade~after~lvl~85
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~2000~with~85%%~hit~rate.

[115004]
Name=FireBall
Desc=Upgrade~after~lvl~95
DescEx=Magic~attack
Role3DEffectOfTarget=fireball-bomb
TraceEffect=fireball-fly

[115005]
Name=FireBall
Desc=Upgrade~after~lvl~105
DescEx=Magic~attack
Role3DEffectOfTarget=fireball-bomb
TraceEffect=fireball-fly

[115006]
Name=FireBall
Desc=Upgrade~after~lvl~115
DescEx=Magic~attack
Role3DEffectOfTarget=fireball-bomb
TraceEffect=fireball-fly

[115007]
Name=FireBall
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfTarget=fireball-bomb
TraceEffect=fireball-fly

[116000]
Name=Bomb
ActOfAttacker=903
ClientRepresent=2
IntoneDuration=2000
SortOfAct=1
TraceEffectOriginYOffset=80
TraceEffectTargetYOffset=80
Desc=Upgrade~after~lvl~82
DescEx=Magic~attack
IntoneEffect=fireball-Intone20-1
Role3DEffectOfTarget=zf2-e037
SoundOfTarget=sound\thunder.wav
TraceEffect=zf2-e036

[116001]
Desc=Upgrade~after~lvl~102
DescEx=Magic~attack

[116002]
Desc=Upgrade~after~lvl~112
DescEx=Magic~attack

[116003]
Desc=Fixed
DescEx=Magic~attack

[116500]
Name=FireofHell
Name1=SparkyFlame
Name2=InfernalFire[Super]
ActOfAttacker=903
ClientRepresent=1
CoolDown=500
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgradable~at~Level~84
DescEx=Attacks~all~targets~within~5~paces,~and~increases~magic~attack~by~180~points.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~5~points).
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e186
Role3DEffectOfTarget1=zf2-e186_coat02
Role3DEffectOfTarget2=zf2-e186_coat01
SoundOfTarget=sound\thunder.wav

[116501]
Desc=Upgradable~at~Level~106
DescEx=Attacks~all~targets~within~6~paces,~and~increases~magic~attack~by~240~points.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~5~points).

[116502]
Desc=Upgradable~at~Level~113
DescEx=Attacks~all~targets~within~7~paces,~and~increases~magic~attack~by~310~points.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~5~points).

[116503]
Desc=Highest~level~reached
DescEx=Attacks~all~targets~within~8~paces,~and~increases~magic~attack~by~400~points.~Cost:~%u~MP.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~5~points).

[117000]
Name=Nectar
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Upgrade~after~lvl~94
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~5000.
IntoneEffect=zf2-e282
Role3DEffectOfAttaker=zf2-e024
Role3DEffectOfTarget=zf2-e281
SoundOfTarget=sound\magic014.wav

[117001]
Desc=Upgrade~after~lvl~104
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~7500.

[117002]
Desc=Upgrade~after~lvl~114
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~8500.

[117003]
Desc=Upgrade~after~lvl~118
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~10000.

[117004]
Desc=Fixed
DescEx=Consume~%u~MP~to~restore~all~teammates`~HP~by~12000.

[117500]
Name=AdvancedCure
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
IntoneDuration=1000
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Upgradable
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~4000.
IntoneEffect=zf2-e024
Role3DEffectOfTarget=zf2-e281
SoundOfTarget=sound\Health.wav

[117501]
Desc=Upgrade~after~lvl~91
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~6000.

[117502]
Desc=Upgrade~after~lvl~101
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~8000.

[117503]
Desc=Upgrade~after~lvl~111
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~10000.

[117504]
Desc=Fixed
DescEx=Consume~%u~MP~to~restore~a~single~target`s~HP~by~12000.

[118000]
Name=FireMeteor
ActOfAttacker=903
ClientRepresent=1
CoolDown=1500
DelayOfTarget3DEffect=500
SortOfAct=1
TraceEffectOriginYOffset=40
TraceEffectTargetYOffset=40
WoundDelayOfTarget=500
Desc=Upgrade~after~lvl~52
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~760~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e042
SoundOfTarget=sound\Health.wav

[118001]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgrade~after~lvl~62
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1040~with~80%%~magic~hit~rate.

[118002]
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
Desc=Upgrade~after~lvl~72
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1250~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e038

[118003]
TraceEffectOriginYOffset=55
TraceEffectTargetYOffset=55
Desc=Upgrade~after~lvl~82
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1480~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e038

[118004]
TraceEffectOriginYOffset=60
TraceEffectTargetYOffset=60
Desc=Upgrade~after~lvl~92
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~1810~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e039

[118005]
TraceEffectOriginYOffset=65
TraceEffectTargetYOffset=65
Desc=Upgrade~after~lvl~105
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~2210~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e039

[118006]
TraceEffectOriginYOffset=70
TraceEffectTargetYOffset=70
Desc=Upgrade~after~lvl~115
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~2700~with~80%%~magic~hit~rate.
Role3DEffectOfTarget=zf2-e040

[118007]
TraceEffectOriginYOffset=75
TraceEffectTargetYOffset=75
Desc=Fixed
DescEx=Consume~%u~MP~to~attack~a~single~target~and~increase~M-Attack~by~3250~with~80%%~magic~hit~rate.
Role3DEffectOfAffectTarget=zf2-e041
Role3DEffectOfTarget=zf2-e041
Role3DEffectOfTargetMiss=zf2-e041
TerrainEffect=zf2-e041

[119000]
Name=SpiritHealing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
Desc=Upgrade~at~level~40
DescEx=Consume~30~SP~to~restore~your~HP~by~25000.
Role3DEffectOfTarget=hxdf_hf
SoundOfTarget=sound\Health.wav

[119001]
Desc=Upgrade~after~lvl~70
DescEx=Consume~100~SP~to~restore~your~HP~by~40000.

[119002]
Desc=Fixed
DescEx=Consume~100~SP~to~restore~your~HP~by~50000.

[119500]
Name=Meditation
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
Desc=Upgrade~after~lvl~44
DescEx=Consume~100~SP~to~restore~your~MP~by~5000.
Role3DEffectOfTarget=zf2-e076
SoundOfTarget=sound\Health.wav

[119501]
Desc=Upgrade~after~lvl~74
DescEx=Consume~100~SP~to~restore~your~MP~by~8000.

[119502]
Desc=Fixed
DescEx=Consume~100~SP~to~restore~your~MP~by~10000.

[121000]
Name=Disguise
ActOfAttacker=903
CanBeUsedInMarket=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[122000]
Name=Stun
ActOfAttacker=903
ClientRepresent=1
SortOfAct=16
Status=16
TraceEffectDelay=4
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
Xp=2
Desc=Fixed
DescEx=半月
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[123000]
Name=Strike
ActOfAttacker=903
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
Xp=2
Desc=Fixed
DescEx=半月
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[125000]
Name=WideStrike
ActOfAttacker=403
ClientRepresent=3
SortOfAct=4
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
ServantID=201
CheckWeapon=0
Desc=Upgrade~after~lvl~15
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector3.tme
Role3DEffectOfTarget=fireball-bomb2
Role3DEffectOfTargetMiss=sector3.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=sector3.tme

[125001]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgrade~after~lvl~30
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~22%~chance~to~cause~105%~physical~damage~on~the~targets~within~the~front~sector.

[125002]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgrade~after~lvl~45
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[125003]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~60
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e336.TME
Role3DEffectOfTargetMiss=zf2-e336.TME
TerrainEffect=zf2-e336.TME

[125004]
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Upgrade~after~lvl~70
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e337.TME
Role3DEffectOfTargetMiss=zf2-e337.TME
TerrainEffect=zf2-e337.TME

[125005]
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
Desc=Upgrade~after~lvl~80
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e337.TME
Role3DEffectOfTargetMiss=zf2-e337.TME
TerrainEffect=zf2-e337.TME

[125006]
TraceEffectOriginYOffset=32
TraceEffectTargetYOffset=32
Desc=Upgrade~after~lvl~90
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e338.TME
Role3DEffectOfTargetMiss=zf2-e338.TME
TerrainEffect=zf2-e338.TME

[125007]
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgrade~after~lvl~100
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e338.TME
Role3DEffectOfTargetMiss=zf2-e338.TME
TerrainEffect=zf2-e338.TME

[125008]
TraceEffectOriginYOffset=36
TraceEffectTargetYOffset=36
Desc=Upgrade~after~lvl~110
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~20%~chance~to~cause~100%~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e339.TME
Role3DEffectOfTargetMiss=zf2-e339.TME
TerrainEffect=zf2-e339.TME

[125009]
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Fixed
DescEx=Passive~skill.~Should~have~a~Glaive~equipped.~Has~a~22%~chance~to~cause~105%~physical~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=zf2-e339.TME
Role3DEffectOfTargetMiss=zf2-e339.TME
TerrainEffect=zf2-e339.TME

[126000]
Name=SpeedGun
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
ServantID=201
CheckWeapon=0
Desc=Upgrade~after~lvl~15
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~20%~chance~to~inflict~190%~damage~to~all~targets~within~3~paces~in~a~straight~line.
Role3DEffectOfAffectTarget=zsjn_jyyq
Role3DEffectOfTargetMiss=zsjn_jyyq
SoundOfTarget=sound\magic029.wav
TerrainEffect=zsjn_jyyq

[126001]
TraceEffectOriginYOffset=23
TraceEffectTargetYOffset=23
Desc=Upgrade~after~lvl~30
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~23%~chance~to~inflict~205%~damage~to~all~targets~within~3~paces~in~a~straight~line.

[126002]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~45
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~26%~chance~to~inflict~215%~damage~to~all~targets~within~4~paces~in~a~straight~line.

[126003]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgrade~after~lvl~60
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~29%~chance~to~inflict~230%~damage~to~all~targets~within~4~paces~in~a~straight~line.

[126004]
TraceEffectOriginYOffset=32
TraceEffectTargetYOffset=32
Desc=Upgrade~after~lvl~70
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~32%~chance~to~inflict~240%~damage~to~all~targets~within~5~paces~in~a~straight~line.

[126005]
TraceEffectOriginYOffset=35
TraceEffectTargetYOffset=35
Desc=Upgrade~after~lvl~80
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~35%~chance~to~inflict~255%~damage~to~all~targets~within~5~paces~in~a~straight~line.

[126006]
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Upgrade~after~lvl~90
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~38%~chance~to~inflict~265%~damage~to~all~targets~within~6~paces~in~a~straight~line.

[126007]
TraceEffectOriginYOffset=41
TraceEffectTargetYOffset=41
Desc=Upgrade~after~lvl~100
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~41%~chance~to~inflict~280%~damage~to~all~targets~within~6~paces~in~a~straight~line.

[126008]
TraceEffectOriginYOffset=44
TraceEffectTargetYOffset=44
Desc=Upgrade~after~lvl~110
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~44%~chance~to~inflict~290%~damage~to~all~targets~within~7~paces~in~a~straight~line.

[126009]
TraceEffectOriginYOffset=47
TraceEffectTargetYOffset=47
Desc=Fixed
DescEx=Passive~skill.~Equip~spear~type~weapon~to~trigger.~Have~a~47%~chance~to~inflict~300%~damage~to~all~targets~within~7~paces~in~a~straight~line.

[127000]
Name=Golem
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Upgrade~after~lvl~41
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[127001]
Desc=Upgrade~after~lvl~46
DescEx=Transform

[127002]
Desc=Upgrade~after~lvl~51
DescEx=Transform

[127003]
Desc=Upgrade~after~lvl~61
DescEx=Transform

[127004]
Desc=Upgrade~after~lvl~71
DescEx=Transform

[127005]
Desc=Upgrade~after~lvl~81
DescEx=Transform

[127006]
Desc=Upgrade~after~lvl~91
DescEx=Transform

[127007]
Desc=Fixed
DescEx=Transform

[128000]
Name=WaterElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Upgrade~after~lvl~55
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[128001]
Desc=Upgrade~after~lvl~60
DescEx=Transform

[128002]
Desc=Upgrade~after~lvl~65
DescEx=Transform

[128003]
Desc=Upgrade~after~lvl~70
DescEx=Transform

[128004]
Desc=Upgrade~after~lvl~80
DescEx=Transform

[128005]
Desc=Upgrade~after~lvl~90
DescEx=Transform

[128006]
Desc=Upgrade~after~lvl~100
DescEx=Transform

[128007]
Desc=Upgrade~after~lvl~110
DescEx=Transform

[128008]
Desc=Fixed
DescEx=Transform

[129000]
Name=Penetration
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~26%~chance~to~cause~195%~damage~to~a~target.
Role3DEffectOfTarget=bhgr_atk
SoundOfTarget=sound\magic029.wav

[129001]
TraceEffectOriginYOffset=12
TraceEffectTargetYOffset=12
Desc=Upgradable~After~Lv.30
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~27%~chance~to~cause~200%~damage~to~a~target.

[129002]
TraceEffectOriginYOffset=14
TraceEffectTargetYOffset=14
Desc=Upgradable~After~Lv.45
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~28%~chance~to~cause~205%~damage~to~a~target.

[129003]
TraceEffectOriginYOffset=16
TraceEffectTargetYOffset=16
Desc=Upgradable~After~Lv.60
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~29%~chance~to~cause~210%~damage~to~a~target.

[129004]
TraceEffectOriginYOffset=18
TraceEffectTargetYOffset=18
Desc=Upgradable~After~Lv.70
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~30%~chance~to~cause~215%~damage~to~a~target.

[129005]
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
Desc=Upgradable~After~Lv.80
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~31%~chance~to~cause~220%~damage~to~a~target.

[129006]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgradable~After~Lv.90
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~32%~chance~to~cause~225%~damage~to~a~target.

[129007]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgradable~After~Lv.100
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~33%~chance~to~cause~230%~damage~to~a~target.

[129008]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgradable~After~Lv.110
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~34%~chance~to~cause~235%~damage~to~a~target.

[129009]
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Fixed
DescEx=Passive~skill.~Must~have~a~dagger~equipped.~Grants~you~a~35%~chance~to~cause~240%~damage~to~a~target.

[130000]
Name=Halt
ActOfAttacker=403
ClientRepresent=3
SortOfAct=4
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgrade~after~lvl~15
DescEx=Passive~skill.~Should~have~a~Long~Hammer~equipped.~Has~a~20%~chance~to~cause~100%~physical~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector3.tme
Role3DEffectOfTargetMiss=sector3.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=sector3.tme

[130001]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgrade~after~lvl~30
DescEx=Passive~skill.~Should~have~a~Long~Hammer~equipped.~Has~a~22%~chance~to~cause~105%~physical~damage~on~the~targets~within~the~front~sector.

[130002]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgrade~after~lvl~45
DescEx=Passive~skill.~Should~have~a~Long~Hammer~equipped.~Has~a~24%~chance~to~cause~110%~physical~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[130003]
ActOfAttacker=401
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~60
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[130004]
ActOfAttacker=401
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Upgrade~after~lvl~70
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[130005]
ActOfAttacker=401
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
Desc=Upgrade~after~lvl~80
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[130006]
ActOfAttacker=401
TraceEffectOriginYOffset=32
TraceEffectTargetYOffset=32
Desc=Upgrade~after~lvl~90
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[130007]
ActOfAttacker=401
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgrade~after~lvl~100
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[130008]
ActOfAttacker=401
TraceEffectOriginYOffset=36
TraceEffectTargetYOffset=36
Desc=Upgrade~after~lvl~110
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[130009]
ActOfAttacker=401
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[131000]
Name=Binding
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=14
TraceEffectDelay=4
TraceEffectOriginYOffset=16
TraceEffectTargetYOffset=16
TargetType=8
Xp=2
Desc=Upgrade~after~lvl~80
DescEx=Stun~the~target
Role3DEffectOfTarget=lounder-1
SoundOfTarget=sound\magic029.wav

[131001]
TraceEffectOriginYOffset=17
TraceEffectTargetYOffset=17
Desc=Upgrade~after~lvl~90
DescEx=Stun~the~target

[131002]
TraceEffectOriginYOffset=18
TraceEffectTargetYOffset=18
Desc=Upgrade~after~lvl~100
DescEx=Stun~the~target

[131003]
TraceEffectOriginYOffset=19
TraceEffectTargetYOffset=19
Desc=Upgrade~after~lvl~110
DescEx=Stun~the~target

[131004]
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
Desc=Fixed
DescEx=Stun~the~target

[132000]
Name=FlyingMoon
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Upgrade~after~lvl~70
DescEx=XP~skill~with~long-range~attack.
Role3DEffectOfTarget=zf2-e011
SoundOfTarget=sound\Health.wav
IntoneEffect=zf2-e008

[132001]
Desc=Upgrade~after~lvl~100
DescEx=XP~skill~with~long-range~attack.

[132002]
Desc=Fixed
DescEx=XP~skill~with~long-range~attack.

[135000]
Name=DivineHare
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgrade~after~lvl~55
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[135001]
Desc=Upgrade~after~lvl~65
DescEx=Transform

[135002]
Desc=Upgrade~after~lvl~75
DescEx=Transform

[135003]
Desc=Upgrade~after~lvl~85
DescEx=Transform

[135004]
Desc=Fixed
DescEx=Transform

[136000]
Name=NightDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Upgrade~after~lvl~80
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[136001]
Desc=Upgrade~after~lvl~90
DescEx=Transform

[136002]
Desc=Upgrade~after~lvl~100
DescEx=Transform

[136003]
Desc=Upgrade~after~lvl~110
DescEx=Transform

[136004]
Desc=Fixed
DescEx=Transform

[138000]
Name=Dance2
ActOfAttacker=2
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[138500]
Name=Dance3
ActOfAttacker=3
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[139000]
Name=Dance4
ActOfAttacker=4
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[139500]
Name=Dance5
ActOfAttacker=5
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[140000]
Name=Dance6
ActOfAttacker=6
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[140500]
Name=Dance7
ActOfAttacker=7
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141000]
Name=Dance8
ActOfAttacker=8
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141500]
Name=BattleDance
ActOfAttacker=13
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fix
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141600]
Name=Triumph
ActOfAttacker=14
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fix
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141700]
Name=StepStomp
ActOfAttacker=15
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fix
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141800]
Name=Moonlight
ActOfAttacker=16
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fix
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[141900]
Name=SnowWind
ActOfAttacker=17
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fix
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[142000]
Name=Phoenix
ActOfAttacker=18
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[142100]
Name=Melody
ActOfAttacker=19
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[142200]
Name=Tipsy
ActOfAttacker=20
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Fixed
DescEx=Unique~Dance
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[142300]
Name=Felicity
ActOfAttacker=21
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Unavailable
DescEx=Unique~Dance.
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[300000]
Name=Fire
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=RedThunder
SoundOfTarget=sound\magic002.wav

[300000]
Name=HumanMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300100]
Name=WingedSnakeMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300200]
Name=BanditMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300300]
Name=BanditMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300400]
Name=ElfMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300500]
Name=MonkeyMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300600]
Name=GiantApeMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300700]
Name=ThunderApeMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300800]
Name=SnakemanMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[300900]
Name=SandMonsterMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301000]
Name=HillMonsterMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301100]
Name=RockMonsterMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301200]
Name=BladeGhostMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301300]
Name=BirdmanMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301400]
Name=HawMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301500]
Name=BanditMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301600]
Name=BatMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301700]
Name=BloodyBatMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301800]
Name=BullMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[301900]
Name=DevilMessenger
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[305000]
Name=BloodShadow
ActOfAttacker=401
ClientRepresent=1
SortOfAct=26
Xp=2
TargetType=8
WoundDelayOfTarget=400
Desc=Upgradable~at~level~15
DescEx=Has~a~25%~chance~to~inflict~damage~equaling~to~10%~of~current~HP~to~targets~(maximum:~20000~to~heroes,~200000~to~monsters).
Role3DEffectOfTarget=xygh_atk
SoundOfTarget=sound\magic029.wav

[305001]
Desc=Upgradable~at~level~40
DescEx=DescEx=Has~a~28%~chance~to~inflict~damage~equaling~to~20%~of~current~HP~to~targets~(maximum:~20000~to~heroes,~200000~to~monsters).

[305002]
Desc=Upgradable~at~level~70
DescEx=Has~a~30%~chance~to~inflict~damage~equaling~to~30%~of~current~HP~to~targets~(maximum:~20000~to~heroes,~200000~to~monsters).

[305003]
Desc=Highest~level~reached
DescEx=Has~a~33%~chance~to~inflict~damage~equaling~to~40%~of~current~HP~to~targets~(maximum:~20000~to~heroes,~200000~to~monsters).

[306000]
Name=Reflect
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgrade~afer~lvl~15
DescEx=Reflect~the~damage~on~you
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[306000]
Desc=Upgrade~afer~lvl~40
DescEx=Reflect~the~damage~on~you

[306000]
Desc=Upgrade~afer~lvl~60
DescEx=Reflect~the~damage~on~you

[306000]
Desc=Upgrade~afer~lvl~80
DescEx=Reflect~the~damage~on~you

[306000]
Desc=Fixed
DescEx=Reflect~the~damage~on~you

[308000]
Name=Dodge
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=21
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
CanBeUsedDirectly=1
Desc=Upgrade~after~lvl~70
DescEx=
SoundOfTarget=sound\magic011.wav

[308001]
Desc=Upgrade~after~lvl~100
DescEx=

[308002]
Desc=Fixed
DescEx=+Dodge

[309000]
Name=Pervade
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Desc=Upgrade~afer~lvl~45
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309001]
Desc=Upgrade~afer~lvl~55
DescEx=Area~attack

[309002]
Desc=Upgrade~afer~lvl~65
DescEx=Consume~100~SP~to~attack~all~targets~around~yourself.

[309003]
Desc=Upgrade~afer~lvl~75
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e265

[309004]
Desc=Upgrade~afer~lvl~85
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e266

[309005]
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e267

[309100]
Name=Pervade21
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309200]
Name=Pervade22
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309300]
Name=Pervade23
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309500]
Name=Pervade31
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e265
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309600]
Name=Pervade32
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e265
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309700]
Name=Pervade33
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e265
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[309900]
Name=Pervade41
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e266
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310000]
Name=Pervade42
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e266
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310100]
Name=Pervade43
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e266
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310300]
Name=Pervade51
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e267
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310400]
Name=Pervade52
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e267
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310500]
Name=Pervade53
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e267
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310600]
Name=Pervade24
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj-s
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310700]
Name=Pervade34
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj-s
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310800]
Name=Pervade44
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj
Role3DEffectOfAttaker=zf2-e264
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[310900]
Name=Pervade54
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj
Role3DEffectOfAttaker=zf2-e267
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[319100]
Name=Pervade1
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[319200]
Name=Pervade2
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[319300]
Name=Pervade3
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[320600]
Name=Pervade4
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj-s
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[329100]
Name=Pervade11
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[329200]
Name=Pervade12
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[329300]
Name=Pervade13
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=2
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=2
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[330600]
Name=Pervade14
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=3
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=3
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAttaker=tj-s
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
SoundOfTarget=sound\magic028.wav

[331000]
Name=CuteBunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[331100]
Name=PlayfulBunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[331200]
Name=CuteBunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[331300]
Name=FowlEmpress
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[332000]
Name=tuzi
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[332100]
Name=Piglet
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=65535
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Take~an~appearance~of~a~piglet.~For~GM~only.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[332300]
Name=HawkDefender
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=The~reward~for~the~winner~of~the~monster~killing~ranking.
DescEx=Summon~a~hawk~to~protect~yourself.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[332400]
Name=HawkDefender
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=The~reward~for~the~winner~of~the~monster~killing~ranking.
DescEx=Summon~a~hawk~to~protect~yourself.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[400000]
Name=SummonGuard
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Upgrade~after~lvl~40
DescEx=Consume~100~SP~to~summon~an~iron~guard~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[400001]
Desc=Upgrade~after~lvl~80
DescEx=Consume~100~SP~to~summon~a~bronze~guard~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.

[400002]
Desc=Upgrade~after~lvl~105
DescEx=Consume~100~SP~to~summon~a~silver~guard~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.

[400003]
Desc=Fixed
DescEx=Consume~100~SP~to~summon~a~gold~guard~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.

[401000]
Name=SummonBat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Upgrade~after~lvl~40
DescEx=When~XP~skill~comes,~you~can~summon~a~bat~to~protect~yourself.~Once~the~bat~dies,~you~will~die~immediately.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[401001]
Desc=Upgrade~after~lvl~70
DescEx=Summon~bat~to~protect~yourself

[401002]
Desc=Upgrade~after~lvl~100
DescEx=Summon~bat~to~protect~yourself

[401003]
Desc=Fixed
DescEx=Summon~bat~to~protect~yourself

[402000]
Name=SummonBatBoss
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Upgrade~after~lvl~40
DescEx=When~XP~skill~comes,~you~can~summon~a~bat~boss~to~protect~yourself.~Once~the~bat~dies,~you~will~die~immediately.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[402001]
Desc=Upgrade~after~lvl~70
DescEx=Summon~BatBoss~to~protect~yourself

[402002]
Desc=Upgrade~after~lvl~100
DescEx=Summon~BatBoss~to~protect~yourself

[402003]
Desc=Fixed
DescEx=Summon~BatBoss~to~protect~yourself

[403000]
Name=StandinBat
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=25
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=替身技能
Role3DEffectOfTarget=getxp2
SoundOfTarget=sound\Health.wav

[404000]
Name=BloodyBat
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=24
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Summon~BloodyBat~to~protect~yourself
Role3DEffectOfTarget=getxp2
SoundOfTarget=sound\Health.wav

[405000]
Name=BloodyBat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
CanBeUsedDirectly=1
Desc=Upgrade~after~lvl~40
DescEx=Consume~100~SP~to~summon~a~bloody~bat~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[405001]
Desc=Upgrade~after~lvl~70
DescEx=Summon~BloodyBat~to~protect~yourself

[405002]
Desc=Upgrade~after~lvl~100
DescEx=Summon~BloodyBat~to~protect~yourself

[405003]
Desc=Fixed
DescEx=Summon~BloodyBat~to~protect~yourself

[406000]
Name=FireEvil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
CanBeUsedDirectly=1
Desc=Upgrade~after~lvl~40
DescEx=Consume~100~SP~to~summon~a~fire~evil~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[406001]
Desc=Upgrade~after~lvl~70
DescEx=Summon~FireEvil~to~protect~yourself

[406002]
Desc=Upgrade~after~lvl~100
DescEx=Summon~FireEvil~to~protect~yourself

[406003]
Desc=Fixed
DescEx=Summon~FireEvil~to~protect~yourself

[407000]
Name=Skeleton
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
CanBeUsedDirectly=1
Desc=Upgrade~after~lvl~40
DescEx=Consume~100~SP~to~summon~a~skeleton~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[407001]
Desc=Upgrade~after~lvl~70
DescEx=Summon~Skeleton~to~protect~yourself

[407002]
Desc=Upgrade~after~lvl~100
DescEx=Summon~Skeleton~to~protect~yourself

[407003]
Desc=Fixed
DescEx=Summon~Skeleton~to~protect~yourself

[407500]
Name=HellGuardian
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[407600]
Name=GuardingSiren
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[500000]
Name=FreezingArrow
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=16
TraceEffectDelay=4
TraceEffectOriginYOffset=5
TraceEffectTargetYOffset=5
TargetType=8
Xp=2
Desc=Fixed
DescEx=Stun~the~target
Role3DEffectOfTarget=lounder-1
SoundOfTarget=sound\magic029.wav

[500100]
Name=SpeedLightning
ActOfAttacker=403
ClientRepresent=3
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=XP~skill,~area~attack
IntoneEffect=light04
Role3DEffectOfAttaker=light04
Role3DEffectOfTarget=levin
SoundOfTarget=sound\thunder.wav

[500200]
Name=PoisonousArrows
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=15
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Fixed
DescEx=Poison~the~target
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[501000]
Name=Snow
Name1=FrostyCrusher
Name2=InvasiveGiant
Name3=DoomRainbow
ActOfAttacker=403
ClientRepresent=1
SortOfAct=5
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgradable~after~Level~15.
DescEx=Passive~Skill.~Equip~a~wand~to~cast.~Has~a~20%~chance~of~attacking~all~targets~within~8~spaces,~causing~110%~damage.
IntoneEffect=bomb4
Role3DEffectOfAttaker=none
Role3DEffectOfTarget=snow-blowout
Role3DEffectOfTarget1=snow-stone_coat02
Role3DEffectOfTarget2=snow-stone_coat01
Role3DEffectOfTarget3=blessing_Get
SoundOfTarget=sound\magic029.wav

[501001]
TraceEffectOriginYOffset=23
TraceEffectTargetYOffset=23
Desc=Upgrade~after~lvl~30
DescEx=Area~attack

[501002]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~45
DescEx=Area~attack
IntoneEffect=bomb3

[501003]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgrade~after~lvl~60
DescEx=Area~attack
IntoneEffect=bomb3

[501004]
TraceEffectOriginYOffset=31
TraceEffectTargetYOffset=31
Desc=Upgrade~after~lvl~70
DescEx=Area~attack
IntoneEffect=bomb

[501005]
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgrade~after~lvl~80
DescEx=Area~attack
IntoneEffect=bomb

[501006]
TraceEffectOriginYOffset=37
TraceEffectTargetYOffset=37
Desc=Upgrade~after~lvl~90
DescEx=Area~attack
IntoneEffect=bomb2

[501007]
TraceEffectOriginYOffset=40
TraceEffectTargetYOffset=40
Desc=Upgrade~after~lvl~100
DescEx=Area~attack
IntoneEffect=bomb2

[501008]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgrade~after~lvl~110
DescEx=Area~attack
IntoneEffect=bomb1

[501009]
TraceEffectOriginYOffset=45
TraceEffectTargetYOffset=45
Desc=Fixed
DescEx=Area~attack
IntoneEffect=bomb1

[502000]
Name=StrandedMonster
ActOfAttacker=403
ClientRepresent=3
SortOfAct=4
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgrade~after~lvl~15
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector3.tme
Role3DEffectOfTarget=zf2-e001
Role3DEffectOfTargetMiss=sector3.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=sector3.tme

[502001]
TraceEffectOriginYOffset=23
TraceEffectTargetYOffset=23
Desc=Upgrade~after~lvl~30
DescEx=Area~attack

[502002]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~45
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[502003]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgrade~after~lvl~60
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[502004]
TraceEffectOriginYOffset=31
TraceEffectTargetYOffset=31
Desc=Upgrade~after~lvl~70
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[502005]
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgrade~after~lvl~80
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[502006]
TraceEffectOriginYOffset=37
TraceEffectTargetYOffset=37
Desc=Upgrade~after~lvl~90
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[502007]
TraceEffectOriginYOffset=40
TraceEffectTargetYOffset=40
Desc=Upgrade~after~lvl~100
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[502008]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgrade~after~lvl~110
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[502009]
TraceEffectOriginYOffset=45
TraceEffectTargetYOffset=45
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTarget=zf2-e093
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[503000]
Name=Phoenix
Name1=PenaltySword
Name2=SoulStele
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=33
TraceEffectTargetYOffset=33
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~40%~chance~of~causing~125%~damage~on~a~hero,~and~200%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk1
Role3DEffectOfTarget1=flysword6_coat02
Role3DEffectOfTarget2=flysword6_coat01
SoundOfTarget=sound\skill_yfly.wav

[503001]
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Upgradable~at~level~30
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~45%~chance~of~causing~128%~damage~on~a~hero,~and~210%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk1

[503002]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgradable~at~level~45
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~50%~chance~of~causing~130%~damage~on~a~hero,~and~220%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk1

[503003]
TraceEffectOriginYOffset=48
TraceEffectTargetYOffset=48
Desc=Upgradable~at~level~60
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~55%~chance~of~causing~133%~damage~on~a~hero,~and~230%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk1

[503004]
TraceEffectOriginYOffset=53
TraceEffectTargetYOffset=53
Desc=Upgradable~at~level~70
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~60%~chance~of~causing~136%~damage~on~a~hero,~and~240%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk4

[503005]
TraceEffectOriginYOffset=58
TraceEffectTargetYOffset=58
Desc=Upgradable~at~level~80
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~65%~chance~of~causing~139%~damage~on~a~hero,~and~250%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk5

[503006]
TraceEffectOriginYOffset=63
TraceEffectTargetYOffset=63
Desc=Upgradable~at~level~90
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~70%~chance~of~causing~141%~damage~on~a~hero,~and~260%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk6

[503007]
TraceEffectOriginYOffset=68
TraceEffectTargetYOffset=68
Desc=Upgradable~at~level~90
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~75%~chance~of~causing~144%~damage~on~a~hero,~and~270%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk7

[503008]
TraceEffectOriginYOffset=73
TraceEffectTargetYOffset=73
Desc=Upgradable~at~level~110
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~80%~chance~of~causing~147%~damage~on~a~hero,~and~280%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk8

[503009]
TraceEffectOriginYOffset=78
TraceEffectTargetYOffset=78
Desc=Highest~level~reached
DescEx=Passive~Skill.~Equip~a~sword~to~cast.~Grants~you~a~85%~chance~of~causing~200%~damage~on~a~hero,~and~300%~damage~on~a~monster.
Role3DEffectOfTarget=yfly_atk9

[504000]
Name=Boom
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=11
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Equip~a~hammer~to~cast.~Has~a~10%~chance~to~make~a~target~unable~to~attack~temporarily.
Role3DEffectOfTarget=hyzt_atk
SoundOfTarget=sound\magic029.wav

[504001]
TraceEffectOriginYOffset=12
TraceEffectTargetYOffset=12
Desc=Upgrade~after~lvl~30
DescEx=Stun~the~target

[504002]
TraceEffectOriginYOffset=14
TraceEffectTargetYOffset=14
Desc=Upgrade~after~lvl~45
DescEx=Stun~the~target

[504003]
TraceEffectOriginYOffset=16
TraceEffectTargetYOffset=16
Desc=Upgrade~after~lvl~60
DescEx=Stun~the~target

[504004]
TraceEffectOriginYOffset=18
TraceEffectTargetYOffset=18
Desc=Upgrade~after~lvl~70
DescEx=Stun~the~target

[504005]
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
Desc=Upgrade~after~lvl~80
DescEx=Stun~the~target

[504006]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgrade~after~lvl~90
DescEx=Stun~the~target

[504007]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgrade~after~lvl~100
DescEx=Stun~the~target

[504008]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~110
DescEx=Stun~the~target

[504009]
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Fixed
DescEx=Stun~the~target

[505000]
Name=Boreas
ActOfAttacker=403
ClientRepresent=3
SortOfAct=4
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgradable~after~Level~15.
DescEx=Passive~skill.~Should~have~a~Poleaxe~equipped.~Has~a~20%~chance~to~cause~100%~physical~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector3.tme
Role3DEffectOfTargetMiss=sector3.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=sector3.tme

[505001]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgrade~after~lvl~30
DescEx=Passive~skill.~Should~have~a~Poleaxe~equipped.~Has~a~22%~chance~to~cause~105%~physical~damage~on~the~targets~within~the~front~sector.

[505002]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgrade~after~lvl~45
DescEx=Passive~skill.~Should~have~a~Poleaxe~equipped.~Has~a~24%~chance~to~cause~110%~physical~damage~on~the~targets~within~the~front~sector.
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[505003]
ActOfAttacker=401
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgrade~after~lvl~60
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector4.tme
Role3DEffectOfTargetMiss=sector4.tme
TerrainEffect=sector4.tme

[505004]
ActOfAttacker=401
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Upgrade~after~lvl~70
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[505005]
ActOfAttacker=401
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
Desc=Upgrade~after~lvl~80
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector5.tme
Role3DEffectOfTargetMiss=sector5.tme
TerrainEffect=sector5.tme

[505006]
ActOfAttacker=401
TraceEffectOriginYOffset=32
TraceEffectTargetYOffset=32
Desc=Upgrade~after~lvl~90
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[505007]
ActOfAttacker=401
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgrade~after~lvl~100
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[505008]
ActOfAttacker=401
TraceEffectOriginYOffset=36
TraceEffectTargetYOffset=36
Desc=Upgrade~after~lvl~110
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[505009]
ActOfAttacker=401
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfAffectTarget=sector6.tme
Role3DEffectOfTargetMiss=sector6.tme
TerrainEffect=sector6.tme

[510000]
Name=IronShirt
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5101
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Non-upgradable
DescEx=XP~skill.~Multiply~the~caster`s~Defense~by~4~times~for~40~seconds.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
SoundOfTarget=sound\magic008.wav

[510100]
Name=IronShirt1
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5102
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510200]
Name=IronShirt2
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5103
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510300]
Name=IronShirt3
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5104
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510400]
Name=IronShirt4
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5105
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510500]
Name=IronShirt5
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5106
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510600]
Name=IronShirt6
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5107
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510700]
Name=IronShirt7
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5108
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510800]
Name=IronShirt8
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5109
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[510900]
Name=IronShirt9
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5110
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511000]
Name=IronShirt10
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5111
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511100]
Name=IronShirt11
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5112
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511200]
Name=IronShirt12
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5113
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511300]
Name=IronShirt13
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5114
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511400]
Name=IronShirt14
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5115
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511500]
Name=IronShirt15
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5116
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511600]
Name=IronShirt16
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5117
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511700]
Name=IronShirt17
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5118
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511800]
Name=IronShirt18
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5119
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[511900]
Name=IronShirt19
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5120
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512000]
Name=IronShirt20
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5121
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512100]
Name=IronShirt21
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5122
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512200]
Name=IronShirt22
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5123
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512300]
Name=IronShirt23
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5124
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512400]
Name=IronShirt24
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5125
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512500]
Name=IronShirt25
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5126
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512600]
Name=IronShirt26
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5127
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512700]
Name=IronShirt27
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5128
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512800]
Name=IronShirt28
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
CoolDown=5129
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[512900]
Name=IronShirt29
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
IntoneDuration=10000
SortOfAct=6
Status=6
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Defense~x4.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
Role3DEffectOfTarget=defendup20
SoundOfTarget=sound\magic008.wav

[513000]
Name=Genius
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513001]
Desc=Upgradable
DescEx=Transform

[513002]
Desc=Upgradable
DescEx=Transform

[513003]
Desc=Fixed
DescEx=Transform

[513100]
Name=SnakeElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513101]
Desc=Upgradable
DescEx=Transform

[513102]
Desc=Upgradable
DescEx=Transform

[513103]
Desc=Fixed
DescEx=Transform

[513200]
Name=SnakeKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513201]
Desc=Upgradable
DescEx=Transform

[513202]
Desc=Upgradable
DescEx=Transform

[513203]
Desc=Fixed
DescEx=Transform

[513300]
Name=GreenBat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513301]
Desc=Upgradable
DescEx=Transform

[513302]
Desc=Upgradable
DescEx=Transform

[513303]
Desc=Fixed
DescEx=Transform

[513400]
Name=RatElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513401]
Desc=Upgradable
DescEx=Transform

[513402]
Desc=Upgradable
DescEx=Transform

[513403]
Desc=Fixed
DescEx=Transform

[513500]
Name=Pirate
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513501]
Desc=Upgradable
DescEx=Transform

[513502]
Desc=Upgradable
DescEx=Transform

[513503]
Desc=Fixed
DescEx=Transform

[513600]
Name=BladeDemon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513601]
Desc=Upgradable
DescEx=Transform

[513602]
Desc=Upgradable
DescEx=Transform

[513603]
Desc=Fixed
DescEx=Transform

[513700]
Name=BirdElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513701]
Desc=Upgradable
DescEx=Transform

[513702]
Desc=Upgradable
DescEx=Transform

[513703]
Desc=Fixed
DescEx=Transform

[513800]
Name=Thief
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513801]
Desc=Upgradable
DescEx=Transform

[513802]
Desc=Upgradable
DescEx=Transform

[513803]
Desc=Fixed
DescEx=Transform

[513900]
Name=BladeGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[513901]
Desc=Upgradable
DescEx=Transform

[513902]
Desc=Upgradable
DescEx=Transform

[513903]
Desc=Fixed
DescEx=Transform

[532500]
Name=BlueCooer
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[532600]
Name=FireSpirit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[532700]
Name=WingedSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[532800]
Name=RockMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[532900]
Name=Robin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[600000]
Name=TwofoldBlades
Name1=TerrorAurora
Name2=DivineBlade[Super]
ActOfAttacker=904
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Equip~Katanas~in~both~hands~to~cast.~Double~hits~single~target~within~3~spaces,~inflicting~110%~damage.~Cost:~30~Stamina.
Role3DEffectOfAttaker=Twokatt
Role3DEffectOfTarget=swordcaromaccept
Role3DEffectOfTarget1=swordcaromaccept_coat02
Role3DEffectOfTarget2=swordcaromaccept_coat01
SoundOfAttacker=sound\Ninjamagic-05A.wav
TerrainEffect1=swordcaromaccept01_coat01.TME

[600001]
Desc=Upgrade~after~lvl~70
DescEx=Double~hits~in~1~sway.~Effective~only~when~equipping~Ninja~Swords~in~both~hands.~Range:~3.~Effect:~115%~of~normal~damage.~Stamina~Cost:~30.

[600002]
Desc=Upgrade~after~lvl~100
DescEx=Double~hits~in~1~sway.~Effective~only~when~equipping~Ninja~Swords~in~both~hands.~Range:~3.~Effect:~120%~of~normal~damage.~Stamina~Cost:~30.
Role3DEffectOfAttaker=swordcaromstart03

[600003]
Desc=Upgrade~after~lvl~120
DescEx=Double~hits~in~1~sway.~Effective~only~when~equipping~Ninja~Swords~in~both~hands.~Range:~3.~Effect:~125%~of~normal~damage.~Stamina~Cost:~30.
Role3DEffectOfAttaker=swordcaromstart04

[600004]
Desc=Fixed
DescEx=Double~hits~in~1~sway.~Effective~only~when~equipping~Ninja~Swords~in~both~hands.~Range:~3.~Effect:~130%~of~normal~damage.~Stamina~Cost:~30.
Role3DEffectOfAttaker=swordcaromstart05

[600100]
Name=ToxicFog
Name1=WatermelonBomb
Name2=FatalPoison
Name3=InfernoBlock
ActOfAttacker=905
ClientRepresent=3
DelayOfTarget3DEffect=800
SortOfAct=27
TraceEffectAcceleration=40
TraceEffectDelay=300
TargetType=4
WoundDelayOfTarget=800
Xp=2
Status=145
Desc=Upgradable~at~Level~70
DescEx=Poisons~the~targets~within~4~paces,~reducing~10%~of~their~current~HP~within~1~minute~(30%~HP~loss~to~monster~targets).~The~wider~the~BP~difference~between~the~caster~and~the~target,~the~lower~the~accuracy.~Ineffective~when~the~target`s~HP~reaches~1.~Skill~Cooldown:~24~seconds.
Role3DEffectOfAffectTarget=poisonblast
Role3DEffectOfAttaker=poisoncast
Role3DEffectOfTarget=poisonstate
Role3DEffectOfTargetMiss=poisonblast.tme
SoundOfAttacker=sound\Ninjamagic-04A.wav
TerrainEffect=poisonblast
TerrainEffect1=poisonblast_coat01.TME
TerrainEffect2=poisonblast_coat02.TME
TerrainEffect3=vskieff_vmsue.TME
TraceEffect=medicine_bottle
TraceEffectSpeed=1
CanBeUsedDirectly=1

[600101]
Desc=Upgradable~at~Level~80
DescEx=Poisons~the~targets~within~4~paces,~reducing~20%~of~their~current~HP~within~1~minute~(35%~HP~loss~to~monster~targets).~The~wider~the~BP~difference~between~the~caster~and~the~target,~the~lower~the~accuracy.~Ineffective~when~the~target`s~HP~reaches~1.~Skill~Cooldown:~20~seconds.

[600102]
Desc=Upgradable~at~Level~90
DescEx=Poisons~the~targets~within~4~paces,~reducing~30%~of~their~current~HP~within~1~minute~(40%~HP~loss~to~monster~targets).~The~wider~the~BP~difference~between~the~caster~and~the~target,~the~lower~the~accuracy.~Ineffective~when~the~target`s~HP~reaches~1.~Skill~Cooldown:~16~seconds.

[600103]
Desc=Upgradable~at~Level~100
DescEx=Poisons~the~targets~within~4~paces,~reducing~40%~of~their~current~HP~within~1~minute~(45%~HP~loss~to~monster~targets).~The~wider~the~BP~difference~between~the~caster~and~the~target,~the~lower~the~accuracy.~Ineffective~when~the~target`s~HP~reaches~1.~Skill~Cooldown:~12~seconds.

[600104]
Desc=Highest~level~reached
DescEx=Poisons~the~targets~within~4~paces,~reducing~50%~of~their~current~HP~within~1~minute~(50%~HP~loss~to~monster~targets).~The~wider~the~BP~difference~between~the~caster~and~the~target,~the~lower~the~accuracy.~Ineffective~when~the~target`s~HP~reaches~1.~Skill~Cooldown:~8~seconds.

[600200]
Name=PoisonStar
ActOfAttacker=903
ClientRepresent=2
SortOfAct=6
Status=42
TraceEffectAcceleration=1
TraceEffectOriginYOffset=80
TraceEffectTargetYOffset=80
Xp=2
Desc=Upgradable~at~Level~70
DescEx=Make~the~target~unable~to~use~drugs~for~5~seconds.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.
Role3DEffectOfAffectTarget=poisonmiss
Role3DEffectOfAttaker=attach_discharge
Role3DEffectOfTarget=attach_accept
Role3DEffectOfTargetMiss=poisonmiss
SoundOfAttacker=sound\Ninjamagic-06A.wav
SoundOfTarget=sound\Ninjamagic-06B.wav
TerrainEffect=poisonmiss
TraceEffect=attach_fly

[600201]
Desc=Upgradable~at~Level~90
DescEx=Make~the~target~unable~to~use~drugs~for~10~seconds.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.

[600202]
Desc=Upgradable~at~Level~100
DescEx=Make~the~target~unable~to~use~drugs~for~15~seconds.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.

[600203]
Desc=Upgradable~at~Level~120
DescEx=Make~the~target~unable~to~use~drugs~for~20~seconds.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.

[600204]
Desc=Fixed
DescEx=Make~the~target~unable~to~use~drugs~for~25~seconds.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.

[600300]
Name=Counter-Kill
ActOfAttacker=909
ClientRepresent=1
SortOfAct=29
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
TargetType=16
Desc=Upgrade~after~lvl~70
DescEx=When~activated,~you~will~have~a~30%~chance~to~summon~a~scapegoat~to~bear~the~attack~and~cause~the~opponent~20%~damage~of~your~normal~attack.~It~can~be~cast~only~once~in~15~seconds.
Role3DEffectOfAttaker=ScapegoatSwitchOpen
Role3DEffectOfTarget=replaceappear

[600301]
Desc=Upgrade~after~lvl~90
DescEx=When~activated,~you~will~have~a~30%~chance~to~summon~a~scapegoat~to~bear~the~attack~and~cause~the~opponent~28%~damage~of~your~normal~attack.~It~can~be~cast~only~once~in~15~seconds.

[600302]
Desc=Upgrade~after~lvl~110
DescEx=When~activated,~you~will~have~a~30%~chance~to~summon~a~scapegoat~to~bear~the~attack~and~cause~the~opponent~36%~damage~of~your~normal~attack.~It~can~be~cast~only~once~in~15~seconds.

[600303]
Desc=Upgrade~after~lvl~120
DescEx=When~activated,~you~will~have~a~30%~chance~to~summon~a~scapegoat~to~bear~the~attack~and~cause~the~opponent~42%~damage~of~your~normal~attack.~It~can~be~cast~only~once~in~15~seconds.

[600304]
Desc=Fixed
DescEx=When~activated,~you~will~have~a~30%~chance~to~summon~a~scapegoat~to~bear~the~attack~and~cause~the~opponent~50%~damage~of~your~normal~attack.~It~can~be~cast~only~once~in~15~seconds.

[600400]
Name=ArcherBane
ActOfAttacker=401
ClientRepresent=2
SortOfAct=7
Status=22
TraceEffectOriginYOffset=80
TraceEffectTargetYOffset=80
TargetType=32
Xp=2
Desc=Fixed
DescEx=This~skill~will~disable~the~target`s~Fly~skill.~Effect:~reduce~10%~of~target`s~current~HP.~The~lower~battle~power~than~the~target`s,~the~less~accuracy.~Stamina~Cost:~35.
Role3DEffectOfAffectTarget=poisonmiss
Role3DEffectOfAttaker=break_start
Role3DEffectOfTarget=poisonmiss_dk
Role3DEffectOfTargetMiss=poisonmiss
SoundOfAttacker=sound\Ninjamagic-07A.wav
SoundOfTarget=sound\Ninjamagic-07B.wav
TerrainEffect=poisonmiss
TraceEffect=break_track

[601000]
Name=ShurikenVortex
ActOfAttacker=913
ClientRepresent=3
SortOfAct=28
Status=39
TraceEffectAcceleration=10
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=XP~skill.~The~Ninja~will~swirl~among~targets~while~ejecting~Shurikens.~Meanwhile,~all~damage~against~Ninja~will~be~fixed~at~1.~Last~20~seconds.~Ninja~will~be~unable~to~jump~when~using~it.
Role3DEffectOfAffectTarget=cyclonehandattack.tme
Role3DEffectOfTarget=cyclonehandattack2
Role3DEffectOfTargetMiss=cyclonehandattack.tme
SoundOfAttacker=sound\Ninjamagic-02C.wav
TerrainEffect=cyclonehandattack.tme

[601100]
Name=FatalStrike
ActOfAttacker=401
ClientRepresent=1
SortOfAct=6
Status=40
TraceEffectAcceleration=601
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Non-upgradable
DescEx=XP~Skill.~Once~activated,~teleports~the~Ninja~to~the~target~and~increases~the~caster`s~movement~speed~by~30%%.~Meanwhile,~increases~the~damage~to~targets~by~500%%.~Lasts~for~30~seconds.~Effective~against~monsters~only.
Role3DEffectOfTarget=endureXPappear
SoundOfTarget=sound\Ninjamagic-01A.wav

[700000]
Name=Seizer
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~45%~chance~to~cause~130%~damage~to~a~hero~(For~monsters:~cause~130%~damage,~receive~5~XP~points,~restore~30000~HP~and~increase~Attack~by~2%~in~3~seconds).
Role3DEffectOfTarget=dpsh_atk
SoundOfTarget=sound\magic029.wav

[700001]
TraceEffectOriginYOffset=19
TraceEffectTargetYOffset=19
Desc=Upgradable~at~level~30
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~50%~chance~to~cause~135%~damage~to~a~hero~(For~monsters:~cause~135%~damage,~receive~5~XP~points,~restore~33000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700002]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgradable~at~level~45
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~52%~chance~to~cause~140%~damage~to~a~hero~(For~monsters:~cause~140%~damage,~receive~5~XP~points,~restore~35000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700003]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgradable~at~level~60
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~54%~chance~to~cause~150%~damage~to~a~hero~(For~monsters:~cause~150%~damage,~receive~5~XP~points,~restore~37000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700004]
TraceEffectOriginYOffset=25
TraceEffectTargetYOffset=25
Desc=Upgradable~at~level~70
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~56%~chance~to~cause~155%~damage~to~a~hero~(For~monsters:~cause~155%~damage,~receive~5~XP~points,~restore~40000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700005]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgradable~at~level~80
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~58%~chance~to~cause~160%~damage~to~a~hero~(For~monsters:~cause~160%~damage,~receive~5~XP~points,~restore~42000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700006]
TraceEffectOriginYOffset=27
TraceEffectTargetYOffset=27
Desc=Upgradable~at~level~90
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~60%~chance~to~cause~165%~damage~to~a~hero~(For~monsters:~cause~165%~damage,~receive~5~XP~points,~restore~44000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700007]
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Upgradable~at~level~90
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~62%~chance~to~cause~170%~damage~to~a~hero~(For~monsters:~cause~170%~damage,~receive~5~XP~points,~restore~46000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700008]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgradable~at~level~110
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~65%~chance~to~cause~175%~damage~to~a~hero~(For~monsters:~cause~175%~damage,~receive~5~XP~points,~restore~48000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700009]
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
Desc=Highest~level~reached
DescEx=Passive~skill.~Must~have~a~hook~equipped.~Grants~you~a~70%~chance~to~cause~180%~damage~to~a~hero~(For~monsters:~cause~180%~damage,~receive~5~XP~points,~restore~50000~HP~and~increase~Attack~by~2%~in~3~seconds).

[700100]
Name=Riding
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=32
TraceEffectAcceleration=1000000
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Status=145
DescEx=Fixed.~Right~click~to~mount~your~steed.~Costs~20~Stamina.
SoundOfTarget=sound\magic011.wav

[700200]
Name=Spook
ActOfAttacker=702
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Not~upgradable
DescEx=Dismount~the~target~if~his/her~mount`s~Lineage~is~lower~than~yours.~Available~when~you`re~mounted.~Cooldown:~15~secs.~(If~the~mounts`~Lineage~are~the~same,~compare~their~Perfection~Level).
Role3DEffectOfAttaker=ride_odd
Role3DEffectOfTarget=ride_faint
SoundOfTarget=sound\magic011.wav

[700300]
Name=WarCry
ActOfAttacker=702
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=31
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Status=145
Desc=Not~upgradable
DescEx=Dismount~the~targets~whose~mounts`~Lineage~is~lower~than~yours~within~10~paces.~Available~when~mounted.~Cooldown:~60~secs.~(If~the~mounts`~Lineage~are~the~same,~compare~their~Perfection~Level).
Role3DEffectOfAttaker=ride_screen
Role3DEffectOfTarget=ride_faint
SoundOfTarget=sound\magic011.wav

[701000]
Name=Earthquake
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=16
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Upgradable~After~Lv.15
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~26%~chance~to~cause~your~target~unable~to~attack.
Role3DEffectOfTarget=lounder-1
SoundOfTarget=sound\magic029.wav

[701001]
TraceEffectOriginYOffset=12
TraceEffectTargetYOffset=12
Desc=Upgradable~After~Lv.30
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~27%~chance~to~cause~your~target~unable~to~attack.

[701002]
TraceEffectOriginYOffset=14
TraceEffectTargetYOffset=14
Desc=Upgradable~After~Lv.45
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~28%~chance~to~cause~your~target~unable~to~attack.

[701003]
TraceEffectOriginYOffset=16
TraceEffectTargetYOffset=16
Desc=Upgradable~After~Lv.60
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~29%~chance~to~cause~your~target~unable~to~attack.

[701004]
TraceEffectOriginYOffset=18
TraceEffectTargetYOffset=18
Desc=Upgradable~After~Lv.70
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~30%~chance~to~cause~your~target~unable~to~attack.

[701005]
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
Desc=Upgradable~After~Lv.80
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~31%~chance~to~cause~your~target~unable~to~attack.

[701006]
TraceEffectOriginYOffset=22
TraceEffectTargetYOffset=22
Desc=Upgradable~After~Lv.90
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~32%~chance~to~cause~your~target~unable~to~attack.

[701007]
TraceEffectOriginYOffset=24
TraceEffectTargetYOffset=24
Desc=Upgradable~After~Lv.100
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~33%~chance~to~cause~your~target~unable~to~attack.

[701008]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgradable~After~Lv.110
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~34%~chance~to~cause~your~target~unable~to~attack.

[701009]
TraceEffectOriginYOffset=28
TraceEffectTargetYOffset=28
Desc=Fixed
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~35%~chance~to~cause~your~target~unable~to~attack.

[701100]
Name=TailSweep
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1000
SortOfAct=33
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1000
Desc=TailSweep
DescEx=TailSweep
SoundOfTarget=sound\magic011.wav

[701200]
Name=Destroy
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Destroy
DescEx=Destroy
SoundOfTarget=sound\magic011.wav

[701300]
Name=FlameShower
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=FlameShower
DescEx=FlameShower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy

[701400]
Name=DragonBreath
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=DragonBreath
DescEx=DragonBreath
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav

[701500]
Name=FearRoar
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=FearRoar
DescEx=FearRoar
SoundOfTarget=sound\magic011.wav

[701600]
Name=DragonBlaze
ActOfAttacker=493
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Fix
DescEx=DragonBlaze
IntoneEffect=Intone-1
Role3DEffectOfTarget=dgbos_addr
SoundOfTarget=sound\Health.wav

[701700]
Name=MistyFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Misty~Flame
DescEx=Misty~Flame
Role3DEffectOfTarget=dbs_blazehit
SoundOfTarget=sound\magic011.wav
TraceEffect=dbs_fireball

[702000]
Name=Rage
ActOfAttacker=401
ClientRepresent=3
SortOfAct=5
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~130%~damage~to~all~targets~within~2~paces.
IntoneEffect=10000
Role3DEffectOfAttaker=ltwj_atk
SoundOfTarget=sound\magic029.wav

[702001]
TraceEffectOriginYOffset=23
TraceEffectTargetYOffset=23
Desc=Upgradable~After~Lv.30
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~135%~damage~to~all~targets~within~2~paces.

[702002]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgradable~After~Lv.45
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~140%~damage~to~all~targets~within~2~paces.

[702003]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgradable~After~Lv.60
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~145%~damage~to~all~targets~within~2~paces.

[702004]
TraceEffectOriginYOffset=31
TraceEffectTargetYOffset=31
Desc=Upgradable~After~Lv.70
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~150%~damage~to~all~targets~within~2~paces.

[702005]
TraceEffectOriginYOffset=34
TraceEffectTargetYOffset=34
Desc=Upgradable~After~Lv.80
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~155%~damage~to~all~targets~within~2~paces.

[702006]
TraceEffectOriginYOffset=37
TraceEffectTargetYOffset=37
Desc=Upgradable~After~Lv.90
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~160%~damage~to~all~targets~within~2~paces.

[702007]
TraceEffectOriginYOffset=40
TraceEffectTargetYOffset=40
Desc=Upgradable~After~Lv.100
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~165%~damage~to~all~targets~within~2~paces.

[702008]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgradable~After~Lv.110
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~170%~damage~to~all~targets~within~2~paces.

[702009]
ActOfAttacker=403
TraceEffectOriginYOffset=45
TraceEffectTargetYOffset=45
Desc=Fixed
DescEx=Passive~skill.~Must~have~a~club~equipped.~Grants~you~a~45%~chance~to~cause~175%~damage~to~all~targets~within~2~paces.

[703000]
Name=Celestial
ActOfAttacker=401
ClientRepresent=120
SortOfAct=4
TraceEffectDelay=150
TargetType=8
TerrainEffect=twfx_atk
Xp=2
SoundOfTarget=sound\skill_twfx.wav
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~40%~chance~to~cause~110%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703001]
TraceEffectOriginYOffset=11
TraceEffectTargetYOffset=11
Desc=Upgradable~at~level~30
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~42%~chance~to~cause~115%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703002]
TraceEffectOriginYOffset=12
TraceEffectTargetYOffset=12
Desc=Upgradable~at~level~45
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~44%~chance~to~cause~120%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703003]
TraceEffectOriginYOffset=13
TraceEffectTargetYOffset=13
Desc=Upgradable~at~level~60
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~46%~chance~to~cause~125%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703004]
TraceEffectOriginYOffset=14
TraceEffectTargetYOffset=14
Desc=Upgradable~at~level~70
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~48%~chance~to~cause~130%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703005]
TraceEffectOriginYOffset=15
TraceEffectTargetYOffset=15
Desc=Upgradable~at~level~80
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~50%~chance~to~cause~135%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703006]
TraceEffectOriginYOffset=16
TraceEffectTargetYOffset=16
Desc=Upgradable~at~level~90
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~52%~chance~to~cause~140%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703007]
TraceEffectOriginYOffset=17
TraceEffectTargetYOffset=17
Desc=Upgradable~at~level~90
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~54%~chance~to~cause~145%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703008]
TraceEffectOriginYOffset=18
TraceEffectTargetYOffset=18
Desc=Upgradable~at~level~110
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~56%~chance~to~cause~150%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[703009]
TraceEffectOriginYOffset=19
TraceEffectTargetYOffset=19
Desc=Highest~level~reached
DescEx=Passive~skill.~Must~have~a~scepter~equipped.~Grants~you~a~58%~chance~to~cause~155%~damage~to~all~targets~within~7~paces~and~increase~speed~by~20%~in~10~seconds~(500%~damage~to~monsters)(only attack speed is effective on Ape Mount and Origin Servers).

[704000]
Name=Roamer
ActOfAttacker=401
ClientRepresent=3
Xp=2
SortOfAct=4
TargetType=8
Desc=Upgradable
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~32%~chance~to~cause~110%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).
SoundOfAttacker=sound\skill_fwjt.wav
TerrainEffect=fwjt_atk
IsDirTerrianEffect=3

[704001]
TraceEffectOriginYOffset=23
TraceEffectTargetYOffset=23
Desc=Upgradable~at~Level~30
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~34%~chance~to~cause~115%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704002]
TraceEffectOriginYOffset=26
TraceEffectTargetYOffset=26
Desc=Upgradable~at~Level~45
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~36%~chance~to~cause~120%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704003]
TraceEffectOriginYOffset=29
TraceEffectTargetYOffset=29
Desc=Upgradable~at~Level~60
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~38%~chance~to~cause~125%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704004]
TraceEffectOriginYOffset=32
TraceEffectTargetYOffset=32
Desc=Upgradable~at~Level~70
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~40%~chance~to~cause~130%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704005]
TraceEffectOriginYOffset=35
TraceEffectTargetYOffset=35
Desc=Upgradable~at~Level~80
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~42%~chance~to~cause~135%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704006]
TraceEffectOriginYOffset=38
TraceEffectTargetYOffset=38
Desc=Upgradable~at~Level~90
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~44%~chance~to~cause~140%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704007]
TraceEffectOriginYOffset=41
TraceEffectTargetYOffset=41
Desc=Upgradable~at~Level~100
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~46%~chance~to~cause~145%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704008]
TraceEffectOriginYOffset=43
TraceEffectTargetYOffset=43
Desc=Upgradable~at~Level~110
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~48%~chance~to~cause~150%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[704009]
TraceEffectOriginYOffset=45
TraceEffectTargetYOffset=45
Desc=Highest~level~reached
DescEx=Passive~skill.~Must~have~a~whip~or~Epic~Weapon~equipped.~Grants~you~a~50%~chance~to~cause~155%~damage~to~all~targets~within~a~rectangle~area~(11*5)~forward~and~burn~to~cause~5000~damage~per~second~for~5~seconds~(500%~damage~to~monsters~and~burn~to~cause~20000~damage~per~second).

[710000]
Name=Seizer0
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710100]
Name=Seizer1
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710200]
Name=Seizer2
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710300]
Name=Seizer3
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710400]
Name=Seizer4
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710500]
Name=Seizer5
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710600]
Name=Seizer6
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710700]
Name=Seizer7
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710800]
Name=Seizer8
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[710900]
Name=Seizer9
ActOfAttacker=401
ClientRepresent=3
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Fixed
DescEx=+Attack~power
IntoneEffect=ghost
Role3DEffectOfTarget=mangle-1
SoundOfTarget=sound\magic029.wav

[713000]
Name=Poison10
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=15
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Area~attack

[713100]
Name=Poison11
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=16
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Area~attack

[713200]
Name=Poison12
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=17
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713300]
Name=Poison13
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=18
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713400]
Name=Poison14
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=19
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713500]
Name=Poison15
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=20
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713600]
Name=Poison16
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=17
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713700]
Name=Poison17
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=18
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713800]
Name=Poison18
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=19
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[713900]
Name=Poison19
ActOfAttacker=300
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=20
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Sector~attack

[800000]
Name=RapidFire
ActOfAttacker=620
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgrade~after~lvl~56
DescEx=Requires~a~bow~to~be~equipped.~Inflict~150%~normal~damage.
SoundOfTarget=sound\bow2.wav
TraceEffect=currency_arrow
TraceObjID=10003
ServantID=401403
CheckWeapon=0

[800001]
Desc=Upgrade~after~lvl~68
DescEx=Requires~a~bow~to~be~equipped.~Inflict~180%~normal~damage.

[800002]
Desc=Upgrade~after~lvl~78
DescEx=Requires~a~bow~to~be~equipped.~Inflict~210%~normal~damage.

[800003]
Desc=Upgrade~after~lvl~88
DescEx=Requires~a~bow~to~be~equipped.~Inflict~240%~normal~damage.

[800004]
Desc=Upgrade~after~lvl~98
DescEx=Requires~a~bow~to~be~equipped.~Inflict~270%~normal~damage.

[800005]
Desc=Fixed
DescEx=Requires~a~bow~to~be~equipped.~Inflict~300%~normal~damage.

[800100]
Name=Scatter
Name1=Aspired-ShootingStar
ActOfAttacker=401
ClientRepresent=97
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=401403
CheckWeapon=0
Desc=Upgrade~after~lvl~32
DescEx=Requires~a~bow~to~be~equipped.~Inflict~50%~normal~damage~on~targets~within~the~range~of~8.
SoundOfTarget=sound\bow1.wav
TraceEffect=currency_arrow
TraceEffect1=GSskillcoat2
TraceObjID=10003

[800101]
Desc=Upgrade~after~lvl~48
DescEx=Requires~a~bow~to~be~equipped.~Inflict~55%~normal~damage~on~targets~within~the~range~of~8.

[800102]
Desc=Upgrade~after~lvl~54
DescEx=Requires~a~bow~to~be~equipped.~Inflict~60%~normal~damage~on~targets~within~the~range~of~10.

[800103]
Desc=Upgrade~after~lvl~66
DescEx=Requires~a~bow~to~be~equipped.~Inflict~65%~normal~damage~on~targets~within~the~range~of~10.

[800104]
Desc=Upgrade~after~lvl~72
DescEx=Requires~a~bow~to~be~equipped.~Inflict~68%~normal~damage~on~targets~within~the~range~of~12.

[800105]
Desc=Fixed
DescEx=Requires~a~bow~to~be~equipped.~Inflict~72%~normal~damage~on~targets~within~the~range~of~8.

[800200]
Name=ElementaryFly
ActOfAttacker=501
ClientRepresent=1
SortOfAct=6
Status=27
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
CanBeUsedDirectly=1
Desc=Fixed
DescEx=XP~skill.~Fly~for~40~seconds~and~dodge~physical~damage.
IntoneEffect=takeoff
ChecKweapon=0
ServantID=403

[800300]
Name=Fly
ActOfAttacker=501
ClientRepresent=1
SortOfAct=6
Status=27
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
CanBeUsedDirectly=1
Desc=Highest~level~reached
DescEx=Requires~a~bow~to~be~equipped.~Fly~for~15~seconds~and~dodge~physical~damage.~Cost~100~Stamina.
IntoneEffect=takeoff
ChecKweapon=0
ServantID=403

[800301]
Desc=Highest~level~reached
DescEx=Requires~a~bow~to~be~equipped.~Fly~for~30~seconds~and~dodge~physical~damage.~Cost~100~Stamina.

[803000]
Name=ArrowRain
ActOfAttacker=903
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=XP~skill.~Requires~a~bow~to~be~equipped.~Cast~powerful~arrows~to~attack.
Role3DEffectOfAttaker=zf2-e231
Role3DEffectOfTarget=zf2-e232
SoundOfTarget=sound\bow1.wav

[803100]
Name=Scatter2
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~48
DescEx=Area~attack
Role3DEffectOfTarget=arrowrain1
SoundOfTarget=sound\bow1.wav

[803200]
Name=Scatter3
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~54
DescEx=Area~attack
Role3DEffectOfTarget=arrowrain1
SoundOfTarget=sound\bow1.wav

[803300]
Name=Scatter4
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~66
DescEx=Area~attack
Role3DEffectOfTarget=arrowrain1
SoundOfTarget=sound\bow1.wav

[803400]
Name=Scatter5
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~72
DescEx=Area~attack
Role3DEffectOfTarget=arrowrain1
SoundOfTarget=sound\bow1.wav

[803500]
Name=Scatter6
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fixed
DescEx=Area~attack
Role3DEffectOfTarget=arrowrain1
SoundOfTarget=sound\bow1.wav

[803600]
Name=Guard`sSpell
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Area~attack
SoundOfTarget=sound\bow1.wav

[804000]
Name=Turkey
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804100]
Name=StoneMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804200]
Name=FireSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804300]
Name=RoaringApe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804400]
Name=SandMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804600]
Name=Temptress
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Temptress
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[804700]
Name=Siren
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Siren
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[805600]
Name=EasterRooster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Rooster.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[805700]
Name=EasterRooster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Rooster.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[805800]
Name=EasterRooster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Rooster.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[805900]
Name=EasterRooster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Rooster.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[806000]
Name=RatKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformed
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[806100]
Name=FireRat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformed
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[806200]
Name=ToxicRat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformed
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[806800]
Name=FishLady
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=You~can~be~transformed~to~be~a~fish~lady
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808000]
Name=Eidolon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Eidolon
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808100]
Name=Eidolon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Eidolon
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808200]
Name=UltimatePluto
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Ultimate~Pluto
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808300]
Name=UltimatePluto
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Ultimate~Pluto
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808400]
Name=Syren
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Syren
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808500]
Name=Temptress
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Temptress
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808600]
Name=FireRatA
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~FireRat~A
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808700]
Name=FireRatA
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~FireRat~A
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808800]
Name=Cateran
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Cateran
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[808900]
Name=Cateran
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Cateran
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809000]
Name=FurySkeleton
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Fury~Skeleton
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809100]
Name=FurySkeleton
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Fury~Skeleton
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809600]
Name=ElfKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809700]
Name=BloodyBat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809800]
Name=HillMonsterKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[809900]
Name=BirdKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[810000]
Name=WingedSnakeKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[810100]
Name=BlueCooer
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[810200]
Name=Wraith
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[810300]
Name=Eidolon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[811000]
Name=Temptress
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811100]
Name=Siren
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811200]
Name=BlueCock
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811300]
Name=MagentaCock
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811400]
Name=FishA
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811500]
Name=BrownCock
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811600]
Name=Wraith
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811700]
Name=PurpleRooster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811800]
Name=SandMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[811900]
Name=RoaringApe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812000]
Name=Cateran
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812100]
Name=FireSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812200]
Name=StoneMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812300]
Name=Turkey
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812400]
Name=Snakeman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812500]
Name=BullDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812600]
Name=FishB
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812700]
Name=Eidolon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[812900]
Name=KungFuBunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[813000]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813100]
Name=TurtleDove
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813200]
Name=Robin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813300]
Name=Apparition
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813400]
Name=WingedSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813500]
Name=Bandit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813600]
Name=Ratling
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813700]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813800]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[813900]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[814000]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[814100]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[814200]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[814300]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[814400]
Name=Vampire
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~an~Easter~Temptress.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[820400]
Name=PinkPiglet
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~pink~piglet.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821000]
Name=PinkPiglet
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=120
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~pink~piglet.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821200]
Name=yishe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[821300]
Name=Transform8
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Bandit.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821400]
Name=ChristmasElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Take~an~appearance~of~a~Christmas~Elf.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[822500]
Name=GrumPig
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Grum~Pig
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[822600]
Name=LavaRat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Lava~Rat
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[825700]
Name=BanditsL95
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=120
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transfromable
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[825800]
Name=WeirdPumpkin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=10
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[825900]
Name=ElfMessenger
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transforme~into~Elf~Messenger
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[826000]
Name=EvilSnakeMsgr
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transforme~into~Evil~Snake~Messenger
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[826100]
Name=ScriptElf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transforme~into~Script~Elf
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[826200]
Name=BloodyBat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transforme~into~Bloody~Bat
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827000]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827100]
Name=Turtledove
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827200]
Name=Robin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827300]
Name=Apparition
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827400]
Name=WingedSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827500]
Name=Bandit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827600]
Name=Ratling
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[827900]
Name=Babirusa
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Guinea~Pig
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828000]
Name=Rabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=180
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Rabbit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828200]
Name=BigWhirl
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828300]
Name=LittleWhirl
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828400]
Name=BronzeHead
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828500]
Name=IronHead
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828600]
Name=BigLark
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828700]
Name=LittleLark
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828800]
Name=BlueDragon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[828900]
Name=RedDragon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829000]
Name=Happy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829100]
Name=VeryHappy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829200]
Name=Loud
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829300]
Name=VeryLoud
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829400]
Name=BigJay
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829500]
Name=LittleJay
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829600]
Name=BrightWing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829700]
Name=DarkWing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829800]
Name=GoodLuck
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[829900]
Name=BetterLuck
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830000]
Name=GoodFly
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830100]
Name=BetterFly
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830200]
Name=YellowOx
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830300]
Name=HeavenOx
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830400]
Name=GoldenOx
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830500]
Name=SilverOx
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830700]
Name=RedFox1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830800]
Name=BlueFox1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[830900]
Name=RedFox2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=10
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831000]
Name=BlueFox2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=10
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831100]
Name=Guard
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831200]
Name=TurtleDove
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831300]
Name=Ratling
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831400]
Name=WingedSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Untransformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831800]
Name=Transform1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~an~Apparition.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[831900]
Name=Transform2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Snakeman.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832000]
Name=Transform3
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Roaring~Ape.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832100]
Name=Transform4
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Transform~to~a~Rabbit.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832200]
Name=Transform5
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Bit~Pig.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832300]
Name=Transform6
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Blade~Ghost.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832400]
Name=Transform7
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Cattle.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832500]
Name=Minotaur
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=15
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~yourself~into~a~mighty~Minotaur.
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[832600]
Name=MaleGhost1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Male~Ghost~1
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832700]
Name=FemaleGhost1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~Female~Ghost~1
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[832900]
Name=Piggy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Transform~yourself~into~a~lovely~Piggy.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833000]
Name=Bandit1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Bandit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833200]
Name=Bandit2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Bandit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833300]
Name=OccultBeast2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~an~Occult~Beast
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833400]
Name=WaterElf2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Water~Elf
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833500]
Name=OccultBeast1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~an~Occult~Beast
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833600]
Name=WaterElf1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Water~Elf
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833700]
Name=Pumpkin1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Pumpkin
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833800]
Name=Pumpkin2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Pumpkin
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[833900]
Name=Pumpkin3
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~a~Pumpkin
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[834100]
Name=PinkPiglet
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
Status=-1
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~PinkPiglet
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[834200]
Name=KungFuBunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
Status=-1
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Kungfu~Bunny
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[834300]
Name=NightDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
Status=-1
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~NightDevil
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[834400]
Name=IronHead
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
Status=-1
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~an~IronHead
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[834500]
Name=FireRatA
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
Status=-1
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Fire~Rat~A
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[835000]
Name=HeavenTiger
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Un-transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[835100]
Name=GoldenTiger
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Un-transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[835200]
Name=SilverTiger
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Un-transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[835300]
Name=TigerRoarer
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transformable
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[900000]
Name=Intensify
ActOfAttacker=630
ClientRepresent=1
IntoneDuration=5000
SortOfAct=6
Status=28
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
ServantID=403
CheckWeapon=0
Desc=Upgrade~after~lvl~83
DescEx=Requires~a~bow~to~be~equipped.~Inflict~200%~damage~on~a~target.
IntoneEffect=gs_xsdf_sf
Role3DEffectOfTarget=hit
SoundOfTarget=sound\bow3.wav

[900001]
Desc=Upgrade~after~lvl~93
DescEx=Requires~a~bow~to~be~equipped.~Inflict~250%~damage~on~a~target.

[900002]
Desc=Upgrade~after~lvl~104
DescEx=Requires~a~bow~to~be~equipped.~Inflict~300%~damage~on~a~target.

[900003]
Desc=Fixed
DescEx=Requires~a~bow~to~be~equipped.~Inflict~350%~damage~on~a~target.

[987600]
Name=Bless
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=25
TargetType=2
Desc=Pray~for~Luck
DescEx=Pray~for~lucky~time
SoundOfAttacker=sound\LuckDiffuse.wav

[996500]
Name=MistyQuake
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Misty~Quake
DescEx=Misty~Quake
Role3DEffectOfTarget=rebound-Boos
SoundOfTarget=sound\magic011.wav

[996600]
Name=RoarBlade
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Roar~Blade
DescEx=Roar~Blade
Role3DEffectOfTarget=flysword2-Boos
SoundOfTarget=sound\magic011.wav

[996700]
Name=Scorch
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Scorch
DescEx=Scorch
Role3DEffectOfTarget=arrow500159-Boos
SoundOfTarget=sound\magic011.wav

[996800]
Name=ArchChop
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Arch~Chop
DescEx=Arch~Chop
Role3DEffectOfTarget=sword-l-1-Boos
SoundOfTarget=sound\magic011.wav

[996900]
Name=AsuraChop
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Asura~Chop
DescEx=Asura~Chop
Role3DEffectOfTarget=flysword1-Boos
SoundOfTarget=sound\magic011.wav

[997000]
Name=DespotKill
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Despot~Kill
DescEx=Despot~Kill
Role3DEffectOfTarget=flysword3-Boos
SoundOfTarget=sound\magic011.wav

[997100]
Name=SandyShatter
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Sandy~Shatter
DescEx=Sandy~Shatter
Role3DEffectOfTarget=flysword4-Boos
SoundOfTarget=sound\magic011.wav

[997200]
Name=DestinyFire
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Destiny~Fire
DescEx=Destiny~Fire
Role3DEffectOfTarget=zf2-e038-Boos
SoundOfTarget=sound\magic011.wav

[997300]
Name=NineFlames
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Nine~Flames
DescEx=Nine~Flames
Role3DEffectOfTarget=zf2-e236-Boos
SoundOfTarget=sound\magic011.wav

[997400]
Name=DestinyThunder
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Destiny~Thunder
DescEx=Destiny~Thunder
Role3DEffectOfTarget=thunder1-8-Boos
SoundOfTarget=sound\magic011.wav

[997500]
Name=HeavenShatter
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Heaven~Shatter
DescEx=Heaven~Shatter
Role3DEffectOfTarget=thunder2-4-Boos
SoundOfTarget=sound\magic011.wav

[997600]
Name=DeathChop
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Death~Chop
DescEx=Death~Chop
Role3DEffectOfTarget=flysword-Boos
SoundOfTarget=sound\magic011.wav

[997700]
Name=InfernoSting
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Inferno~Sting
DescEx=Inferno~Sting
Role3DEffectOfTarget=flysword5-Boos
SoundOfTarget=sound\magic011.wav

[997800]
Name=RedLocust
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Red~Locust
DescEx=Red~Locust
Role3DEffectOfTarget=Feather1-Boos
SoundOfTarget=sound\magic011.wav

[997900]
Name=BlueLocust
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Blue~Locust
DescEx=Blue~Locust
Role3DEffectOfTarget=Feather2-Boos
SoundOfTarget=sound\magic011.wav

[998000]
Name=WhiteLocust
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=White~Locust
DescEx=White~Locust
Role3DEffectOfTarget=Feather3-Boos
SoundOfTarget=sound\magic011.wav

[998100]
Name=ScarletFog
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Scarlet~Fog
DescEx=Scarlet~Fog
Role3DEffectOfTarget=pk-Boos
SoundOfTarget=sound\magic011.wav

[998200]
Name=WhiteShuttle
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=White~Shuttle
DescEx=White~Shuttle
Role3DEffectOfTarget=500189-Boos
SoundOfTarget=sound\magic011.wav

[998300]
Name=FireShower
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fire~Shower
DescEx=Fire~Shower
Role3DEffectOfTarget=500159-Boos
SoundOfTarget=sound\magic011.wav

[998400]
Name=FeralAttack
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Feral~Attack
DescEx=Feral~Attack
Role3DEffectOfTarget=ballblast1-Boos
SoundOfTarget=sound\magic011.wav

[998500]
Name=BlueShadow
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Blue~Shadow
DescEx=Blue~Shadow
Role3DEffectOfTarget=460099-Boos
SoundOfTarget=sound\magic011.wav

[998600]
Name=PurpleShadow
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Purple~Shadow
DescEx=Purple~Shadow
Role3DEffectOfTarget=460129-Boos
SoundOfTarget=sound\magic011.wav

[998700]
Name=FanaticBite
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fanatic~Bite
DescEx=Fanatic~Bite
Role3DEffectOfTarget=takeoff-Boos
SoundOfTarget=sound\magic011.wav

[998800]
Name=FearRoar
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fear~Roar
DescEx=Fear~Roar
Role3DEffectOfTarget=BloodGhost-2-Boos
SoundOfTarget=sound\magic011.wav

[998900]
Name=IcyCurse
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Icy~Curse
DescEx=Icy~Curse
Role3DEffectOfTarget=bomb4-Boos
SoundOfTarget=sound\magic011.wav

[999000]
Name=WhirlCurse
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Whirl~Curse
DescEx=Whirl~Curse
Role3DEffectOfTarget=bomb5-Boos
SoundOfTarget=sound\magic011.wav

[999100]
Name=SandBite
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=SandBite
DescEx=SandBite
Role3DEffectOfTarget=460219-Boos
SoundOfTarget=sound\magic011.wav

[999200]
Name=FlyingFlame
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Flying~Flame
DescEx=Flying~fFlame
Role3DEffectOfTarget=fire3-Boos
SoundOfTarget=sound\magic011.wav

[999300]
Name=FireImplosion
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fire~Implosion
DescEx=Fire~Implosion
Role3DEffectOfTarget=5fire-Boos
SoundOfTarget=sound\magic011.wav

[999400]
Name=DireScorch
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Dire~Scorch
DescEx=Dire~Scorch
Role3DEffectOfTarget=bombarrow-Boos
SoundOfTarget=sound\magic011.wav

[999500]
Name=FirePenetration
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Fire~Penetration
DescEx=Fire~Penetration
Role3DEffectOfTarget=egg2-Boos
SoundOfTarget=sound\magic011.wav

[999600]
Name=SwiftBlaze
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Swift~Blaze
DescEx=Swift~Blaze
Role3DEffectOfTarget=thunder1-Boos
SoundOfTarget=sound\magic011.wav

[999700]
Name=DarkShadow
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Dark~Shadow
DescEx=Dark~Shadow
Role3DEffectOfTarget=5fire-1-Boos
SoundOfTarget=sound\magic011.wav

[999800]
Name=PoisonousAwn
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Poisonous~Awn
DescEx=Poisonous~Awn
Role3DEffectOfTarget=colorstar3-Boos
SoundOfTarget=sound\magic011.wav

[999900]
Name=FeralBoil
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Feral~Boil
DescEx=Feral~Boil
Role3DEffectOfTarget=colorstar1-Boos
SoundOfTarget=sound\magic011.wav

[1000000]
Name=Slaughter
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Slaughter
DescEx=Slaughter
SoundOfTarget=sound\magic011.wav
TraceEffect=Dragon_Attack

[1000100]
Name=AngerChop
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Anger~Chop
DescEx=Anger~Chop
Role3DEffectOfTarget=bump2-bb
SoundOfTarget=sound\magic011.wav

[1000200]
Name=PanicRoar
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Panic~Roar
DescEx=Panic~Roar
Role3DEffectOfTarget=xidag_da
SoundOfTarget=sound\magic011.wav

[1000300]
Name=LandSweep
ActOfAttacker=401
ClientRepresent=1
DelayOfTarget3DEffect=1000
SortOfAct=33
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1000
Desc=Land~Sweep
DescEx=Land~Sweep
Role3DEffectOfAttaker=zf2-e254
SoundOfTarget=sound\magic011.wav

[1000400]
Name=UnholyImplosion
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Unholy~Implosion
DescEx=Unholy~Implosion
Role3DEffectOfTarget=bombarrow3-Boos
SoundOfTarget=sound\magic011.wav

[1000500]
Name=AcidicBreath
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Acidic~Breath
DescEx=Acidic~Breath
Role3DEffectOfTarget=bombarrow1-Boos
SoundOfTarget=sound\magic011.wav

[1001000]
Name=Poison0
ActOfAttacker=320
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=15
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Effective~in~a~fan-shaped~area.
Role3DEffectOfAttaker=poisonparoxysm

[1001100]
Name=Poison1
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=20
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Area~attack

[1001200]
Name=Poison2
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=25
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Area~attack

[1001300]
Name=Poison3
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=30
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Area~attack

[1001509]
Name=IcyArrow0
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Stun~the~target
Role3DEffectOfTarget=faint10

[1001609]
Name=IcyArrow1
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Stun~the~target
Role3DEffectOfTarget=faint15

[1001709]
Name=IcyArrow2
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Stun~the~target
Role3DEffectOfTarget=faint20

[1002000]
Name=Bolt0
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1002100]
Name=Bolt1
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1002200]
Name=Bolt2
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1002300]
Name=Bolt3
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1003000]
Name=Bolt10
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1003100]
Name=Bolt11
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1003200]
Name=Bolt12
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1003300]
Name=Bolt13
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1004000]
Name=Bolt20
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1004100]
Name=Bolt21
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1004200]
Name=Bolt22
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1004300]
Name=Bolt23
ActOfAttacker=401
ClientRepresent=2
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=hitlight
SoundOfTarget=sound\thunder.wav
TraceEffect=dianjian

[1005000]
Name=ArrowStorm0
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1005100]
Name=ArrowStorm11
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1005200]
Name=ArrowStorm21
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1005300]
Name=ArrowStorm31
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1006000]
Name=ArrowStorm10
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1006100]
Name=ArrowStorm11
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1006200]
Name=ArrowStorm12
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1006300]
Name=ArrowStorm13
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1007000]
Name=ArrowStorm20
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1007100]
Name=ArrowStorm21
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1007200]
Name=ArrowStorm22
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1007300]
Name=ArrowStorm23
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
Role3DEffectOfAttaker=zf2-e324
Role3DEffectOfTarget=zf2-e325
SoundOfTarget=sound\thunder.wav

[1008000]
Name=ArrowStorm30
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e325
SoundOfAttacker=zf2-e324
SoundOfTarget=sound\thunder.wav

[1008100]
Name=ArrowStorm31
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e325
SoundOfAttacker=zf2-e324
SoundOfTarget=sound\thunder.wav

[1008200]
Name=ArrowStorm32
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e325
SoundOfAttacker=zf2-e324
SoundOfTarget=sound\thunder.wav

[1008300]
Name=ArrowStorm33
ActOfAttacker=903
ClientRepresent=1
CoolDown=700
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e325
SoundOfAttacker=zf2-e324
SoundOfTarget=sound\thunder.wav

[1010000]
Name=Rocket0
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~Attack~86
IntoneEffect=Intone-1
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1010100]
Name=Rocket1
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~Attack~86
IntoneEffect=Intone-1
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1010200]
Name=Rocket2
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1010300]
Name=Rocket3
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1011000]
Name=Rocket10
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1011100]
Name=Rocket11
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1011200]
Name=Rocket12
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1011300]
Name=Rocket13
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1012000]
Name=Rocket20
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1012100]
Name=Rocket21
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1012200]
Name=Rocket22
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1012300]
Name=Rocket23
ActOfAttacker=401
ClientRepresent=2
CoolDown=600
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=Magic~attack
IntoneEffect=Intone-1
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\thunder.wav
TraceEffect=huojian

[1013000]
Name=Rocket30
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1013100]
Name=Rocket31
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1013200]
Name=Rocket32
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1013300]
Name=Rocket33
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1014000]
Name=Rocket40
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1014100]
Name=Rocket41
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1014200]
Name=Rocket42
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1014300]
Name=Rocket43
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=thunder2
SoundOfTarget=sound\magic028.wav

[1015000]
Name=Rocket50
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1015100]
Name=Rocket51
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1015200]
Name=Rocket52
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1015300]
Name=Rocket53
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1016000]
Name=Rocket60
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1016100]
Name=Rocket61
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1016200]
Name=Rocket62
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1016300]
Name=Rocket63
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1017000]
Name=Rocket70
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1017100]
Name=Rocket71
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\magic028.wav

[1017200]
Name=Rocket72
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfTarget=bombarrow
SoundOfTarget=sound\blast.wav

[1017300]
Name=Rocket73
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=3
ScreenRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfAttaker=firemagic
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\blast.wav

[1018000]
Name=Rocket80
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfAttaker=firemagic
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\blast.wav

[1018100]
Name=Rocket81
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfAttaker=firemagic
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\blast.wav

[1018200]
Name=Rocket82
ActOfAttacker=903
ClientRepresent=3
CoolDown=600
ScreenRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfAttaker=firemagic
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\blast.wav

[1018300]
Name=Rocket83
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=3
ScreenRepresent=3
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Upgrade~after~lvl~65
DescEx=Area~attack
Role3DEffectOfAttaker=firemagic
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\blast.wav

[1020000]
Name=Poison
ActOfAttacker=100
ClientRepresent=1
SortOfAct=16
Status=2
TraceEffectAcceleration=15
TraceEffectDelay=4
TraceEffectOriginYOffset=5
TraceEffectTargetYOffset=5
TargetType=8
Desc=Upgrade~after~lvl~30
DescEx=Poison~the~target
Role3DEffectOfTarget=nomove
SoundOfTarget=sound\magic029.wav

[1020100]
Name=Cure
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Desc=Upgradable
DescEx=Restore~HP~by~20
IntoneEffect=zf2-e024
Role3DEffectOfTarget=zf2-e019
SoundOfTarget=sound\Health.wav

[1020200]
Name=Meditation
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Status=145
Desc=Upgrade~after~lvl~44
DescEx=Recover~MP
Role3DEffectOfTarget=magicfull
SoundOfTarget=sound\Health.wav

[1020300]
Name=MagicShield
ActOfAttacker=100
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=6
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=8
Desc=Upgradable~at~Level~40
DescEx=Boosts~Defense~by~10%~for~20~seconds.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
SoundOfTarget=sound\magic011.wav
ZoomNumVisable=0

[1030400]
Name=SoulEnticer
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Soul~Enticer
DescEx=Soul~Enticer
Role3DEffectOfTarget=colorstar6-Boos
SoundOfTarget=sound\magic011.wav

[1030500]
Name=AtrociousSeal
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Atrocious~Seal
DescEx=Atrocious~Seal
Role3DEffectOfTarget=bomb7-Boos
SoundOfTarget=sound\magic011.wav

[1030600]
Name=AppalingWind
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Appaling~Wind
DescEx=Appaling~Wind
Role3DEffectOfTarget=thunder1-5-Boos
SoundOfTarget=sound\magic011.wav

[1030700]
Name=IcySting
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Icy~Sting
DescEx=Icy~Sting
Role3DEffectOfTarget=ice04-Boos
SoundOfTarget=sound\magic011.wav

[1030800]
Name=Thwart
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Thwart
DescEx=Thwart
Role3DEffectOfTarget=bomb3-Boos
SoundOfTarget=sound\magic011.wav

[1030900]
Name=ChainBolt
ActOfAttacker=903
ClientRepresent=103
SortOfAct=37
Status=88
TraceEffectAcceleration=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Upgradeable~After~Char~Lv.40
DescEx=An~XP~skill.~Throws~bolts~of~chain~lightning~at~up~to~2~targets,~for~30~seconds.~+275~M-Atk.~Dmg~caused~decreased~by~20%~each~second.
Role3DEffectOfAttaker=lighls
Role3DEffectOfTarget=lighbo
SoundOfTarget=sound\thunder.wav

[1030901]
Desc=Upgradeable~After~Lv.50
DescEx=An~XP~skill.~Throws~bolts~of~chain~lightning~at~up~to~2~targets~for~30~seconds.~+520~M-Atk.~Dmg~caused~decreased~by~20%~each~second.

[1030902]
TraceEffectAcceleration=3
Desc=Upgradeable~After~Lv.70
DescEx=An~XP~skill.~Throws~bolts~of~chain~lightning~at~up~to~3~targets~for~30~seconds.~+740~M-Atk.~Dmg~caused~decreased~by~20%~each~second.

[1030903]
TraceEffectAcceleration=4
Desc=Upgradeable~After~Lv.90
DescEx=An~XP~skill.~Throws~bolts~of~chain~lightning~at~up~to~4~targets~for~30~seconds.~+1105~M-Atk.~Dmg~caused~decreased~by~20%~each~second.

[1030904]
TraceEffectAcceleration=4
Desc=Fixed
DescEx=An~XP~skill.~Throws~bolts~of~chain~lightning~at~up~to~4~targets~for~30~seconds.~+1625~M-Atk.~Dmg~caused~decreased~by~20%~each~second.

[1031000]
Name=HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=800
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Desc=Upgradable~After~Lv.40
DescEx=Summons~a~spectral~sword~to~attack~a~single~target.~+2,500~M-Atk.~70%%~Hit~Rate.~Costs~%u~MP~and~30~Stamina.
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[1031001]
Desc=Upgradable~After~Lv.50
DescEx=Summons~a~spectral~sword~to~attack~a~single~target.~+3,500~M-Atk.~70%%~Hit~Rate.~Costs~%u~MP~and~30~Stamina.

[1031002]
Desc=70 Upgradable~After~Lv.
DescEx=Summons~a~spectral~sword~to~attack~a~single~target.~+5.000~M-Atk.~70%%~Hit~Rate.~Costs~%u~MP~and~30~Stamina.

[1031003]
Desc=90 Upgradable~After~Lv.
DescEx=Summons~a~spectral~sword~to~attack~a~single~target.~+7,000~M-Atk.~70%%~Hit~Rate.~Costs~%u~MP~and~30~Stamina.

[1031004]
Desc=Fixed
DescEx=Summons~a~spectral~sword~to~attack~a~single~target.~+10,000~M-Atk.~70%%~Hit~Rate.~Costs~%u~MP~and~30~Stamina.

[1031100]
Name=Perseverance
ActOfAttacker=903
ClientRepresent=1
SortOfAct=41
TargetType=8
Xp=2
Desc=Fixed
DescEx=A~passive~skill.~Allows~you~to~equip~both~a~2-handed~weapon~and~a~shield.~Bonus~BP~from~the~2-handed~weapon~is~not~doubled.

[1031300]
Name=StarArrow
ActOfAttacker=401
ClientRepresent=105
EarthQuakeTimes=1
IntoneDuration=500
SortOfAct=38
Status=-1
TraceEffectOriginYOffset=90
TraceEffectSpeed=50
TraceEffectTargetYOffset=90
Desc=Upgrade~after~Lv.40
DescEx=Requires~a~bow~to~be~equipped.~Knocks~back~a~target~within~a~range~of~15~and~causes~100%~normal~damage.~Cost~50~Stamina.
Role3DEffectOfAttaker=wyattack
Role3DEffectOfTarget=magic_400029_beat
SoundOfAttacker=sound\cjarrow.wav
SoundOfTarget=sound\cjarrow1.wav
TraceEffect=arrow

[1031301]
Desc=Upgrade~after~Lv.50
DescEx=Requires~a~bow~to~be~equipped.~Knocks~back~a~target~within~a~range~of~16~and~causes~104%~normal~damage.~Cost~50~Stamina.

[1031302]
Desc=Upgrade~after~Lv.70
DescEx=Requires~a~bow~to~be~equipped.~Knocks~back~a~target~within~a~range~of~17~and~causes~108%~normal~damage.~Cost~50~Stamina.

[1031303]
Desc=Upgrade~after~Lv.90
DescEx=Requires~a~bow~to~be~equipped.~Knocks~back~a~target~within~a~range~of~18~and~causes~113%~normal~damage.~Cost~50~Stamina.

[1031304]
Desc=Fixed
DescEx=Requires~a~bow~to~be~equipped.~Knocks~back~a~target~within~a~range~of~20~and~causes~120%~normal~damage.~Cost~50~Stamina.

[1031500]
Name=DragonWhirl
ClientRepresent=3
SortOfAct=40
Status=-1
ActOfAttacker=0
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Desc=Upgradable~After~Lv.40
DescEx=Attack~a~location~within~15~paces.~Causes~105%~damage~on~all~targets~within~3~paces~of~the~site.~Costs~30~Stamina.
Role3DEffectOfAttaker=zhtx_attack
SoundOfAttacker=sound\zhtx_attack.wav

[1031501]
Desc=Upgradable~After~Lv.50
DescEx=Attack~a~location~within~15~paces.~Causes~110%~damage~on~all~targets~within~3~paces~of~the~site.~Costs~30~Stamina.

[1031502]
Desc=Upgradable~After~Lv.70
DescEx=Attack~a~location~within~15~paces.~Causes~110%~damage~on~all~targets~within~4~paces~of~the~site.~Costs~30~Stamina.

[1031503]
Desc=Upgradable~After~Lv.90
DescEx=Attack~a~location~within~15~paces.~Causes~115%~damage~on~all~targets~within~4~paces~of~the~site.~Costs~30~Stamina.

[1031504]
Desc=Fixed
DescEx=Attack~a~location~within~15~paces.~Causes~115%~damage~on~all~targets~within~5~paces~of~the~site.~Costs~30~Stamina.

[1036000]
Name=EarthTremble
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=EarthTremble
DescEx=EarthTremble
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1036100]
Name=EarthDrop
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=EarthDrop
DescEx=EarthDrop
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1036200]
Name=Titan
ActOfAttacker=496
ClientRepresent=4
DelayOfTarget3DEffect=700
EarthQuakeTimes=1
IntoneDuration=2000
SortOfAct=1
Status=55
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=700
Desc=Titan
DescEx=Titan
Role3DEffectOfAffectTarget=fathitgtsyd
Role3DEffectOfAttaker=fatatttsyd913
Role3DEffectOfTargetMiss=fathitgtsyd
SoundOfAttacker=sound\Fatbossatc3.wav
TerrainEffect=fathitgtsyd

[1036300]
Name=Spit
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Spit
DescEx=Spit
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1036400]
Name=Screech
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=Screech
DescEx=Screech
SoundOfAttacker=sound\Fatbossatc1.wav

[1036900]
Name=Slash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Slash
DescEx=Slash

[1037000]
Name=Restoration
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Restoration
DescEx=Restoration

[1037200]
Name=Metaplasia
ActOfAttacker=490
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Metaplasia
DescEx=Metaplasia

[1037300]
Name=IceBurst
ActOfAttacker=401
SortOfAct=1
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=IceBurst
DescEx=IceBurst

[1037400]
Name=Heal
ActOfAttacker=487
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Heal
DescEx=Heal

[1038100]
Name=RadiantPalm
Name1=LionRoar
Name2=CloudSword[Super]
Name3=IronFist
Name4=BlazingRoar
ActOfAttacker=922
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Equip~Prayer~Beads~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~normal~damage.~Cost:~10~SP.
Role3DEffectOfAttaker=wsmhcxq_att
Role3DEffectOfAttaker1=wsmhcxq_att_coat02
Role3DEffectOfAttaker2=longci4_453_coat02
Role3DEffectOfAttaker3=wsmhcxq_att_coat03
Role3DEffectOfAttaker4=wsmhcxq_att_coat03a
Role3DEffectOfTarget=wsmhcxq_hit
Role3DEffectOfTarget1=wsmhcxq_hit_coat02
Role3DEffectOfTargetMiss=poisonmiss
SoundOfAttacker=sound\FerocityTiger.wav

[1038101]
Desc=Upgradable~at~Level~50
DescEx=Equip~Prayer~Beads~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~105%~of~normal~damage.~Cost:~10~SP.

[1038102]
Desc=Upgradable~at~Level~70
DescEx=Equip~Prayer~Beads~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~110%~of~normal~damage.~Cost:~10~SP.

[1038103]
Desc=Upgradable~at~Level~90
DescEx=Equip~Prayer~Beads~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~115%~of~normal~damage.~Cost:~10~SP.

[1038104]
Desc=Highest~level~reached
DescEx=Equip~Prayer~Beads~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~125%~of~normal~damage.~Cost:~10~SP.

[1040000]
Name=Serenity
TargetType=2
SortOfAct=46
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Un-upgradable
DescEx=Dispel~all~adverse~status~effects~on~the~caster.~Cost:~50~SP~and~%u~MP.~Interval:~%u~seconds.
Role3DEffectOfAttaker=wumo_dxap
Role3DEffectOfTarget=wumo_dxacc
SoundOfAttacker=sound\Casting.wav

[1042500]
Name=Tranquility
TargetType=129
SortOfAct=6
ActOfAttacker=975
ClientRepresent=1
IntoneDuration=500
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Non-upgradable
DescEx=Dispel~all~adverse~status~effects~on~a~target,~living~or~dead.~Cost:~25~SP~and~%u~MP.~Cooldown:~3~secs.~(Require~only~10~SP~and~no~cooldown~if~the~caster~is~equipped~with~2~Epic~Weapons.)
Role3DEffectOfAttaker=wumo_dxap
Role3DEffectOfTarget=wumo_dxacc
SoundOfAttacker=sound\Casting.wav

[1001042500]
Name=Tranquility
TargetType=129
SortOfAct=6
ActOfAttacker=975
ClientRepresent=102
IntoneDuration=500
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Role3DEffectOfAttaker=twz_qxz_sf
Role3DEffectOfTarget=twz_qxz_xg
SoundOfAttacker=sound\Castingup.wav
SoundOfTarget=sound\Castingdown.wav

[1043500]
Name=Crippling Palm
ActOfAttacker=920
ActOfTarget=300
ClientRepresent=106
Role3DEffectOfAttaker=ws_ffwys_hand01
TraceEffect=ws_ffwys_fire
Role3DEffectOfTarget=ws_ffwys_ploy
TraceEffectAliveTime=150
DelayOfTarget3DEffect=500
ExtraCmdTime=150
SortOfAct=49
Status=-1
TargetWoundDelayOfTarget=500
Desc=Upgradable at level 70
DescEx=Need Prayer Beads in both hands to cast. Pull a single target within 10 paces to your side, and 50%% chance to stun them for 2 seconds. Cost: 40 Stamina. Interval: %u second. It can`t be casted if the target is not within your jump range.
TraceEffectTargetYOffset=50
SoundOfAttacker=sound\Handcasting.wav
Role3DEffectOfTargetExtraCmdBegin=ws_ffwys_hand02
Role3DEffectOfTargetExtraCmdEndDel=ws_ffwys_hand02
SoundOfTargetExtraCmdEnd=sound\Handbylaw.wav
HideStatus3DEffectOfTarget=58
HideStatus3DEffectOfTargetRecoverExtraCmdEnd=58
Synchro=1

[1043501]
Desc=Upgradable at level 90
DescEx=Need Prayer Beads in both hands to cast. Pull a single target within 12 paces to your side, and 50%% chance to stun them for 2 seconds. Cost: 40 Stamina. Interval: %u second. It can`t be casted if the target is not within your jump range.

[1043502]
Desc=Un-upgradable
DescEx=Need Prayer Beads in both hands to cast. Pull a single target within 14 paces to your side, and 50%% chance to stun them for 2 seconds. Cost: 40 Stamina. Interval: %u second. It can`t be casted if the target is not within your jump range.

[1050000]
Name=BladeJustice
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=BladeJustice
DescEx=BladeJustice
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1048400]
Name=Lethal Strike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=Lethal Strike
DescEx=Lethal Strike
SoundOfAttacker=sound\Fatbossatc1.wav

[1050200]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=BladeStome
DescEx=BladeStome
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=rdeltoid_app

[1050300]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=BladeStome
DescEx=BladeStome
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=bdeltoid_app

[1050400]
Name=SwordBeam
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=SwordBeam
DescEx=SwordBeam
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1050500]
Name=VindictiveStrike
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=VindictiveStrike
DescEx=VindictiveStrike
Role3DEffectOfAffectTarget=jsb_reva_att
Role3DEffectOfTarget=jsb_reva_hit
Role3DEffectOfTargetMiss=jsb_reva_att
SoundOfAttacker=sound\jsb_fcdj.wav
TerrainEffect=jsb_reva_att
WarningEffectOfTarget=jsb_reva_pre

[1050600]
Name=BladeVortex
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=BladeVortex
DescEx=BladeVortex
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1052600]
Name=Gold Rabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise yourself as an Easter Rabbit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052700]
Name=Silver Rabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise yourself as an Easter Rabbit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052800]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[3000000]
Name=AzureShield
Name1=DragonUmbrella
Name2=SpiritualProtector
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
Status=89
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Upgradable~after~Level~40.
DescEx=Casts~a~shield~over~the~target~and~nullifies~10,000~Dmg~for~30~seconds.~Costs~%u~MP~and~30~SP.
Role3DEffectOfTarget=sscs_htsd_app
Role3DEffectOfTarget1=sscs_htsd_app_coat01
Role3DEffectOfTarget2=sscs_htsd_app_coat02
SoundOfAttacker=sound\protect_shield.wav

[3000001]
Desc=Upgradeable~at~Lv.50
DescEx=Casts~a~shield~over~the~target~and~nullifies~20000~Dmg~for~35~seconds.~Costs~123~Mana~and~30~Stamina.

[3000002]
Desc=Upgradeable~at~Lv.70
DescEx=Casts~a~shield~over~the~target~and~nullifies~30000~Dmg~for~40~seconds.~Costs~169~Mana~and~30~Stamina.

[3000003]
Desc=Upgradeable~at~Lv.90
DescEx=Casts~a~shield~over~the~target~and~nullifies~40000~Dmg~for~50~seconds.~Costs~280~Mana~and~30~Stamina.

[3000004]
Desc=Fixed
DescEx=Casts~a~shield~over~the~target~and~nullifies~50000~Dmg~for~60~seconds.~Costs~405~Mana~and~30~Stamina.

[3001000]
Name=IcyShot
ActOfAttacker=493
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=IcyShot
DescEx=IcyShot
Role3DEffectOfTarget=iboss_ibuthit
SoundOfAttacker=sound\bnw_hbdg.wav
SoundOfTarget=sound\bnw_hbds.wav
TraceEffect=iboss_ibutfly

[3001100]
Name=IcyThorn
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=IcyThorn
DescEx=IcyThorn
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[3001200]
Name=Chill
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Chill
DescEx=Chill
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[3001300]
Name=IcyBolt
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=IcyBolt
DescEx=IcyBolt
SoundOfAttacker=sound\bnw_bjfb.wav

[3001400]
Name=IcyClaw
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=IcyClaw
DescEx=IcyClaw
SoundOfAttacker=sound\bnw_bz.wav

[3001500]
Name=IcyBolt
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=50
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=IcyBolt
DescEx=IcyBolt
SoundOfAttacker=sound\bnw_bjfb.wav

[835400]
Name=Monkey
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Use~it~to~disguise~yourself~as~a~Monkey!
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1047000]
Name=ShieldBlock
ActOfAttacker=903
ClientRepresent=1
Status=90
CoolDown=500
TargetType=2
CanBeUsedDirectly=1
ServantID=201202203
CheckWeapon=0
Desc=Upgradable~at~level~40
DescEx=Increase~the~shield~block~rate~by~10%.~Cost:~50~SP.~Duration:~30~seconds.
IntoneEffect=zsjn_zpgd
Role3DEffectOfAttaker=zs_dpgd_dong
SoundOfAttacker=sound\Shieldparry.wav
MutexStatus=183

[1047001]
Desc=Upgradable at level 50
DescEx=Increase the shield block rate by 15%. Cost: 50 SP. Duration: 30 seconds. If this skill is activated, the damage will be decreased by half.

[1047002]
Desc=Upgradable at level 70
DescEx=Increase the shield block rate by 20%. Cost: 50 SP. Duration: 40 seconds. If this skill is activated, the damage will be decreased by half.

[1047003]
Desc=Upgradable at level 90
DescEx=Increase the shield block rate by 25%. Cost: 50 SP. Duration: 50 seconds. If this skill is activated, the damage will be decreased by half.

[1047004]
Desc=Un-upgradable
DescEx=Increase the shield block rate by 30%. Cost: 50 SP. Duration: 60 seconds. If this skill is activated, the damage will be decreased by half.

[1042000]
Name=ElementalAura(Metal)
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~100
DescEx=Add~+30~Metal~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=halo_jin_fir
Role3DEffectOfTarget=halo_jin_cyc
SoundOfAttacker=sound\forceaura_03.wav

[1042001]
Desc=Upgradable~at~level~105
DescEx=Add~+35~Metal~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042002]
Desc=Upgradable~at~level~110
DescEx=Add~+40~Metal~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042003]
Desc=Upgradable~at~level~115
DescEx=Add~+45~Metal~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042004]
Desc=Un-upgradable
DescEx=Add~+50~Metal~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042100]
Name=ElementalAura(Wood)
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~100
DescEx=Add~+30~Wood~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=halo_mu_fir
Role3DEffectOfTarget=halo_mu_cyc
SoundOfAttacker=sound\forceaura_03.wav

[1042101]
Desc=Upgradable~at~level~105
DescEx=Add~+35~Wood~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042102]
Desc=Upgradable~at~level~110
DescEx=Add~+40~Wood~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042103]
Desc=Upgradable~at~level~115
DescEx=Add~+45~Wood~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042104]
Desc=Un-upgradable
DescEx=Add~+50~Wood~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042200]
Name=ElementalAura(Water)
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~100
DescEx=Add~+30~Water~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=halo_shui_fir
Role3DEffectOfTarget=halo_shui_cyc
SoundOfAttacker=sound\forceaura_03.wav

[1042201]
Desc=Upgradable~at~level~105
DescEx=Add~+35~Water~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042202]
Desc=Upgradable~at~level~110
DescEx=Add~+40~Water~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042203]
Desc=Upgradable~at~level~115
DescEx=Add~+45~Water~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042204]
Desc=Un-upgradable
DescEx=Add~+50~Water~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042300]
Name=ElementalAura(Fire)
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~100
DescEx=Add~+30~Fire~Resistance~to~all~team~members~within~30~pacess.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=halo_huo_fir
Role3DEffectOfTarget=halo_huo_cyc
SoundOfAttacker=sound\forceaura_03.wav

[1042301]
Desc=Upgradable~at~level~105
DescEx=Add~+35~Fire~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042302]
Desc=Upgradable~at~level~110
DescEx=Add~+40~Fire~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042303]
Desc=Upgradable~at~level~115
DescEx=Add~+45~Fire~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042304]
Desc=Un-upgradable
DescEx=Add~+50~Fire~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042400]
Name=ElementalAura(Earth)
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~100
DescEx=Add~+30~Earth~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=halo_tu_fir
Role3DEffectOfTarget=halo_tu_cyc
SoundOfAttacker=sound\forceaura_03.wav

[1042401]
Desc=Upgradable~at~level~105
DescEx=Add~+35~Earth~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042402]
Desc=Upgradable~at~level~110
DescEx=Add~+40~Earth~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042403]
Desc=Upgradable~at~level~115
DescEx=Add~+45~Earth~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1042404]
Desc=Un-upgradable
DescEx=Add~+50~Earth~Resistance~to~all~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1041500]
Name=WhirlwindKick
Name1=ShadowCyclone
Name2=SpinningTop[Super]
Name3=NatureFlash
ActOfAttacker=921
ActOfTarget=923
ActOfTarget2=924
ClientRepresent=107
SortOfAct=54
TargetType=2
Desc=Upgradable~after~Level~15
DescEx=Equip~Prayer~Beads~to~cast.~Kick~all~enemies~within~3~paces~to~the~air,~inflicting~80%~damage.~When~being~hit,~the~targets~cannot~move.~Effective~against~flying~targets.~Cost:~5~SP.~Interval:~1.5~seconds.
Role3DEffectOfAttaker=ws_hytxj_att
Role3DEffectOfAttaker1=ws_hytxj_att_coat02
Role3DEffectOfAttaker2=ws_hytxj_att_coat01
Role3DEffectOfAttaker3=other12
Role3DEffectOfTarget=ws_hytxj_hit
SkillLastTime=1000
SoundOfAttacker=sound\Hytxj.wav

[1041501]
Desc=Upgradable~after~Level~30
DescEx=Equip~Prayer~Beads~to~cast.~Kick~all~enemies~within~3~paces~to~the~air,~inflicting~85%~damage.~When~being~hit,~the~targets~cannot~move.~Effective~against~flying~targets.~Cost:~5~SP.~Interval:~1.5~seconds.

[1041502]
Desc=Upgradable~after~Level~50
DescEx=Equip~Prayer~Beads~to~cast.~Kick~all~enemies~within~4~paces~to~the~air,~inflicting~90%~damage.~When~being~hit,~the~targets~cannot~move.~Effective~against~flying~targets.~Cost:~5~SP.~Interval:~1.5~seconds.

[1041503]
Desc=Upgradable~after~Level~70
DescEx=Equip~Prayer~Beads~to~cast.~Kick~all~enemies~within~4~paces~to~the~air,~inflicting~95%~damage.~When~being~hit,~the~targets~cannot~move.~Effective~against~flying~targets.~Cost:~5~SP.~Interval:~1.5~seconds.

[1041504]
Desc=Highest~level~reached
DescEx=Equip~Prayer~Beads~to~cast.~Kick~all~enemies~within~5~paces~to~the~air,~inflicting~110%~damage.~When~being~hit,~the~targets~cannot~move.~Effective~against~flying~targets.~Cost:~5~SP.~Interval:~1.5~seconds.

[1039500]
Name=TyrantAura
ActOfAttacker=918
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~20
DescEx=Add~+2~Critical~Strike~&~Skill~Critical~Strike~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.
Role3DEffectOfAttaker=forceaura_02
EarthQuakeTimes=4
SoundOfAttacker=sound\forceaura_03.wav

[1039501]
Desc=Upgradable~at~level~40
DescEx=Add~+4~Critical~Strike~&~Skill~Critical~Strike~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1039502]
Desc=Upgradable~at~level~60
DescEx=Add~+6~Critical~Strike~&~Skill~Critical~Strike~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1039503]
Desc=Upgradable~at~level~80
DescEx=Add~+8~Critical~Strike~&~Skill~Critical~Strike~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1039504]
Desc=Un-upgradable
DescEx=Add~+10~Critical~Strike~&~Skill~Critical~Strike~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Elemental~Aura~at~a~time.

[1043000]
Name=Compassion
ActOfAttacker=918
ClientRepresent=1
IntoneDuration=500
SortOfAct=6
TargetType=2
Desc=Un-upgradable
DescEx=Dispel~all~adverse~status~effects~(except~for~Soul~Shackle)~on~team~members~within~20~paces.~Cost:~75~SP~and~%u~MP.~Interval:~%u~seconds.
TargetType=2
Role3DEffectOfAttaker=dcdbz_fire
Role3DEffectOfTarget=dcdbz_hit
SoundOfTarget=sound\Casting.wav

[1040500]
Name=SoulShackle
TargetType=64
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable~at~Level~90
DescEx=Locks~a~target`s~soul~for~70~seconds,~preventing~movement~and~revival.~Guaranteed~success~against~heroes~with~equal~or~lower~BP.~Success~rate~decreases~by~5%%~for~each~point~their~BP~exceeds~yours~(minimum~40%%).~Cooldown:~%u~seconds.
Role3DEffectOfAttaker=wssfs_fire
Role3DEffectOfTarget=intrao
Role3DEffectOfTargetMiss=poisonmiss
ZoomNumVisable=0

[1040501]
Desc=Upgradable~at~Level~100
DescEx=Locks~a~target`s~soul~for~75~seconds,~preventing~movement~and~revival.~Guaranteed~success~against~heroes~with~equal~or~lower~BP.~Success~rate~decreases~by~5%%~for~each~point~their~BP~exceeds~yours~(minimum~40%%).~Cooldown:~%u~seconds.

[1040502]
Desc=Upgradable~at~Level~110
DescEx=Locks~a~target`s~soul~for~80~seconds,~preventing~movement~and~revival.~Guaranteed~success~against~heroes~with~equal~or~lower~BP.~Success~rate~decreases~by~5%%~for~each~point~their~BP~exceeds~yours~(minimum~40%%).~Cooldown:~%u~seconds.

[1040503]
Desc=Upgradable~at~Level~115
DescEx=Locks~a~target`s~soul~for~85~seconds,~preventing~movement~and~revival.~Guaranteed~success~against~heroes~with~equal~or~lower~BP.~Success~rate~decreases~by~5%%~for~each~point~their~BP~exceeds~yours~(minimum~40%%).~Cooldown:~%u~seconds.

[1040504]
Desc=Un-upgradable
DescEx=Locks~a~target`s~soul~for~90~seconds,~preventing~movement~and~revival.~Guaranteed~success~against~heroes~with~equal~or~lower~BP.~Success~rate~decreases~by~5%%~for~each~point~their~BP~exceeds~yours~(minimum~40%%).~Cooldown:~%u~seconds.

[1041000]
Name=FendAura
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
Desc=Upgradable~at~level~20
DescEx=Add~+2~Critical~Strike~&~Skill~Critical~Strike~immunity~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Aura~at~a~time.
EarthQuakeTimes=1
Role3DEffectOfAttaker=wbonze_fire
Role3DEffectOfTarget=wbonze_state
SoundOfAttacker=sound\forceaura_03.wav

[1041001]
Desc=Upgradable~at~level~40
DescEx=Add~+4~Critical~Strike~&~Skill~Critical~Strike~immunity~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Aura~at~a~time.

[1041002]
Desc=Upgradable~at~level~60
DescEx=Add~+6~Critical~Strike~&~Skill~Critical~Strike~immunity~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Aura~at~a~time.

[1041003]
Desc=Upgradable~at~level~80
DescEx=Add~+8~Critical~Strike~&~Skill~Critical~Strike~immunity~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Aura~at~a~time.

[1041004]
Desc=Un-upgradable
DescEx=Add~+10~Critical~Strike~&~Skill~Critical~Strike~immunity~to~team~members~within~30~paces.~Cost:~%u~MP.~Each~Monk~can~only~cast~one~type~of~Aura~at~a~time.

[1039000]
Name=Oblivion
TargetType=2
Xp=1
Desc=Un-upgradable
DescEx=XP skill. Move speed will increase. Inflict 200%% damage on targets. For each monster killed within 30 seconds after the XP skill is activated, the EXP awarded will be increased by 1/2. If all 32 Prayer Beads have changed color within 30 seconds, the XP skill will end and maximum Exp awarded.
MoveGhostInterval=400

[1049000]
Name=TripleStrike
TargetType=8
SortOfAct=55
ClientRepresent=108
ActOfAttacker=401
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
Desc=Upgradable~above~Level~5
DescEx=A~passive~skill~exclusive~to~the~Monk`s~Beads~and~Epic~weapons.~When~performing~a~normal~attack,~there~is~a~20%~chance~(40%~on~monsters)~to~quickly~launch~3~normal~attacks.~When~attacking~monsters,~it~deals~2x~damage.~Equipping~a~Monk~Epic~weapon~grants~a~35%~chance~to~trigger~[Wrath~of~the~Emperor].
SoundOfAttacker=sound\TripleStrike.wav
Role3DEffectOfTarget=null
Role3DEffectOfTargetMiss=thirdcombo_miss

[1049001]
Desc=Upgradable~above~Level~40
DescEx=A~passive~skill~exclusive~to~the~Monk`s~Beads~and~Epic~weapons.~When~performing~a~normal~attack,~there~is~a~25%~chance~(44%~on~monsters)~to~quickly~launch~3~normal~attacks.~When~attacking~monsters,~it~deals~2.2x~damage.~Equipping~a~Monk~Epic~weapon~grants~a~45%~chance~to~trigger~[Wrath~of~the~Emperor].

[1049002]
Desc=Upgradable~above~Level~50
DescEx=A~passive~skill~exclusive~to~the~Monk`s~Beads~and~Epic~weapons.~When~performing~a~normal~attack,~there~is~a~30%~chance~(48%~on~monsters)~to~quickly~launch~3~normal~attacks.~When~attacking~monsters,~it~deals~2.5x~damage.~Equipping~a~Monk~Epic~weapon~grants~a~55%~chance~to~trigger~[Wrath~of~the~Emperor].

[1049003]
Desc=Upgradable~above~Level~60
DescEx=A~passive~skill~exclusive~to~the~Monk`s~Beads~and~Epic~weapons.~When~performing~a~normal~attack,~there~is~a~35%~chance~(52%~on~monsters)~to~quickly~launch~3~normal~attacks.~When~attacking~monsters,~it~deals~2.8x~damage.~Equipping~a~Monk~Epic~weapon~grants~a~75%~chance~to~trigger~[Wrath~of~the~Emperor].

[1049004]
Desc=Non-upgradable
DescEx=A~passive~skill~exclusive~to~the~Monk`s~Beads~and~Epic~weapons.~When~performing~a~normal~attack,~there~is~a~42%~chance~(55%~on~monsters)~to~quickly~launch~3~normal~attacks.~When~attacking~monsters,~it~deals~3x~damage.~Equipping~a~Monk~Epic~weapon~grants~a~100%~chance~to~trigger~[Wrath~of~the~Emperor].

[1050800]
Name=FatalCrash
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=FatalCrash
DescEx=FatalCrash
Role3DEffectOfAffectTarget=jsb_reva_att
Role3DEffectOfAttaker=relive
Role3DEffectOfTarget=thunder2
Role3DEffectOfTargetMiss=jsb_reva_att
SoundOfAttacker=sound\jsb_fcdj.wav
TerrainEffect=jsb_reva_att
WarningEffectOfTarget=jsb_reva_pre

[1050900]
Name=IcyTouch
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=IcyTouch
DescEx=IcyTouch
Role3DEffectOfAttaker=bomb
Role3DEffectOfTarget=10000
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1051000]
Name=Fumigate
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=55
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Fumigate
DescEx=Fumigate
Role3DEffectOfAffectTarget=5fire-2
Role3DEffectOfTargetMiss=5fire-2
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=5fire-2

[1051100]
Name=RosySpell
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=RosySpell
DescEx=RosySpell
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1051200]
Name=RomanticStrike
ActOfAttacker=496
ClientRepresent=4
DelayOfTarget3DEffect=700
EarthQuakeTimes=1
IntoneDuration=2000
SortOfAct=1
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
WoundDelayOfTarget=700
Desc=RomanticStrike
DescEx=RomanticStrike
Role3DEffectOfAffectTarget=fathitgtsyd
Role3DEffectOfTarget=flysword7
Role3DEffectOfTargetMiss=fathitgtsyd
SoundOfAttacker=sound\Fatbossatc3.wav
TraceEffect=Dragon_Attack

[1051300]
Name=LoverHug
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=LoverHug
DescEx=LoverHug

[1051400]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052200]
Name=DivineHare
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~DivineHare
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052300]
Name=GoldenHare
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~GoldenHare
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052400]
Name=SilverHare
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~SilverHare
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1052500]
Name=HareGuard
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~to~HareGuard
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1078200]
Name=FunnyClown
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Turn~into~a~Funny~Clown.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1078300]
Name=CuteBoy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Turn~into~a~Cute~Boy.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1078400]
Name=PrettyGirl
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Turn~into~Pretty~Girl.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1079200]
Name=Calf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Nonupgradeable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1079300]
Name=Lamb
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Nonupgradeable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1079400]
Name=Chick
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Nonupgradeable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1079500]
Name=Bunny
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Nonupgradeable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1079600]
Name=Pony
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Nonupgradeable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101000]
Name=WingedSnake1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101100]
Name=Bandit1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101200]
Name=Ratling1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101300]
Name=Macaque1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101400]
Name=GiantApe1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101500]
Name=Snakeman1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101600]
Name=Sandman1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101700]
Name=Rockmonster1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1101800]
Name=BladeGhost1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=900
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1100000]
Name=DragonTail
Name1=GhostFire
Name2=FireHydrant[Super]
ActOfAttacker=925
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=201
CheckWeapon=0
Desc=Upgradable~after~Level~40.
DescEx=Equip~a~wand~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~95%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade4.tme
Role3DEffectOfTargetMiss=windblade4.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=longpi4_452.TME
TerrainEffect1=swordgas-m_coat02_1.TME
TerrainEffect2=longpi5_452_coat01.TME

[1100001]
Desc=Upgradable~after~Level~50.
DescEx=Equip~a~wand~to~cast.~Attack~all~targets~within~5~paces~in~a~row,~inflicting~100%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade5.tme
Role3DEffectOfTargetMiss=windblade5.tme
TerrainEffect1=swordgas-m_coat02_2.TME

[1100002]
Desc=Upgradable~after~Level~60.
DescEx=Equip~a~wand~to~cast.~Attack~all~targets~within~6~paces~in~a~row,~inflicting~105%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade6.tme
Role3DEffectOfTargetMiss=windblade6.tme
TerrainEffect1=swordgas-m_coat02_2.TME

[1100003]
Desc=Upgradable~after~Level~70.
DescEx=Equip~a~wand~to~cast.~Attack~all~targets~within~7~paces~in~a~row,~inflicting~110%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade7-1.tme
Role3DEffectOfTargetMiss=windblade7-1.tme
TerrainEffect1=swordgas-m_coat02_2.TME

[1100004]
Desc=Fixed
DescEx=Equip~a~wand~to~cast.~Attack~all~targets~within~8~paces~in~a~row,~inflicting~115%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade8.tme
Role3DEffectOfTargetMiss=windblade8.tme
TerrainEffect1=swordgas-m_coat02_2.TME

[1100500]
Name=ViperFang
Name1=DeadlyAnchor
Name2=OreoDrill
ActOfAttacker=926
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=201
CheckWeapon=0
Desc=Upgradable~at~Level~40
DescEx=Equip~a~Spear~to~cast.~Attack~all~targets~within~4~paces~in~a~row,~inflicting~95%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade4.tme
Role3DEffectOfTargetMiss=windblade4.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=zf2-e001
TerrainEffect1=longci4_453_coat01.TME
TerrainEffect2=wsmhcxq_att_coat01

[1100501]
Desc=Upgradable~at~Level~50
DescEx=Equip~a~Spear~to~cast.~Attack~all~targets~within~5~paces~in~a~row,~inflicting~100%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade5.tme
Role3DEffectOfTargetMiss=windblade5.tme

[1100502]
Desc=Upgradable~at~Level~60
DescEx=Equip~a~Spear~to~cast.~Attack~all~targets~within~6~paces~in~a~row,~inflicting~105%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade6.tme
Role3DEffectOfTargetMiss=windblade6.tme

[1100503]
Desc=Upgradable~at~Level~70
DescEx=Equip~a~Spear~to~cast.~Attack~all~targets~within~7~paces~in~a~row,~inflicting~110%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade7-1.tme
Role3DEffectOfTargetMiss=windblade7-1.tme

[1100504]
Desc=Highest~level~reached
DescEx=Equip~a~Spear~to~cast.~Attack~all~targets~within~8~paces~in~a~row,~inflicting~130%~normal~damage.~Cost:~20~SP.
Role3DEffectOfAffectTarget=windblade8.tme
Role3DEffectOfTargetMiss=windblade8.tme

[1101900]
Name=Silver Rabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise yourself as an Easter Rabbit
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1102200]
Name=DoomSlash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Doom~Slash
DescEx=Doom~Slash

[1102400]
Name=HeavenSlash
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=HeavenSlash
DescEx=HeavenSlash
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1102500]
Name=EarthSlash
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Earth~Slash
DescEx=Earth~Slash
Role3DEffectOfAffectTarget=jsb_reva_att
Role3DEffectOfTarget=jsb_reva_hit
Role3DEffectOfTargetMiss=jsb_reva_att
SoundOfAttacker=sound\jsb_fcdj.wav
TerrainEffect=jsb_reva_att
WarningEffectOfTarget=jsb_reva_pre

[1102600]
Name=FrostBurst
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Frost~Burst
DescEx=Frost~Burst
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1102700]
Name=BreathRecovery
ActOfAttacker=487
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Breath~Recovery
DescEx=Breath~Recovery

[1102800]
Name=MagicStones
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=Magic~Stones
DescEx=Magic~Stones
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[821500]
Name=Pig
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~a~Pig.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821600]
Name=FireRat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~a~Fire~Rat.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821800]
Name=Bat
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~a~Bat.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[821900]
Name=Mink
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~a~Mink.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1102000]
Name=Pumpkin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=1800
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Allows~you~to~disguise~yourself~as~a~pumpkin!
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1102100]
Name=PirateOctopus
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise~yourself~as~a~Pirate~Octopus
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1108300]
Name=Soul-IceSpell
ActOfAttacker=493
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Soul-IceSpell
DescEx=Soul-IceSpell
Role3DEffectOfTarget=iboss_ibuthit
SoundOfAttacker=sound\bnw_hbdg.wav
SoundOfTarget=sound\bnw_hbds.wav
TraceEffect=iboss_ibutfly

[1108400]
Name=Soul-IcyClaw
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Soul-IcyClaw
DescEx=Soul-IcyClaw
SoundOfAttacker=sound\bnw_bz.wav

[1108500]
Name=Soul-IcyStun
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=51
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Soul-IcyStun
DescEx=Soul-IcyStun
SoundOfAttacker=sound\bnw_bjfb.wav

[1108600]
Name=Soul-IcyPunch
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Soul-IcyPunch
DescEx=Soul-IcyPunch
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1108700]
Name=Soul-IcyArrow
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=50
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Soul-IcyArrow
DescEx=Soul-IcyArrow
SoundOfAttacker=sound\bnw_bjfb.wav

[1108800]
Name=Soul-Transform
ActOfAttacker=490
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Soul-Transform
DescEx=Soul-Transform

[1108900]
Name=Soul-FreezingCall
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Soul-FreezingCall
DescEx=Soul-FreezingCall
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1110000]
Name=Kraken`s Revenge
ActOfAttacker=930
ClientRepresent=102
IntoneDuration=500
SortOfAct=62
Status=-1
TargetType=1
TraceEffectOriginYOffset=90
TraceEffectSpeed=1
TraceEffectTargetYOffset=90
Desc=Upgradable~after~level~70
DescEx=Attach Black Spots on 3 opponents at most within 5 paces for 8 seconds. Consume 35 SPs. Casting Eagle Eye on opponents with Black Spot will trigger Adrenaline Rush effect (if learnt).
Role3DEffectOfTarget=die_paa_acc
SoundOfAttacker=sound\AimAt.wav
SoundOfTarget=sound\AimAt_Hit.wav
TraceEffect=tal_att_flf
Role3DEffectOfTargetMiss=sea_mis_eff

[1110001]
Desc=Upgradable~after~level~80
DescEx=Attach Black Spots on 3 opponents at most within 5 paces for 10 seconds, consuming 35 SPs. Casting Eagle Eye on opponents with Black Spot will trigger Adrenaline Rush effect (if learnt).

[1110002]
Desc=Upgradable~after~level~90
DescEx=Attach Black Spots on 4 opponents at most within 5 paces for 10 seconds, consuming 35 SPs. Casting Eagle Eye on opponents with Black Spot will trigger Adrenaline Rush effect (if learnt).

[1110003]
Desc=Upgradable~after~level~95
DescEx=Attach Black Spots on 4 opponents at most within 5 paces for 12 seconds, consuming 35 SPs. Casting Eagle Eye on opponents with Black Spot will trigger Adrenaline Rush effect (if learnt).

[1110004]
Desc=Fixed
DescEx=Attach Black Spots on 5 opponents at most within 5 paces for 12 seconds, consuming 35 SPs. Casting Eagle Eye on opponents with Black Spot will trigger Adrenaline Rush effect (if learnt).

[1111000]
Name=BladeTempest
Name1=PaperFlurry
Name2=LightDance
Name3=FatalWave
Name4=Aspired-PlumeArrow
ActOfAttacker=928
ClientRepresent=3
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
Desc=Upgradable~at~Level~15
DescEx=Equip~a~Rapier~to~cast.~Attack~all~targets~within~13~paces~in~a~square~to~inflict~95%~damage~(100%~if~equipping~Epic~Weapons~on~both~hands)~and~attach~a~Black~Spot~(if~learned),~and~reset~cooldown~of~Eagle~Eye.~Costs~15~SP.
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=Rab_Est_att
Role3DEffectOfAttakerSpecial1=Rab_Est_att_coat01
Role3DEffectOfAttakerSpecial2=Rab_Est_att_coat02
Role3DEffectOfAttakerSpecial3=Nnjiale
Role3DEffectOfAttakerSpecial4=HDskillcoat1
SoundOfAttacker=sound\WildSword.wav

[1111001]
Desc=Upgradable~at~Level~30
DescEx=Equip~a~Rapier~to~cast.~Attack~all~targets~within~13~paces~in~a~square~to~inflict~100%~damage~(105%~if~equipping~Epic~Weapons~on~both~hands)~and~attach~a~Black~Spot~(if~learned),~and~reset~cooldown~of~Eagle~Eye.~Costs~15~SP.

[1111002]
Desc=Upgradable~at~Level~50
DescEx=Equip~a~Rapier~to~cast.~Attack~all~targets~within~13~paces~in~a~square~to~inflict~105%~damage~(110%~if~equipping~Epic~Weapons~on~both~hands)~and~attach~a~Black~Spot~(if~learned),~and~reset~cooldown~of~Eagle~Eye.~Costs~15~SP.

[1111003]
Desc=Upgradable~at~Level~70
DescEx=Equip~a~Rapier~to~cast.~Attack~all~targets~within~13~paces~in~a~square~to~inflict~110%~damage~(115%~if~equipping~Epic~Weapons~on~both~hands)~and~attach~a~Black~Spot~(if~learned),~and~reset~cooldown~of~Eagle~Eye.~Costs~15~SP.

[1111004]
Desc=Highest~level~reached
DescEx=Equip~a~Rapier~to~cast.~Attack~all~targets~within~13~paces~in~a~square~to~inflict~115%~damage~(120%~if~equipping~Epic~Weapons~on~both~hands)~and~attach~a~Black~Spot~(if~learned),~and~reset~cooldown~of~Eagle~Eye.~Costs~15~SP.

[1001111000]
Name=BladeTempestExplosion
Status=-1
ActOfTarget=310
ActOfAttacker=928
ClientRepresent=3
TargetType=4
SortOfAct=93
Role3DEffectOfTarget=Rab_Est_acc
TraceEffect=Rab_Est_att
TraceEffect1=Rab_Est_att_coat01
TraceEffect2=Rab_Est_att_coat02
TraceEffect3=Nnjiale
TraceEffectSpeed=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
SoundOfAttacker=sound\WildSword.wav
TraceEffect4=HDskillcoat1

[1001111001]
Name=BladeTempestExplosion
ActOfTarget=310
ActOfAttacker=928
ClientRepresent=3
TargetType=4
SortOfAct=93
Role3DEffectOfTarget=Rab_Est_acc
TraceEffect=Rab_Est_att
TraceEffect1=Rab_Est_att_coat01
TraceEffect2=Rab_Est_att_coat02
TraceEffect3=Nnjiale
TraceEffectSpeed=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
SoundOfAttacker=sound\WildSword.wav
TraceEffect4=HDskillcoat1

[1001111002]
Name=BladeTempestExplosion
ActOfTarget=310
ActOfAttacker=928
ClientRepresent=3
TargetType=4
SortOfAct=93
Role3DEffectOfTarget=Rab_Est_acc
TraceEffect=Rab_Est_att
TraceEffect1=Rab_Est_att_coat01
TraceEffect2=Rab_Est_att_coat02
TraceEffect3=Nnjiale
TraceEffectSpeed=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
SoundOfAttacker=sound\WildSword.wav
TraceEffect4=HDskillcoat1

[1001111003]
Name=BladeTempestExplosion
ActOfTarget=310
ActOfAttacker=928
ClientRepresent=3
TargetType=4
SortOfAct=93
Role3DEffectOfTarget=Rab_Est_acc
TraceEffect=Rab_Est_att
TraceEffect1=Rab_Est_att_coat01
TraceEffect2=Rab_Est_att_coat02
TraceEffect3=Nnjiale
TraceEffectSpeed=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
SoundOfAttacker=sound\WildSword.wav
TraceEffect4=HDskillcoat1

[1001111004]
Name=BladeTempestExplosion
ActOfTarget=310
ActOfAttacker=928
ClientRepresent=3
TargetType=4
SortOfAct=93
Role3DEffectOfTarget=Rab_Est_acc
TraceEffect=Rab_Est_att
TraceEffect1=Rab_Est_att_coat01
TraceEffect2=Rab_Est_att_coat02
TraceEffect3=Nnjiale
TraceEffectSpeed=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
SoundOfAttacker=sound\WildSword.wav
TraceEffect4=HDskillcoat1

[1103000]
Name=EagleEye
ActOfAttacker=930
ClientRepresent=2
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgradable~after~Level~40
DescEx=Cause~28%%~of~normal~damage~(36%%),~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.
Role3DEffectOfTarget=nag_bom_acc
SoundOfAttacker=sound\PreciseShot.wav
SoundOfTarget=sound\PreciseShotHit.wav
TraceEffect=int_fir_ass
TraceEffectSpeed=300

[1103001]
Desc=Upgradable~after~Level~50
DescEx=Cause~30%%~of~normal~damage~(38%%),~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.

[1103002]
Desc=Upgradable~after~Level~70
DescEx=Cause~32%%~of~normal~damage~(40%%),~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.

[1103003]
Desc=Upgradable~after~Level~90
DescEx=Cause~34%%~of~normal~damage~(42%%),~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.

[1103004]
Desc=Highest~level~reached
DescEx=Cause~36%%~of~normal~damage~(45%%),~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.

[1104000]
Name=ScurvyBomb
ActOfAttacker=927
ClientRepresent=3
SortOfAct=56
Status=43
TraceEffectAcceleration=20
TraceEffectDelay=250
TraceEffectSpeed=2
TargetType=4
Xp=2
EarthQuakeTimes=1
Desc=Upgradable~after~Level~40
DescEx=Inflict~10%~Damage~and~10-sec~fatigue~status~to~opponents~within~5~paces.~Cooldown:~5~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%,~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).
IntoneEffect=Rab_Est_acc
Role3DEffectOfTargetMiss=att_fai_ver
SoundOfAttacker=sound\FatigueGrenade.wav
SoundOfTarget=sound\FatigueGrenadeHit.wav
TerrainEffect=pro_gre_assflo
TraceEffect=pro_gre_assbom
TraceEffectType=1

[1104001]
Desc=Upgradable~after~Level~50
DescEx=Inflict~12%~Damage~and~10-sec~fatigue~status~to~opponents~within~5~paces.~Cooldown:~5~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%,~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).

[1104002]
Desc=Upgradable~after~Level~70
DescEx=Inflict~14%~Damage~and~12-sec~fatigue~status~to~opponents~within~5~paces.~Cooldown:~5~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%,~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).

[1104003]
Desc=Upgradable~after~Level~90
DescEx=Inflict~17%~Damage~and~12-sec~fatigue~status~to~opponents~within~5~paces.~Cooldown:~5~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%,~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).

[1104004]
Desc=Highest~level~reached
DescEx=Inflict~20%~Damage~and~15-sec~fatigue~status~to~opponents~within~5~paces.~Cooldown:~5~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%,~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).

[1105000]
Name=CannonBarrage
ActOfAttacker=929
ClientRepresent=4
SortOfAct=6
TargetType=4
Xp=1
Desc=Fixed
DescEx=XP~skill~-~Inflict~500%~damage~on~all~monsters~or~20%~normal~damage~on~players~within~10~paces,~every~second~(100%~damage~to~Bosses).
Role3DEffectOfAttaker=hd_jphj_sf
Role3DEffectOfTarget=nag_bom_acc
TerrainEffect=nag_bom_ass
SoundOfAttacker=sound\GunfireBombardment.wav
SoundOfTarget=sound\GunfireBombardmentHit.wav
TurnRole3DEffectOfAttacker=1

[1106000]
Name=Blackbeard`s Rage
ActOfAttacker=930
ClientRepresent=109
TraceEffectAcceleration=2
TraceEffectTargetYOffset=100
Xp=1
Desc=Upgradable~after~level~40
DescEx=XP skill. Hit 3 targets at most each time. Inflict 40% of normal damage on monsters, 20% of normal damage on players. Pistol should be equipped.
Role3DEffectOfTarget=int_fir_acc
SoundOfTarget=sound\SerialBlaster.wav
TraceEffect=int_fir_ass
TraceEffectSpeed=8
TraceEffectAcceleration=0

[1106001]
Desc=Upgradable~after~level~50
DescEx=XP skill. Hit 3 targets at most each time. Inflict 44% of normal damage on monsters, 22% of normal damage on players. Pistol should be equipped.

[1106002]
Desc=Upgradable~after~level~70
DescEx=XP skill. Hit 4 targets at most each time. Inflict 48% of normal damage on monsters, 24% of normal damage on players. Pistol should be equipped.

[1106003]
Desc=Upgradable~after~level~90
DescEx=XP skill. Hit 4 targets at most each time. Inflict 54% of normal damage on monsters, 27% of normal damage on players. Pistol should be equipped.

[1106004]
Desc=Fixed
DescEx=XP skill. Hit 5 targets at most each time. Inflict 60% of normal damage on monsters, 30% of normal damage on players. Pistol should be equipped.

[1107000]
Name=GaleBomb
Name1=DeathLava
Name2=DeathCrack
Name3=DeathBomb
ActOfAttacker=927
ClientRepresent=3
EarthQuakeTimes=1
SortOfAct=60
Status=145
TraceEffectAcceleration=20
TraceEffectDelay=250
TraceEffectSpeed=2
TargetType=4
Xp=2
Desc=Upgradable~after~Level~20.
DescEx=Inflicts~20%~damage~on~3~targets~within~5~spaces,~pushing~them~back~6~spaces.~Cost:~20~SP.~Cooldown:~6~secs.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).
Role3DEffectOfAttaker=hd_hsld_sf
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfTargetMiss=att_fai_ver
SoundOfAttacker=sound\ShockGrenade.wav
SoundOfTarget=sound\ShockGrenadeHit.wav
TerrainEffect=pro_tir_assflo
TerrainEffect1=pro_tir_assflo_coat01
TerrainEffect2=pro_tir_assflo_coat02
TerrainEffect3=1143_351+v_body
TraceEffect=pro_tir_assbom
TraceEffectType=1

[1107001]
Desc=Upgradable~after~Level~40
DescEx=Inflicts~22%~damage~on~3~opponents~within~5~paces,~pushing~them~back~6~paces.~Cost:~20~SP.~Cooldown:~6~secs.~If~the~caster`s~Battle~Power~is~higher~than~their~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~Battle~Power~difference~(Lowest~Success~Rate:~20%).

[1107002]
Desc=Upgradable~after~Level~60
DescEx=Inflicts~24%~damage~on~3~opponents~within~5~paces,~pushing~them~back~6~paces.~Cost:~20~SP.~Cooldown:~6~secs.~If~the~caster`s~Battle~Power~is~higher~than~their~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~Battle~Power~difference~(Lowest~Success~Rate:~20%).

[1107003]
Desc=Upgradable~after~Level~80
DescEx=Inflicts~27%~damage~on~3~opponents~within~5~paces,~pushing~them~back~6~paces.~Cost:~20~SP.~Cooldown:~6~secs.~If~the~caster`s~Battle~Power~is~higher~than~their~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~Battle~Power~difference~(Lowest~Success~Rate:~20%).

[1107004]
Desc=Highest~level~reached
DescEx=Inflicts~30%~damage~on~3~opponents~within~5~paces,~pushing~them~back~6~paces.~Cost:~20~SP.~Cooldown:~6~secs.~If~the~caster`s~Battle~Power~is~higher~than~their~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~Battle~Power~difference~(Lowest~Success~Rate:~20%).

[1112000]
Name=Black Spot
ActOfAttacker=403
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
Desc=Upgradable~after~level~40
DescEx=Passive skill. Have a 25% chance to attach Black Spots on opponents for 8 seconds after causing damage. Cast Eagle Eye on opponents with Black Spots will trigger Adrenaline Rush effect. This status can`t be removed.
SoundOfTarget=sound\StrongDetectionCommand.wav

[1112001]
Desc=Upgradable~after~level~60
DescEx=Passive skill. Have a 27% chance to attach Black Spots on opponents for 10 seconds after causing damage. Cast Eagle Eye on opponents with Black Spots will trigger Adrenaline Rush effect. This status can`t be removed.

[1112002]
Desc=Upgradable~after~level~80
DescEx=Passive skill. Have a 29% chance to attach Black Spots on opponents for 10 seconds after causing damage. Cast Eagle Eye on opponents with Black Spots will trigger Adrenaline Rush effect. This status can`t be removed.

[1112003]
Desc=Upgradable~after~level~100
DescEx=Passive skill. Have a 32% chance to attach Black Spots on opponents for 12 seconds after causing damage. Cast Eagle Eye on opponents with Black Spots will trigger Adrenaline Rush effect. This status can`t be removed.

[1112004]
Desc=Fixed
DescEx=Passive skill. Have a 35% chance to attach Black Spots on opponents for 12 seconds after causing damage. Cast Eagle Eye on opponents with Black Spots will trigger Adrenaline Rush effect. This status can`t be removed.

[1113000]
Name=Adrenaline Rush
ActOfAttacker=403
ClientRepresent=1
TargetType=8
SortOfAct=59
Xp=2
Desc=Upgradable~after~level~40
DescEx=Passive skill. When receiving damage, you have a 25% chance to end the cooldown of Eagle Eye.
Role3DEffectOfAttaker=RapidReplace
SoundOfTarget=sound\SpeedRldin.wav

[1113001]
Desc=Upgradable~after~level~50
DescEx=Passive skill. When receiving damage, you have a 27% chance to end the cooldown of Eagle Eye.

[1113002]
Desc=Upgradable~after~level~70
DescEx=Passive skill. When receiving damage, you have a 29% chance to end the cooldown of Eagle Eye.

[1113003]
Desc=Upgradable~after~level~90
DescEx=Passive skill. When receiving damage, you have a 32% chance to end the cooldown of Eagle Eye.

[1113004]
Desc=Fixed
DescEx=Passive skill. When receiving damage, you have a 35% chance to end the cooldown of Eagle Eye.

[1115400]
Name=Deer
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1115500]
Name=UndeadSoldier
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Non-upgradable
DescEx=Transform~into~an~Undead~Soldier.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1115600]
Name=Phantom
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Non-upgradable
DescEx=Transform~into~a~Phantom.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1115700]
Name=Revenant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=30
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Non-upgradable
DescEx=Transform~into~a~Revenant.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1114000]
Name=Windstorm
TargetType=8
SortOfAct=55
ClientRepresent=108
ActOfAttacker=401
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
Desc=Upgradable~at~L5+
DescEx=There~is~a~45%%~chance~to~trigger~the~combo~effect~during~normal~attacks.~The~chance~will~be~reduced~to~1/3~when~the~target~is~a~hero.~Rapier~should~be~equipped~to~trigger~this~skill.~The~trigger~chance~on~a~hero~will~be~42%%~when~you~equip~a~2-handed~epic~weapon.
SoundOfAttacker=sound\Threehit.wav
Role3DEffectOfTarget=null
Role3DEffectOfTargetMiss=thirdcombo_miss

[1114001]
Desc=Upgradable~at~L40+
DescEx=There~is~a~48%~chance~to~trigger~the~combo~effect~during~normal~attacks.~The~chance~will~be~reduced~to~1/3~when~the~target~is~a~hero.~Rapier~should~be~equipped~to~trigger~this~skill.~The~trigger~chance~on~a~hero~will~be~42%%~when~you~equip~a~2-handed~epic~weapon.

[1114002]
Desc=Upgradable~at~L50+
DescEx=There~is~a~52%~chance~to~trigger~the~combo~effect~during~normal~attacks.~The~chance~will~be~reduced~to~1/3~when~the~target~is~a~hero.~Rapier~should~be~equipped~to~trigger~this~skill.~The~trigger~chance~on~a~hero~will~be~42%%~when~you~equip~a~2-handed~epic~weapon.

[1114003]
Desc=Upgradable~at~L60+
DescEx=There~is~a~57%~chance~to~trigger~the~combo~effect~during~normal~attacks.~The~chance~will~be~reduced~to~1/3~when~the~target~is~a~hero.~Rapier~should~be~equipped~to~trigger~this~skill.~The~trigger~chance~on~a~hero~will~be~42%%~when~you~equip~a~2-handed~epic~weapon.

[1114004]
Desc=Unupgradable
DescEx=There~is~a~60%~chance~to~trigger~the~combo~effect~during~normal~attacks.~The~chance~will~be~reduced~to~1/3~when~the~target~is~a~hero.~Rapier~should~be~equipped~to~trigger~this~skill.~The~trigger~chance~on~a~hero~will~be~42%%~when~you~equip~a~2-handed~epic~weapon.

[1121000]
Name=BladeJustice
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=BladeJustice
DescEx=BladeJustice
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1121100]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=BladeStome
DescEx=BladeStome
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=rdeltoid_app

[1121200]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=BladeStome
DescEx=BladeStome
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=bdeltoid_app

[1121300]
Name=SwordBeam
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=SwordBeam
DescEx=SwordBeam
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1121400]
Name=VindictiveStrike
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=VindictiveStrike
DescEx=VindictiveStrike
Role3DEffectOfAffectTarget=jsb_reva_att
Role3DEffectOfTarget=jsb_reva_hit
Role3DEffectOfTargetMiss=jsb_reva_att
SoundOfAttacker=sound\jsb_fcdj.wav
TerrainEffect=jsb_reva_att
WarningEffectOfTarget=jsb_reva_pre

[1121500]
Name=BladeVortex
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=BladeVortex
DescEx=BladeVortex
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1121600]
Name=Slash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Slash
DescEx=Slash

[1121700]
Name=Heal
ActOfAttacker=487
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Heal
DescEx=Heal

[1052900]
Name=Freeze
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Givre
DescEx=Givre
Role3DEffectOfTarget=ice04-Boos
SoundOfTarget=sound\magic011.wav

[1053000]
Name=Frenzy
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=51
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Rage
DescEx=Rage
Role3DEffectOfTarget=bomb7-Boos
SoundOfTarget=sound\magic011.wav

[1053100]
Name=Stunt
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=34
Status=55
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Blocage
DescEx=Blocage
Role3DEffectOfTarget=thunder1-5-Boos
SoundOfTarget=sound\magic011.wav

[1121800]
Name=机关轮魔
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=不可继续升级
DescEx=可以变身成章鱼海盗
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1121900]
Name=机关石魔
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=不可继续升级
DescEx=可以变身成章鱼海盗
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1122000]
Name=机关刀魔
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=不可继续升级
DescEx=可以变身成章鱼海盗
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1122100]
Name=机关斧魔
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=不可继续升级
DescEx=可以变身成章鱼海盗
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1048500]
Name=Snakeman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~the~Heresy~Snakeman
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1048600]
Name=HeresySnakeman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~the~Heresy~Snakeman
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1048700]
Name=Macaque
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~the~Macaque.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1048800]
Name=Macaque
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~the~Macaque.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1050100]
Name=BladeGhostMessenger
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise~yourself~as~a~Blade~Ghost~Messenger
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[332200]
Name=KungFuRabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transformation
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav

[1122200]
Name=Bandit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Disguise~yourself~as~a~bandit.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1122300]
Name=Vertigo
ActOfAttacker=903
ClientRepresent=1
SortOfAct=0019
Status=55
TraceEffectDelay=4
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
Xp=0
Desc=Fixed
DescEx=For~half~of~a~month.
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder
SoundOfTarget=sound\thunder.wav

[1116000]
Name=DefensiveStance
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
ServantID=203
CheckWeapon=0
CanBeUsedDirectly=1
Desc=Upgradable~at~Level~70
DescEx=Equip a shield or enable a War Suit to cast. Switches you to a defensive stance (you can`t jump, run or ride), and grants you 200% P-Def for 2 minutes. Use it again to cancel the effect. Can`t be used in the clan war. Effects of the same type do not stack and only the highest value will apply.
IntoneEffect=zsjn_zzzt
SoundOfAttacker=sound\Reshipment.wav
MutexStatus=183

[1116001]
Desc=Highest level reached
DescEx=Equip a shield or enable a War Suit to cast. Switches you to a defensive stance (you can`t jump, run or ride), and grants you 300% P-Def for 4 minutes. Use it again to cancel the effect. Can`t be used in the clan war. Effects of the same type do not stack and only the highest value will apply.

[1117000]
Name=BloodyTwist
Name1=DeathRadar
Name2=PhoenixWing
ActOfAttacker=932
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
WoundDelayOfTarget=500
Role3DEffectOfAttaker=blo_sic_lig
Role3DEffectOfAttaker1=blo_sic_lig_coat01
Role3DEffectOfAttaker2=blo_sic_lig_coat02
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Ninja~weapon~must~be~equipped.~Attacks~all~the~targets~within~a~certain~range~around~the~caster,~inflicting~100%~damage~(200%~normal~damage~to~monster~targets).~Cost:~20~Stamina
SoundOfAttacker=sound\bloodSickle.wav

[1117001]
Desc=Upgradable~at~Level~50
DescEx=Ninja~weapon~must~be~equipped.~Attacks~all~the~targets~within~a~certain~range~around~the~caster,~inflicting~105%~damage~(250%~normal~damage~to~monster~targets).~Cost:~20~Stamina

[1117002]
Desc=Upgradable~at~Level~60
DescEx=Ninja~weapon~must~be~equipped.~Attacks~all~the~targets~within~a~certain~range~around~the~caster,~inflicting~110%~damage~(300%~normal~damage~to~monster~targets).~Cost:~20~Stamina

[1117003]
Desc=Upgradable~at~Level~70
DescEx=Ninja~weapon~must~be~equipped.~Attacks~all~the~targets~within~a~certain~range~around~the~caster,~inflicting~113%~damage~(350%~normal~damage~to~monster~targets).~Cost:~20~Stamina

[1117004]
Desc=Highest~level~reached
DescEx=Ninja~weapon~must~be~equipped.~Attacks~all~the~targets~within~a~certain~range~around~the~caster,~inflicting~118%~damage~(400%~normal~damage~to~monster~targets).~Cost:~20~Stamina

[1118000]
Name=MortalDrag
ActOfAttacker=933
SortOfAct=65
ClientRepresent=110
TraceEffectOriginYOffset=90
TraceEffectSpeed=50
TraceEffectTargetYOffset=90
SoundOfTargetExtraCmdEnd=0
Desc=Upgradable~at~Level~20
DescEx=Ninja~weapon~must~be~equipped.~Hooks~a~target~and~swings~them~6~paces~behind~you,~causing~12%%~of~normal~damage.~Cost:~20~Stamina.~Cooldown:~%u~seconds.~100%~hit~rate~if~the~caster`s~BP~is~not~lower~than~the~target`s.~Every~1~BP~lower~than~the~target~will~decrease~the~hit~rate~by~5%%.~(Minimum~rate:~5%%)
SoundOfTarget=sound\SoulSickle.wav

[1118001]
Desc=Upgradable~at~Level~40
DescEx=Ninja~weapon~must~be~equipped.~Hooks~a~target~and~swings~them~6~paces~behind~you,~causing~15%%~of~normal~damage.~Cost:~20~Stamina.~Cooldown:~%u~seconds.~100%~hit~rate~if~the~caster`s~BP~is~not~lower~than~the~target`s.~Every~1~BP~lower~than~the~target~will~decrease~the~hit~rate~by~5%%.~(Minimum~rate:~5%%)

[1118002]
Desc=Upgradable~at~Level~60
DescEx=Ninja~weapon~must~be~equipped.~Hooks~a~target~and~swings~them~6~paces~behind~you,~causing~18%%~of~normal~damage.~Cost:~20~Stamina.~Cooldown:~%u~seconds.~100%~hit~rate~if~the~caster`s~BP~is~not~lower~than~the~target`s.~Every~1~BP~lower~than~the~target~will~decrease~the~hit~rate~by~5%%.~(Minimum~rate:~5%%)

[1118003]
Desc=Upgradable~at~Level~80
DescEx=Ninja~weapon~must~be~equipped.~Hooks~a~target~and~swings~them~6~paces~behind~you,~causing~22%%~of~normal~damage.~Cost:~20~Stamina.~Cooldown:~%u~seconds.~100%~hit~rate~if~the~caster`s~BP~is~not~lower~than~the~target`s.~Every~1~BP~lower~than~the~target~will~decrease~the~hit~rate~by~5%%.~(Minimum~rate:~5%%)

[1118004]
Desc=Highest~level~reached
DescEx=Ninja~weapon~must~be~equipped.~Hooks~a~target~and~swings~them~6~paces~behind~you,~causing~25%%~of~normal~damage.~Cost:~20~Stamina.~Cooldown:~%u~seconds.~100%~hit~rate~if~the~caster`s~BP~is~not~lower~than~the~target`s.~Every~1~BP~lower~than~the~target~will~decrease~the~hit~rate~by~5%%.~(Minimum~rate:~5%%)

[1119000]
Name=ChargingVortex
Name1=RagingWave
Name2=Hurricane[Super]
Name3=DragonFlame
ActOfAttacker=0
ClientRepresent=1
WoundDelayOfTarget=500
SortOfAct=64
TargetType=4
Xp=2
Desc=Upgradable~at~Level~30
DescEx=Equip~a~2-handed~weapon~in~mounted~combat.~Generates~a~powerful~storm~within~20~spaces,~causing~70%~damage~on~all~targets~within~3~paces.~Cost:~20~SP.
Role3DEffectOfAttaker=gro_wea_tor
Role3DEffectOfAttaker1=gro_wea_tor_coat02
Role3DEffectOfAttaker2=gro_wea_tor_coat01
Role3DEffectOfAttaker3=Nnqianjun
SoundOfAttacker=sound\qjp_se.wav

[1119001]
Desc=Upgradable~at~Level~50
DescEx=Equip~a~2-handed~weapon~in~mounted~combat.~Generates~a~powerful~storm~within~20~spaces,~causing~80%~damage~on~all~targets~within~3~paces.~Cost:~20~SP.

[1119002]
Desc=Upgradable~at~Level~70
DescEx=Equip~a~2-handed~weapon~in~mounted~combat.~Generates~a~powerful~storm~within~20~spaces,~causing~90%~damage~on~all~targets~within~3~paces.~Cost:~20~SP.

[1119003]
Desc=Upgradable~at~Level~90
DescEx=Equip~a~2-handed~weapon~in~mounted~combat.~Generates~a~powerful~storm~within~20~spaces,~causing~100%~damage~on~all~targets~within~3~paces.~Cost:~20~SP.

[1119004]
Desc=Highest~level~reached
DescEx=Equip~a~2-handed~weapon~in~mounted~combat.~Generates~a~powerful~storm~within~20~spaces,~causing~115%~damage~on~all~targets~within~3~paces.~Cost:~20~SP.

[1120000]
Name=MagicDefender
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
TargetType=2
ServantID=203
CheckWeapon=0
CanBeUsedDirectly=1
Desc=Upgradable~after~Lvl~40
DescEx=Equip a shield or enable a War Suit to cast. Protect teammates within 4 paces from magic attacks for 11 seconds. Attackers whose BP are 20 points higher than the caster`s can ignore the effect. Cooldown: %u seconds. Cost: 30 SP. Movement will interrupt this skill.
Role3DEffectOfAttaker=mag_pro_ari
Role3DEffectOfTarget=mag_pro_rep
SoundOfAttacker=sound\ManaShield.wav
MutexStatus=183

[1120001]
Desc=Upgradeable after level 50
DescEx=Equip a shield or enable a War Suit to cast. Protect teammates within 4 paces from magic attacks for 12 seconds. Attackers whose BP are 20 points higher than the caster`s can ignore the effect. Cooldown: %u seconds. Cost: 30 SP. Movement will interrupt this skill.

[1120002]
Desc=Upgradeable after level 70
DescEx=Equip a shield or enable a War Suit to cast. Protect teammates within 4 paces from magic attacks for 13 seconds. Attackers whose BP are 20 points higher than the caster`s can ignore the effect. Cooldown: %u seconds. Cost: 30 SP. Movement will interrupt this skill.

[1120003]
Desc=Upgradeable after level 90
DescEx=Equip a shield or enable a War Suit to cast. Protect teammates within 4 paces from magic attacks for 14 seconds. Attackers whose BP are 20 points higher than the caster`s can ignore the effect. Cooldown: %u seconds. Cost: 30 SP. Movement will interrupt this skill.

[1120004]
Desc=Highest level reached
DescEx=Equip a shield or enable a War Suit to cast. Protect teammates within 4 paces from magic attacks for 15 seconds. Attackers whose BP are 20 points higher than the caster`s can ignore the effect. Cooldown: %u seconds. Cost: 30 SP. Movement will interrupt this skill.

[1123000]
Name=GapingWounds
ActOfAttacker=401
ClientRepresent=1
WoundDelayOfTarget=500
CoolDown=500
SortOfAct=26
TargetType=8
Xp=2
Desc=Upgradable~at~Level~1
DescEx=Passive~skill.~Your~normal~attacks~or~single-target~attack~skill~(i.e.~Super~Twofold~Blade)~will~have~a~30%~chance~to~decrease~20%~of~your~target`s~current~HP.~The~chance~will~double~when~using~Super~Twofold~Blade~within~3~paces.
Role3DEffectOfTarget=sou_swo_stb
SoundOfAttacker=soud\thunder.wav

[1123001]
Desc=Upgradable~at~Level~50
DescEx=Passive~skill.~Your~normal~attacks~or~single-target~attack~skill~(i.e.~Super~Twofold~Blade)~will~have~a~30%~chance~to~decrease~25%~of~your~target`s~current~HP.~The~chance~will~double~when~using~Super~Twofold~Blade~within~3~paces.

[1123002]
Desc=Upgradable~at~Level~70
DescEx=Passive~skill.~Your~normal~attacks~or~single-target~attack~skill~(i.e.~Super~Twofold~Blade)~will~have~a~30%~chance~to~decrease~30%~of~your~target`s~current~HP.~The~chance~will~double~when~using~Super~Twofold~Blade~within~3~paces.

[1123003]
Desc=Upgradable~at~Level~90
DescEx=Passive~skill.~Your~normal~attacks~or~single-target~attack~skill~(i.e.~Super~Twofold~Blade)~will~have~a~30%~chance~to~decrease~35%~of~your~target`s~current~HP.~The~chance~will~double~when~using~Super~Twofold~Blade~within~3~paces.

[1123004]
Desc=Not~Upgradable
DescEx=Passive~skill.~Your~normal~attacks~or~single-target~attack~skill~(i.e.~Super~Twofold~Blade)~will~have~a~30%~chance~to~decrease~40%~of~your~target`s~current~HP.~The~chance~will~double~when~using~Super~Twofold~Blade~within~3~paces.

[1130900]
Name=SurgingShake
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=SurgingShake
DescEx=SurgingShake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1131000]
Name=BloodyBattle
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=BloodyBattle
DescEx=BloodyBattle
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1131100]
Name=LightningCrash
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=LightningCrash
DescEx=LightningCrash
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1131200]
Name=LightningCrash
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=LightningCrash
DescEx=LightningCrash
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1131300]
Name=PiercingStrike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=PiercingStrike
DescEx=PiercingStrike
SoundOfAttacker=sound\Fatbossatc1.wav

[1131400]
Name=Recovery
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Recovery
DescEx=Recovery

[1131500]
Name=SurgingShake
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=SurgingShake
DescEx=SurgingShake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1131600]
Name=BloodyBattle
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=BloodyBattle
DescEx=BloodyBattle
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1131700]
Name=LightningCrash
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=LightningCrash
DescEx=LightningCrash
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1131800]
Name=PiercingStrike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=PiercingStrike
DescEx=PiercingStrike
SoundOfAttacker=sound\Fatbossatc1.wav

[1131900]
Name=Recovery
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Recovery
DescEx=Recovery

[1132000]
Name=Recovery
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Recovery
DescEx=Recovery

[1132100]
Name=SoaringLeap
ActOfAttacker=496
ClientRepresent=4
DelayOfTarget3DEffect=700
EarthQuakeTimes=1
IntoneDuration=2000
SortOfAct=1
Status=55
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=700
Desc=SoaringLeap
DescEx=SoaringLeap
Role3DEffectOfAffectTarget=fathitgtsyd
Role3DEffectOfAttaker=fatatttsyd913
Role3DEffectOfTargetMiss=fathitgtsyd
SoundOfAttacker=sound\Fatbossatc3.wav
TerrainEffect=fathitgtsyd

[1132200]
Name=SurgingShake
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=SurgingShake
DescEx=SurgingShake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1152000]
Name=Fox
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Fixed
DescEx=Disguise~yourself~as~a~fox
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1159000]
Name=KineticSpark
ActOfAttacker=947
ClientRepresent=109
CoolDown=1000
SortOfAct=67
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
TraceEffectInitDir=7
CanBeUsedDirectly=1
NeedStatus=145
RraceEffectSpeed=8
TraceEffectAcceleration=2
TraceEffect=Mf_fly
SoundOfAttacker=sound\Arrows.wav
SoundOfTarget=sound\thunder.wav
Desc=Upgradable~after~Level~50.
DescEx=Exclusive~for~Oriental~Assassins.~By~focusing~chi~energy~into~their~hands,~the~assassin~has~a~22%~chance~to~fragment~upon~impact~and~cause~extra~damage~on~up~to~4~nearby~enemies.~The~damage~effect~is~reduced~by~20%,~each~additional~target.~Click~again~to~deactivate.

[1159001]
Desc=Upgradable~after~Level~60.
DescEx=Exclusive~for~Oriental~Assassins.~By~focusing~chi~energy~into~their~hands,~the~assassin~has~a~24%~chance~to~fragment~upon~impact~and~cause~extra~damage~on~up~to~4~nearby~enemies.~The~damage~effect~is~reduced~by~20%,~each~additional~target.~Click~again~to~deactivate.

[1159002]
Desc=Upgradable~after~Level~70.
DescEx=Exclusive~for~Oriental~Assassins.~By~focusing~chi~energy~into~their~hands,~the~assassin~has~a~26%~chance~to~fragment~upon~impact~and~cause~extra~damage~on~up~to~5~nearby~enemies.~The~damage~effect~is~reduced~by~20%,~each~additional~target.~Click~again~to~deactivate.

[1159003]
Desc=Upgradable~after~Level~80.
DescEx=Exclusive~for~Oriental~Assassins.~By~focusing~chi~energy~into~their~hands,~the~assassin~has~a~28%~chance~to~fragment~upon~impact~and~cause~extra~damage~on~up~to~5~nearby~enemies.~The~damage~effect~is~reduced~by~20%,~each~additional~target.~Click~again~to~deactivate.

[1159004]
Desc=Fixed.
DescEx=Exclusive~for~Oriental~Assassins.~By~focusing~chi~energy~into~their~hands,~the~assassin~has~a~30%~chance~to~fragment~upon~impact~and~cause~extra~damage~on~up~to~6~nearby~enemies.~The~damage~effect~is~reduced~by~20%,~each~additional~target.~Click~again~to~deactivate.

[1160000]
Name=DaggerStorm
Name1=FuryofEgg
Name2=ShacklingIce[Super]
Name3=LotusPuzzle
ActOfAttacker=946
ClientRepresent=4
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Desc=Upgradable~after~Level~100
DescEx=Exclusive~for~Oriental~Assassins.~Calls~upon~fellow~assassins~to~bring~down~a~rain~of~daggers~and~inflict~300%%~of~normal~damage~on~all~targets~within~its~attack~range.~Last~for~4~seconds.~Cooldown:~%u~seconds.
IntoneEffect=Ia_cast
IntoneEffect2=Ia_cast_coat02
Role3DEffectOfTarget=Ia_hit
Role3DEffectOfTarget2=Ia_hit_coat02
NeedStatus=145

[1160001]
Desc=Upgradable~after~Level~105
DescEx=Exclusive~for~Oriental~Assassins.~Calls~upon~fellow~assassins~to~bring~down~a~rain~of~daggers~and~inflict~350%%~of~normal~damage~on~all~targets~within~its~attack~range.~Last~for~4~seconds.~Cooldown:~%u~seconds.

[1160002]
Desc=Upgradable~after~Level~110
DescEx=Exclusive~for~Oriental~Assassins.~Calls~upon~fellow~assassins~to~bring~down~a~rain~of~daggers~and~inflict~400%%~of~normal~damage~on~all~targets~within~its~attack~range.~Last~for~4~seconds.~Cooldown:~%u~seconds.

[1160003]
Desc=Upgradable~after~Level~115
DescEx=Exclusive~for~Oriental~Assassins.~Calls~upon~fellow~assassins~to~bring~down~a~rain~of~daggers~and~inflict~450%%~of~normal~damage~on~all~targets~within~its~attack~range.~Last~for~4~seconds.~Cooldown:~%u~seconds.

[1160004]
Desc=Highest~level~reached
DescEx=Exclusive~for~Oriental~Assassins.~Calls~upon~fellow~assassins~to~bring~down~a~rain~of~daggers~and~inflict~500%%~of~normal~damage~on~all~targets~within~its~attack~range.~Last~for~4~seconds.~Cooldown:~%u~seconds.

[1161000]
Name=SurgedBlades
ActOfAttacker=401
ClientRepresent=1
NeedStatus=145
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=1
ServantID=401402403
CheckWeapon=0
Desc=Unupgradable
DescEx=XP~Skill.~Your~speed~will~be~increased~by~50%~for~45~seconds.~Right~click~to~inflict~ranged~damage~to~targets~around~you,~dealing~300%~damage~to~monsters.~When~you`re~equipped~with~a~throwing~knife,~you`ll~inflict~300%~normal~attack~damage~to~human~targets~(50%~damage~to~human~targets~when~you`re~equipped~with~a~crossbow).
IntoneEffect=Bf_cast
Role3DEffectOfAttaker=Bf_attack
Role3DEffectOfTarget=Bf_hit
SoundOfTarget=sound\Ninjamagic-01A.wav
WeaponTypeSkipStatus=606,

[1162000]
Name=PathOfShadow
ActOfAttacker=948
SortOfAct=6
TargetType=2
ClientRepresent=1
Status=145
CanBeUsedDirectly=1
SoundOfTarget=sound\forceaura_03.wav
Desc=Fixed
DescEx=Transform~yourself~into~an~Oriental~Assassin,~able~to~wield~the~equipped~Throwing~Knife~to~deadly~purpose.~However,~you~are~unable~to~use~skills~that~require~a~Bow~in~this~form.~Click~again~to~return~to~normal.

[1166000]
Name=MortalWound
ActOfAttacker=620
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
NeedStatus=145
Desc=Upgradable~after~Level~40.
DescEx=Exclusive~for~Oriental~Assassins.~Quickly~throws~several~knives~at~the~vital~areas~of~a~single~target,~inflicting~400%~of~damage.~Cost:~15~Stamina.
Role3DEffectOfTarget=Knifespin
SoundOfTarget=sound\bow2.wav
TraceEffect=gs_gzys_fj
ServantID=401402
CheckWeapon=0

[1166001]
Desc=Upgradable~after~Level~60.
DescEx=Exclusive~for~Oriental~Assassins.~Quickly~throws~several~knives~at~the~vital~areas~of~a~single~target,~inflicting~430%~of~damage.~Cost:~15~Stamina.

[1166002]
Desc=Upgradable~after~Level~80.
DescEx=Exclusive~for~Oriental~Assassins.~Quickly~throws~several~knives~at~the~vital~areas~of~a~single~target,~inflicting~450%~of~damage.~Cost:~15~Stamina.

[1166003]
Desc=Upgradable~after~Level~100.
DescEx=Exclusive~for~Oriental~Assassins.~Quickly~throws~several~knives~at~the~vital~areas~of~a~single~target,~inflicting~480%~of~damage.~Cost:~15~Stamina.

[1166004]
Desc=Fixed.
DescEx=Exclusive~for~Oriental~Assassins.~Quickly~throws~several~knives~at~the~vital~areas~of~a~single~target,~inflicting~500%~of~damage.~Cost:~15~Stamina.

[1167000]
Name=SpiritFocus
ActOfAttacker=630
ClientRepresent=1
IntoneDuration=5000
SortOfAct=6
Status=28
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
NeedStatus=145
CanBeUsedDirectly=1
Desc=Upgradable~after~Level~90.
DescEx=Exclusive~for~Oriental~Assassins.~Channels~your~inner~spirit~for~5~seconds~to~boost~your~Attack~Power~to~250%.~Cannot~move~while~charging~is~in~progress.~Has~added~effect~when~used~with~Mortal~Wound.~Doesn`t~affect~the~use~of~Stigma.
IntoneEffect=gs_xsdf_sf
Role3DEffectOfTarget=hit
SoundOfTarget=sound\Gathering.wav

[1167001]
Desc=Upgradable~after~Level~95.
DescEx=Exclusive~for~Oriental~Assassins.~Channels~your~inner~spirit~for~5~seconds~to~boost~your~Attack~Power~to~260%.~Cannot~move~while~charging~is~in~progress.~Has~added~effect~when~used~with~Mortal~Wound.~Doesn`t~affect~the~use~of~Stigma.

[1167002]
Desc=Upgradable~after~Level~100.
DescEx=Exclusive~for~Oriental~Assassins.~Channels~your~inner~spirit~for~5~seconds~to~boost~your~Attack~Power~to~280%.~Cannot~move~while~charging~is~in~progress.~Has~added~effect~when~used~with~Mortal~Wound.~Doesn`t~affect~the~use~of~Stigma.

[1167003]
Desc=Upgradable~after~Level~110.
DescEx=Exclusive~for~Oriental~Assassins.~Channels~your~inner~spirit~for~5~seconds~to~boost~your~Attack~Power~to~300%.~Cannot~move~while~charging~is~in~progress.~Has~added~effect~when~used~with~Mortal~Wound.~Doesn`t~affect~the~use~of~Stigma.

[1167004]
Desc=Fixed.
DescEx=Exclusive~for~Oriental~Assassins.~Channels~your~inner~spirit~for~5~seconds~to~boost~your~Attack~Power~to~320%.~Cannot~move~while~charging~is~in~progress.~Has~added~effect~when~used~with~Mortal~Wound.~Doesn`t~affect~the~use~of~Stigma.

[1165000]
Name=BlisteringWave
Name1=TenderFist
Name2=PiercingArrows[Super]
Name3=InfernoBlock
Name4=Aspired-PhoenixCry
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=69
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TerrainEffectInitDir=8
Role3DEffectOfAttakerInitDir=8
NeedTurn=1
Xp=2
NeedStatus=145
IsDirTerrianEffect=1
Desc=Upgradable~after~Level~70.
DescEx=Exclusive~for~Oriental~Assassins.~Uses~ancient~magic~to~super-heat~your~knives~and~inflict~280%~of~normal~damage~on~all~targets~within~12~spaces.~Cost:~30~SP.
SoundOfAttacker=sound\Sunder.wav
TerrainEffect=dispersionb.tme
TerrainEffect1=dispersiong_coat01.TME
TerrainEffect2=dispersiong_coat02.TME
TerrainEffect3=30Lv_Xpter.TME
TerrainEffect4=GSskillcoat1
ServantID=401402
CheckWeapon=0

[1165001]
Desc=Upgradable~after~Level~80.
DescEx=Exclusive~for~Oriental~Assassins.~Uses~ancient~magic~to~super-heat~your~knives~and~inflict~300%~of~normal~damage~on~all~targets~within~its~attack~range.~Cost:~30~Stamina.
TerrainEffect=dispersiong.tme

[1165002]
Desc=Upgradable~after~Level~80.
DescEx=Exclusive~for~Oriental~Assassins.~Uses~ancient~magic~to~super-heat~your~knives~and~inflict~300%~of~normal~damage~on~all~targets~within~its~attack~range.~Cost:~30~Stamina.
TerrainEffect=dispersiono.tme

[1165003]
Desc=Upgradable~after~Level~100.
DescEx=Exclusive~for~Oriental~Assassins.~Uses~ancient~magic~to~super-heat~your~knives~and~inflict~330%~of~normal~damage~on~all~targets~within~its~attack~range.~Cost:~30~Stamina.
TerrainEffect=dispersionr.tme

[1165004]
Desc=Fixed
DescEx=Exclusive~for~Oriental~Assassins.~Uses~ancient~magic~to~super-heat~your~knives~and~inflict~350%~of~normal~damage~on~all~targets~within~its~attack~range.~Cost:~30~Stamina.
TerrainEffect=dispersiony.tme

[1168500]
Name=BirdmanMsgr
ActOfAttacker=903
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Fixed
DescEx=M-Attack:~86
IntoneEffect=Intone-1
Role3DEffectOfTarget=Thunder-2
SoundOfTarget=sound\thunder.wav

[1168600]
Name=Snakeman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Snakeman.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1168700]
Name=BullDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Bull~Devil.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1168800]
Name=RoaringApe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Roaring~Ape.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1168900]
Name=PinkPiglet30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=300
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Pink~Piglet
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169000]
Name=KungFuBunny30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Kung~Fu~Bunny
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169100]
Name=BloodyDevil30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Bloody~Devil
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169200]
Name=Eidolon30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Eidolon
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169300]
Name=UltimatePluto30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Ultimate~Pluto
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169400]
Name=FireRatA30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Fire~Rat~A
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169500]
Name=Siren30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Siren
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169600]
Name=Temptress30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Temptress
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169700]
Name=Cateran30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Cateran
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169800]
Name=FurySkeleton30s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Fury~Skeleton
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1169900]
Name=MaleGhost130s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Male~Ghost~1
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170000]
Name=FemaleGhost130s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Female~Ghost~1
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170100]
Name=BirdKing130s
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Bird~King~1
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170400]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Pheasant
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170500]
Name=Robin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Robin
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170600]
Name=Ratling
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Ratling
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170700]
Name=SandMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Sand~Monster
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170800]
Name=BladeGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Blade~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1170900]
Name=Birdman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Birdman
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1171000]
Name=BloodyDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Can`t~continue~to~level~up
DescEx=Can~turn~into~the~Bloody~Devil
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1171600]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Pheasant.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1171700]
Name=HawkDefender
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Hawk~Defender.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1171800]
Name=NightDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=600
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Night~Devil.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1193000]
Name=RoaringApe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform~into~a~Roaring~Ape.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1194000]
Name=RedFox
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unable~to~level~up.
DescEx=Can~turn~you~into~a~Red~Fox.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1196000]
Name=BreathFocus
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~If~failing~to~hit~targets~with~a~random~active~skill~(Reborn~skills~excluded),~the~caster~has~a~100%~chance~to~recover~Stamina~by~5.
Role3DEffectOfAttaker=gxdf_hf
SoundOfAttacker=sound\sk_croossword_gxdf.wav

[1196001]
Desc=Upgradable~at~level~30
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~6.

[1196002]
Desc=Upgradable~at~level~45
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~7.

[1196003]
Desc=Upgradable~at~level~60
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~8.

[1196004]
Desc=Upgradable~at~level~70
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~9.

[1196005]
Desc=Upgradable~at~level~80
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~10.

[1196006]
Desc=Upgradable~at~level~90
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~11.

[1196007]
Desc=Upgradable~at~level~100
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~12.

[1196008]
Desc=Upgradable~at~level~110
DescEx=Passive~skill.~If~fails~to~hit~the~target~with~a~random~active~skill~(excludes~Reborn~skills),~the~caster~has~a~100%~chance~to~recover~Stamina~by~14.

[1196009]
Desc=Highest~level~reached
DescEx=Passive~skill.~If~failing~to~hit~targets~with~a~random~active~skill~(Reborn~skills~excluded),~the~caster~has~a~100%~chance~to~recover~Stamina~by~15.

[1197000]
Name=SuperCyclone
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
Status=18
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=1
Desc=Fixed
DescEx=XP~skill.~Boosts~the~caster`s~movement~and~attack~speed,~and~halves~the~cost~of~Stamina~required~by~other~skills.~Last~for~40~seconds.~Note:~Cannot~recover~XP~while~in~use.
IntoneEffect=xp_sf_wsxf
SoundOfTarget=sound\magic018.wav

[1198000]
Name=FatalCross
ClientRepresent=111
TraceEffectDelay=231
TraceEffectSpeed=2100
ActOfAttacker=950
TargetType=4
SortOfAct=71
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~85%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.
SoundOfAttacker=sound\sk_croossword_qkyz_w.wav
SoundOfTarget=sound\sk_croossword_qkyz_h.wav

[1198001]
Desc=Upgradable~at~Level~70
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~90%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1198002]
Desc=Upgradable~at~Level~80
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~95%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1198003]
Desc=Upgradable~at~Level~90
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~100%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1198004]
Desc=Upgradable~at~Level~100
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~105%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1198005]
Desc=Upgradable~at~Level~110
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~110%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1198006]
Desc=Highest~level~reached
DescEx=Active~skill.~Trojan`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~throw~the~Cross~Saber~in~target~direction,~inflicting~115%~of~normal~damage~on~all~the~targets~within~2~paces~along~its~attack~path.~Cost:~15~Stamina.

[1199000]
Name=MortalStrike
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Upgradable~at~level~15
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~Has~a~30%~chance~to~cause~195%~damage~to~heroes~and~200%~damage~to~monsters~within~a~certain~range..
TerrainEffect=psdh_atk
SoundOfAttacker=sound\sk_croossword_hxyj.wav

[1199001]
Desc=Upgrade~after~Level~30
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~31%~chance~to~cause~200%~of~normal~damage~on~human~targets~within~a~certain~range.~210%~damage~to~monsters.

[1199002]
Desc=Upgrade~after~Level~45
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~32%~chance~to~cause~205%~of~normal~damage~on~human~targets~within~a~certain~range.~220%~damage~to~monsters.

[1199003]
Desc=Upgrade~after~Level~60
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~33%~chance~to~cause~210%~of~normal~damage~on~human~targets~within~a~certain~range.~230%~damage~to~monsters.

[1199004]
Desc=Upgrade~after~Level~70
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~34%~chance~to~cause~215%~of~normal~damage~on~human~targets~within~a~certain~range.~240%~damage~to~monsters.

[1199005]
Desc=Upgrade~after~Level~80
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~35%~chance~to~cause~220%~of~normal~damage~on~human~targets~within~a~certain~range.~250%~damage~to~monsters.

[1199006]
Desc=Upgrade~after~Level~90
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~36%~chance~to~cause~225%~of~normal~damage~on~human~targets~within~a~certain~range.~260%~damage~to~monsters.

[1199007]
Desc=Upgrade~after~Level~100
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~37%~chance~to~cause~230%~of~normal~damage~on~human~targets~within~a~certain~range.~270%~damage~to~monsters.

[1199008]
Desc=Upgrade~after~Level~110
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~38%~chance~to~cause~235%~of~normal~damage~on~human~targets~within~a~certain~range.~280%~damage~to~monsters.

[1199009]
Desc=Highest~level~reached
DescEx=Passive~skill.~Equip~2~Trojan`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~42%~chance~to~cause~240%~of~normal~damage~on~human~targets~within~a~certain~range.~300%~damage~to~monsters.

[1200000]
Name=EasterRabbit
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~an~Easter~Rabbit.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1200100]
Name=EasterChicken
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~an~Easter~Chicken
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1200200]
Name=FlowerFairy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~the~Flower~Fairy.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1202000]
Name=SummonFox
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Summon~a~Love~Fox.Use~the~skill~again~to~retrieve~the~pet.The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1203000]
Name=SummonCrane
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Upgrade~by~feeding~the~egg.
DescEx=Summon~a~Crane~Princess.Use~the~skill~again~to~retrieve~the~pet.The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1203001]
Name=SummonFairy
Desc=Not~Upgradable
DescEx=Summon~a~Fairy~Sorceress.Use~the~skill~again~to~retrieve~the~pet.The pet will go back to the nature on November 8th, 2018.

[1204000]
Name=SummonPanda
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Summon~a~War~Panda.Use~the~skill~again~to~retrieve~the~pet.The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1204001]
Desc=Not~Upgradable
DescEx=Summon~a~Panda~Battlemaster.Use~the~skill~again~to~retrieve~the~pet.The pet will go back to the nature on November 8th, 2018.

[1205000]
Name=SummonVoltaicWarg
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Summon~a~Voltaic~Warg.Use~the~skill~again~to~retrieve~the~pet.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1206000]
Name=CommonAttack
ActOfAttacker=401
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Common~Attack
DescEx=Common~Attack

[1206100]
Name=SwordVerdict
ActOfAttacker=900
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=Sword~Verdict
DescEx=Sword~Verdict
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1206200]
Name=RagingFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Raging~Flame
DescEx=Raging~Flame
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
Role3DEffectOfAttaker=xidag_f902
TerrainEffect=xidag_f903
NeedTurn=1
Role3DeffectOfAttakerInitDir=2

[1206300]
Name=MeteorFlame
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=Meteor~Flame
DescEx=Meteor~Flame
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy
TerrainEffect=xidag_bafi

[1206400]
Name=DoomLeap
ActOfAttacker=495
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Doom~Leap
DescEx=Doom~Leap
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1206500]
Name=TideTurner
ActOfAttacker=496
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Tide~Turner
DescEx=Tide~Turner

[1206600]
Name=IceRaid
ActOfAttacker=497
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Raid
DescEx=Ice~Raid
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1207000]
Name=TwilightDance
ActOfAttacker=951
ClientRepresent=112
SortOfAct=112
TraceEffectOriginYOffset=0
TraceEffectTargetYOffset=0
TargetType=4
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Two~Epic~Weapons~of~Ninja~must~be~equipped.~Casts~3~waves~of~blade~cyclone~in~a~row,~inflicting~92%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~102%%~by~the~second~wave,~and~120%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.
Role3DEffectOfTarget=Evendancehit
TerrainEffect=Evendanceburst
NeedTurn=1
IsDirTerrianEffect=1
TargetWarningTime=500
TraceEffectDelay=500
ActOfTarget=923
ActOfTarget2=924
SoundOfTarget=sound\ShadowDance_hit.wav
EarthQuakeTimes=4
HitNumPerTarget=3
CanBeUsedDirectly=1

[1207001]
Desc=Upgradable~at~Level~70
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~96%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~106%%~by~the~second~wave,~and~125%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1207002]
Desc=Upgradable~at~Level~80
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~100%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~110%%~by~the~second~wave,~and~130%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1207003]
Desc=Upgradable~at~Level~90
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~104%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~114%%~by~the~second~wave,~and~135%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1207004]
Desc=Upgradable~at~Level~100
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~108%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~120%%~by~the~second~wave,~and~140%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1207005]
Desc=Upgradable~at~Level~110
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~112%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~124%%~by~the~second~wave,~and~145%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1207006]
Desc=Not~Upgradable
DescEx=Ninja`s~Epic~Weapon~only.~Equip~2~Epic~Weapons~and~cast~3~waves~of~blade~cyclone~in~a~row,~inflicting~122%%~of~normal~damage~on~all~the~targets~within~range~by~the~first~wave,~134%%~by~the~second~wave,~and~155%%~by~the~third~wave.~The~cyclone~vanishes~if~the~caster~dies.~Cooldown:~%u~seconds.~No~Stamina~cost.

[1208000]
Name=SuperTwofoldBlade
Name1=TerrorAurora
Name2=DivineBlade[Super]
Name3=SolarSword
ActOfAttacker=952
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Equip~2~Katanas~or~Ninja`s~Epic~Weapons~to~cast.~Effective~Attack~Range:~5~paces.~Double~hits~single~target~within~3~spaces~and~inflicts~112%~of~normal~damage,~while~it~drops~to~85%~if~the~target~is~beyond~3~paces.~Cost:~15~Stamina.
Role3DEffectOfTarget=Supertwokgethit
Role3DEffectOfAttakerSpecial1=swordcaromaccept_coat021
Role3DEffectOfAttakerSpecial2=swordcaromaccept_coat011
Role3DEffectOfAttakerSpecial3=Jump-attack
Role3DEffectOfAttaker=Twokatt
Role3DEffectOfAttakerSpecial=Twokatt
Role3DEffectOfAttaker1=swordcaromaccept_coat021
Role3DEffectOfAttaker2=swordcaromaccept_coat011
Role3DEffectOfAttaker3=Jump-attack
WoundDelayOfTarget=300
SoundOfAttacker=sound\Ninjamagic-05A.wav
SoundOfTarget=sound\TwoKnife_hit.wav
TerrainEffect1=swordcaromaccept01_coat01.TME
HitNumPerTarget=1

[1208001]
Desc=Upgradable~at~Level~70
DescEx=Equip~2~Katanas~or~Ninja`s~Epic~Weapons~to~cast.~Effective~Attack~Range:~5~paces.~Double~hits~single~target~within~3~spaces~and~inflicts~117%~of~normal~damage,~while~it~drops~to~88%~if~the~target~is~beyond~3~paces.~Cost:~15~Stamina.

[1208002]
Desc=100级以上可升级
DescEx=Equip~2~Katanas~or~Ninja`s~Epic~Weapons~to~cast.~Effective~Attack~Range:~5~paces.~Double~hits~single~target~within~3~spaces~and~inflicts~122%~of~normal~damage,~while~it~drops~to~90%~if~the~target~is~beyond~3~paces.~Cost:~15~Stamina.

[1208003]
Desc=120级以上可升级
DescEx=Equip~2~Katanas~or~Ninja`s~Epic~Weapons~to~cast.~Effective~Attack~Range:~5~paces.~Double~hits~single~target~within~3~spaces~and~inflicts~127%~of~normal~damage,~while~it~drops~to~92%~if~the~target~is~beyond~3~paces.~Cost:~15~Stamina.

[1208004]
Desc=Highest~level~reached
DescEx=Equip~2~Katanas~or~Ninja`s~Epic~Weapons~to~cast.~Effective~Attack~Range:~5~paces.~Double~hits~single~target~within~3~spaces~and~inflicts~135%~of~normal~damage,~while~it~drops~to~110%~if~the~target~is~beyond~3~paces.~Cost:~15~Stamina.

[1209000]
Name=ShadowClone
ActOfAttacker=953
ClientRepresent=1
SortOfAct=23
Xp=2
Status=145
CanBeUsedDirectly=1
TargetType=2
Desc=Upgradable~at~Level~50
DescEx=After~casting~a~skill,~Ninja~summons~a~clone~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~55%~of~normal~damage.~Click~again~to~deactivate.

[1209001]
Desc=Upgradable~at~Level~60
DescEx=After~casting~a~skill,~Ninja~summons~a~clone~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~60%~of~normal~damage.~Click~again~to~deactivate.

[1209002]
Desc=Upgradable~at~Level~70
DescEx=After~casting~a~skill,~Ninja~summons~a~clone~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~65%~of~normal~damage.~Click~again~to~deactivate.

[1209003]
Desc=Upgradable~at~Level~80
DescEx=After~casting~a~skill,~Ninja~summons~a~clone~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~70%~of~normal~damage.~Click~again~to~deactivate.

[1209004]
Desc=Upgradable~at~Level~90
DescEx=After~casting~a~skill,~Ninja~summons~2~clones~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~75%~of~normal~damage.~Click~again~to~deactivate.

[1209005]
Desc=Upgradable~at~Level~100
DescEx=After~casting~a~skill,~Ninja~summons~2~clones~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~80%~of~normal~damage.~Click~again~to~deactivate.

[1209006]
Desc=Not~Upgradable
DescEx=After~casting~a~skill,~Ninja~summons~2~clones~to~confuse~the~enemy.~The~clone~moves~with~the~original~and~attack~the~enemy,~inflicting~100%~of~normal~damage.~Click~again~to~deactivate.

[1210100]
Name=Frozen
ActOfAttacker=493
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Frozen
DescEx=Frozen
Role3DEffectOfTarget=iboss_ibuthit
SoundOfAttacker=sound\bnw_hbdg.wav
SoundOfTarget=sound\bnw_hbds.wav
TraceEffect=iboss_ibutfly

[1210200]
Name=Metaplasia
ActOfAttacker=490
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Metaplasia
DescEx=Metaplasia

[1210300]
Name=IceClaw
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Ice~Claw
DescEx=Ice~Claw
SoundOfAttacker=sound\bnw_bz.wav

[1210400]
Name=Icebound
ActOfAttacker=401
SortOfAct=1
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Icebound
DescEx=Icebound

[1210500]
Name=Ice~Raid
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Raid
DescEx=Ice~Raid
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1210600]
Name=IceRain
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Rain
DescEx=Ice~Rain
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1210800]
Name=SwordVerdict
ActOfAttacker=900
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=Sword~Verdict
DescEx=Sword~Verdict
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1211000]
Name=FatalSpin
ActOfAttacker=954
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Upgradable~at~Level~15
DescEx=Passive~skill.~Two~Epic~Weapons~of~Ninja~must~be~equipped.~While~attacking,~the~caster~has~a~30%~chance~to~slay~all~the~targets~within~7*7~square~in~front,~causing~190%~of~normal~damage~(200%~damage~to~monster~targets).
Role3DEffectOfAffectTarget=windblade4.tme
Role3DEffectOfTargetMiss=windblade4.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=Ninjapassive
HitNumPerTarget=3

[1211001]
Desc=Upgrade~after~Level~30
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~31%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~195%~of~normal~damage~on~human~targets.~210%~damage~to~monsters.

[1211002]
Desc=Upgrade~after~Level~45
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~32%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~200%~of~normal~damage~on~human~targets.~220%~damage~to~monsters.

[1211003]
Desc=Upgrade~after~Level~60
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~33%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~205%~of~normal~damage~on~human~targets.~230%~damage~to~monsters.

[1211004]
Desc=Upgrade~after~Level~70
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~34%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~210%~of~normal~damage~on~human~targets.~240%~damage~to~monsters.

[1211005]
Desc=Upgrade~after~Level~80
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~35%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~215%~of~normal~damage~on~human~targets.~250%~damage~to~monsters.

[1211006]
Desc=Upgrade~after~Level~90
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~36%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~220%~of~normal~damage~on~human~targets.~260%~damage~to~monsters.

[1211007]
Desc=Upgrade~after~Level~100
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~37%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~225%~of~normal~damage~on~human~targets.~270%~damage~to~monsters.

[1211008]
Desc=Upgrade~after~Level~110
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~38%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~230%~of~normal~damage~on~human~targets.~280%~damage~to~monsters.

[1211009]
Desc=Highest~level~reached
DescEx=Passive~skill.~Equip~2~Ninja`s~Epic~Weapons~to~cast.~While~attacking,~the~caster~has~a~42%~chance~to~slay~all~targets~within~7~paces~in~a~square,~causing~240%~of~normal~damage~on~human~targets.~300%~damage~to~monsters.

[1212000]
Name=SpeedKick
ActOfAttacker=958
ActOfAttacker2=967
StickingFrame1=15
StickingFrame2=10
StickingFrame3=5
StickingLastTimeNear=200
ClientRepresent=113
SortOfAct=1
Xp=2
Desc=Upgrade~after~Level~40
DescEx=Dragon~Kicks`~first~hit.~Equip~Nunchaku~to~cast.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.~Kicks~a~single~target~within~15~paces,~causing~50%~of~normal~damage~to~monsters,~30%~to~players.~If~succeeds,~it`ll~trigger~the~second~hit.~Cost:~10~Stamina.
Role3DEffectOfAttaker=leetripod01
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_lst_515.wav

[1212001]
Desc=Upgrade~after~Level~50
DescEx=Dragon~Kicks`~first~hit.~Equip~Nunchaku~to~cast.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.~Kicks~a~single~target~within~15~paces,~causing~70%~of~normal~damage~to~monsters,~32%~to~players.~If~succeeds,~it`ll~trigger~the~second~hit.~Cost:~10~Stamina.

[1212002]
Desc=Highest~level~reached
DescEx=Dragon~Kicks`~first~hit.~Equip~Nunchaku~to~cast.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.~Kicks~a~single~target~within~15~paces,~causing~100%~of~normal~damage~to~monsters,~34%~to~players.~If~succeeds,~it`ll~trigger~the~second~hit.~Cost:~10~Stamina.

[1213000]
Name=ViolentKick
ActOfAttacker=959
StickingFrame1=15
StickingFrame2=10
StickingFrame3=5
StickingLastTimeNear=200
ClientRepresent=113
SortOfAct=1
Xp=2
Desc=Upgrade~after~Level~70
DescEx=Dragon~Kicks`~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~5~secs.~Kicks~a~single~target~within~15~paces,~causing~200%~of~normal~damage~to~monsters,~and~34%~to~players.~If~succeeds,~it`ll~trigger~the~third~hit.~Cost:~5~Stamina.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.
Role3DEffectOfAttaker=leetripod02
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_lst_516.wav

[1213001]
Desc=ViolentKick
DescEx=Dragon~Kicks`~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~5~secs.~Kicks~a~single~target~within~15~paces,~causing~300%~of~normal~damage~to~monsters,~and~35%~to~players.~If~succeeds,~it`ll~trigger~the~third~hit.~Cost:~5~Stamina.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.

[1214000]
Name=StormKick
ActOfAttacker=960
StickingFrame1=15
StickingFrame2=10
StickingFrame3=5
StickingLastTimeNear=200
ClientRepresent=113
SortOfAct=1
Xp=2
Desc=Highest~level~reached
DescEx=Dragon~Kicks`~third~hit.~Must~have~Nunchaku~equipped,~and~cast~it~instantly.~Kicks~a~single~target~within~15~paces,~causing~500%~of~normal~damage~to~monsters,~and~36%~to~players.~No~Stamina~cost.~Unable~to~use~Dragon~Swipes~for~2~secs~after~casting.
Role3DEffectOfAttaker=leetripod03
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_lst_517.wav

[1216000]
Name=CrackingSwipe
Name1=DustStorm
ClientRepresent=114
SortOfAct=4
ActOfAttacker=956
ActOfTarget=320
TargetType=4
Xp=2
Desc=Upgrade~after~Level~15
DescEx=Dragon~Swipe`s~first~hit.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~90%~of~normal~damage.~Cost:~20~Stamina.~The~second~hit,~Splitting~Swipe~(auto-learn~at~Level~100)~will~be~activated~after~casting~the~first~hit.~Equip~Nunchaku~to~cast.
Role3DEffectOfAttaker=threedragon02
Role3DEffectOfAttaker1=Nnshuangd
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_sjl.wav

[1216001]
Desc=Upgrade~after~Level~25
DescEx=Dragon~Swipe`s~first~hit.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~95~of~normal~damage.~Cost:~20~Stamina.~The~second~hit,~Splitting~Swipe~(auto-learn~at~Level~100)~will~be~activated~after~casting~the~first~hit.~Equip~Nunchaku~to~cast.

[1216002]
Desc=Upgrade~after~Level~35
DescEx=Dragon~Swipe`s~first~hit.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~100~of~normal~damage.~Cost:~20~Stamina.~The~second~hit,~Splitting~Swipe~(auto-learn~at~Level~100)~will~be~activated~after~casting~the~first~hit.~Equip~Nunchaku~to~cast.

[1216003]
Desc=Upgrade~after~Level~40
DescEx=Dragon~Swipe`s~first~hit.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~105~of~normal~damage.~Cost:~20~Stamina.~The~second~hit,~Splitting~Swipe~(auto-learn~at~Level~100)~will~be~activated~after~casting~the~first~hit.~Equip~Nunchaku~to~cast.

[1216004]
Desc=Highest~level~reached
DescEx=Dragon~Swipe`s~first~hit.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~110~of~normal~damage.~Cost:~20~Stamina.~The~second~hit,~Splitting~Swipe~(auto-learn~at~Level~100)~will~be~activated~after~casting~the~first~hit.~Equip~Nunchaku~to~cast.

[1217000]
Name=SplittingSwipe
ClientRepresent=4
SortOfAct=4
ActOfAttacker=957
ActOfTarget=320
TargetType=4
Xp=2
Desc=Upgrade~after~Level~40
DescEx=Dragon~Swipe`s~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~10~secs.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~93%~of~normal~damage.~Cost:~10~Stamina.
Role3DEffectOfAttaker=threedragon03
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_sjl.wav

[1217001]
Desc=Upgrade~after~Level~50
DescEx=Dragon~Swipe`s~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~10~secs.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~98%~of~normal~damage.~Cost:~10~Stamina.

[1217002]
Desc=Upgrade~after~Level~60
DescEx=Dragon~Swipe`s~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~10~secs.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~103%~of~normal~damage.~Cost:~10~Stamina.

[1217003]
Desc=Upgrade~after~Level~70
DescEx=Dragon~Swipe`s~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~10~secs.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~108%~of~normal~damage.~Cost:~10~Stamina.

[1217004]
Desc=Highest~level~reached
DescEx=Dragon~Swipe`s~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~10~secs.~Swipes~all~targets~within~8~paces~in~a~160-degree~fan~area,~inflicting~118%~of~normal~damage.~Cost:~10~Stamina.

[1218000]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218100]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218200]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218300]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218400]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218500]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218600]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218700]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218800]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1218900]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1219000]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1219100]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1219200]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1219300]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1219400]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1220000]
Name=DragonSwing
Role3DEffectOfAttaker=jeetstepcaster
ActOfAttacker=965
ActOfTarget=966
ClientRepresent=1
IntoneDuration=500
SortOfAct=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgrade~after~Level~70
DescEx=Has~a~11%~chance~to~avoid~all~damage~and~status.~Cost:~30~Stamina.~Must~have~Nunchaku~equipped.
TargetType=2
ZoomNumVisable=0
SoundOfAttacker=sound\sk_BruceLee_jqbf.wav
CanBeUsedDirectly=1

[1220001]
Desc=Upgrade~after~Level~80
DescEx=Has~a~12%~chance~to~avoid~all~damage~and~status.~Cost:~30~Stamina.~Must~have~Nunchaku~equipped.

[1220002]
Desc=Upgrade~after~Level~90
DescEx=Has~a~13%~chance~to~avoid~all~damage~and~status.~Cost:~30~Stamina.~Must~have~Nunchaku~equipped.

[1220003]
Desc=Upgrade~after~Level~100
DescEx=Has~a~15%~chance~to~avoid~all~damage~and~status.~Cost:~30~Stamina.~Must~have~Nunchaku~equipped.

[1220004]
Desc=Highest~level~reached
DescEx=Has~a~20%~chance~to~avoid~all~damage~and~status.~Cost:~30~Stamina.~Must~have~Nunchaku~equipped.

[1221000]
Name=AirStrike
ActOfAttacker=401
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=Li401
Role3DEffectOfAttakerSpecial=cyclone401

[1222000]
Name=EarthSweep
ActOfAttacker=402
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=Li402
Role3DEffectOfAttakerSpecial=cyclone402

[1223000]
Name=Kick
ActOfAttacker=403
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=Li403
Role3DEffectOfAttakerSpecial=cyclone403

[1225000]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225100]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225200]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225300]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225400]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225500]
Name=HalfGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225600]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225700]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225800]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1225900]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1226000]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1226100]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1226200]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1226300]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1226400]
Name=Transformer1
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transform~into~Half~Ghost
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1227000]
Name=DragonFlow
ActOfAttacker=964
ClientRepresent=1
SortOfAct=6
TargetType=2
Xp=2
Desc=Upgrade~after~Level~15
DescEx=Restores~5~Stamina,~every~8~secs.~Click~again~to~deactivate.~(The~effect~doubles~when~Dragon~Cyclone~is~activated.)
Role3DEffectOfAttaker=blooddrcaster
SkipWound=1
CanBeUsedDirectly=1
SoundOfAttacker=sound\sk_BruceLee_lzxm.wav

[1227001]
Desc=Upgrade~after~Level~25
DescEx=Restores~10~Stamina,~every~8~secs.~Click~again~to~deactivate.~(The~effect~doubles~when~Dragon~Cyclone~is~activated.)

[1227002]
Desc=Upgrade~after~Level~35
DescEx=Restores~15~Stamina,~every~8~secs.~Click~again~to~deactivate.~(The~effect~doubles~when~Dragon~Cyclone~is~activated.)

[1227003]
Desc=Highest~level~reached
DescEx=Restores~20~Stamina,~every~8~secs.~Click~again~to~deactivate.~(The~effect~doubles~when~Dragon~Cyclone~is~activated.)

[1228000]
Name=DragonRoar
Role3DEffectOfTarget=dragonroarhit
Role3DEffectOfAttaker=dragonroaratt
ActOfAttacker=964
ClientRepresent=1
IntoneDuration=500
SortOfAct=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgrade~after~Level~40
DescEx=Active~skill.~Adds~20~Stamina~to~the~teammates~in~a~circle~of~12-pace~radius.~Cooldown:~15~secs.
SoundOfAttacker=sound\sk_BruceLee_lzpx.wav
TargetType=2
ZoomNumVisable=0
CanBeUsedDirectly=1

[1228001]
Desc=Upgrade~after~Level~50
DescEx=Active~skill.~Adds~25~Stamina~to~the~teammates~in~a~circle~of~12-pace~radius.~Cooldown:~15~secs.

[1228002]
Desc=Upgrade~after~Level~60
DescEx=Active~skill.~Adds~30~Stamina~to~the~teammates~in~a~circle~of~12-pace~radius.~Cooldown:~15~secs.

[1228003]
Desc=Upgrade~after~Level~70
DescEx=Active~skill.~Adds~35~Stamina~to~the~teammates~in~a~circle~of~12-pace~radius.~Cooldown:~15~secs.

[1228004]
Desc=Highest~level~reached
DescEx=Active~skill.~Adds~50~Stamina~to~the~teammates~in~a~circle~of~12-pace~radius.~Cooldown:~15~secs.

[1224000]
Name=DragonPunch
TargetType=8
SortOfAct=55
ClientRepresent=108
ActOfAttacker=961
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
Desc=Upgrade~after~Level~15
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~30%~chance~to~deal~180%~of~normal~damage~on~human~targets~within~7~paces,~and~200%~damage~to~monsters.
SoundOfAttacker=sound\sk_BruceLee_cq.wav
Role3DEffectOfTarget=null
TerrainEffect=Cunquan

[1224001]
Desc=Upgrade~after~Level~20
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~31~chance~to~deal~185%~of~normal~damage~on~human~targets~within~7~paces,~and~210%~damage~to~monsters.

[1224002]
Desc=Upgrade~after~Level~25
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~32~chance~to~deal~190%~of~normal~damage~on~human~targets~within~7~paces,~and~220%~damage~to~monsters.

[1224003]
Desc=Upgrade~after~Level~30
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~33~chance~to~deal~195%~of~normal~damage~on~human~targets~within~7~paces,~and~230%~damage~to~monsters.

[1224004]
Desc=Upgrade~after~Level~40
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~34~chance~to~deal~200%~of~normal~damage~on~human~targets~within~7~paces,~and~240%~damage~to~monsters.

[1224005]
Desc=Upgrade~after~Level~50
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~35~chance~to~deal~205%~of~normal~damage~on~human~targets~within~7~paces,~and~250%~damage~to~monsters.

[1224006]
Desc=Upgrade~after~Level~60
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~36~chance~to~deal~210%~of~normal~damage~on~human~targets~within~7~paces,~and~260%~damage~to~monsters.

[1224007]
Desc=Upgrade~after~Level~70
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~37~chance~to~deal~220%~of~normal~damage~on~human~targets~within~7~paces,~and~270%~damage~to~monsters.

[1224008]
Desc=Upgrade~after~Level~80
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~38~chance~to~deal~230%~of~normal~damage~on~human~targets~within~7~paces,~and~280%~damage~to~monsters.

[1224009]
Desc=Highest~level~reached
DescEx=Passive~skill.~Equip~2~Nunchaku~to~cast.~While~attacking,~the~caster~has~a~42~chance~to~deal~245%~of~normal~damage~on~human~targets~within~7~paces,~and~300%~damage~to~monsters.

[1229000]
Name=DragonCyclone
ActOfAttacker=958
ClientRepresent=3
SortOfAct=61
Status=159
Xp=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
Desc=Highest~level~reached
DescEx=XP~skill.~Right~click~to~give~the~caster~`Splendor`~status,~dealing~500%~of~normal~damage~on~all~monsters~along~the~way~(100%~to~BOSS),~and~30%~damage~to~players;~Left~click~to~attach~`Rapid`~status,~dealing~300%~damage~on~single~monster,~and~100%~damage~to~player/BOSS.~Lasts~for~45~secs.
Role3DEffectOfAttakerSpecial=cyclonedart
SoundOfAttacker=sound\sk_BruceLee_lxf.wav
SkipChoose=1

[1230000]
Name=DragonFury
ActOfAttacker=962
ClientRepresent=2
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
Desc=Upgrade~after~Level~70
DescEx=Active~skill.~Equip~Nunchaku~to~cast.~Disables~the~targets~within~12~paces~from~using~any~skills~for~4~secs,~inflicting~10%~damage.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).~Cooldown:~25~secs.
SoundOfTarget=sound\sk_BruceLee_tz.wav
TraceEffect=flyrod
IsDirTerrianEffect=1
Role3DEffectOfTargetMiss=poisonmiss

[1230001]
Desc=Upgrade~after~Level~80
DescEx=Active~skill.~Equip~Nunchaku~to~cast.~Disables~the~targets~within~12~paces~from~using~any~skills~for~4~secs,~inflicting~15%~damage.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).~Cooldown:~22.

[1230002]
Desc=Upgrade~after~Level~90
DescEx=Active~skill.~Equip~Nunchaku~to~cast.~Disables~the~targets~within~12~paces~from~using~any~skills~for~4~secs,~inflicting~20%~damage.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).~Cooldown:~20.

[1230003]
Desc=Upgrade~after~Level~100
DescEx=Active~skill.~Equip~Nunchaku~to~cast.~Disables~the~targets~within~12~paces~from~using~any~skills~for~4~secs,~inflicting~25%~damage.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).~Cooldown:~18.

[1230004]
Desc=Highest~level~reached
DescEx=Active~skill.~Equip~Nunchaku~to~cast.~Disables~the~targets~within~12~paces~from~using~any~skills~for~4~secs,~inflicting~30%~damage.~If~the~caster`s~BP~is~higher~than~the~target,~the~success~rate~will~be~100%.~If~not,~the~rate~will~drop~by~2%~for~each~1~BP~difference~(Lowest~Success~Rate:~20%).~Cooldown:~15.

[1232000]
Name=AirKick
ClientRepresent=113
SortOfAct=14
ActOfAttacker=968
TargetType=4
Xp=2
Desc=Upgrade~after~Level~15
DescEx=Dragon~Strides`~first~hit.~Equip~Nunchaku~to~cast.~Charges~towards~a~certain~direction,~and~halts~when~a~target~is~hit,~dealing~60%~of~normal~damage~on~all~other~targets~in~a~circle~of~4-pace~radius,~and~20%~damage~to~players.~Once~it`s~activated,~the~second~hit~follows.~Cost:~15~Stamina.
Role3DEffectOfAttaker=newthreedragon01
TurnRole3DEffectOfAttacker=1
StickingFrame1=10
StickingFrame2=5
StickingFrame3=3
StickingLastTimeNear=200
StickingFrameNear=8
SoundOfAttacker=sound\sk_BruceLee_sjl_527.wav

[1232001]
Desc=Upgrade~after~Level~15
DescEx=Dragon~Strides`~first~hit.~Equip~Nunchaku~to~cast.~Charges~towards~a~certain~direction,~and~halts~when~a~target~is~hit,~dealing~65%~of~normal~damage~on~all~other~targets~in~a~circle~of~4-pace~radius,~and~22%~damage~to~players.~Once~it`s~activated,~the~second~hit~follows.~Cost:~15~Stamina.

[1232002]
Desc=Highest~level~reached
DescEx=Dragon~Strides`~first~hit.~Equip~Nunchaku~to~cast.~Charges~towards~a~certain~direction,~and~halts~when~a~target~is~hit,~dealing~80%~of~normal~damage~on~all~other~targets~in~a~circle~of~4-pace~radius,~and~25%~damage~to~players.~Once~it`s~activated,~the~second~hit~follows.~Cost:~15~Stamina.

[1233000]
Name=AirSweep
ClientRepresent=114
SortOfAct=5
ActOfAttacker=969
ActOfTarget=923
ActOfTarget2=924
HitMaxHeight=120
HitMaxHeight2=120
FlyOffsetStep=12
FlyOffsetStep2=12
FlyOffsetStepDown=5
FlyOffsetStepDown2=5
TargetType=4
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
Xp=2
Desc=Upgrade~after~Level~15
DescEx=Dragon~Strides`~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~3~secs.~Attacks~all~targets~within~a~circle~of~4-pace~radius~from~the~air,~causing~100%~of~normal~damage~to~monsters,~and~30%~damage~to~players.~Once~it`s~activated,~the~third~hit~follows.~Cost:~5~Stamina.
Role3DEffectOfAttaker=newthreedragon02
TurnRole3DEffectOfAttacker=1
SetPosOfClientStatus=0
SoundOfAttacker=sound\sk_BruceLee_sjl_528.wav

[1233001]
Desc=Highest~level~reached
DescEx=Dragon~Strides`~second~hit.~Must~have~Nunchaku~equipped,~and~cast~it~within~3~secs.~Attacks~all~targets~within~a~circle~of~4-pace~radius~from~the~air,~causing~150%~of~normal~damage~to~monsters,~and~35%~damage~to~players.~Once~it`s~activated,~the~third~hit~follows.~Cost:~5~Stamina.

[1234000]
Name=AirRaid
ClientRepresent=115
SortOfAct=5
ActOfAttacker=970
ActOfTarget=320
TargetType=4
Xp=2
Desc=Highest~level~reached
DescEx=Dragon~Strides`~third~hit.~Must~have~Nunchaku~equipped,~and~cast~it~instantly.~Jumps~up~to~attack~all~targets~in~a~circle~of~4-pace~radius,~causing~200%~damage~to~monsters,~and~50%~damage~to~players.~No~Stamina~cost.
Role3DEffectOfAttaker=newthreedragon03
TurnRole3DEffectOfAttacker=1
ClrPosOfPlayerClientStatus=0
FlyOffsetStep=30
WoundDelayOfTarget=500
SoundOfAttacker=sound\sk_BruceLee_sjl_529.wav

[1235000]
Name=DragonSlash
Name1=BreakingWave
ActOfAttacker=402
ClientRepresent=3
SortOfAct=4
TargetType=4
Xp=2
Desc=Dragon Dash
DescEx=Must~have~Nunchaku~equipped.~Attacks~all~targets~in~a~line~within~11~paces~to~cause~110%~damage~and~costs~15~Stamina.
TerrainEffect=swordgas-m_coat02_5.TME
TerrainEffect1=Nnmenglong.TME
TurnRole3DEffectOfAttacker=1
SoundOfTarget=sound\sk_BruceLee_lst_515.wav

[1235001]
Desc=DragonSlash
DescEx=Must~have~Nunchaku~equipped.~Attacks~all~targets~in~a~line~within~11~paces~to~cause~115%~damage~and~costs~15~Stamina.

[1235002]
Desc=DragonSlash
DescEx=Must~have~Nunchaku~equipped.~Attacks~all~targets~in~a~line~within~11~paces~to~cause~120%~damage~and~costs~15~Stamina.

[1235003]
Desc=DragonSlash
DescEx=Must~have~Nunchaku~equipped.~Attacks~all~targets~in~a~line~within~11~paces~to~cause~125%~damage~and~costs~15~Stamina.

[1235004]
Desc=DragonSlash
DescEx=Must~have~Nunchaku~equipped.~Attacks~all~targets~in~a~line~within~11~paces~to~cause~135%~damage~and~costs~15~Stamina.

[1237000]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~50
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~5~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237001]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~60
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~8~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237002]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~70
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~11~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237003]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~80
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~14~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237004]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~90
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~17~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237005]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~100
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~20~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1237006]
Name=AuroraLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Highest~level~reached
DescEx=Exclusive~for~Water~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~`Pray`~to~revive~25~targets~nearby.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang930.wav
Role3DeffectOfAttaker=lianhua00

[1001237000]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237001]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237002]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237003]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237004]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237005]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1001237006]
Name=AuroraLotusStrike
ClientRepresent=3
SortOfAct=6
TargetType=4
Xp=2
ActOfAttacker=0
ZoomNumVisable=0

[1238000]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~50
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238001]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~60
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238002]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~70
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238003]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~80
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238004]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~90
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238005]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~at~Level~100
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1238006]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Highest~level~reached
DescEx=Exclusive~for~Fire~Taoist`s~Epic~Weapon.~Release~the~energy~focused~automatically~or~accumulated~by~certain~skills~of~Fire~Taoist~(e.g.~Tornado,~Fire~of~Hell)~to~inflict~severe~magic~damage~on~enemies~nearby~after~a~2-sec~countdown.~If~destroyed,~the~lotus~will~~still~deal~a~certain~amount~of~damage.~Cooldown:~%u~sec.
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1001238000]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238001]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238002]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238003]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238004]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238005]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1001238006]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[2001238000]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238001]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238002]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238003]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238004]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238005]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[2001238006]
Name=FlameLotusSmallStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuabong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuaBbong940.wav

[1239000]
Name=BlessingTouch
ActOfAttacker=100
ClientRepresent=3
SortOfAct=4
TraceEffectDelay=4
TraceEffectOriginYOffset=20
TraceEffectTargetYOffset=20
TargetType=8
Xp=2
Desc=Upgrade~after~Level~50
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~10%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.
ZoomNumVisable=0

[1239001]
Desc=Upgrade~after~Level~60
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~13%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1239002]
Desc=Upgrade~after~Level~70
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~16%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1239003]
Desc=Upgrade~after~Level~80
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~19%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1239004]
Desc=Upgrade~after~Level~90
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~22%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1239005]
Desc=Upgrade~after~Level~100
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~25%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1239006]
Desc=Highest~level~reached
DescEx=A~passive~skill~exclusive~for~Water~Taoist`s~Hossu.~While~reviving~others~with~`Pray`,~the~caster~has~a~30%~chance~to~attach~the~effects~of~`Stigma`,~`Star~of~Accuracy`~and~`Magic~Shield`~to~the~revived~target.~The~higher~the~Hossu`s~level,~the~better~the~chance.

[1240000]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~50
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~1200~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240001]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~60
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~1600~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240002]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~70
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~2000~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240003]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~80
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~2400~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240004]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~90
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~2800~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240005]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Level~100
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~3200~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1240006]
Name=BreakingTouch
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=8
Desc=Highest~level~reached
DescEx=A~passive~skill~exclusive~for~Fire~Taoist`s~Hossu.~While~attacking~with~`Tornado`~or~`Fire~of~Hell`,~the~caster~has~a~chance~to~attach~a~flame~circle~to~the~target.~When~it~raises~to~5~layers~of~flames,~it`ll~burn~the~enemies~around~the~target~(without~hurting~the~target),~boosting~magic~attack~by~4000~points~and~draining~the~enemy`s~HP~to~1~point~at~most.~The~higher~the~Hossu`s~level,~the~bigger~the~chance.
Role3DEffectOfAttaker=conjure
ZoomNumVisable=0

[1001240000]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240001]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240002]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240003]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240004]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240005]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1001240006]
Name=BreakingTouchStrike
ClientRepresent=1
ActOfAttacker=320
SortOfAct=5
TargetType=8
Role3DEffectOfAttaker=TaoistAoe
Role3DEffectOfTarget=thunder2
SoundOfAttacker=sound\sk_firemage_aoe.wav

[1247000]
Name=SummonRipper
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Active skill. Cast the skill to summon a Chaos Ripper to follow you around.The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1247001]
Name=SuperChaosDefender
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Summon a mighty Super Chaos Defender to fight side by side. The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1248000]
Name=Ripper(Transform)
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Not~Upgradable
DescEx=Active skill. Cast the skill to transform yourself into a brilliant Chaos Ripper.The pet will go back to the nature on November 8th, 2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1255000]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=4
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~40
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~70%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
TargetType=2
CanBeUsedDirectly=1

[1255001]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~70
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~74%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1255002]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~80
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~78%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1255003]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~90
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~82%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1255004]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~100
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~86%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1255005]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Upgrade~after~Level~110
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~3~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~90%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1255006]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
Desc=Highest~level~reached
DescEx=Active~skill~exclusive~for~Monks~equipped~with~2~Epic~Weapons.~Strike~the~ground~to~randomly~summon~4~holy~pillars~of~3-pace~radius~in~3~secs~around~the~caster,~and~inflict~95%%~of~normal~damage~on~the~target.~Cost:~25~SP.~Cooldown:~7~secs.
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1001255000]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255001]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255002]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255003]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255004]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255005]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1001255006]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
Desc=Claws~of~Infernal~Echo
DescEx=Claws~of~Infernal~Echo
SoundOfAttacker=sound\xldybaochu.wav

[1256000]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~50
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~10~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256001]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~60
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~15~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256002]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~70
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~20~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256003]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~80
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~25~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256004]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~90
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~30~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256005]
Name=GraceofHeaven
TargetType=8
Desc=Upgrade~after~Level~100
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~35~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1256006]
Name=GraceofHeaven
TargetType=8
Desc=Highest~level~reached
DescEx=Passive~skill~exclusive~for~Monks.~Equip~2~Epic~Weapons~to~activate.~Increase~Max~Stamina~by~50~points,~and~allow~[Tranquility]~to~free~the~teammates~within~12~paces~from~Soul~Shackle~without~consuming~MP.~This~skill~upgrades~according~to~[Tranquility]`s~casting~times~under~this~situation.
SoundOfTarget=sound\twshattack.wav

[1257000]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~15
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~190%%~of~Normal~Damage~on~human~targets,~while~210%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257001]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~30
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~195%%~of~Normal~Damage~on~human~targets,~while~760%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257002]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~45
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~200%%~of~Normal~Damage~on~human~targets,~while~765%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257003]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~60
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~205%%~of~Normal~Damage~on~human~targets,~while~770%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257004]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~70
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~210%%~of~Normal~Damage~on~human~targets,~while~775%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257005]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~80
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~215%%~of~Normal~Damage~on~human~targets,~while~780%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257006]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~90
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~220%%~of~Normal~Damage~on~human~targets,~while~785%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257007]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~100
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~225%%~of~Normal~Damage~on~human~targets,~while~790%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257008]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Upgrade~after~Level~110
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~230%%~of~Normal~Damage~on~human~targets,~while~795%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1257009]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Fixed
DescEx=Passive~skill~exclusive~for~Monks~equipped~with~an~Epic~Weapon.~1.5~secs~after~casting~[Triple~Attack],~have~a~chance~to~trigger~this~skill~every~3~secs~which~deals~245%%~of~Normal~Damage~on~human~targets,~while~800%~Damage~on~monsters,~in~a~circle~of~2-pace~radius.~The~chance~increases~when~[Triple~Attack]~upgrades.
SoundOfAttacker=sound\twjattack.wav

[1001257000]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257001]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257002]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257003]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257004]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257005]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257006]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257007]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257008]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1001257009]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
Desc=Wrath~of~the~Emperor
DescEx=Wrath~of~the~Emperor
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1258000]
Name=UpSweep
ActOfAttacker=403
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=twz_403
Role3DEffectOfAttakerSpecial=twz_403
Desc=Sweep~upward
DescEx=Sweep~upward

[1259000]
Name=DownSweep
ActOfAttacker=403
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=twz_401
Role3DEffectOfAttakerSpecial=twz_401
Desc=Sweep~downward
DescEx=Sweep~downward

[1260000]
Name=Strike
ActOfAttacker=402
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=twz_402
Role3DEffectOfAttakerSpecial=twz_402
Desc=Strike
DescEx=Strike

[1261000]
Name=CatBell
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Lv.1~Cat~Bell
DescEx=Cast~it~to~please~the~Super~Catgirl,~and~summon~a~General~Cat~on~your~side.~Cost:~100~Stamina~Points.~You~can~upgrade~this~skill~by~presenting~skin~care~products~to~the~Super~Catgirl.~The~higher~the~level,~the~more~powerful~cat~you~can~summon.~(Expires~on~May~27)
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1261001]
Desc=Lv.2~Cat~Bell
DescEx=Cast~it~to~please~the~Super~Catgirl,~and~summon~a~General~Cat~on~your~side.~Cost:~100~Stamina~Points.~You~can~upgrade~this~skill~by~presenting~skin~care~products~to~the~Super~Catgirl.~The~higher~the~level,~the~more~powerful~cat~you~can~summon.~(Expires~on~May~27)

[1261002]
Desc=Lv.3~Cat~Bell
DescEx=Cast~it~to~please~the~Super~Catgirl,~and~summon~a~General~Cat~on~your~side.~Cost:~100~Stamina~Points.~You~can~upgrade~this~skill~by~presenting~skin~care~products~to~the~Super~Catgirl.~The~higher~the~level,~the~more~powerful~cat~you~can~summon.~(Expires~on~May~27)

[1261003]
Desc=Lv.4~Cat~Bell
DescEx=Cast~it~to~please~the~Super~Catgirl,~and~summon~a~General~Cat~on~your~side.~Cost:~100~Stamina~Points.~You~can~upgrade~this~skill~by~presenting~skin~care~products~to~the~Super~Catgirl.~The~higher~the~level,~the~more~powerful~cat~you~can~summon.~(Expires~on~May~27)

[1261004]
Desc=Lv.5~Cat~Bell
DescEx=Cast~it~to~please~the~Super~Catgirl,~and~summon~a~General~Cat~on~your~side.~Cost:~100~Stamina~Points.~You~can~upgrade~this~skill~by~presenting~skin~care~products~to~the~Super~Catgirl.~The~higher~the~level,~the~more~powerful~cat~you~can~summon.~(Expires~on~May~27)

[1261500]
Name=EvolutionToken
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Not~upgradable
DescEx=Transform~into~a~green~dragon.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1263100]
Name=WrathofDragon
ActOfAttacker=903
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
WoundDelayOfTarget=500
Desc=Not~upgradable
DescEx=Attack~all~the~targets~in~a~straight~line~within~10~paces,~inflicting~100%~normal~damage.~Available~when~you`re~transformed~into~a~green~dragon.
IntoneEffect=GreenGlow2
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\Sunder.wav
TerrainEffect=goose-1-3.TME
CanBeUsedInTransform=1

[1263700]
Name=DragonBreath
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Dragon~Breath
DescEx=Dragon~Breath
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
Role3DEffectOfAttaker=xidag_f902
TerrainEffect=xidag_f903
NeedTurn=1
Role3DeffectOfAttakerInitDir=2

[1263800]
Name=SurgingShake
ActOfAttacker=495
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Surging~Shake
DescEx=Surging~Shake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1263900]
Name=PiercingStrike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=Piercing~Strike
DescEx=Piercing~Strike
SoundOfAttacker=sound\Fatbossatc1.wav

[1264000]
Name=Avalanche
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Avalanche
DescEx=Avalanche
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1264100]
Name=FrostClaw
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Frost~Claw
DescEx=Frost~Claw
SoundOfAttacker=sound\bnw_bz.wav

[1264200]
Name=RagingFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Raging~Flame
DescEx=Raging~Flame
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
Role3DEffectOfAttaker=xidag_f902
TerrainEffect=xidag_f903
NeedTurn=1
Role3DeffectOfAttakerInitDir=2

[1264300]
Name=FlameShower
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=Flame~Shower
DescEx=Flame~Shower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy
TerrainEffect=xidag_bafi

[1264400]
Name=SoaringLeap
ActOfAttacker=496
ClientRepresent=4
DelayOfTarget3DEffect=700
EarthQuakeTimes=1
IntoneDuration=2000
SortOfAct=1
Status=55
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=700
Desc=Soaring~Leap
DescEx=Soaring~Leap
Role3DEffectOfAffectTarget=fathitgtsyd
Role3DEffectOfAttaker=fatatttsyd913
Role3DEffectOfTargetMiss=fathitgtsyd
SoundOfAttacker=sound\Fatbossatc3.wav
TerrainEffect=fathitgtsyd

[1264500]
Name=Recovery
ActOfAttacker=497
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Recovery
DescEx=Recovery

[1264600]
Name=SwordBeam
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Sword~Beam
DescEx=Sword~Beam
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1264700]
Name=BladeVortex
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=Blade~Vortex
DescEx=Blade~Vortex
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1264800]
Name=Earthquake
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=16
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Upgradable~at~Level~15
DescEx=Passive~skill.~Equip~axe~to~trigger.~While~attacking,~you~have~a~26%~chance~to~disable~the~opponent.
Role3DEffectOfTarget=lounder-1
SoundOfTarget=sound\magic029.wav

[1264900]
Name=ArrowHail
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Arrow~Hail
DescEx=Arrow~Hail
SoundOfAttacker=sound\bnw_bjfb.wav

[1265000]
Name=IceShock
ActOfAttacker=497
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Shock
DescEx=Ice~Shock
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1265100]
Name=IceBurst
ActOfAttacker=401
SortOfAct=1
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Ice~Burst
DescEx=Ice~Burst

[1263700]
Name=DragonBreath
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=DragonB~reath
DescEx=Dragon~Breath
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav

[1263800]
Name=SurgingShake
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Surging~Shake
DescEx=Surging~Shake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1263900]
Name=BloodyBattle
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=Bloody~Battle
DescEx=Bloody~Battle
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1264000]
Name=LightningCrash
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Lightning~Crash
DescEx=Lightning~Crash
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1264100]
Name=MistyFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Misty~Flame
DescEx=Misty~Flame
Role3DEffectOfTarget=dbs_blazehit
SoundOfTarget=sound\magic011.wav
TraceEffect=dbs_fireball

[1264200]
Name=Avalanche
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Avalanche
DescEx=Avalanche
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1264300]
Name=RagingFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Raging~Flame
DescEx=Raging~Flame
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
Role3DEffectOfAttaker=xidag_f902
TerrainEffect=xidag_f903
NeedTurn=1
Role3DeffectOfAttakerInitDir=2

[1264400]
Name=WheelOfDevastation
ActOfAttacker=401
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Wheel~Of~Devastation
DescEx=Wheel~Of~Devastation

[1264500]
Name=SurgingShake
ActOfAttacker=495
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Surging~Shake
DescEx=Surging~Shake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1264600]
Name=LightningCrash
ActOfAttacker=497
ClientRepresent=102
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Lightning~Crash
DescEx=Lightning~Crash
Role3DEffectOfTarget=targetshit
SoundOfAttacker=sound\Fatbossatc4.wav
TraceEffect=greenlitball

[1264700]
Name=PiercingStrike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=Piercing~Strike
DescEx=Piercing~Strike
SoundOfAttacker=sound\Fatbossatc1.wav

[1264800]
Name=Immolation
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=Immolation
DescEx=Immolation
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1264900]
Name=RevengePunch
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Revenge~Punch
DescEx=Revenge~Punch
Role3DEffectOfAffectTarget=jsb_reva_att
Role3DEffectOfTarget=jsb_reva_hit
Role3DEffectOfTargetMiss=jsb_reva_att
SoundOfAttacker=sound\jsb_fcdj.wav
TerrainEffect=jsb_reva_att
WarningEffectOfTarget=jsb_reva_pre

[1265000]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=Blade~Storm
DescEx=Blade~Storm
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=rdeltoid_app

[1265100]
Name=BladeVortex
ActOfAttacker=495
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=800
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=800
Desc=Blade~Vortex
DescEx=Blade~Vortex
Role3DEffectOfTarget=jsb_1eddy_hit
SoundOfAttacker=sound\jsb_xzz.wav

[1265200]
Name=SwordBeam
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Sword~Beam
DescEx=Sword~Beam
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1265300]
Name=BladeStorm
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=5000
Desc=Blade~Storm
DescEx=Blade~Storm
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_jrfb.wav
WarningEffectOfTarget=bdeltoid_app

[1265400]
Name=Slash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Slash
DescEx=Slash

[1265500]
Name=SwordBeam
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Sword~Beam
DescEx=Sword~Beam
Role3DEffectOfTarget=jsb_rayg_hit
SoundOfAttacker=sound\jsb_gj.wav
TraceEffect=jsb_rayg_fir

[1272200]
Name=Blade
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=Blade
DescEx=Blade
SoundOfTarget=sound\magic011.wav
TraceEffect=Dragon_Attack

[1272300]
Name=Smash
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Smash
DescEx=Smash
Role3DEffectOfTarget=bump2-bb
SoundOfTarget=sound\magic011.wav

[1272400]
Name=Sweep
ActOfAttacker=401
ClientRepresent=1
DelayOfTarget3DEffect=1000
SortOfAct=33
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1000
Desc=Sweep
DescEx=Sweep
Role3DEffectOfAttaker=zf2-e254
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\magic011.wav

[1272500]
Name=PiercingStrike
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=Piercing~Strike
DescEx=Piercing~Strike
SoundOfAttacker=sound\Fatbossatc1.wav

[1272600]
Name=TailSweep
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=1
DelayOfTarget3DEffect=1000
SortOfAct=33
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1000
Desc=Tail~Sweep
DescEx=Tail~Sweep
SoundOfTarget=sound\magic011.wav

[1272700]
Name=FlameShower
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=Flame~Shower
DescEx=Flame~Shower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy

[1272800]
Name=DragonBreath
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Dragon~Breath
DescEx=Dragon~Breath
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav

[1272900]
Name=MistyFlame
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Misty~Flame
DescEx=Misty~Flame
Role3DEffectOfTarget=dbs_blazehit
SoundOfTarget=sound\magic011.wav
TraceEffect=dbs_fireball

[1273000]
Name=Immolation
ActOfAttacker=490
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
Desc=Immolation
DescEx=Immolation
Role3DEffectOfAffectTarget=jsb_skyg_att
Role3DEffectOfTargetMiss=jsb_skyg_att
SoundOfAttacker=sound\jsb_tjzc.wav
TerrainEffect=jsb_skyg_att
WarningEffectOfTarget=jsb_skyg_pre

[1273100]
Name=Avalanche
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Avalanche
DescEx=Avalanche
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1273200]
Name=IceShock
ActOfAttacker=497
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Shock
DescEx=Ice~Shock
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1273300]
Name=IceBolt
ActOfAttacker=493
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Ice~Bolt
DescEx=Ice~Bolt
Role3DEffectOfTarget=iboss_ibuthit
SoundOfAttacker=sound\bnw_hbdg.wav
SoundOfTarget=sound\bnw_hbds.wav
TraceEffect=iboss_ibutfly

[1273400]
Name=ArrowHail
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=36
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Arrow~Hail
DescEx=Arrow~Hail
SoundOfAttacker=sound\bnw_bjfb.wav

[1273500]
Name=IceShock
ActOfAttacker=497
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Shock
DescEx=Ice~Shock
Role3DEffectOfAffectTarget=istabhit_app
Role3DEffectOfTargetMiss=istabhit_app
SoundOfTarget=sound\bnw_bcz.wav
TerrainEffect=istabhit_app
WarningEffectOfTarget=istabind

[1273600]
Name=Avalanche
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Avalanche
DescEx=Avalanche
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1231100]
Name=DragonBreath
ActOfAttacker=494
CanBeUsedInMarket=1
ClientRepresent=102
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=Dragon~Breath
DescEx=Dragon~Breath
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
Role3DEffectOfAttaker=xidag_f902
TerrainEffect=xidag_f903
NeedTurn=1
Role3DeffectOfAttakerInitDir=2

[1231200]
Name=SurgingShake
ActOfAttacker=495
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=Surging~Shake
DescEx=Surging~Shake
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=sound\Fatbossatc5.wav
TerrainEffect=seismatt_03

[1274000]
Name=LeftHook
ActOfAttacker=401
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=ZS_SS_401

[1275000]
Name=RightHook
ActOfAttacker=402
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=ZS_SS_402

[1276000]
Name=StraightFist
ActOfAttacker=403
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=ZS_SS_403

[1277000]
Name=Pounce
ActOfAttacker=971
ActOfTarget=923
ClientRepresent=117
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=10
TargetType=4
ServantID=203
CheckWeapon=0
MapEffect=ZS_wushuang_dlxg
Desc=Upgradable~after~Lv.60
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 30% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.
Role3DEffectOfAttakerSpecial=ZS_chongzhuang_zjxg
SoundOfAttacker=sound\ZS_SS_ZJXG.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=3

[1277001]
Desc=Upgradeable after level 70
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 35% damage to enemies within 5 paces (320% damage to monsters, and 220% damage to bosses). Cost: 50 SP.

[1277002]
Desc=Upgradeable after level 80
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 40% damage to enemies within 5 paces (340% damage to monsters, and 240% damage to bosses). Cost: 50 SP.

[1277003]
Desc=Upgradeable after level 90
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 45% damage to enemies within 5 paces (360% damage to monsters, and 260% damage to bosses). Cost: 50 SP.

[1277004]
Desc=Upgradeable after level 100
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 50% damage to enemies within 5 paces (380% damage to monsters, and 280% damage to bosses). Cost: 50 SP.

[1277005]
Desc=Upgradeable after level 110
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 55% damage to enemies within 5 paces (400% damage to monsters, and 300% damage to bosses). Cost: 50 SP.

[1277006]
Desc=Highest level reached
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill which deals 60% damage to enemies within 5 paces (500% damage to monsters, and 350% damage to bosses). Cost: 50 SP.

[1266000]
Name=TwistofWar
TargetType=8
Xp=2
ServantID=202
CheckWeapon=0
Desc=Non-upgradable
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~Retain~your~XP~value~after~you~revive.

[1269000]
Name=WaveofBlood
ClientRepresent=4
SortOfAct=71
ActOfAttacker=979
TargetType=4
ServantID=202
CheckWeapon=0
Desc=Upgradable~after~Lv.15
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 95% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.
TerrainEffect=ZS_liuxue_gj
SoundOfAttacker=sound\ZS_SS_PJJN.wav
SoundOfTarget=sound\ZS_SS_PJSF.wav

[1269001]
Desc=Upgradeable after level 30
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 100% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269002]
Desc=Upgradeable after level 50
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 105% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269003]
Desc=Upgradeable after level 70
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 108% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269004]
Desc=Upgradeable after level 90
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 110% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269005]
Desc=Upgradeable after level 110
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 115% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269006]
Desc=Highest level reached
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 118% normal damage to all targets within the front sector of 8 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1269007]
Desc=Highest level reached
DescEx=Equip a pair of Fists or enable the Bloodlust War Suit to cast this active skill which deals 118% normal damage to all targets within the front sector of 9 paces and increases your XP progress by 15 points, every 8 seconds. The interval decreases by 1 second after each use. Cost: 15 SP.

[1268000]
Name=Backfire
ActOfAttacker=0
ClientRepresent=1
TargetType=2
Xp=2
ServantID=201202203
CheckWeapon=0
Desc=Upgradable~after~Lv.60
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 55%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.
ZoomNumVisable=0
SoundOfAttacker=sound\ZS_SS_FSCF.wav
CanBeUsedDirectly=1

[1268001]
Desc=Upgradeable after level 70
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 60%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1268002]
Desc=Upgradeable after level 80
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 65%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1268003]
Desc=Upgradeable after level 90
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 70%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1268004]
Desc=Upgradeable after level 100
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 75%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1268005]
Desc=Upgradeable after level 110
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 80%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1268006]
Desc=Highest level reached
DescEx=Equip a pair of Fists or enable a War Suit to cast this active skill. If attacked, reflect the damage (up to 50,000 points) equivalent to 90%% of your current HP on the attacker and restore 30 Stamina Points, once. Last for 10 seconds. Cooldown: %u seconds.

[1267000]
Name=ScarofEarth
ActOfAttacker=401
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
ServantID=202
CheckWeapon=0
Desc=Upgradable~after~Lv.15
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~30%~chance~to~inflict~195%~damage~on~all~targets~within~the~sector~of~5~paces~(200%~damage~to~monsters),~and~extra~2000~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~6~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.
TerrainEffect=ZS_pojia_gj
TerrainEffectInitDir=2
SoundOfAttacker=sound\ZS_SS_SXGJ.wav

[1267001]
Desc=Upgradable~after~Lv.30
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~31%~chance~to~inflict~200%~damage~on~all~targets~within~the~sector~of~5~paces~(210%~damage~to~monsters),~and~extra~2500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~6~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267002]
Desc=Upgradable~after~Lv.45
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~32%~chance~to~inflict~205%~damage~on~all~targets~within~the~sector~of~5~paces~(220%~damage~to~monsters),~and~extra~3000~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~6~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267003]
Desc=Upgradable~after~Lv.60
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~33%~chance~to~inflict~210%~damage~on~all~targets~within~the~sector~of~5~paces~(230%~damage~to~monsters),~and~extra~3500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~9~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267004]
Desc=Upgradable~after~Lv.70
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~34%~chance~to~inflict~215%~damage~on~all~targets~within~the~sector~of~5~paces~(240%~damage~to~monsters),~and~extra~4000~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~9~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267005]
Desc=Upgradable~after~Lv.80
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~35%~chance~to~inflict~220%~damage~on~all~targets~within~the~sector~of~5~paces~(250%~damage~to~monsters),~and~extra~4500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~9~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267006]
Desc=Upgradable~after~Lv.90
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~36%~chance~to~inflict~225%~damage~on~all~targets~within~the~sector~of~5~paces~(260%~damage~to~monsters),~and~extra~5000~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~12~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267007]
Desc=Upgradable~after~Lv.100
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~37%~chance~to~inflict~230%~damage~on~all~targets~within~the~sector~of~5~paces~(270%~damage~to~monsters),~and~extra~5500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~12~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267008]
Desc=Upgradable~after~Lv.110
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~38%~chance~to~inflict~240%~damage~on~all~targets~within~the~sector~of~5~paces~(280%~damage~to~monsters),~and~extra~6000~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~12~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1267009]
Desc=Non-upgradable
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~42%~chance~to~inflict~245%~damage~on~all~targets~within~the~sector~of~5~paces~(300%~damage~to~monsters),~and~extra~6500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~15~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1001267000]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267001]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267002]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267003]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267004]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267005]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267006]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267007]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267008]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001267009]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1270000]
Name=ManiacDance
ActOfAttacker=0
ClientRepresent=3
SortOfAct=28
TargetType=2
Xp=1
Desc=Non-upgradable
DescEx=Equip~a~pair~of~Fists~to~cast~this~XP~skill.~Immune~to~physical~attacks~and~attack~the~enemies~within~5~paces~to~inflict~100%~normal~damage~(200%~damage~to~monsters).~Last~for~15~seconds.
Role3DEffectOfAffectTarget=
Role3DEffectOfTarget=
TurnRole3DEffectOfAttacker=0
NeedTurn=0
SoundOfAttacker=sound\ZS_SS_CF1.wav

[1283000]
Name=FrostGazeI
ActOfAttacker=992
ClientRepresent=1
CanBeUsedDirectly=1
Role3DEffectOfAttaker=TSM_LXZF_sf
SortOfAct=73
TargetType=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Non-upgradable
DescEx=Active.~Reduce~enemies`~Stamina~by~15~points.~Success~rate~drops~by~5%%~per~BP~difference.~Effect~Radius:~4.~Cooldown:~%u~seconds.~Stamina~Cost:~10.
SoundOfAttacker=sound\TSM_XP_LXZF.wav
SoundOfTarget=sound\TSM_LXZF_SJ.wav

[1307000]
Name=FrostGazeII
ActOfAttacker=992
ClientRepresent=1
CanBeUsedDirectly=1
Role3DEffectOfAttaker=TSM_LXZF_sf
SortOfAct=73
TargetType=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Non-upgradable
DescEx=Active.~Reduce~enemies`~Stamina~by~25~points.~Success~rate~drops~by~5%%~per~BP~difference.~Effect~Radius:~4.~Cooldown:~%u~seconds.
SoundOfAttacker=sound\TSM_XP_LXZF.wav
SoundOfTarget=sound\TSM_LXZF_SJ.wav

[1308000]
Name=FrostGazeIII
ActOfAttacker=992
ClientRepresent=1
CanBeUsedDirectly=1
Role3DEffectOfAttaker=TSM_LXZF_sf
SortOfAct=73
TargetType=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Non-upgradable
DescEx=Active.~Reduce~enemies`~Stamina~by~40~points.~Success~rate~drops~by~5%%~per~BP~difference.~Effect~Radius:~4.~Cooldown:~%u~seconds.
SoundOfAttacker=sound\TSM_XP_LXZF.wav
SoundOfTarget=sound\TSM_LXZF_SJ.wav

[1284000]
Name=Thundercloud[Chaser]
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~25%%~of~normal~damage.~Cooldown:~%u~seconds.
SoundOfAttacker=sound\TSM_FBZX_GJ.wav

[1284001]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~28%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284002]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~30%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284003]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~32%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284004]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~35%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284005]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~38%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284006]
Desc=Upgradable~after~Level~100
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~40%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284007]
Desc=Upgradable~after~Level~110
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~45%%~of~normal~damage.~Cooldown:~%u~seconds.

[1284008]
Desc=Highest~level~reached
DescEx=Active.~Equip~2~handfans~to~cast.~Generate~thunderclouds~over~a~target~area~to~attack~enemies,~inflicting~50%%~of~normal~damage.~Cooldown:~%u~seconds.

[1319000]
Name=Thundercloud
ActOfAttacker=962
ClientRepresent=2
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
Status=145
Xp=2
TraceEffect=TSM_FBZZ_FD
IsDirTerrianEffect=1
Role3DEffectOfAttaker=TSM_FBZZ_GJ
IsTraceEffectAutoDel=1
SoundOfAttacker=sound\TSM_FY_ZD.wav
SoundOfTarget=sound\TSM_FY_SJ.wav

[1285000]
Name=TripleBlasts[Chaser]
ActOfAttacker=903
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable~after~Level~15
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~110%~of~normal~damage~on~enemy~(290%~on~monster).~Have~a~30%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.
TraceEffect=TSM_YZ_HDS_FD
SoundOfTarget=sound\TSM_FD_01.wav

[1285001]
Desc=Upgradable~after~Level~30
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~115%~of~normal~damage~on~enemy~(310%~on~monster).~Have~a~31%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285002]
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~120%~of~normal~damage~on~enemy~(330%~on~monster).~Have~a~32%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285003]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~125%~of~normal~damage~on~enemy~(350%~on~monster).~Have~a~33%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285004]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~130%~of~normal~damage~on~enemy~(370%~on~monster).~Have~a~34%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285005]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~135%~of~normal~damage~on~enemy~(390%~on~monster).~Have~a~35%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285006]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~140%~of~normal~damage~on~enemy~(410%~on~monster).~Have~a~36%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285007]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~145%~of~normal~damage~on~enemy~(430%~on~monster).~Have~a~37%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285008]
Desc=Upgradable~after~Level~100
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~150%~of~normal~damage~on~enemy~(450%~on~monster).~Have~a~38%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1285009]
Desc=Highest~level~reached.
DescEx=Active.~Equip~2~handfans~to~cast.~Throw~out~3~fans~to~attack~the~target,~causing~160%~of~normal~damage~on~enemy~(500%~on~monster).~Have~a~40%~chance~to~trigger~Shadow~of~Chaser.~Stamina~Cost:~15.

[1286000]
Name=Omnipotence
ActOfAttacker=0
ActOfAttacker2=967
ClientRepresent=3
SortOfAct=28
TargetType=4
Xp=1
Desc=Non-upgradable
DescEx=XP~skill.~Equip~2~handfans~to~cast.~Deal~10%~of~normal~damage~on~nearby~enemies~(350%~on~monsters),~increasing~normal~attacks`~damage~on~monsters~by~500%~and~enhancing~[Swirling~Storm]~and~[Burnt~Frost].
Role3DEffectOfAttaker=TSM_FRSZ_aoe
SoundOfAttacker=sound\TSM_XP_AOE.wav
MainDlgEffect=TSM_3CHM
ScreenEffect=cyclonehanddart

[1001286000]
Name=ParalysisStatus
ActOfAttacker=320
ClientRepresent=2
Role3DEffectOfAttaker=TSM_FRSZ_mb

[1287000]
Name=JusticeChant
ActOfAttacker=0
SortOfAct=6
TargetType=8
ClientRepresent=1
CanBeUsedDirectly=1
Desc=Non-upgradable
DescEx=Passive.~Equip~2~handfans~to~cast.~Chaser:~increase~Stamina~Recovery~Speed~by~50%~every~5~seconds;~Stomper:~restore~Stamina~by~20~points~every~8~seconds.
SoundOfAttacker=sound\TSM_SXJ.wav

[1289000]
Name=SwirlingStorm[Chaser]
Name1=LavaCracks
ClientRepresent=4
Role3DEffectOfAttaker=TSM_YZ_PF_GJ1
Role3DEffectOfAttaker1=zs_xuelanggao
Desc=Upgradable~after~Level~60
DescEx=Equip~2~handfans~to~cast~this~active~skill~for~ranged~attacks.~Channels~energy~to~deal~190%~to~320%~of~normal~damage~to~enemies~(260%~to~400%~damage~to~monsters)~in~front~and~extra~10%~to~20%~damage~based~on~the~energy~gained.~The~damage~reduces~from~middle~to~two~sides.~Stamina~Cost:~30.
Xp=0
TargetType=4
SoundOfAttacker=sound\TSM_PF_GJ_LV1.wav

[1289001]
Desc=Upgradable~at~Level~70
DescEx=Active~ranged~skill.~Equip~2~handfans~to~cast.~Deals~195%~to~340%~of~normal~damage~on~enemies~(270%~to~400%~on~monsters)~in~front~and~extra~10%~to~20%~damage~based~on~energy~gained.~The~damage~reduces~from~middle~to~two~sides.~Cost:~30~Stamina.

[1289002]
Desc=Upgradable~at~Level~80
DescEx=Active~ranged~skill.~Equip~2~handfans~to~cast.~Deals~200%~to~360%~of~normal~damage~on~enemies~(280%~to~400%~on~monsters)~in~front~and~extra~10%~to~20%~damage~based~on~energy~gained.~The~damage~reduces~from~middle~to~two~sides.~Cost:~30~Stamina.

[1289003]
Desc=Upgradable~at~Level~90
DescEx=Active~ranged~skill.~Equip~2~handfans~to~cast.~Deals~205%~to~380%~of~normal~damage~on~enemies~(290%~to~400%~on~monsters)~in~front~and~extra~10%~to~20%~damage~based~on~energy~gained.~The~damage~reduces~from~middle~to~two~sides.~Cost:~30~Stamina.

[1289004]
Desc=Highest~level~reached
DescEx=Active~ranged~skill.~Equip~2~handfans~to~cast.~Deals~210%~to~400%~of~normal~damage~on~enemies~(300%~to~400%~on~monsters)~in~front~and~extra~10%~to~20%~damage~based~on~energy~gained.~The~damage~reduces~from~middle~to~two~sides.~Cost:~30~Stamina.

[1293000]
Name=RageofWar[Stomper]
Name1=FierceRoar
ActOfAttacker=993
Xp=2
Desc=Upgradable~after~Level~40
DescEx=Equip~2~handfans~to~cast~this~active~skill~for~melee~attacks.~Deals~98%~of~normal~damage~to~enemies~(110%~damage~to~monsters)~in~a~straight~line,~and~generate~a~Wind~Eye~against~the~first~enemy~hit~to~deal~extra~60%~damage~in~3~seconds.
ClientRepresent=4
SortOfAct=71
TargetType=4
TerrainEffect=TSM_JZ_FZS_DG
TerrainEffect1=zs_huxigao
SoundOfAttacker=sound\TSM_PF_GJ_LV1.wav

[1293001]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~104%~of~normal~damage~on~enemy~(113%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~65%~damage~in~3~seconds.

[1293002]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~110%~of~normal~damage~on~enemy~(116%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~70%~damage~in~3~seconds.

[1293003]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~116%~of~normal~damage~on~enemy~(120%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~75%~damage~in~3~seconds.

[1293004]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~122%~of~normal~damage~on~enemy~(123%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~85%~damage~in~3~seconds.

[1293005]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~128%~of~normal~damage~on~enemy~(126%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~90%~damage~in~3~seconds.

[1293006]
Desc=Fixed
DescEx=Active~skill.~Equip~2~handfans~to~cast.~Launch~straight-line~attacks~to~cause~135%~of~normal~damage~on~enemy~(135%~on~monster),~and~generate~a~Wind~Eye~on~the~first~injured~enemy~which~deals~extra~100%~damage~in~3~seconds.

[1001293000]
Name=RageofWar
ClientRepresent=4
TargetType=8
SortOfAct=1
ActOfAttacker=0
ActOfTarget=923
Desc=Trap~set~by~[Rage~of~War]
DescEx=Trap~set~by~[Rage~of~War]
SoundOfAttacker=sound\TSM_JZ_BZ.wav
TerrainEffect=TSM_JZ_XXF_XJBZ

[1294000]
Name=BurntFrost[Stomper]
SortOfAct=3
ActOfAttacker=991
ClientRepresent=3
Role3DEffectOfAttaker=TSM_JZ_DXF
TargetType=4
Desc=Upgradable~at~Level~15
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~95%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.
SoundOfAttacker=sound\TSM_DXF.wav

[1294001]
Desc=Upgradable~at~Level~30
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~98%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294002]
Desc=Upgradable~at~Level~40
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~100%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294003]
Desc=Upgradable~at~Level~50
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~103%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294004]
Desc=Upgradable~at~Level~60
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~105%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294005]
Desc=Upgradable~at~Level~70
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~108%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294006]
Desc=Upgradable~at~Level~80
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~110%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294007]
Desc=Upgradable~at~Level~90
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~112%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1294008]
Desc=Highest~level~reached
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Inflict~115%~of~normal~damage~on~all~enemies~in~front.~Cost:~20~Stamina.

[1295000]
Name=HealingSnow[Stomper]
ActOfAttacker=903
CanBeUsedDirectly=1
ClientRepresent=1
TargetType=2
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~1000~HP,~1000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.
Role3DEffectOfAttaker=TSM_JZ_QH
MainDlgEffect=TSM_3CHM
SoundOfAttacker=sound\TSM_YZ_TY.wav

[1295001]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~2000~HP,~2000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1295002]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~3000~HP,~3000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1295003]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~4000~HP,~4000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1295004]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~6000~HP,~5000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1295005]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~8000~HP,~6000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1295006]
Desc=Highest~level~reached
DescEx=Active.~Equip~2~handfans~to~cast.~Restore~10000~HP,~7000~MP~and~1~XP~energy~every~5~seconds.~Click~again~to~deactivate.

[1296000]
Name=ChillingSnow[Stomper]
ActOfAttacker=903
ClientRepresent=3
TargetType=2
CanBeUsedDirectly=1
SkipWound=1
Desc=Upgradable~at~Level~40
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~65%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.
SoundOfAttacker=sound\TSM_YZ_TY.wav

[1296001]
Desc=Upgradable~at~Level~50
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~70%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1296002]
Desc=Upgradable~at~Level~60
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~75%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1296003]
Desc=Upgradable~at~Level~70
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~80%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1296004]
Desc=Upgradable~at~Level~80
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~85%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1296005]
Desc=Upgradable~at~Level~90
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~90%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1296006]
Desc=Highest~level~reached
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Have~a~95%~chance~to~extend~the~target`s~skill~cooldown~time~and~interval~by~3~sec~after~a~successful~hit.~Success~rate~drops~by~5%~per~BP~difference.~Click~again~to~deactivate.

[1297000]
Name=Thunderbolt[Chaser]
ActOfAttacker=401
CanBeUsedInMarket=1
CanBeUsedDirectly=1
ClientRepresent=1
SortOfAct=32
TraceEffectAcceleration=1000000
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
MainDlgEffect=MagicGrid01
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~130%%~(2x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297001]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~140%%~(2x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297002]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~150%%~(4x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297003]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~160%%~(4x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297004]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~170%%~(5x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297005]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~180%%~(5x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1297006]
Desc=Highest~level~reached
DescEx=Active.~Equip~2~handfans~to~cast.~Casting~[Thunderbolt]~after~a~[Thundercloud]~will~increase~the~damage~on~enemies~to~200%%~(8x~on~monsters)~and~increase~Attack~Speed.~Last~for~15~seconds.~Cooldown:~%u~seconds.

[1298000]
Name=AngerofStomper[Stomper]
ActOfAttacker=962
ClientRepresent=118
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
TerrainEffect=TSM_JZ_YF1
IsDirTerrianEffect=1
TargetType=8
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=3
SoundOfAttacker=sound\TSM_JZ_YF01.wav
Desc=Upgradable~after~Level~15
DescEx=Passive.~Two~handfans~are~required.~There~is~a~30%~chance~that~normal~attack~can~deal~190%~damage~on~nearby~enemies~(200%~on~monsters)~and~float~monster~targets~in~the~air.

[1298001]
Desc=Upgradable~after~Level~30
DescEx=Passive.~Two~handfans~are~required.~There~is~a~31%~chance~that~normal~attack~can~deal~195%~damage~on~nearby~enemies~(210%~on~monsters)~and~float~monster~targets~in~the~air.

[1298002]
Desc=Upgradable~after~Level~40
DescEx=Passive.~Two~handfans~are~required.~There~is~a~32%~chance~that~normal~attack~can~deal~200%~damage~on~nearby~enemies~(220%~on~monsters)~and~float~monster~targets~in~the~air.

[1298003]
Desc=Upgradable~after~Level~50
DescEx=Passive.~Two~handfans~are~required.~There~is~a~33%~chance~that~normal~attack~can~deal~205%~damage~on~nearby~enemies~(230%~on~monsters)~and~float~monster~targets~in~the~air.

[1298004]
Desc=Upgradable~after~Level~60
DescEx=Passive.~Two~handfans~are~required.~There~is~a~34%~chance~that~normal~attack~can~deal~210%~damage~on~nearby~enemies~(240%~on~monsters)~and~float~monster~targets~in~the~air.

[1298005]
Desc=Upgradable~after~Level~70
DescEx=Passive.~Two~handfans~are~required.~There~is~a~35%~chance~that~normal~attack~can~deal~215%~damage~on~nearby~enemies~(250%~on~monsters)~and~float~monster~targets~in~the~air.

[1298006]
Desc=Upgradable~after~Level~80
DescEx=Passive.~Two~handfans~are~required.~There~is~a~36%~chance~that~normal~attack~can~deal~220%~damage~on~nearby~enemies~(260%~on~monsters)~and~float~monster~targets~in~the~air.

[1298007]
Desc=Upgradable~after~Level~90
DescEx=Passive.~Two~handfans~are~required.~There~is~a~37%~chance~that~normal~attack~can~deal~230%~damage~on~nearby~enemies~(270%~on~monsters)~and~float~monster~targets~in~the~air.

[1298008]
Desc=Upgradable~after~Level~100
DescEx=Passive.~Two~handfans~are~required.~There~is~a~40%~chance~that~normal~attack~can~deal~235%~damage~on~nearby~enemies~(280%~on~monsters)~and~float~monster~targets~in~the~air.

[1298009]
Desc=Highest~level~reached.
DescEx=Passive.~Two~handfans~are~required.~There~is~a~42%~chance~that~normal~attack~can~deal~245%~damage~on~nearby~enemies~(300%~on~monsters)~and~float~monster~targets~in~the~air.

[1299000]
Name=HorrorofStomper
ActOfAttacker=962
ClientRepresent=4
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
IsDirTerrianEffect=1
TargetType=8
Desc=Upgradable~after~Level~15
DescEx=Passive.~Two~handfans~are~required.~Deals~200%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299001]
Desc=Upgradable~after~Level~30
DescEx=Passive.~Two~handfans~are~required.~Deals~210%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299002]
Desc=Upgradable~after~Level~40
DescEx=Passive.~Two~handfans~are~required.~Deals~220%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299003]
Desc=Upgradable~after~Level~50
DescEx=Passive.~Two~handfans~are~required.~Deals~230%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299004]
Desc=Upgradable~after~Level~60
DescEx=Passive.~Two~handfans~are~required.~Deals~240%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299005]
Desc=Upgradable~after~Level~70
DescEx=Passive.~Two~handfans~are~required.~Deals~250%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299006]
Desc=Upgradable~after~Level~80
DescEx=Passive.~Two~handfans~are~required.~Deals~300%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299007]
Desc=Upgradable~after~Level~90
DescEx=Passive.~Two~handfans~are~required.~Deals~400%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299008]
Desc=Upgradable~after~Level~100
DescEx=Passive.~Two~handfans~are~required.~Deals~500%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1299009]
Desc=Highest~level~reached.
DescEx=Passive.~Two~handfans~are~required.~Deals~600%~of~normal~damage~on~all~monsters~in~the~target-centered~straight~line~after~casting~[Anger~of~Stomper].~Effective~against~monsters~only.

[1001299000]
Name=HorrorofStomper
ActOfAttacker=0
ClientRepresent=4
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
TerrainEffect=TSM_JZ_YF2
TargetType=8
SoundOfAttacker=sound\TSM_JZ_YF02.wav

[1300000]
Name=PeaceofStomper
ActOfAttacker=962
ClientRepresent=4
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
IsDirTerrianEffect=1
TargetType=8
Desc=Upgradable~after~Level~15
DescEx=Passive.~Two~handfans~are~required.~Deals~200%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300001]
Desc=Upgradable~after~Level~30
DescEx=Passive.~Two~handfans~are~required.~Deals~210%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300002]
Desc=Upgradable~after~Level~40
DescEx=Passive.~Two~handfans~are~required.~Deals~220%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300003]
Desc=Upgradable~after~Level~50
DescEx=Passive.~Two~handfans~are~required.~Deals~250%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300004]
Desc=Upgradable~after~Level~60
DescEx=Passive.~Two~handfans~are~required.~Deals~300%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300005]
Desc=Upgradable~after~Level~70
DescEx=Passive.~Two~handfans~are~required.~Deals~400%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300006]
Desc=Upgradable~after~Level~80
DescEx=Passive.~Two~handfans~are~required.~Deals~500%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300007]
Desc=Upgradable~after~Level~90
DescEx=Passive.~Two~handfans~are~required.~Deals~600%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300008]
Desc=Upgradable~after~Level~100
DescEx=Passive.~Two~handfans~are~required.~Deals~700%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1300009]
Desc=Highest~level~reached.
DescEx=Passive.~Two~handfans~are~required.~Deals~800%~of~normal~damage~on~all~monsters~around~the~target~after~casting~[Horror~of~Stomper].~Effective~against~monsters~only.

[1001300000]
Name=PeaceofStomper
ActOfAttacker=0
ClientRepresent=4
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
TerrainEffect=TSM_JZ_YF3
IsDirTerrianEffect=1
TargetType=8
SoundOfAttacker=sound\TSM_JZ_YF03.wav

[1302000]
Name=FreezingPelter[Stomper]
ActOfAttacker=903
ClientRepresent=3
TargetType=2
SkipWound=1
Role3DEffectOfAttaker=TSM_JZ_QH
CanBeUsedDirectly=1
Desc=Upgradable~at~Level~40
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~3%.~Click~again~to~deactivate.
SoundOfAttacker=sound\TSM_YZ_TY.wav

[1302001]
Desc=Upgradable~at~Level~50
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~4%.~Click~again~to~deactivate.

[1302002]
Desc=Upgradable~at~Level~60
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~5%.~Click~again~to~deactivate.

[1302003]
Desc=Upgradable~at~Level~70
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~6%.~Click~again~to~deactivate.

[1302004]
Desc=Upgradable~at~Level~80
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~7%.~Click~again~to~deactivate.

[1302005]
Desc=Upgradable~at~Level~90
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~8%.~Click~again~to~deactivate.

[1302006]
Desc=Highest~level~reached
DescEx=Active~melee~skill.~Equip~2~handfans~to~cast.~Increase~weapon`s~Min-Attack~by~10%.~Click~again~to~deactivate.

[1303000]
Name=RevengeTail[Stomper]
ActOfAttacker=903
ClientRepresent=3
TargetType=2
SkipWound=1
CanBeUsedDirectly=1
Role3DEffectOfAttaker=TSM_JZ_ZFR_JH
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~5000,~done~on~the~caster~is~reflected~to~the~enemy.~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.
SoundOfAttacker=sound\TSM_ZFR_JH.wav
SoundOfTarget=sound\TSM_ZFR_SJ.wav

[1303001]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~8000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.

[1303002]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~10000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.Cooldown:~%u~seconds.

[1303003]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~12000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.

[1303004]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~15000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.

[1303005]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~18000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.

[1303006]
Desc=Highest~level~reached.
DescEx=Active.~Equip~2~handfans~to~cast.~The~damage,~if~less~than~22000,~done~on~the~caster~is~reflected~to~the~enemy,~Last~for~5~seconds.~No~limit~on~the~number~of~cast~times.~Cooldown:~%u~seconds.

[1001303000]
Name=RevengeTailReflect
ClientRepresent=2
TraceEffect=TSM_JZ_ZFR_FD
ActOfAttacker=903
Role3DEffectOfAttaker=YSM_ZF_WZ
TraceEffectSpeed=25
TraceEffectOriginYOffset=50
TraceEffectTargetYOffset=50
TraceEffectAcceleration=11
NonRotateEffectOfAttacker=1

[1304000]
Name=WindwalkerFan-SectorAttack
ActOfAttacker=403
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=TSM_JZ_403
Desc=WindwalkerFan-NormalAttack1

[1305000]
Name=WindwalkerFan-CircleAttack
ActOfAttacker=402
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=TSM_JZ_402
Desc=WindwalkerFan-NormalAttack2

[1306000]
Name=WindwalkerFan-RectangleAttack
ActOfAttacker=401
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=TSM_JZ_401
Desc=WindwalkerFan-NormalAttack3

[1309000]
Name=ShadowofChaser
ActOfAttacker=401
ActOfAttacker2=401
ClientRepresent=3
SortOfAct=4
TargetType=2
NeedTurn=0
TurnRole3DEffectOfAttacker=1
Xp=2
CanBeUsedDirectly=1
Desc=Upgradable~after~Level~15
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~30%~to~deal~115%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.
SoundOfAttacker=sound\TSM_YX_GJ.wav
SoundOfIntone=sound\TSM_YZ_TY.wav

[1309001]
Desc=Upgradable~after~Level~30
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~31%~to~deal~118%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309002]
Desc=Upgradable~after~Level~40
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~32%~to~deal~120%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309003]
Desc=Upgradable~after~Level~50
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~33%~to~deal~125%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309004]
Desc=Upgradable~after~Level~60
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~34%~to~deal~128%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309005]
Desc=Upgradable~after~Level~70
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~35%~to~deal~130%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309006]
Desc=Upgradable~after~Level~80
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~36%~to~deal~135%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309007]
Desc=Upgradable~after~Level~90
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~37%~to~deal~138%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309008]
Desc=Upgradable~after~Level~100
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~38%~to~deal~140%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1309009]
Desc=Highest~level~reached.
DescEx=Active.~Equip~2~handfans~to~cast.~Have~a~40%~to~deal~145%~of~normal~damage~on~all~enemies~near~the~target~while~making~a~normal~attack~or~casting~[Triple~Blasts].~Click~again~to~deactivate.

[1317000]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1317100]
Name=Robin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1317300]
Name=WingedSnake
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1317600]
Name=Snakeman
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1317700]
Name=SandMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1317900]
Name=HawKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1318000]
Name=BanditL97
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1318200]
Name=BullMonster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1318300]
Name=RedDevilL117
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1318400]
Name=IcySerpent
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1318500]
Name=IcyBladeDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Fixed
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1336000]
Name=FireCircle
ActOfAttacker=903
ClientRepresent=3
IntoneDuration=1800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Upgradable~after~Level~65
DescEx=Attack~all~targets~within~8~paces,~and~increase~magic~attack~by~540~points.~Require~1.8~seconds~to~cast.~Cost:~%u~MP.~Actions~like~running~will~interrupt~the~skill~status.~Accumulate~1~Energy~Point~for~[Flame~Lotus]~while~attacking~human~targets~with~this~skill~(up~to~7~points).
IntoneEffect=impulse6
Role3DEffectOfAttaker=fire4
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\magic028.wav

[1336100]
Name=Volcano
ActOfAttacker=903
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=1
Desc=Fixed
DescEx=XP~skill.~Attack~enemies~within~a~certain~range~from~the~target.
IntoneEffect=hds_hlb_sf
Role3DEffectOfTarget=thunder1
SoundOfTarget=sound\magic003.wav

[1336200]
Name=DestinyFire
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
DelayOfTarget3DEffect=1500
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=1500
Desc=DestinyFire
DescEx=DestinyFire
Role3DEffectOfTarget=zf2-e038-Boos
SoundOfTarget=sound\magic011.wav

[1336300]
Name=FireShower
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=2
SortOfAct=4
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=FireShower
DescEx=FireShower
Role3DEffectOfTarget=500159-Boos
SoundOfTarget=sound\magic011.wav

[1336400]
Name=WheelOfDevastation
ActOfAttacker=401
ClientRepresent=1
SortOfAct=2
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=WheelOfDevastation
DescEx=WheelOfDevastation

[1320000]
Name=FlameLotus
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
TraceEffect=lianhuafaqiu
SoundOfAttacker=sound\lianhuazang940.wav
Role3DeffectOfAttaker=lianhuaH00

[1001320000]
Name=FlameLotusStrike
ClientRepresent=3
SortOfAct=5
TargetType=4
Xp=2
TerrainEffect=lianhuaBbong
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1321000]
Name=DaggerStorm
Name1=FuryofEgg
Name2=ShacklingIce[Super]
Name3=LotusPuzzle
ActOfAttacker=946
ClientRepresent=4
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
IntoneEffect=Ia_cast
IntoneEffect2=Ia_cast_coat02
Role3DEffectOfTarget=Ia_hit
Role3DEffectOfTarget2=Ia_hit_coat02
NeedStatus=145

[1322000]
Name=TwilightDance
ActOfAttacker=951
ClientRepresent=112
SortOfAct=112
TraceEffectOriginYOffset=0
TraceEffectTargetYOffset=0
TargetType=4
Xp=2
Role3DEffectOfTarget=Evendancehit
TerrainEffect=Evendanceburst
NeedTurn=1
IsDirTerrianEffect=1
TargetWarningTime=500
TraceEffectDelay=500
ActOfTarget=923
ActOfTarget2=924
SoundOfTarget=sound\ShadowDance_hit.wav
EarthQuakeTimes=4
HitNumPerTarget=3
CanBeUsedDirectly=1

[1323000]
Name=WrathoftheEmperor
ActOfAttacker=978
ClientRepresent=4
TargetType=8
SortOfAct=6
SoundOfAttacker=sound\twjattack.wav

[1001323000]
Name=WrathoftheEmperor
ActOfAttacker=0
ClientRepresent=4
TargetType=8
SortOfAct=6
TerrainEffect=twz_twj_fwsh
SortOfAct=1

[1324000]
Name=InfernalEcho
ActOfAttacker=978
ClientRepresent=4
TargetType=2
SortOfAct=6
ZoomNumVisable=0
SoundOfAttacker=sound\xldyattcak.wav
CanBeUsedDirectly=1

[1001324000]
Name=ClawsofInfernalEcho
ClientRepresent=112
SortOfAct=54
ActOfAttacker=0
TerrainEffect=twz_xldy_gj
ActOfTarget=923
ActOfTarget2=924
SoundOfAttacker=sound\xldybaochu.wav

[1325000]
Name=Phoenix
Name1=PenaltySword
Name2=SoulStele
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=33
TraceEffectTargetYOffset=33
TargetType=8
Xp=2
Role3DEffectOfTarget=flysword6
Role3DEffectOfTarget1=flysword6_coat02
Role3DEffectOfTarget2=flysword6_coat01
SoundOfTarget=sound\magic029.wav

[1326000]
Name=SplittingSwipe
Name1=Sandstorm
ClientRepresent=4
SortOfAct=4
ActOfAttacker=957
ActOfTarget=320
TargetType=4
Xp=2
Role3DEffectOfAttaker=Nnshuangt
Role3DEffectOfAttaker1=threedragon03
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_sjl.wav

[1327000]
Name=CrackingSwipe
Name1=Sandstorm
ClientRepresent=114
SortOfAct=4
ActOfAttacker=956
ActOfTarget=320
TargetType=4
Xp=2
Role3DEffectOfAttaker=Nnshuangd
Role3DEffectOfAttaker1=threedragon02
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound\sk_BruceLee_sjl.wav

[1328000]
Name=DragonFury
ActOfAttacker=962
ClientRepresent=2
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Xp=2
TraceEffect=flyrod
IsDirTerrianEffect=1
Role3DEffectOfTargetMiss=poisonmiss

[1329000]
Name=Windstorm
TargetType=8
SortOfAct=55
ClientRepresent=108
ActOfAttacker=401
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
SoundOfAttacker=sound\Threehit.wav
Role3DEffectOfTarget=null
Role3DEffectOfTargetMiss=thirdcombo_miss

[1330000]
Name=Blackbeard`sRage
ActOfAttacker=930
ClientRepresent=109
TraceEffectAcceleration=2
TraceEffectTargetYOffset=100
Xp=1
Role3DEffectOfTarget=int_fir_acc
SoundOfTarget=sound\SerialBlaster.wav
TraceEffect=int_fir_ass
TraceEffectSpeed=8
TraceEffectAcceleration=0

[1331000]
Name=BladeTempest
Name1=PaperFlurry
Name2=LightDance
Name3=FatalWave
ActOfAttacker=928
ClientRepresent=3
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=Rab_Est_att
Role3DEffectOfAttakerSpecial1=Rab_Est_att_coat01
Role3DEffectOfAttakerSpecial2=Rab_Est_att_coat02
Role3DEffectOfAttakerSpecial3=Nnjiale
Role3DEffectOfAttaker=zf2-e250
SoundOfAttacker=sound\WildSword.wav

[1332000]
Name=MortalStrike
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
TerrainEffect=HitOne
SoundOfAttacker=sound\sk_croossword_hxyj.wav

[1333000]
Name=FireCircle
ActOfAttacker=903
ClientRepresent=3
IntoneDuration=1800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
IntoneEffect=impulse6
Role3DEffectOfAttaker=fire4
Role3DEffectOfTarget=zf2-e001
SoundOfTarget=sound\magic028.wav

[1334000]
Name=BladeTempest
Name1=PaperFlurry
Name2=LightDance
Name3=FatalWave
ClientRepresent=1
CoolDown=500
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
IntoneEffect=fireball-Intone20
Role3DEffectOfTarget=zf2-e186
Role3DEffectOfTarget1=zf2-e186_coat02
Role3DEffectOfTarget2=zf2-e186_coat01
SoundOfTarget=sound\thunder.wav

[1335000]
Name=HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=800
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[1337000]
Name=FatalCross
ClientRepresent=111
TraceEffectDelay=231
TraceEffectSpeed=1400
ActOfAttacker=950
TargetType=4
SortOfAct=71
Xp=2
SoundOfAttacker=sound\sk_croossword_qkyz_w.wav
SoundOfTarget=sound\sk_croossword_qkyz_h.wav

[1338000]
Name=DragonWhirl
ClientRepresent=3
SortOfAct=40
Status=-1
ActOfAttacker=0
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Role3DEffectOfAttaker=zhtx_attack
SoundOfAttacker=sound\zhtx_attack.wav

[1339000]
Name=PoisonStar
ActOfAttacker=903
ClientRepresent=2
SortOfAct=6
Status=42
TraceEffectAcceleration=1
TraceEffectOriginYOffset=80
TraceEffectTargetYOffset=80
Xp=2
Role3DEffectOfAffectTarget=poisonmiss
Role3DEffectOfAttaker=attach_discharge
Role3DEffectOfTarget=attach_accept
Role3DEffectOfTargetMiss=poisonmiss
SoundOfAttacker=sound\Ninjamagic-06A.wav
SoundOfTarget=sound\Ninjamagic-06B.wav
TerrainEffect=poisonmiss
TraceEffect=attach_fly03
TraceEffectInitDir=7

[1339001]
Role3DEffectOfAttaker=attach_discharge02
Role3DEffectOfTarget=attach_accept02

[1339002]
Role3DEffectOfAttaker=attach_discharge03
Role3DEffectOfTarget=attach_accept03

[1339003]
Role3DEffectOfAttaker=attach_discharge04
Role3DEffectOfTarget=attach_accept04
TraceEffect=attach_fly04

[1339004]
Role3DEffectOfAttaker=attach_discharge05
Role3DEffectOfTarget=attach_accept05
TraceEffect=attach_fly05

[1340000]
Name=FatalSpin
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Role3DEffectOfAffectTarget=windblade4.tme
Role3DEffectOfTargetMiss=windblade4.tme
SoundOfTarget=sound\magic029.wav
TerrainEffect=Ninjapassive
HitNumPerTarget=3

[1341000]
Name=BloodyScythe
ActOfAttacker=932
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
WoundDelayOfTarget=500
Role3DEffectOfAttaker=blo_sic_lig
Role3DEffectOfAttaker1=blo_sic_lig_coat01
Role3DEffectOfAttaker2=blo_sic_lig_coat02
Xp=2
SoundOfAttacker=sound\bloodSickle.wav

[1344000]
Name=Hercules
Name1=BrightSun
Name2=EvilClaw[Super]
Name3=BloomingLotus
ActOfAttacker=403
ClientRepresent=3
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
NeedTurn=0
TurnRole3DEffectOfAttacker=1
Role3DEffectOfAttaker=zf2-e250
Role3DEffectOfAttaker1=zf2-e251_coat02
Role3DEffectOfAttaker2=zf2-e251_coat01
Role3DEffectOfAttaker3=skill073
SoundOfTarget=sound\magic029.wav

[1345000]
Name=FastBlade
Name1=MushroomDance
Name2=PurpleChop[Super]
Name3=HolyFire
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Role3DEffectOfAffectTarget=yfydz_new
Role3DEffectOfTargetMiss=yfydz_new
SoundOfTarget=sound\skill_yfydz.wav
TerrainEffect=windblade4
TerrainEffect1=swordgas-m_coat01.TME
TerrainEffect2=longpi5_452_coat02.TME
TerrainEffect3=Nlongpi4_452.TME

[1346000]
Name=ScentSword
Name1=SwordShadow
Name2=FireMeteor
Name3=SkySword
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Role3DEffectOfAffectTarget=pxjy_new
Role3DEffectOfTarget=ballblast1
Role3DEffectOfTargetMiss=swordrain4.tme
SoundOfTarget=sound\skill_pxjy.wav
TerrainEffect=pxjy_new
TerrainEffect1=sword-l_coat02_1.tme
TerrainEffect2=sword-l_coat01_1.tme
TerrainEffect3=Njsb_skyg_att01.tme

[1347000]
Name=TwofoldBlades
Name1=TerrorAurora
Name2=DivineBlade[Super]
ActOfAttacker=904
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Role3DEffectOfAttaker=Twokatt
Role3DEffectOfTarget=swordcaromaccept
Role3DEffectOfTarget1=swordcaromaccept_coat02
Role3DEffectOfTarget2=swordcaromaccept_coat01
SoundOfAttacker=sound\Ninjamagic-05A.wav
TerrainEffect1=swordcaromaccept01_coat01.TME
TurnRole3DEffectOfAttacker=1

[1348000]
Name=ToxicFog
Name1=WatermelonBomb
Name2=FatalPoison
Name3=InfernoBlock
ActOfAttacker=905
ClientRepresent=3
DelayOfTarget3DEffect=800
SortOfAct=27
TraceEffectAcceleration=20
TraceEffectDelay=300
TargetType=4
WoundDelayOfTarget=800
Xp=2
Status=145
Role3DEffectOfAffectTarget=poisonblast.tme
Role3DEffectOfAttaker=poisoncast
Role3DEffectOfTarget=poisonattack
Role3DEffectOfTargetMiss=poisonblast.tme
SoundOfAttacker=sound\Ninjamagic-04A.wav
TerrainEffect=poisonblast.tme
TerrainEffect1=poisonblast_coat01.TME
TerrainEffect2=poisonblast_coat02.TME
TerrainEffect3=vskieff_vmsue.TME
TraceEffect=poisonfog01
TraceEffectSpeed=1
CanBeUsedDirectly=1

[1349000]
Name=WhirlwindKick
Name1=ShadowCyclone
Name2=SpinningTop[Super]
Name3=LoveCyclone
ActOfAttacker=921
ActOfTarget=923
ActOfTarget2=924
ClientRepresent=107
SortOfAct=54
TargetType=2
Desc=Upgradable~after~Level~15.
Role3DEffectOfAttaker=ws_hytxj_att
Role3DEffectOfAttaker1=ws_hytxj_att_coat02
Role3DEffectOfAttaker2=ws_hytxj_att_coat01
Role3DEffectOfAttaker3=other12
Role3DEffectOfTarget=ws_hytxj_hit
SkillLastTime=1000
SoundOfAttacker=sound\Hytxj.wav

[1350000]
Name=RadiantPalm
Name1=LionRoar
Name2=CloudSword[Super]
Name3=StormFist
Name4=WiseFist
ActOfAttacker=922
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Role3DEffectOfAttaker=wsmhcxq_att
Role3DEffectOfAttaker1=wsmhcxq_att_coat02
Role3DEffectOfAttaker2=longci4_453_coat02
Role3DEffectOfAttaker3=wsmhcxq_att_coat03
Role3DEffectOfAttaker4=Nnmenghu
Role3DEffectOfTarget=wsmhcxq_hit
Role3DEffectOfTarget1=wsmhcxq_hit_coat02
Role3DEffectOfTargetMiss=poisonmiss
SoundOfAttacker=sound\FerocityTiger.wav

[1351000]
Name=DragonSlash
Name1=BreakingWave
ActOfAttacker=402
ClientRepresent=3
SortOfAct=4
TargetType=4
Xp=2
TerrainEffect=Nnmenglong.TME
TerrainEffect1=swordgas-m_coat02_5.TME
TurnRole3DEffectOfAttacker=1
SoundOfTarget=sound\sk_BruceLee_lst_515.wav

[1352000]
Name=RapidFire
ActOfAttacker=620
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
SoundOfTarget=sound\bow2.wav
TraceEffect=hitstar
TraceObjID=10003

[1353000]
Name=ScatterFire
ActOfAttacker=401
ClientRepresent=97
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
SoundOfTarget=sound\bow1.wav
TraceEffect=hitstar
TraceObjID=10003

[1354000]
Name=MortalWound
ActOfAttacker=620
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
NeedStatus=145
Role3DEffectOfTarget=Knifespin
SoundOfTarget=sound\bow2.wav

[1355000]
Name=BlisteringWave
Name1=TenderFist
Name2=PiercingArrows[Super]
Name3=ScarFlame
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=69
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TerrainEffectInitDir=8
Role3DEffectOfAttakerInitDir=8
NeedTurn=1
Xp=2
NeedStatus=145
IsDirTerrianEffect=1
SoundOfAttacker=sound\Sunder.wav
TerrainEffect=dispersionb.tme
TerrainEffect1=dispersiong_coat01.TME
TerrainEffect2=dispersiong_coat02.TME
TerrainEffect3=30Lv_Xpter.TME

[1356000]
Name=EagleEye
ActOfAttacker=930
ClientRepresent=2
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Role3DEffectOfTarget=nag_bom_acc
SoundOfAttacker=sound\PreciseShot.wav
SoundOfTarget=sound\PreciseShotHit.wav
TraceEffect=int_fir_ass2
TraceEffectSpeed=300

[1357000]
Name=GaleBomb
ActOfAttacker=927
ClientRepresent=3
EarthQuakeTimes=1
SortOfAct=60
Status=145
TraceEffectAcceleration=20
TraceEffectDelay=250
TraceEffectSpeed=2
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfTargetMiss=att_fai_ver
SoundOfAttacker=sound\ShockGrenade.wav
SoundOfTarget=sound\ShockGrenadeHit.wav
TerrainEffect=pro_tir_assflo
TerrainEffect1=pro_tir_assflo_coat01
TerrainEffect2=pro_tir_assflo_coat02
TerrainEffect3=1143_351+v_body
TraceEffect=pro_tir_assbom
TraceEffectType=1

[1358000]
Name=ScurvyBomb
ActOfAttacker=927
ClientRepresent=3
SortOfAct=56
Status=43
TraceEffectAcceleration=20
TraceEffectDelay=250
TraceEffectSpeed=2
TargetType=4
EarthQuakeTimes=1
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfTargetMiss=att_fai_ver
SoundOfAttacker=sound\FatigueGrenade.wav
SoundOfTarget=sound\FatigueGrenadeHit.wav
TerrainEffect=pro_gre_assflo
TraceEffect=pro_gre_assbom
TraceEffectType=1

[1361000]
Name=TripleAttack
TargetType=8
SortOfAct=55
ClientRepresent=108
ActOfAttacker=401
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
SoundOfAttacker=sound\TripleStrike.wav
Role3DEffectOfTarget=null
Role3DEffectOfTargetMiss=thirdcombo_miss

[1393000]
Name=ChantofPurity
Name1=Aspired-NirvanaVerdict
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Desc=Upgrade~after~level~45.
DescEx=Consume~10~SP~to~attack~enemies~around.
Role3DEffectOfAttaker=zf2-e263
Role3DEffectOfTarget=zf2-e262
Role3DEffectOfTarget1=DSskillcoat3
SoundOfTarget=sound\magic028.wav

[1393001]
Desc=Upgrade~after~level~55.
DescEx=Consume~10~SP~to~attack~enemies~around.

[1393002]
Desc=Upgrade~after~level~65.
DescEx=Consume~10~SP~to~attack~enemies~around.
Role3DEffectOfAttaker=zf2-e264

[1393003]
Desc=Upgrade~after~level~75.
DescEx=Consume~10~SP~to~attack~enemies~around.
Role3DEffectOfAttaker=zf2-e265

[1393004]
Desc=Fixed
DescEx=Consume~10~SP~to~attack~enemies~around.
Role3DEffectOfAttaker=zf2-e267

[1416000]
Name=IronShield
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
Status=89
TargetType=2
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~2
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.
Role3DEffectOfTarget=sscs_htsd_app
SoundOfAttacker=sound\protect_shield.wav
IsRuneSkill=1

[1416001]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~3
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416002]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~4
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416003]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~5
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416004]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~6
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416005]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~7
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416006]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~8
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416007]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~9
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416008]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~10
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~250000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416009]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~11
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~260000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416010]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~12
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~270000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416011]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~13
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~280000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416012]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~14
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~290000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416013]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~15
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~300000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416014]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~16
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~310000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416015]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~17
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~320000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416016]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~18
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~330000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416017]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~19
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~340000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416018]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~20
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~350000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416019]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~21
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~360000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416020]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~22
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~370000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416021]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~23
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~380000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416022]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~24
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~390000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416023]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~25
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~410000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416024]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~26
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~430000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416025]
ZoomNumVisable=0
Desc=Upgradable~when~the~Rune~reaches~Level~27
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~450000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1416026]
ZoomNumVisable=0
Desc=Highest~level~reached
DescEx=Active~Rune~skill~for~Monk/Saint.~Use~to~get~a~shield~that~can~absorb~500000~points~of~damage~for~25~seconds.~Cooldown:~%u~seconds.

[1419000]
Name=Rampage
ActOfAttacker=0
SortOfAct=6
TargetType=8
ClientRepresent=1
CanBeUsedDirectly=1
Desc=Upgradable~at~Rune~Level~2
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.
IsRuneSkill=1

[1419001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1419026]
Desc=Highest~level~reached
DescEx=Passive~Rune~skill~for~Trojan.~When~SP~is~lower~than~60,~recover~HP~fully,~increase~Max~HP~to~250%%~and~recover~SP~faster.~The~status~lasts~for~30~sec.~Cooldown:~%u~sec.

[1426000]
Name=Comprehension
ActOfAttacker=0
SortOfAct=6
TargetType=8
ClientRepresent=1
CanBeUsedDirectly=1
Desc=Fixed
DescEx=Passive Rune skill for Trojan. Select a passive skill from Phoenix, Rage and Penetration as the passive skill of the current weapon.
IsRuneSkill=1

[1422000]
Name=FireCurse
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
CanBeUsedDirectly=1
SortOfAct=6
TargetType=8
Desc=Upgradable~at~Rune~Level~2
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~500~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~1500~pts~on~every~additional~hit~when~casting~[Flame~Lotus].
IsRuneSkill=1

[1422001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~550~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~1800~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~600~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~1900~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~700~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~2100~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~800~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~2300~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~900~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~2500~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1000~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~2800~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1100~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~3000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1200~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~3200~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1300~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~3500~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1400~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~3800~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1500~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~4000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1700~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~4300~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~1900~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~4600~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~2100~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~5000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~2300~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~5300~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~2500~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~5600~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~2700~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~5900~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~2900~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~6300~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~3100~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~6700~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~3300~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~7000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~3500~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~7400~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~3800~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~7800~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~4100~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~8200~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~4400~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~8500~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~4700~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~9000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1422026]
Desc=Highest~level~reached
DescEx=Passive~Rune~skill~for~Fire~Taoist.~Deals~extra~5000~pts~of~dmg~on~every~additional~hit,~up~to~10000~pts,~when~casting~[Fire~of~Hell],~or~extra~10000~pts~on~every~additional~hit~when~casting~[Flame~Lotus].

[1425000]
Name=TideTrap
ClientRepresent=3
ActOfAttacker=0
TargetType=8
Desc=Unupgradable
DescEx=After~hitting~a~target,~generate~a~tide~trap~to~re-inflict~damage~to~the~targets~within~the~range.
IsRuneSkill=1

[1001425000]
Name=TideTrap
SortOfAct=3
ClientRepresent=3
ActOfAttacker=0
TargetType=4

[1427000]
Name=Pitching
ActOfAttacker=972
ClientRepresent=2
SortOfAct=14
Xp=2
Desc=Fixed
DescEx=Active Rune skill for Warrior. After hitting a target, have a chance to terminate the target`s XP status. The bigger the battle power gap, the lower the chance. Cooldown: %u seconds.
Role3DEffectOfAttaker=fwzstzbx
Role3DEffectOfTarget=fwzsfd
IsRuneSkill=1

[1428000]
Name=FrostArrows
ActOfAttacker=946
SortOfAct=5
TargetType=4
ClientRepresent=3
Status=145
Desc=Fixed
DescEx=Active Rune skill of Archer. Have a chance to decrease the SP recovery speed of all targets within the range to 0 for 8 seconds. The bigger the battle power gap, the lower the success rate. Cooldown: %u seconds.
Role3DEffectOfTarget=fwtldjsj
TerrainEffect=fwhbjyd
IsRuneSkill=1

[1432000]
Name=Sacrifice
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=2
Desc=Fixed
DescEx=Active Rune skill for Water Taoist. Consume up to 40% HP upper limit to turn into extra Final Physical Damage by the proportion of 1:1.3. The upper limit can be set on the interface. Use it again to cancel. It can`t be used when equipping Archer or Throwing Knife.
IsRuneSkill=1

[1438000]
Name=Infinity
ActOfAttacker=501
ClientRepresent=1
SortOfAct=6
Status=145
TargetType=2
CanBeUsedDirectly=1
Desc=Upgradable~at~Rune~Level~2
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~105%%~and~Normal-Atk~Damage~to~105%%.~Cooldown:~%u~sec.
IntoneEffect=takeoff
IsRuneSkill=1

[1438001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~108%%~and~Normal-Atk~Damage~to~105%%.~Cooldown:~%u~sec.

[1438002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~110%%~and~Normal-Atk~Damage~to~105%%.~Cooldown:~%u~sec.

[1438003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~105%%.~Cooldown:~%u~sec.

[1438004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~108%%.~Cooldown:~%u~sec.

[1438005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~110%%.~Cooldown:~%u~sec.

[1438006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~112%%.~Cooldown:~%u~sec.

[1438007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~15~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~114%%.~Cooldown:~%u~sec.

[1438008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~18~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~112%%~and~Normal-Atk~Damage~to~114%%.~Cooldown:~%u~sec.

[1438009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~18~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~115%%~and~Normal-Atk~Damage~to~116%%.~Cooldown:~%u~sec.

[1438010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~18~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~118%%~and~Normal-Atk~Damage~to~116%%.~Cooldown:~%u~sec.

[1438011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~18~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~118%%.~Cooldown:~%u~sec.

[1438012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~20~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~120%%.~Cooldown:~%u~sec.

[1438013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~20~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~122%%.~Cooldown:~%u~sec.

[1438014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~20~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~124%%.~Cooldown:~%u~sec.

[1438015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~22~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~126%%.~Cooldown:~%u~sec.

[1438016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~22~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~128%%.~Cooldown:~%u~sec.

[1438017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~24~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~130%%.~Cooldown:~%u~sec.

[1438018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~26~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~132%%.~Cooldown:~%u~sec.

[1438019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~26~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~134%%.~Cooldown:~%u~sec.

[1438020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~26~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~136%%.~Cooldown:~%u~sec.

[1438021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~28~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~138%%.~Cooldown:~%u~sec.

[1438022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~28~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~140%%.~Cooldown:~%u~sec.

[1438023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~30~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~120%%~and~Normal-Atk~Damage~to~142%%.~Cooldown:~%u~sec.

[1438024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~30~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~122%%~and~Normal-Atk~Damage~to~144%%.~Cooldown:~%u~sec.

[1438025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~30~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~122%%~and~Normal-Atk~Damage~to~146%%.~Cooldown:~%u~sec.

[1438026]
Desc=Highest~level~reached
DescEx=Active~Rune~skill~for~Archer.~Enter~the~flying~status~for~30~sec~to~accelerate~Attack~Speed~and~increase~Skill~Damage~to~125%%~and~Normal-Atk~Damage~to~150%%.~Cooldown:~%u~sec.

[1441000]
Name=Absolution
TargetType=8
CoolDown=500
ClientRepresent=3
Desc=Upgradable~at~Rune~Level~2
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.
TerrainEffect=fwmsydmxs
IsRuneSkill=1

[1441001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1441026]
Desc=Highest~level~reached
DescEx=Passive~Rune~skill~for~Ninja.~Exempt~from~death~once,~fully~restore~HP~and~get~invisible~for~20~seconds,~only~can~be~seen~by~Water~Taoist.~Get~visible~if~attacking~or~taking~potions.~Cooldown:~%u~sec.

[1444000]
Name=Slayer
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
CanBeUsedDirectly=1
SortOfAct=6
TargetType=8
Desc=Upgradable~when~the~corresponding~Rune~reaches~L2
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.
IsRuneSkill=1

[1444001]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L3
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444002]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L4
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444003]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L5
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444004]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L6
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444005]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L7
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444006]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L8
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444007]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L9
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~200%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444008]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L10
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~202%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444009]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L11
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~204%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444010]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L12
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~206%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444011]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L13
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~208%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444012]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L14
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~210%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444013]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L15
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~212%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444014]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L16
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~214%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444015]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L17
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~216%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444016]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L18
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~218%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444017]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L19
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~220%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444018]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L20
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~222%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444019]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L21
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~224%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444020]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L22
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~226%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444021]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L23
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~228%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444022]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L24
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~230%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444023]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L25
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~235%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444024]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L26
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~240%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444025]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L27
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~245%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1444026]
Desc=Unupgradable
DescEx=Kill~a~hero~to~enter~the~Slayer~mode,~raising~Normal~Attack~DMG~to~250%%,~and~Skill~Attack~DMG~to~110%%~for~25s.~Cooldown:~%us.

[1447000]
Name=CounterPunch
ActOfAttacker=0
TargetType=8
SortOfAct=55
ClientRepresent=108
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
TraceEffectAcceleration=0
Desc=Upgradable~at~Rune~Level~2
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~30%~to~human~targets.
SoundOfAttacker=sound\sk_BruceLee_cq.wav
Role3DEffectOfTarget=null
TerrainEffect=Cunquan
IsRuneSkill=1

[1447001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~30%~to~human~targets.

[1447002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~30%~to~human~targets.

[1447003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~30%~to~human~targets.

[1447004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~30%~to~human~targets.

[1447005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~40%~to~human~targets.

[1447006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~40%~to~human~targets.

[1447007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~40%~to~human~targets.

[1447008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~40%~to~human~targets.

[1447009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~40%~to~human~targets.

[1447010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~50%~to~human~targets.

[1447011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~50%~to~human~targets.

[1447012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~50%~to~human~targets.

[1447013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~50%~to~human~targets.

[1447014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~50%~to~human~targets.

[1447015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~60%~to~human~targets.

[1447016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~60%~to~human~targets.

[1447017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~60%~to~human~targets.

[1447018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~60%~to~human~targets.

[1447019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~60%~to~human~targets.

[1447020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~65%~to~human~targets.

[1447021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~65%~to~human~targets.

[1447022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~65%~to~human~targets.

[1447023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~65%~to~human~targets.

[1447024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~65%~to~human~targets.

[1447025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~70%~to~human~targets.

[1447026]
Desc=Highest~level~reached
DescEx=Passive~Rune~skill~for~Dragon~Warrior.~When~attacked~within~2~paces,~counterattack~and~inflict~800%~Normal~Attack~Damage~to~monsters~and~80%~to~human~targets.

[1450000]
Name=FineRain
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
CanBeUsedDirectly=0
SortOfAct=2
TargetType=2
Desc=Upgradable~at~Rune~Level~2
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~100000~for~35~sec.~Cooldown:~%u~sec.
IsRuneSkill=1

[1450001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~104000~for~35~sec.~Cooldown:~%u~sec.

[1450002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~108000~for~35~sec.~Cooldown:~%u~sec.

[1450003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~112000~for~35~sec.~Cooldown:~%u~sec.

[1450004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~116000~for~35~sec.~Cooldown:~%u~sec.

[1450005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~120000~for~35~sec.~Cooldown:~%u~sec.

[1450006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~124000~for~35~sec.~Cooldown:~%u~sec.

[1450007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~124000~for~35~sec.~Cooldown:~%u~sec.

[1450008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~128000~for~35~sec.~Cooldown:~%u~sec.

[1450009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~132000~for~35~sec.~Cooldown:~%u~sec.

[1450010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~136000~for~35~sec.~Cooldown:~%u~sec.

[1450011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~140000~for~35~sec.~Cooldown:~%u~sec.

[1450012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~144000~for~35~sec.~Cooldown:~%u~sec.

[1450013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~148000~for~35~sec.~Cooldown:~%u~sec.

[1450014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~148000~for~35~sec.~Cooldown:~%u~sec.

[1450015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~152000~for~35~sec.~Cooldown:~%u~sec.

[1450016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~156000~for~35~sec.~Cooldown:~%u~sec.

[1450017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~160000~for~35~sec.~Cooldown:~%u~sec.

[1450018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~188000~for~35~sec.~Cooldown:~%u~sec.

[1450019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~192000~for~35~sec.~Cooldown:~%u~sec.

[1450020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~196000~for~35~sec.~Cooldown:~%u~sec.

[1450021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~200000~for~35~sec.~Cooldown:~%u~sec.

[1450022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~204000~for~35~sec.~Cooldown:~%u~sec.

[1450023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~208000~for~35~sec.~Cooldown:~%u~sec.

[1450024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~212000~for~35~sec.~Cooldown:~%u~sec.

[1450025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~220000~for~35~sec.~Cooldown:~%u~sec.

[1450026]
Desc=Highest~level~reached
DescEx=Active~Rune~skill~for~Water~Taoist.~Fully~restore~the~HP~of~you~and~your~teammates~on~the~same~screen~instantly,~and~raise~extra~Max~HP~by~240000~for~35~sec.~Cooldown:~%u~sec.

[1453000]
Name=WildWind
SortOfAct=3
ActOfAttacker=991
ActOfTarget=310
ClientRepresent=3
TraceEffect=fwxtgxtsmgxxh
TraceEffectSpeed=1
TargetType=4
Desc=Upgradable~at~Rune~Level~2
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~100%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.
SoundOfAttacker=sound\TSM_PF_GJ_LV1.wav
IsRuneSkill=1

[1453001]
Desc=Upgradable~at~Rune~Level~3
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~105%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453002]
Desc=Upgradable~at~Rune~Level~4
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~105%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453003]
Desc=Upgradable~at~Rune~Level~5
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~105%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453004]
Desc=Upgradable~at~Rune~Level~6
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~105%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453005]
Desc=Upgradable~at~Rune~Level~7
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~105%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453006]
Desc=Upgradable~at~Rune~Level~8
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~110%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453007]
Desc=Upgradable~at~Rune~Level~9
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~110%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453008]
Desc=Upgradable~at~Rune~Level~10
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~110%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453009]
Desc=Upgradable~at~Rune~Level~11
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~110%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453010]
Desc=Upgradable~at~Rune~Level~12
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~110%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453011]
Desc=Upgradable~at~Rune~Level~13
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~115%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453012]
Desc=Upgradable~at~Rune~Level~14
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~115%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453013]
Desc=Upgradable~at~Rune~Level~15
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~115%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453014]
Desc=Upgradable~at~Rune~Level~16
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~115%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453015]
Desc=Upgradable~at~Rune~Level~17
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~115%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453016]
Desc=Upgradable~at~Rune~Level~18
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~120%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453017]
Desc=Upgradable~at~Rune~Level~19
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~120%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453018]
Desc=Upgradable~at~Rune~Level~20
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~120%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453019]
Desc=Upgradable~at~Rune~Level~21
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~120%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453020]
Desc=Upgradable~at~Rune~Level~22
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~120%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453021]
Desc=Upgradable~at~Rune~Level~23
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~125%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453022]
Desc=Upgradable~at~Rune~Level~24
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~125%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453023]
Desc=Upgradable~at~Rune~Level~25
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~125%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453024]
Desc=Upgradable~at~Rune~Level~26
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~125%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453025]
Desc=Upgradable~at~Rune~Level~27
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~125%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1453026]
Desc=Highest~level~reached
DescEx=Active~Rune~skill~for~Windwalker.~Inflict~600%%~Normal~Attack~Damage~to~monsters~and~130%%~to~human~targets.~Cooldown:~%u~sec.~Require~Fans~in~both~hands.

[1474000]
Name=SummonPet:Husky
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Intern
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~50~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~1.~This~skill~will~be~removed~on~April~26,~2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1474001]
Name=SummonPet:Husky
Desc=Level~1
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~100~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~2.~This~skill~will~be~removed~on~April~26,~2018.

[1474002]
Name=SummonPet:Husky
Desc=Level~2
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~150~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~3.~This~skill~will~be~removed~on~April~26,~2018.

[1474003]
Name=SummonPet:Husky
Desc=Level~3
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~200~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~4.~This~skill~will~be~removed~on~April~26,~2018.

[1474004]
Name=SummonPet:Husky
Desc=Level~4
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~500~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~5.~This~skill~will~be~removed~on~April~26,~2018.

[1474005]
Name=SummonPet:Husky
Desc=Level~5
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.~It~requires~1~Super~Dog~Food~to~upgrade~it~to~Level~6

[1474006]
Name=SummonPet:Husky
Desc=Level~6
DescEx=Consume~100~SP~to~summon~a~Husky.~Click~again~to~recall.

[1475000]
Name=SummonPet:Samoyed
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Intern
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~50~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~1.~This~skill~will~be~removed~on~April~26,~2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1475001]
Name=SummonPet:Samoyed
Desc=Level~1
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~100~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~2.~This~skill~will~be~removed~on~April~26,~2018.

[1475002]
Name=SummonPet:Samoyed
Desc=Level~2
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~150~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~3.~This~skill~will~be~removed~on~April~26,~2018.

[1475003]
Name=SummonPet:Samoyed
Desc=Level~3
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~200~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~4.~This~skill~will~be~removed~on~April~26,~2018.

[1475004]
Name=SummonPet:Samoyed
Desc=Level~4
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~500~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~5.~This~skill~will~be~removed~on~April~26,~2018.

[1475005]
Name=SummonPet:Samoyed
Desc=Level~5
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.~It~requires~1~Super~Dog~Food~to~upgrade~it~to~Level~6

[1475006]
Name=SummonPet:Samoyed
Desc=Level~6
DescEx=Consume~100~SP~to~summon~a~Samoyed.~Click~again~to~recall.

[1476000]
Name=SummonPet:GoldenRetriever
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Intern
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~50~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~1.~This~skill~will~be~removed~on~April~26,~2018.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1476001]
Name=SummonPet:GoldenRetriever
Desc=Level~1
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~100~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~2.~This~skill~will~be~removed~on~April~26,~2018.

[1476002]
Name=SummonPet:GoldenRetriever
Desc=Level~2
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~150~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~3.~This~skill~will~be~removed~on~April~26,~2018.

[1476003]
Name=SummonPet:GoldenRetriever
Desc=Level~3
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~200~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~4.~This~skill~will~be~removed~on~April~26,~2018.

[1476004]
Name=SummonPet:GoldenRetriever
Desc=Level~4
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~500~pieces~of~Natural~Dog~Food~to~upgrade~it~to~Level~5.~This~skill~will~be~removed~on~April~26,~2018.

[1476005]
Name=SummonPet:GoldenRetriever
Desc=Level~5
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.~It~requires~1~Super~Dog~Food~to~upgrade~it~to~Level~6

[1476006]
Name=SummonPet:GoldenRetriever
Desc=Level~6
DescEx=Consume~100~SP~to~summon~a~Golden~Retriever.~Click~again~to~recall.

[2001111000]
Name=BladeTempest
Name1=PaperFlurry
Name2=LightDance
Name3=FatalWave
ActOfAttacker=928
ClientRepresent=3
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=jlpqhdss
Role3DEffectOfAttakerSpecial1=Rab_Est_att_coat01
Role3DEffectOfAttakerSpecial2=Rab_Est_att_coat02
Role3DEffectOfAttakerSpecial3=Nnjiale
SoundOfAttacker=sound\WildSword.wav

[1001103000]
Name=EagleEye
ActOfAttacker=930
ClientRepresent=2
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgradable~after~Level~40
DescEx=Cause~28%%~of~normal~damage,~requiring~%u~seconds~to~cool~down.~If~the~opponent~was~attached~with~Black~Spot,~the~cooldown~of~Eagle~Eye~will~be~reset.~Pistol~should~be~equipped.
Role3DEffectOfTarget=zssjhdsssj
SoundOfAttacker=sound\PreciseShot.wav
SoundOfTarget=sound\PreciseShotHit.wav
TraceEffect=zssjhdssfd
TraceEffectSpeed=300
IsCDShare=1

[1457000]
Name=EpicLeftChop
ActOfAttacker=401
ClientRepresent=1
NeedTurn=1
Role3DEffectOfAttaker=hdss401_kan
SoundOfAttacker=sound\Pirate_Skill_Attack_L.wav
TurnRole3DEffectOfAttacker=1

[1458000]
Name=EpicRightChop
ActOfAttacker=402
ClientRepresent=1
NeedTurn=1
Role3DEffectOfAttaker=hdss402_kan
SoundOfAttacker=sound\Pirate_Skill_Attack_R.wav
TurnRole3DEffectOfAttacker=1

[1459000]
Name=EpicGunfire
ActOfAttacker=403
ClientRepresent=3
TerrainEffect=hdss403_kan
NeedTurn=1
SoundOfAttacker=sound\Pirate_Skill_Cannon.wav
SoundOfTarget=sound\Pirate_Skill_Cannon_Impact.wav

[1468000]
Name=SeaBurial
ActOfAttacker=997
ClientRepresent=1
SortOfAct=8
Xp=0
TargetType=4
Role3DEffectOfTarget=hdhlyz-shouji
Desc=Upgradable~at~L15
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~100%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~145%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.
SkipActOfAttacker=1
SoundOfIntone=sound\Pirate_Skill_SuperFire.wav

[1468001]
Desc=Upgradable~at~L30
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~102%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~148%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1468002]
Desc=Upgradable~at~L50
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~104%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~150%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1468003]
Desc=Upgradable~at~L70
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~106%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~152%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1468004]
Desc=Upgradable~at~L90
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~108%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~155%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1468005]
Desc=Upgradable~at~L110
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~110%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~158%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1468006]
Desc=Unupgradable
DescEx=Emits~a~laser~with~a~width~of~5-pace,~dealing~115%%~DMG~to~the~targets,~and~leaves~a~phantom~on~the~spot~to~emit~another~laser~with~a~width~of~1-pace~in~3~seconds,~dealing~165%%~DMG.~Cooldown:~%us,~no~cooldown~during~XP.~It~deals~triple~damage~to~monsters.

[1001468000]
Name=SeaBurial
ActOfAttacker=997
ClientRepresent=1
SortOfAct=8
Xp=0
TargetType=4
Role3DEffectOfTarget=hdhlyz-shouji
SkipActOfAttacker=1

[1471000]
Name=ImmortalForce
ActOfAttacker=930
ClientRepresent=1
Xp=0
TargetType=2
CanBeUsedDirectly=1
Desc=Upgradable~at~L60
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.
SoundOfTarget=sound\Pirate_Skill_Ban.wav

[1471001]
Desc=Upgradable~at~L70
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471002]
Desc=Upgradable~at~L80
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471003]
Desc=Upgradable~at~L90
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471004]
Desc=Upgradable~at~L100
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471005]
Desc=Upgradable~at~L110
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471006]
Desc=Upgradable~at~L120
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471007]
Desc=Upgradable~at~L130
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1471008]
Desc=Unupgradable
DescEx=Triggers~Immortal~Force~for~10s~and~be~immune~to~damage~caused~by~skills.~Cooldown:~%us,~no~cooldown~during~XP.

[1472000]
Name=BloomofDeath
ActOfAttacker=998
ClientRepresent=1
SortOfAct=5
Xp=0
TargetType=8
Desc=Upgradable~at~L60
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~180%%~DMG~(650%%~DMG~to~monsters).
SkipActOfAttacker=1
Role3DEffectOfTarget=hdswzf-shouji
HitNumPerTarget=6
KeyHitNumEffect=6~hdswzfwodrd,18~hdswzfwodrz,30~hdswzfwodrs
SoundOfAttacker=sound\Pirate_Skill_DeadBurst.wav

[1472001]
Desc=Upgradable~at~L70
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~190%%~DMG~(660%%~DMG~to~monsters).

[1472002]
Desc=Upgradable~at~L80
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~195%%~DMG~(680%%~DMG~to~monsters).

[1472003]
Desc=Upgradable~at~L90
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~200%%~DMG~(700%%~DMG~to~monsters).

[1472004]
Desc=Upgradable~at~L100
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~205%%~DMG~(710%%~DMG~to~monsters).

[1472005]
Desc=Upgradable~at~L110
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~210%%~DMG~(720%%~DMG~to~monsters).

[1472006]
Desc=Upgradable~at~L120
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~220%%~DMG~(730%%~DMG~to~monsters).

[1472007]
Desc=Upgradable~at~L130
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~230%%~DMG~(750%%~DMG~to~monsters).

[1472008]
Desc=Unupgradable
DescEx=If~Windstorm~is~triggered,~a~phantom~will~be~released~to~attack~enemies~around,~dealing~245%%~DMG~(800%%~DMG~to~monsters).

[1520800]
Name=SuperShield
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=145
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=1
Desc=Non-upgradable
DescEx=Increases~the~target`s~Defense~by~50%%~within~80~seconds.~Cost:~%u~MP.~Effects~of~the~same~type~do~not~stack~(only~highest~value~is~applied).
SoundOfTarget=sound\magic011.wav
ZoomNumVisable=0
MutexStatus=183

[1547000]
Name=FuryStrike
SortOfAct=19
ActOfAttacker=947
ClientRepresent=1
TargetType=2
Xp=2
Desc=Upgradable~when~the~Rune~reaches~Level~2
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+4%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+5%;~CD:~170s)
AttackerScale=200
AttackerRWeapon=622003
AttackerLWeapon=623003
IsRuneSkill=1
ScreenEffect=fwwsfull

[1547001]
Desc=Upgradable~when~the~Rune~reaches~Level~3
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+5%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+6%;~CD:~160s)

[1547002]
Desc=Upgradable~when~the~Rune~reaches~Level~4
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+6%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+7%;~CD:~150s)

[1547003]
Desc=Upgradable~when~the~Rune~reaches~Level~5
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+7%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+8%;~CD:~140s)

[1547004]
Desc=Upgradable~when~the~Rune~reaches~Level~6
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+8%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+9%;~CD:~130s)

[1547005]
Desc=Upgradable~when~the~Rune~reaches~Level~7
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+9%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+10%;~CD:~120s)

[1547006]
Desc=Upgradable~when~the~Rune~reaches~Level~8
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+10%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+11%;~CD:~110s)

[1547007]
Desc=Upgradable~when~the~Rune~reaches~Level~9
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+11%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+12%;~CD:~105s)

[1547008]
Desc=Upgradable~when~the~Rune~reaches~Level~10
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+12%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+13%;~CD:~100s)

[1547009]
Desc=Upgradable~when~the~Rune~reaches~Level~11
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+13%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+14%;~CD:~90s)

[1547010]
Desc=Upgradable~when~the~Rune~reaches~Level~12
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+50000~HP~and~+14%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+15%)

[1547011]
Desc=Upgradable~when~the~Rune~reaches~Level~13
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+51000~HP~and~+15%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+16%)

[1547012]
Desc=Upgradable~when~the~Rune~reaches~Level~14
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+52000~HP~and~+16%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+17%)

[1547013]
Desc=Upgradable~when~the~Rune~reaches~Level~15
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+53000~HP~and~+17%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+18%)

[1547014]
Desc=Upgradable~when~the~Rune~reaches~Level~16
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+54000~HP~and~+18%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+19%)

[1547015]
Desc=Upgradable~when~the~Rune~reaches~Level~17
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+55000~HP~and~+19%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+20%)

[1547016]
Desc=Upgradable~when~the~Rune~reaches~Level~18
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+58000~HP~and~+20%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+21%)

[1547017]
Desc=Upgradable~when~the~Rune~reaches~Level~19
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+60000~HP~and~+21%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+22%)

[1547018]
Desc=Upgradable~when~the~Rune~reaches~Level~20
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+62000~HP~and~+22%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+23%)

[1547019]
Desc=Upgradable~when~the~Rune~reaches~Level~21
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+65000~HP~and~+23%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+24%)

[1547020]
Desc=Upgradable~when~the~Rune~reaches~Level~22
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+68000~HP~and~+24%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+25%)

[1547021]
Desc=Upgradable~when~the~Rune~reaches~Level~23
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+70000~HP~and~+25%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+26%)

[1547022]
Desc=Upgradable~when~the~Rune~reaches~Level~24
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+75000~HP~and~+26%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+27%)

[1547023]
Desc=Upgradable~when~the~Rune~reaches~Level~25
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+78000~HP~and~+27%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+28%)

[1547024]
Desc=Upgradable~when~the~Rune~reaches~Level~26
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+80000~HP~and~+28%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+29%)

[1547025]
Desc=Upgradable~when~the~Rune~reaches~Level~27
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+90000~HP~and~+29%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us.~(Next:~Weapon~ATK~+30%)

[1547026]
Desc=Highest~level~reached
DescEx=For~Monk/Saint.~Active:~Enter~Iron~Guard~status~with~+100000~HP~and~+30%~Weapon~ATK~(cannot~jump~or~cast~skills~except~Soul~Shackle,~Serenity,~and~Tranquility,~but~normal~attack).~CD:~%us)

[1535000]
Name=DoubleThunder
ClientRepresent=116
TargetType=8
SortOfAct=6
Desc=Not~upgradable
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~100%~damage.~Lasts~for~25~sec.
IsRuneSkill=1

[1535001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~102%~damage.~Lasts~for~25~sec.

[1535002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~104%~damage.~Lasts~for~25~sec.

[1535003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~106%~damage.~Lasts~for~25~sec.

[1535004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~108%~damage.~Lasts~for~25~sec.

[1535005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~110%~damage.~Lasts~for~25~sec.

[1535006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~112%~damage.~Lasts~for~25~sec.

[1535007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~114%~damage.~Lasts~for~25~sec.

[1535008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~116%~damage.~Lasts~for~25~sec.

[1535009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~118%~damage.~Lasts~for~25~sec.

[1535010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~120%~damage.~Lasts~for~25~sec.

[1535011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~122%~damage.~Lasts~for~25~sec.

[1535012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~124%~damage.~Lasts~for~25~sec.

[1535013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~126%~damage.~Lasts~for~25~sec.

[1535014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~128%~damage.~Lasts~for~25~sec.

[1535015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~130%~damage.~Lasts~for~25~sec.

[1535016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~132%~damage.~Lasts~for~25~sec.

[1535017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~134%~damage.~Lasts~for~25~sec.

[1535018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~136%~damage.~Lasts~for~25~sec.

[1535019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~138%~damage.~Lasts~for~25~sec.

[1535020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~140%~damage.~Lasts~for~25~sec.

[1535021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~142%~damage.~Lasts~for~25~sec.

[1535022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~144%~damage.~Lasts~for~25~sec.

[1535023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~146%~damage.~Lasts~for~25~sec.

[1535024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~148%~damage.~Lasts~for~25~sec.

[1535025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~150%~damage.~Lasts~for~25~sec.

[1535026]
Desc=Highest~level~reached
DescEx=Passive~rune~skill~for~Windwalker.~After~casting~[Thundercloud],~randomly~generate~a~smaller~thundercloud~nearby~to~deal~155%~damage.~Lasts~for~25~sec.

[1538000]
Name=CrackStar
TargetType=2
SortOfAct=6
ClientRepresent=1
CanBeUsedDirectly=1
ActOfAttacker=961
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.
IsRuneSkill=1
SoundOfTarget=sound\magic020.wav

[1538001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538009]
Desc=Upgradable~when~the~Rune~reaches~Lv.112
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~2~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~100%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~102%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~104%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~106%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~108%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~110%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~112%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~114%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~116%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~118%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1538026]
Desc=Highest~level~reached
DescEx=Active~rune~skill~for~Windwalker.~Only~for~Stomper.~Generates~3~Stars~to~deal~120%%~P-damage~on~enemies~nearby,~and~20%%~area~damage~of~current~HP~5~sec~later.~Cooldown:~%u~sec.

[1001538000]
Name=CrackStar-Attract
ClientRepresent=2
SortOfAct=6
ActOfAttacker=0
TraceEffect=fwtsmyyhsq1

[2001538000]
Name=CrackStar-Explode
SortOfAct=5
ClientRepresent=4
ActOfAttacker=0
TerrainEffect=fwtsmyyhsqball

[1541000]
Name=ShadowFist
TargetType=8
SortOfAct=4
ClientRepresent=4
TerrainEffect=fwlxlcqfw
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~100%%~damage.
IsRuneSkill=1

[1541001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~105%%~damage.

[1541002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~110%%~damage.

[1541003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~115%%~damage.

[1541004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~120%%~damage.

[1541005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~125%%~damage.

[1541006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~130%%~damage.

[1541007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~135%%~damage.

[1541008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~140%%~damage.

[1541009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~145%%~damage.

[1541010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~150%%~damage.

[1541011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~155%%~damage.

[1541012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~160%%~damage.

[1541013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~165%%~damage.

[1541014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~170%%~damage.

[1541015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~175%%~damage.

[1541016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~180%%~damage.

[1541017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~185%%~damage.

[1541018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~190%%~damage.

[1541019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~195%%~damage.

[1541020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~200%%~damage.

[1541021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~205%%~damage.

[1541022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~210%%~damage.

[1541023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~215%%~damage.

[1541024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~220%%~damage.

[1541025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~225%%~damage.

[1541026]
Desc=Highest~level~reached
DescEx=Passive~rune~skill~for~Dragon~Warrior.~When~[Dragon~Punch]~is~triggered~by~normal~attacks,~a~fan-shaped~shockwave~may~be~released~behind~the~last~target~attacked~to~deal~230%%~damage.

[1544000]
Name=RiseofTaoism
ActOfAttacker=903
ClientRepresent=1
SortOfAct=6
TargetType=2
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.
IntoneEffect=zf2-e185
SoundOfTarget=sound\Health.wav
IsRuneSkill=1
ScreenEffect=fwdshdfull

[1544001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+7500~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+8000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+8500~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+9000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+9500~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+10000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+10300~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+10500~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+10800~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+11000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+11500~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+12000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1544026]
Desc=Highest~level~reached
DescEx=Active~rune~skill~for~Fire~Taoist.~Enter~Fire~Creator~status~to~get~+50000~HP,~+13000~magic~damage~dealt,~and~be~immune~to~[Immortal~Force].~Cooldown:~%u~sec.

[1550000]
Name=BloodTide
ActOfAttacker=947
ClientRepresent=1
TargetType=2
Xp=2
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+70000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.
IsRuneSkill=1

[1550001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+70000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+80000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+85000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+90000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+95000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+100000~at~most)~for~30~sec,~with~HP~and~XP~fully~recovered.

[1550007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+110000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+115000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+120000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+125000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+130000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+135000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+140000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+145000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+150000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+155000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+160000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+165000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+170000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+175000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+180000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+185000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+190000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+195000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+200000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1550026]
Desc=Highest~level~reached
DescEx=Passive~rune~skill~for~Trojan.~10%%~chance~to~capture~other`s~Max~HP~by~dealing~dmg.~When~the~HP~captured~reaches~35000,~your~Max~HP~raises~accordingly~(+250000~at~most)~for~35~sec,~with~HP~and~XP~fully~recovered.

[1553000]
Name=StarRaid
ActOfAttacker=947
ClientRepresent=109
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
TraceEffectInitDir=3
TraceEffectAcceleration=2
TraceEffect=fwgszlxsf
SoundOfAttacker=sound\Arrows.wav
SoundOfTarget=sound\thunder.wav
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~5~targets.
IsRuneSkill=1

[1553001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~5~targets.

[1553002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~5~targets.

[1553003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~5~targets.

[1553004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~5~targets.

[1553005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~6~targets.

[1553006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~7~targets.

[1553007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~8~targets.

[1553008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~9~targets.

[1553009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~10~targets.

[1553026]
Desc=Highest~level~reached
DescEx=Passive~rune~skill~for~Archer.~Dealing~damage~with~[Scatter~Fire]~or~[Blistering~Wave]~may~trigger~[Kinetic~Spark]~which~hits~up~to~12~targets.

[1556000]
Name=Duel
ClientRepresent=119
SortOfAct=6
Desc=Not~upgradable
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.
LinkEffectLength=310
TraceEffect=fwrzjdltadd
IsTraceEffectAutoDel=0
IsRuneSkill=1
SkipWound=1

[1556001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~40%%~for~20~sec.~Cooldown:~%u~sec.

[1556013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~20~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~22~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~25~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~28~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~30~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~32~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~35~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~38~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~45%%~for~20~sec.~Cooldown:~%u~sec.

[1556022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~40~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~50%%~for~20~sec.~Cooldown:~%u~sec.

[1556023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~40~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~55%%~for~20~sec.~Cooldown:~%u~sec.

[1556024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~40~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~55%%~for~20~sec.~Cooldown:~%u~sec.

[1556025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~40~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~55%%~for~20~sec.~Cooldown:~%u~sec.

[1556026]
Desc=Highest~level~reached
DescEx=Active~rune~skill~for~Ninja.~Chains~up~a~target~for~40~sec~at~most.~When~chain~breaks,~clears~his~XP,~disables~Stamina~recovery~and~reduces~healing~effect~by~60%%~for~20~sec.~Cooldown:~%u~sec.

[1559000]
Name=Neptune`sCurse
SortOfAct=19
ActOfAttacker=947
ClientRepresent=1
TargetType=8
Xp=2
Desc=Upgradable~when~the~corresponding~Rune~reaches~L2
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~155s.
IsRuneSkill=1

[1559001]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L3
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~140s.

[1559002]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L4
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~130s.

[1559003]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L5
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~120s.

[1559004]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L6
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~110s.

[1559005]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L7
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~105s.

[1559006]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L8
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~100s.

[1559007]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L9
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~98s.

[1559008]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L10
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~95s.

[1559009]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L11
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~92s.

[1559010]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L12
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~90s.

[1559011]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L13
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~88s.

[1559012]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L14
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~86s.

[1559013]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L15
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s.~Cooldown:~%us,~next~level:~84s.

[1559014]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L16
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~20s,~next~level:~22s.~Cooldown:~%us.

[1559015]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L17
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~22s,~next~level:~25s.~Cooldown:~%us.

[1559016]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L18
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~25s.~Cooldown:~%us,~next~level:~82s.

[1559017]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L19
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~25s,~next~level:~27s.~Cooldown:~%us.

[1559018]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L20
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~78s.

[1559019]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L21
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~76s.

[1559020]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L22
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~74s.

[1559021]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L23
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~72s.

[1559022]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L24
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~70s.

[1559023]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L25
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~68s.

[1559024]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L26
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s.~Cooldown:~%us,~next~level:~66s.

[1559025]
Desc=Upgradable~when~the~corresponding~Rune~reaches~L27
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~27s,~next~level:~30s.~Cooldown:~%us,~next~level:~65s.

[1559026]
Desc=Unupgradable
DescEx=Transform~into~a~phantom~of~Neptune~after~death~and~be~immune~to~any~damage,~no~cooldown~for~Eagle~Eye,~the~HP~of~the~damaged~target~will~be~reduced~to~1~point~at~most,~lasting~for~30s.~Cooldown:~%us.

[1562000]
Name=SpaceLeap
ActOfAttacker=947
ClientRepresent=1
TargetType=4
Xp=2
Desc=Upgradable~when~the~Rune~reaches~Lv.2
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.
IsRuneSkill=1
NeedCheckMap=1
MapIDDisable=1039
MapTypeEnable=7,31
MapTypeDisable=6,8,1

[1562001]
Desc=Upgradable~when~the~Rune~reaches~Lv.3
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562002]
Desc=Upgradable~when~the~Rune~reaches~Lv.4
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562003]
Desc=Upgradable~when~the~Rune~reaches~Lv.5
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562004]
Desc=Upgradable~when~the~Rune~reaches~Lv.6
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562005]
Desc=Upgradable~when~the~Rune~reaches~Lv.7
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562006]
Desc=Upgradable~when~the~Rune~reaches~Lv.8
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562007]
Desc=Upgradable~when~the~Rune~reaches~Lv.9
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562008]
Desc=Upgradable~when~the~Rune~reaches~Lv.10
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562009]
Desc=Upgradable~when~the~Rune~reaches~Lv.11
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562010]
Desc=Upgradable~when~the~Rune~reaches~Lv.12
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562011]
Desc=Upgradable~when~the~Rune~reaches~Lv.13
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562012]
Desc=Upgradable~when~the~Rune~reaches~Lv.14
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562013]
Desc=Upgradable~when~the~Rune~reaches~Lv.15
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562014]
Desc=Upgradable~when~the~Rune~reaches~Lv.16
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562015]
Desc=Upgradable~when~the~Rune~reaches~Lv.17
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562016]
Desc=Upgradable~when~the~Rune~reaches~Lv.18
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562017]
Desc=Upgradable~when~the~Rune~reaches~Lv.19
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562018]
Desc=Upgradable~when~the~Rune~reaches~Lv.20
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562019]
Desc=Upgradable~when~the~Rune~reaches~Lv.21
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562020]
Desc=Upgradable~when~the~Rune~reaches~Lv.22
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562021]
Desc=Upgradable~when~the~Rune~reaches~Lv.23
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562022]
Desc=Upgradable~when~the~Rune~reaches~Lv.24
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562023]
Desc=Upgradable~when~the~Rune~reaches~Lv.25
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562024]
Desc=Upgradable~when~the~Rune~reaches~Lv.26
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562025]
Desc=Upgradable~when~the~Rune~reaches~Lv.27
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1562026]
Desc=Highest~level~reached
DescEx=Active~rune~skill~for~Water~Taoist.~Generates~a~magic~portal~with~5~HP~by~which~all~your~teammates~will~get~teleported~to~you.~Cooldown:~%u~sec.

[1567000]
Name=Thunderstriker-Fan Attack 1
ActOfAttacker=401
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=thor_attack1
Desc=Thunderstriker-Normal Attack 1

[1568000]
Name=Thunderstriker-Fan Attack 2
ActOfAttacker=402
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=thor_attack2
Desc=Thunderstriker-Normal Attack 2

[1569000]
Name=Thunderstriker-Fan Attack 3
ActOfAttacker=403
ClientRepresent=4
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=thor_attack3
Desc=Thunderstriker-Normal Attack 3

[1570000]
Name=DevouringStrike
ActOfAttacker=821
ClientRepresent=1
SortOfAct=1
RepulsionType=15770
Desc=Upgradable
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~25%~DMG~(150%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.
Role3DEffectOfTarget=thor_Blow
SoundOfAttacker=sound\thor_doushi.wav

[1570001]
Desc=Upgradable~at~L30+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~28%~DMG~(155%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570002]
Desc=Upgradable~at~L40+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~30%~DMG~(160%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570003]
Desc=Upgradable~at~L50+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~32%~DMG~(165%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570004]
Desc=Upgradable~at~L60+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~35%~DMG~(170%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570005]
Desc=Upgradable~at~L70+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~38%~DMG~(175%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570006]
Desc=Upgradable~at~L80+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~40%~DMG~(180%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570007]
Desc=Upgradable~at~L90+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~42%~DMG~(185%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570008]
Desc=Upgradable~at~L100+
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~45%~DMG~(190%%~DMG~to~monsters).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force,~consumes~10~SP.

[1570009]
Desc=Unupgradable
DescEx=Equip~a~Stormhammer/Flashaxe~to~use~and~attack~a~single~target,~dealing~50%%~DMG~(200%%~DMG~to~a~monster).~Every~attack~gives~you~20~pts~of~energy,~and~when~it~reaches~100~pts,~you~can~use~this~skill~to~increase~30%%~DMG~and~trigger~Sky~Fall,~which~will~ignore~Pirates`~Immortal~Force.

[1571000]
Name=Heaven`s~Wrath
ActOfAttacker=501
ClientRepresent=1
SortOfAct=6
TargetType=2
Desc=Upgradeable
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~25%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.
SkipWound=1

[1571001]
Desc=Upgradeable~at~Lv.30
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~28%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571002]
Desc=Upgradeable~at~Lv.40
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~30%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571003]
Desc=Upgradeable~at~Lv.50
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~32%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571004]
Desc=Upgradeable~at~Lv.60
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~35%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571005]
Desc=Upgradeable~at~Lv.70
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~38%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571006]
Desc=Upgradeable~at~Lv.80
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~40%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571007]
Desc=Upgradeable~at~Lv.90
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~42%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571008]
Desc=Upgradeable~at~Lv.100~
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~45%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1571009]
Desc=Highest~level~reached
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Fly~in~the~air~for~40~seconds~and~trigger~Undying~Imprinting~to~resist~fatal~attack~once.~Right~click~to~launch~a~full-screen~attack~to~inflict~50%%~damage~of~normal~attack~(300%%~to~monsters).~Cooldown:~90~seconds.

[1001571000]
Name=Heaven`s Wrath
ClientRepresent=4
ActOfAttacker=820
SortOfAct=5
TargetType=8
TerrainEffect=thor_power
SoundOfAttacker=sound\thor_leishenzhiwei.wav

[1572000]
Name=CrackingShock
Name1=UndyingTorch
ActOfAttacker=822
ClientRepresent=4
TargetType=4
SortOfAct=27
Desc=Upgradeable
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Smashes~the~Stormhammer~on~the~ground~to~form~a~damage~circle~of~radius~6~paces,~dealing~95%~damage~of~normal~attack~to~all~targets~(300%~damage~to~monsters)~within~the~circle.~It~costs~15~SP.
SoundOfAttacker=sound\thor_shanhe.wav
TerrainEffect=thor_Hammer
TerrainEffect1=taoist-huohuan

[1572001]
Desc=Upgradable at level 30.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 98% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572002]
Desc=Upgradable at level 40.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 100% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572003]
Desc=Upgradable at level 50.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 102% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572004]
Desc=Upgradable at level 60.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 104% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572005]
Desc=Upgradable at level 70.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 106% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572006]
Desc=Upgradable at level 80.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 108% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572007]
Desc=Upgradable at level 90.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 110% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572008]
Desc=Upgradable at level 100.
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 115% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1572009]
Desc=Fixed. 
DescEx=Equip Stormhammer and Flashaxe to use. Smash the Stormhammer on the ground to form a damage circle of 10 paces to inflict 118% damage of normal attack to all targets within the circle (300% to monsters). It costs 15 SP. 

[1575000]
Name=Lightning Shield
ActOfAttacker=820
TargetType=2
SortOfAct=6
ClientRepresent=4
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 10% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 21000 damage in the XP status. The shield lasts 10 seconds.
IntoneEffect=thor_HPrec_sf
SkipWound=1
SoundOfAttacker=sound\thor_hudun.wav
NeedTurn=0

[1575001]
Desc=Upgradable at level 30.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 12% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 22000 damage in the XP status. The shield lasts 10 seconds.

[1575002]
Desc=Upgradable at level 40.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 13% chance to trigger a shield if hurt. The shield can absorb 2000 damage in the normal status and  23000 damage in the XP status. The shield lasts 10 seconds.

[1575003]
Desc=Upgradable at level 50.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 14% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 24000 damage in the XP status. The shield lasts 10 seconds.

[1575004]
Desc=Upgradable at level 60.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 15% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 25000 damage in the XP status. The shield lasts 10 seconds.

[1575005]
Desc=Upgradable at level 70.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 16% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 26000 damage in the XP status. The shield lasts 10 seconds.

[1575006]
Desc=Upgradable at level 80.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 17% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 27000 damage in the XP status. The shield lasts 10 seconds.

[1575007]
Desc=Upgradable at level 90.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 SP every 8 seconds. Has a 18% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 28000 damage in the XP status. The shield lasts 10 seconds.

[1575008]
Desc=Upgradable at level 100.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 MP every 8 seconds. Has a 19% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 29000 damage in the XP status. The shield lasts 10 seconds.

[1575009]
Desc=Fixed.
DescEx=Equip Stormhammer and Flashaxe to use. Restores 20 MP every 8 seconds. Has a 20% chance to trigger a shield if hurt. The shield can absorb 20000 damage in the normal status and 30000 damage in the XP status. The shield lasts 10 seconds.

[1576000]
Name=Spark Shield
ActOfAttacker=820
TargetType=2
SortOfAct=6
ClientRepresent=4
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Has a 10% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds.
IntoneEffect=thor_HPrec_sf
SkipWound=1
SoundOfAttacker=sound\thor_hudun.wav
NeedTurn=0

[1576001]
Desc=Upgradable at level 30.
DescEx=Has a 12% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576002]
Desc=Upgradable at level 40.
DescEx=Has a 13% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576003]
Desc=Upgradable at level 50.
DescEx=Has a 14% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576004]
Desc=Upgradable at level 60.
DescEx=Has a 15% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576005]
Desc=Upgradable at level 70.
DescEx=Has a 16% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576006]
Desc=Upgradable at level 80.
DescEx=Has a 17% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576007]
Desc=Upgradable at level 90.
DescEx=Has a 18% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576008]
Desc=Upgradable at level 100.
DescEx=Has a 19% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1576009]
Desc=Fixed.
DescEx=Has a 20% chance to trigger a shield, which can absorb 10000 damage in the XP status. The shield lasts 10 seconds. Use again to remove the shield.

[1577000]
Name=SkyFall
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=821
RepulsionType=15700
Desc=Unupgradable
DescEx=Equip~a~Stormhammer/Flashaxe~to~use,~dealing~110%%~DMG~to~targets~(200%%~DMG~to~monsters)~in~an~area~with~a~radius~of~8-pace,~ignores~Pirates`~Immortal~Force.
SoundOfAttacker=sound\lianhuazang940.wav
Hide=1

[1577001]
Desc=Upgradable at level 30.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30098 damage to targets within 8 paces. It costs 15 SP.

[1577002]
Desc=Upgradable at level 40.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30100 damage to targets within 8 paces. It costs 15 SP.

[1577003]
Desc=Upgradable at level 50.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30101 damage to targets within 8 paces. It costs 15 SP.

[1577004]
Desc=Upgradable at level 60.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30102 damage to targets within 8 paces. It costs 15 SP.

[1577005]
Desc=Upgradable at level 70.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30103 damage to targets within 8 paces. It costs 15 SP.

[1577006]
Desc=Upgradable at level 80.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30104 damage to targets within 8 paces. It costs 15 SP.

[1577007]
Desc=Upgradable at level 90.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30106 damage to targets within 8 paces. It costs 15 SP.

[1577008]
Desc=Upgradable at level 100. 
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30108 damage to targets within 8 paces. It costs 15 SP.

[1577009]
Desc=Fixed.
DescEx=Equip Stormhammer and Flashaxe to use. Inflicts 30110 damage to targets within 8 paces. It costs 15 SP.

[1001577000]
Name=Thunder Strike
ActOfTarget=0
ClientRepresent=3
SortOfAct=5
TargetType=4
TerrainEffect=thor_ThuCloudAoe
ActOfAttacker=0
SoundOfAttacker=sound\lianhuabong940.wav

[1578000]
Name=Thunder Rampage
ActOfAttacker=820
ActOfAttacker2=820
ClientRepresent=3
SortOfAct=28
TargetType=4
Xp=1
Desc=Fixed.
DescEx=XP skill. Equip Stormhammer and Flashaxe to use. Moving speed increases by 50%. Right click to release a damage circle of 10 spaces to inflict 10% damage of normal attack (500% to monsters). Strengthens the effects of Windstorm Battleaxe and Lightning Shield in the XP status. It lasts for 40 seconds.
Role3DEffectOfAttaker=thor_XP
SoundOfAttacker=sound\thor_leibao.wav
SoundOfIntone=sound\TSM_XP_JH.wav
MainDlgEffect=TSM_3CHM
ScreenEffect=cyclonehanddart
NeedTurn=0

[1579000]
Name=Megabolt
ActOfAttacker=822
ClientRepresent=3
SortOfAct=8
TargetType=4
Xp=2
Desc=Upgradable
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 98% damage of normal attack (300% to monsters). It costs 20 SP.
TerrainEffect=thor_lightning
Role3DEffectOfTarget=thor_high_lightning
DelayOfTarget3DEffect=500
SoundOfAttacker=sound\thor_dianlianji.wav

[1579001]
Desc=Upgradable at level 30.
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 100% damage of normal attack (300% to monsters). It costs 20 SP.

[1579002]
Desc=Upgradable at level 40. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 102% damage of normal attack (300% to monsters). It costs 20 SP.

[1579003]
Desc=Upgradable at level 50. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 105% damage of normal attack (300% to monsters). It costs 20 SP.

[1579004]
Desc=Upgradable at level 60. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 108% damage of normal attack (300% to monsters). It costs 20 SP.

[1579005]
Desc=Upgradable at level 70. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 110% damage of normal attack (300% to monsters). It costs 20 SP.

[1579006]
Desc=Upgradable at level 80. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 112% damage of normal attack (300% to monsters). It costs 20 SP.

[1579007]
Desc=Upgradable at level 90. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 115% damage of normal attack (300% to monsters). It costs 20 SP.

[1579008]
Desc=Upgradable at level 100.
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 118% damage of normal attack (300% to monsters). It costs 20 SP.

[1579009]
Desc=Fixed.
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 12 paces. After hitting targets, Megabolt will attack the targets again to inflict 120% damage of normal attack (300% to monsters). It costs 20 SP.

[1580000]
Name=Windstorm Battleaxe
ClientRepresent=4
SortOfAct=6
Status=89
TargetType=8
Desc=Upgradable
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 30% to trigger (50% in XP staus) to inflict 180% damage of normal attack (300% to monsters). Obtain a maximum-damage status for 30 seconds.
SoundOfAttacker=sound\thor_zhanfu.wav
TerrainEffect=thor_StormBoom

[1580001]
Desc=Upgradable at level 30.
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 32% to trigger (50% in XP staus) to inflict 185% damage of normal attack (350% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580002]
Desc=Upgradable at level 40. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 33% to trigger (50% in XP staus) to inflict 190% damage of normal attack (400% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580003]
Desc=Upgradable at level 50. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 34% to trigger (50% in XP staus) to inflict 200% damage of normal attack (450% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580004]
Desc=Upgradable at level 60. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 35% to trigger (50% in XP staus) to inflict 205% damage of normal attack (500% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580005]
Desc=Upgradable at level 70. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 36% to trigger (50% in XP staus) to inflict 210% damage of normal attack (550% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580006]
Desc=Upgradable at level 80. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 37% to trigger (50% in XP staus) to inflict 220% damage of normal attack (600% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580007]
Desc=Upgradable at level 90. 
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 38% to trigger (50% in XP staus) to inflict 225% damage of normal attack (650% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580008]
Desc=Upgradable at level 100.
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 40% to trigger (50% in XP staus) to inflict 230% damage of normal attack (700% to monsters). Obtain a maximum-damage status for 30 seconds.

[1580009]
Desc=Fixed.
DescEx=Passive skill. Equip Stormhammer and Flashaxe to use. Has a 42% to trigger (50% in XP staus) to inflict 245% damage of normal attack (800% to monsters). Obtain a maximum-damage status for 30 seconds.

[1581000]
Name=ThunderBlast
Name1=EarthShiver
ClientRepresent=3
ActOfAttacker=822
SortOfAct=4
TargetType=4
Desc=Upgradeable
DescEx=Equip~Stormhammer~and~Flashaxe~to~use.~Attacks~all~targets~within~11~paces~in~a~line~to~inflict~110%~damage~of~normal~attack~(300%~damage~to~monsters).~It~costs~15~SP.
SoundOfAttacker=sound\thor_dianlianji.wav
TerrainEffect=thor_lightning
TerrainEffect1=zs_bengshanjgao
IsDirTerrianEffect=3

[1581001]
Desc=Upgradable at level 30.
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 112% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581002]
Desc=Upgradable at level 40. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 115% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581003]
Desc=Upgradable at level 50. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 115% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581004]
Desc=Upgradable at level 60. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 118% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581005]
Desc=Upgradable at level 70. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 120% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581006]
Desc=Upgradable at level 80. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 122% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581007]
Desc=Upgradable at level 90. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 125% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581008]
Desc=Upgradable at level 100.
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 130% damage of normal attack (300% to monsters). It costs 15 SP. 

[1581009]
Desc=Fixed. 
DescEx=Equip Stormhammer and Flashaxe to use. Attack all targets within 11 paces in a line to inflict 135% damage of normal attack (300% to monsters). It costs 15 SP. 

[1582000]
Name=Undying~Imprinting
ActOfAttacker=820
ClientRepresent=1
SortOfAct=6
Status=89
TargetType=8
Desc=Non-upgradeable
DescEx=Passive~skill.~Equip~Stormhammer~and~Flashaxe~to~use.~Activate~an~Undying~Imprinting~every~1~minute~to~restore~20~SP.~While~in~the~XP~or~Heaven`s~Wrath~status,~resists~fatal~attack~once~and~restore~100%~HP.~The~imprinting~disappears~when~the~XP~status~ends~and~20~SP~will~be~restored.~Up~to~2~Undying~Imprintings~can~take~effect~at~the~same~time.
Role3DEffectOfAttaker=thor_ImpResAtk
SoundOfAttacker=sound\thor_yinji.wav

[1000704000]
Name=Burning
ActOfAttacker=0
ClientRepresent=1

[1590000]
Name=Death`sSigh
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Hide=1
Desc=Upgradable~at~Level~15
DescEx=Inflict~215%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.
Role3DEffectOfTarget=ylt_atk
SoundOfAttacker=sound\skill_ylt.wav

[1590001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~215%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.

[1590002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~220%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.

[1590003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~225%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.

[1590004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~230%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.

[1590005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~235%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~200%),~for~10~seconds.

[1590006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~240%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~300%),~for~10~seconds.

[1590007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~250%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~300%),~for~10~seconds.

[1590008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~280%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~300%),~for~10~seconds.

[1590009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~290%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~300%),~for~10~seconds.

[1590010]
Desc=Highest~level~reached
DescEx=Inflict~290%~normal~damage~to~heroes~(900%~to~monsters).\nWeapon~Archives~Effect\nSmashing~~~Triggering~Rate:~100%\nIncrease~the~damage~of~active~skills~by~8%~and~ignore~opponent`s~BP~(passive~skills~by~300%),~for~10~seconds.

[1589000]
Name=SacredBlessing
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Hide=1
Desc=Upgradable~at~Level~15
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~140%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.
Role3DEffectOfAttaker=jgfm_atk
SoundOfAttacker=sound\skill_jgfm.wav

[1589001]
Desc=Upgradable~at~Level~15
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~140%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.

[1589002]
Desc=Upgradable~at~Level~30
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~145%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.

[1589003]
Desc=Upgradable~at~Level~45
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~150%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.

[1589004]
Desc=Upgradable~at~Level~60
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~155%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.

[1589005]
Desc=Upgradable~at~Level~70
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~15~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~160%~damage~(extra~200%~damage~to~monsters),~for~15~seconds.

[1589006]
Desc=Upgradable~at~Level~80
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~30~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~165%~damage~(extra~200%~damage~to~monsters),~for~30~seconds.

[1589007]
Desc=Upgradable~at~Level~90
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~30~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~170%~damage~(extra~200%~damage~to~monsters),~for~30~seconds.

[1589008]
Desc=Upgradable~at~Level~100
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~30~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~190%~damage~(extra~200%~damage~to~monsters),~for~30~seconds.

[1589009]
Desc=Upgradable~at~Level~110
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~30~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~195%~damage~(extra~200%~damage~to~monsters),~for~30~seconds.

[1589010]
Desc=Highest~level~reached
DescEx=After~casting~the~skill,~have~a~chance~to~trigger~Immunity~status~in~fight~and~keep~the~target~bleeding.~If~you~die~in~the~Sacred~Blessing~status,~your~soul~will~not~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~Triggering~Rate:~100%\nImmune~to~all~debuffs~for~30~seconds.\nBleed\nKeep~targets~bleeding~to~inflict~195%~damage~(extra~200%~damage~to~monsters),~for~30~seconds.

[1593000]
Name=HookMoon
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Hide=1
Desc=Upgradable~at~Level~15
DescEx=Inflict~140%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~14~seconds.
Role3DEffectOfAttaker=ssgy_atk
SoundOfAttacker=sound\skill_ssgy.wav

[1593001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~140%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~14~seconds.

[1593002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~145%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~15~seconds.

[1593003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~150%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~16~seconds.

[1593004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~155%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~17~seconds.

[1593005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~160%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~18~seconds.

[1593006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~165%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~19~seconds.

[1593007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~170%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~20~seconds.

[1593008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~175%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~28~seconds.

[1593009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~180%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~30~seconds. 

[1593010]
Desc=Highest~level~reached
DescEx=Inflict~180%~normal~damage~to~heroes~within~11~paces~forward~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~target`s~P-Defense~and~M-Defense~for~30~seconds. 

[1591000]
Name=DeadlyStrike
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
Hide=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Upgradable~at~Level~15
DescEx=Inflict~200%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~6%~for~10~seconds.
Role3DEffectOfTarget=dtbh_atk
SoundOfAttacker=sound\skill_dtbh.wav

[1591001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~200%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~6%~for~10~seconds.

[1591002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~205%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~7%~for~10~seconds.

[1591003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~210%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~8%~for~10~seconds.

[1591004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~215%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~9%~for~10~seconds.

[1591005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~220%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~10%~for~10~seconds.

[1591006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~225%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~12%~for~30~seconds.

[1591007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~230%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~14%~for~30~seconds.

[1591008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~250%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~16%~for~30~seconds.

[1591009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~255%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~20%~for~30~seconds.

[1591010]
Desc=Highest~level~reached
DescEx=Inflict~255%~normal~damage~(extra~600%~damage~to~heroes~within~4~paces~(extra~600%~damage~to~monster).\nWeapon~Archives~Effect\nBlind~~~Triggering~Rate:~100%\nDecrease~target`s~skill~hit~rate~by~20%~for~30~seconds.

[1595000]
Name=MonsterHunter
TargetType=8
ClientRepresent=3
SortOfAct=1
Role3DEffectOfAttaker=jq_atk
ClientRepresent=108
ActOfAttacker=403
ExtraCmdTime=300
TraceEffectAliveTime=300
TraceEffectDelay=300
WoundDelayOfTarget=300
IntoneEffect=jq_atk
Desc=Upgradable~at~Level~15
DescEx=Increase~hit~rate~on~monsters~by~20%.~Has~a~100%~chance~to~inflict~300%~extra~normal~damage.

[1595001]
Desc=Upgradable~at~Level~30
DescEx=Increase~hit~rate~on~monsters~by~25%.~Has~a~100%~chance~to~inflict~300%~extra~normal~damage.

[1595002]
Desc=Upgradable~at~Level~45
DescEx=Increase~hit~rate~on~monsters~by~30%.~Has~a~100%~chance~to~inflict~300%~extra~normal~damage.

[1595003]
Desc=Upgradable~at~Level~60
DescEx=Increase~hit~rate~on~monsters~by~35%.~Has~a~100%~chance~to~inflict~100%~extra~normal~damage.

[1595004]
Desc=Highest~level~reached
DescEx=Increase~hit~rate~on~monsters~by~40%.~Has~a~100%~chance~to~inflict~300%~extra~normal~damage.

[1596000]
Name=UndyingWill
ActOfAttacker=0
ClientRepresent=1
SortOfAct=2
TargetType=8
Xp=2
Role3DEffectOfTarget=hxdf_hf
Desc=Upgradable~at~Level~15
DescEx=Restore~20%~of~Max~HP~and~50%~of~Max~MP~every~5~seconds.
SoundOfTarget=sound\Health.wav

[1596001]
Desc=Upgradable~at~Level~30
DescEx=Restore~22%~of~Max~HP~and~60%~of~Max~MP~every~5~seconds.

[1596002]
Desc=Upgradable~at~Level~45
DescEx=Restore~24%~of~Max~HP~and~70%~of~Max~MP~every~5~seconds.

[1596003]
Desc=Upgradable~at~Level~60
DescEx=Restore~26%~of~Max~HP~and~80%~of~Max~MP~every~5~seconds.

[1596004]
Desc=Upgradable~at~Level~70
DescEx=Restore~28%~of~Max~HP~and~90%~of~Max~MP~every~5~seconds.

[1596005]
Desc=Highest~level~reached
DescEx=Restore~30%~of~Max~HP~and~100%~of~Max~MP~every~5~seconds.

[1586000]
Name=ThunderStrike
ActOfAttacker=903
ActOfTarget=711
ClientRepresent=4
SortOfAct=5
TargetType=8
Desc=Upgradeable above level 15
DescEx=Cast~the~skill~to~attack~targets~within~4~paces~around~the~target,~dealing~160%~damage~(extra~800%~damage~to~monsters).\nWeapon~Archives~Effect\nDizzy:~~~Trigger~Chance:~100%\nMake~the~target~dizzy~for~1s~(monsters~dizzy~for~3s).
Xp=4
TerrainEffect=blkt_atk
SoundOfAttacker=sound\skill_blkt.wav

[1586001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~160%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~165%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~170%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~175%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~180%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~200%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~210%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~1~second~(3~seconds~for~monsters).

[1586008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~215%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~2~seconds~(3~seconds~for~monsters).

[1586009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~220%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~2~seconds~(3~seconds~for~monsters).

[1586010]
Desc=Highest~level~reached
DescEx=Inflict~220%~normal~damage~to~heroes~within~4~paces~(extra~800%~damage~on~monsters).\nWeapon~Archives~Effect\nDizzy~~~Triggering~Rate:~100%\nCause~heroes~dizzy~for~2~seconds~(3~seconds~for~monsters).

[1587000]
Name=CleanSweep
ActOfAttacker=903
ClientRepresent=3
SortOfAct=4
TargetType=8
Desc=Upgradable~at~Level~15
DescEx=Inflict~145%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.
Xp=4
TerrainEffect=fjcy_atk
IsDirTerrianEffect=3
SoundOfAttacker=sound\skill_fzcy.wav

[1587001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~145%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.

[1587002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~150%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.

[1587003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~160%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.

[1587004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~165%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.

[1587005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~170%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~3%~for~30~seconds.

[1587006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~175%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~10%~for~30~seconds.

[1587007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~180%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~10%~for~30~seconds.

[1587008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~190%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~10%~for~40~seconds.

[1587009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~200%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~10%~for~40~seconds.

[1587010]
Desc=Highest~level~reached
DescEx=Inflict~200%~normal~damage~to~targets~within~a~fan~area~forward~(extra~400%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~10%~for~40~seconds.

[1588000]
Name=SongofPhoenix
TargetType=8
ClientRepresent=3
SortOfAct=1
Role3DEffectOfTarget=bfcm_atk
SoundOfTarget=sound\skill_bcfm.wav
ClientRepresent=1
ActOfAttacker=401
Desc=Upgradable~at~Level~15
DescEx=Inflict~140%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.
Xp=4

[1588001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~140%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.

[1588002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~145%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.

[1588003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~150%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.

[1588004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~155%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.

[1588005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~160%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~10%~for~20~seconds.

[1588006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~165%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~20%~for~20~seconds.

[1588007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~170%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~20%~for~20~seconds.

[1588008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~175%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~20%~for~30~seconds.

[1588009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~180%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~20%~for~30~seconds.

[1588010]
Desc=Highest~level~reached
DescEx=Inflict~180%~normal~damage~to~a~single~target~(extra~300%~damage~to~monsters).\nWeapon~Archives~Effect\nStrong~Will~~~Triggering~Rate:~100%\nIncrease~the~triggering~rate~of~all~passive~skills~by~20%~for~30~seconds.

[1594000]
Name=AxeShadow
TargetType=8
ClientRepresent=3
SortOfAct=4
SoundOfAttacker=sound\skill_ldfy.wav
TerrainEffect=ldfy_atk
ActOfAttacker=401
Desc=Upgradable~at~Level~15
DescEx=Inflict~195%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.
IsDirTerrianEffect=3
Xp=4

[1594001]
Desc=Upgradable~at~Level~15
DescEx=Inflict~195%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594002]
Desc=Upgradable~at~Level~30
DescEx=Inflict~200%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594003]
Desc=Upgradable~at~Level~45
DescEx=Inflict~205%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594004]
Desc=Upgradable~at~Level~60
DescEx=Inflict~210%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594005]
Desc=Upgradable~at~Level~70
DescEx=Inflict~220%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~2%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594006]
Desc=Upgradable~at~Level~80
DescEx=Inflict~225%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~5%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594007]
Desc=Upgradable~at~Level~90
DescEx=Inflict~230%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~5%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594008]
Desc=Upgradable~at~Level~100
DescEx=Inflict~245%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~5%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594009]
Desc=Upgradable~at~Level~110
DescEx=Inflict~250%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~5%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1594010]
Desc=Highest~level~reached
DescEx=Inflict~250%~normal~damage~to~heroes~within~a~rectangle~area~(9*3)~(extra~500%~damage~to~monsters).\nWeapon~Archives~Effect\nAssault~~~Triggering~Rate:~100%\nIncrease~Attack~by~5%~for~20~seconds.\nBleed:~Keep~targets~bleeding~to~cause~3000~damage~per~second~for~15~seconds.

[1592000]
Name=Hawk`sAmbition
TargetType=8
ClientRepresent=3
SortOfAct=4
Role3DEffectOfAttaker=dpzc_atk
Desc=Upgradable~at~Level~15
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~45%~damage~to~opponent~for~10~seconds.
IsDirTerrianEffect=3
SoundOfAttacker=sound\skill_dpzc.wav
Xp=4
ZoomNumVisable=0

[1592001]
Desc=Upgradable~at~Level~15
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~45%~damage~to~opponent~for~10~seconds.

[1592002]
Desc=Upgradable~at~Level~30
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~50%~damage~to~opponent~for~10~seconds.

[1592003]
Desc=Upgradable~at~Level~40
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~55%~damage~to~opponent~for~10~seconds.

[1592004]
Desc=Upgradable~at~Level~60
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~60%~damage~to~opponent~for~10~seconds.

[1592005]
Desc=Upgradable~at~Level~70
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~65%~damage~to~opponent~for~10~seconds.

[1592006]
Desc=Upgradable~at~Level~80
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~70%~damage~to~opponent~for~15~seconds.

[1592007]
Desc=Upgradable~at~Level~90
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~90%~damage~to~opponent~for~15~seconds.

[1592008]
Desc=Upgradable~at~Level~100
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~95%~damage~to~opponent~for~15~seconds.

[1592009]
Desc=Upgradable~at~Level~110
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~100%~damage~to~opponent~for~15~seconds.

[1592010]
Desc=Highest~level~reached
DescEx=Weapon~Archives~Effect\nCounterblow~~~Triggering~Rate:~100%\nWhen~triggered,~makes~the~caster~immune~from~damage~once~and~rebound~up~to~100%~damage~to~opponent~for~15~seconds.

[1602000]
Name=LifeToken
ActOfAttacker=0
ClientRepresent=1
SortOfArt=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Role3DEffectOfAttaker=fwmsjp
Hide=1

[1603000]
Name=DistributorTransform 
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=65535
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Desc=Fixed
DescEx=Transform~the~character~into~the~special~look~of~the~authenticated~distributor. 
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064400]
Name=WingedSnakeL28
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Winged~Snake~L28.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064500]
Name=FireSpiritL43
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Fire~Spirit~L43.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064600]
Name=SandMonsterL68
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Sand~Monster~L68.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064700]
Name=BladeGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Blade~Ghost.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064800]
Name=BattleGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Battle~Ghost.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1064900]
Name=ThunderApe
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Thunder~Ape.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065000]
Name=SnakemanL63
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Snakeman~L63.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065100]
Name=TitanL77
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Titan~L77.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065200]
Name=BloodyKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Bloody~King.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065300]
Name=BullDevil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Bull~Devil.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065400]
Name=DevilKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Devil~King.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065500]
Name=GreatPheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Great~Pheasant.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065600]
Name=WingedLord
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Winged~Lord.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065700]
Name=WaterTerror
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Water~Terror.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065800]
Name=RuthlessAsura
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Ruthless~Asura.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1065900]
Name=SoulStrangler
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Soul~Strangler.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066000]
Name=DarkGlutton
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Dark~Glutton.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066100]
Name=AlienDragon
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Alien~Dragon.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066200]
Name=ShadowSpider
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Shadow~Spider.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066300]
Name=FlameGiant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Flame~Giant.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066400]
Name=FightingZombie
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Fighting~Zombie.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066500]
Name=DroughtZombie
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Drought~Zombie.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066600]
Name=Demonie
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Demonie.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066700]
Name=Werewolf
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Werewolf.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066800]
Name=BloodQueen
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Blood~Queen.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1066900]
Name=WhiteGhost
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~White~Ghost.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1067000]
Name=BloodyZombie
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Bloody~Zombie.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1067100]
Name=PharaohMummy
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Pharaoh~Mummy.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1067200]
Name=GhostCaptain
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Ghost~Captain.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1067300]
Name=DemonMyers
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Demon~Myers.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1068600]
Name=Pheasant
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Pheasant.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1068700]
Name=HawKing
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~the~caster~into~Haw~King.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1602000]
Name=FreePass
ActOfAttacker=0
ClientRepresent=1
SortOfArt=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Hide=1

[1611000]
Name=SummonPet:FlamingLion
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=
DescEx=Consume~100~SP~to~summon~a~FlamingLion.~Click~again~to~recall.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1656000]
Name=ProtectorToad
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
CanBeUsedDirectly=1
Desc=Fixed
DescEx=Consume~100~SP~to~summon~a~Toad~Ninja~to~protect~yourself,~who~will~lock~a~target~to~attack~until~the~target~dies.
SoundOfTarget=sound\Health.wav
NeedCheckMap=1
MapIDDisable=4027,4028,4029,4030,4032,4038,4039,4040,3053,11591,11592,11593,11594,11595,11596,11597,11598,11599,11600

[1001602000]
Name=FreePass
ActOfAttacker=0
ClientRepresent=1
SortOfArt=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Role3DEffectOfAttaker=fwmsjp
Hide=1

[1000600100]
Name=ToxicFog(Pre-damage)
ClientRepresent=3
SortOfAct=27
TargetType=4
Xp=2
ActOfTarget=905
ActOfAttacker=905

[1631000]
Name=WaterShockwave
ActOfAttacker=836
ActOfAttacker2=834
ClientRepresent=3
SortOfAct=5
TargetType=4
GouyuType=203
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Deals~90%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631001]
Desc=Upgradable
DescEx=Deals~90%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631002]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631003]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631004]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631005]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631006]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631007]
Desc=Upgradable
DescEx=Deals~110%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631008]
Desc=Upgradable
DescEx=Deals~115%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1631009]
Desc=Highest~level~reached
DescEx=Deals~120%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1001631000]
Name=WaterShockwaveTrap
ClientRepresent=3
TargetType=4
SortOfAct=5
ActOfAttacker=0

[2001631000]
Name=WaterShockwaveP2(Repulse)
ClientRepresent=3
SortOfAct=60
TargetType=4
TerrainEffect=SCB_Line
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[3001631000]
Name=OndaDeChoqueDeAguaP2(Sin Repulsion)
ClientRepresent=3
SortOfAct=3
TargetType=4
TerrainEffect=SCB_Line
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[1632000]
Name=WaterShockwave(Passive)
ActOfAttacker=836
ActOfAttacker2=834
ClientRepresent=3
TargetType=8
SortOfAct=5
GouyuType=203
Hide=1
Desc=Upgradable
DescEx=Deals~90%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632001]
Desc=Upgradable
DescEx=Deals~90%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632002]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632003]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632004]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632005]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632006]
Desc=Upgradable
DescEx=Deals~100%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632007]
Desc=Upgradable
DescEx=Deals~110%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632008]
Desc=Upgradable
DescEx=Deals~115%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1632009]
Desc=Highest~level~reached
DescEx=Deals~120%~damage~per~second~to~all~the~targets~around.~3~seconds~later,~summons~a~water~dragon~to~inflict~3000~damage~in~a~straight~line.

[1001632000]
Name=WaterShockwaveTrap(Passive)
ClientRepresent=3
TargetType=8
SortOfAct=5
ActOfAttacker=0

[2001632000]
Name=WaterShockwave(Passive)Stage2
ClientRepresent=3
SortOfAct=60
TargetType=8
IsDirTerrianEffect=3
TerrainEffect=SCB_Line
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[1633000]
Name=LightningKylin
ActOfAttacker=836
ActOfAttacker2=830
ClientRepresent=1
SortOfAct=1
TargetType=0
Role3DEffectOfTarget=QL_Strike
SoundOfAttacker=sound\renzhe_ldql_1_1.wav
GouyuType=500
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633001]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633002]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633003]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633004]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633005]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633006]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633007]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633008]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1633009]
Desc=Highest~level~reached
DescEx=Channels~energy~to~attack~a~single~target.

[1634000]
Name=LightningKylin(Passive)
ActOfAttacker=836
ActOfAttacker2=830
ClientRepresent=1
SortOfAct=1
TargetType=8
Role3DEffectOfTarget=QL_Strike
SoundOfAttacker=sound\renzhe_ldql_1_1.wav
GouyuType=500
Hide=1
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634001]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634002]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634003]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634004]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634005]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634006]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634007]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634008]
Desc=Upgradable
DescEx=Channels~energy~to~attack~a~single~target.

[1634009]
Desc=Highest~level~reached
DescEx=Channels~energy~to~attack~a~single~target.

[1635000]
Name=Heaven`sWonder
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1
GouyuType=603
Hide=1
Desc=Upgradable
DescEx=When~attacked,~has~a~10%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635001]
Desc=Upgradable
DescEx=When~attacked,~has~a~10%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635002]
Desc=Upgradable
DescEx=When~attacked,~has~a~12%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635003]
Desc=Upgradable
DescEx=When~attacked,~has~a~15%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635004]
Desc=Upgradable
DescEx=When~attacked,~has~a~18%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635005]
Desc=Upgradable
DescEx=When~attacked,~has~a~20%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635006]
Desc=Upgradable
DescEx=When~attacked,~has~a~22%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635007]
Desc=Upgradable
DescEx=When~attacked,~has~a~25%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635008]
Desc=Upgradable
DescEx=When~attacked,~has~a~28%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1635009]
Desc=Highest~level~reached
DescEx=When~attacked,~has~a~30%~chance~to~ignore~all~the~attacks~and~enable~the~caster~to~strike~back~once.

[1001635000]
Name=Heaven`sWonder
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1

[1636000]
Name=PaperDance
ClientRepresent=3
ActOfAttacker2=836
Role3DEffectOfAttaker=SZZW_Strike
SortOfAct=4
TargetType=8
Xp=2
SoundOfAttacker=sound\renzhe_szzw_1_1.wav
NeedTurn=0
GouyuType=600
Hide=1
Desc=Upgradable
DescEx=When~killed,~has~a~10%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636001]
Desc=Upgradable
DescEx=When~killed,~has~a~10%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636002]
Desc=Upgradable
DescEx=When~killed,~has~a~12%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636003]
Desc=Upgradable
DescEx=When~killed,~has~a~14%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636004]
Desc=Upgradable
DescEx=When~killed,~has~a~16%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636005]
Desc=Upgradable
DescEx=When~killed,~has~a~18%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636006]
Desc=Upgradable
DescEx=When~killed,~has~a~20%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636007]
Desc=Upgradable
DescEx=When~killed,~has~a~22%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636008]
Desc=Upgradable
DescEx=When~killed,~has~a~30%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1636009]
Desc=Highest~level~reached
DescEx=When~killed,~has~a~40%~chance~to~get~revived~in~the~same~place~in~5~seconds~and~enter~beneficial~status.

[1637000]
Name=HellVortex
ActOfAttacker2=836
ClientRepresent=3
TargetType=8
Xp=2
SkipJustActOfAttacker=1
SoundOfAttacker=sound\renzhe_sltz_1_1.wav
NeedTurn=0
GouyuType=601
Hide=1
Desc=Upgradable
DescEx=There~is~a~55%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637001]
Desc=Upgradable
DescEx=There~is~a~55%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637002]
Desc=Upgradable
DescEx=There~is~a~60%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637003]
Desc=Upgradable
DescEx=There~is~a~65%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637004]
Desc=Upgradable
DescEx=There~is~a~70%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637005]
Desc=Upgradable
DescEx=There~is~a~75%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637006]
Desc=Upgradable
DescEx=There~is~an~80%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637007]
Desc=Upgradable
DescEx=There~is~an~85%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637008]
Desc=Upgradable
DescEx=There~is~a~90%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1637009]
Desc=Unupgradable
DescEx=There~is~a~100%~chance~to~gain~a~Hell~Vortex~effect~when~you`re~attacked,~lasting~for~12s,~turn~into~Gale~Bomb~for~5s,~the~damaged~targets~will~be~bounced~out,~consumes~20~SP.

[1001637000]
Name=HellVortex
ClientRepresent=3
SortOfAct=60
TargetType=8
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=SLTZ_Strike
Role3DEffectOfTarget=SLTZ_Hit
Xp=2
SoundOfTarget=sound\renzhe_sltz_3_1.wav
NeedTurn=0

[1638000]
Name=InfiniteMist
ActOfAttacker2=836
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
SoundOfAttacker=sound\renzhe_wxyd_1_1.wav
ZoomNumVisable=0
NeedTurn=0
GouyuType=602
Hide=1
Desc=Upgradable
DescEx=When~attacked,~has~a~10%~chance~to~blind~the~target~for~2~seconds.

[1638001]
Desc=Upgradable
DescEx=When~attacked,~has~a~10%~chance~to~blind~the~target~for~2~seconds.

[1638002]
Desc=Upgradable
DescEx=When~attacked,~has~a~12%~chance~to~blind~the~target~for~2~seconds.

[1638003]
Desc=Upgradable
DescEx=When~attacked,~has~a~14%~chance~to~blind~the~target~for~2~seconds.

[1638004]
Desc=Upgradable
DescEx=When~attacked,~has~a~16%~chance~to~blind~the~target~for~2~seconds.

[1638005]
Desc=Upgradable
DescEx=When~attacked,~has~a~18%~chance~to~blind~the~target~for~2~seconds.

[1638006]
Desc=Upgradable
DescEx=When~attacked,~has~a~20%~chance~to~blind~the~target~for~2~seconds.

[1638007]
Desc=Upgradable
DescEx=When~attacked,~has~a~22%~chance~to~blind~the~target~for~2~seconds.

[1638008]
Desc=Upgradable
DescEx=When~attacked,~has~a~24%~chance~to~blind~the~target~for~2~seconds.

[1638009]
Desc=Highest~level~reached
DescEx=When~attacked,~has~a~25%~chance~to~blind~the~target~for~2~seconds.

[1639000]
Name=BonePulse
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
GouyuType=604
Hide=1
SoundOfTarget=sound\renzhe_sgm_1_1.wav
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~2~points~of~the~target`s~Tortoise~Gem~effect.

[1639001]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~2~points~of~the~target`s~Tortoise~Gem~effect.

[1639002]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~3~points~of~the~target`s~Tortoise~Gem~effect.

[1639003]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~4~points~of~the~target`s~Tortoise~Gem~effect.

[1639004]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~5~points~of~the~target`s~Tortoise~Gem~effect.

[1639005]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~6~points~of~the~target`s~Tortoise~Gem~effect.

[1639006]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~7~points~of~the~target`s~Tortoise~Gem~effect.

[1639007]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~8~points~of~the~target`s~Tortoise~Gem~effect.

[1639008]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~10~points~of~the~target`s~Tortoise~Gem~effect.

[1639009]
Desc=Upgradable
DescEx=Activated~by~melee,~there~is~a~30%~chance~to~deal~absolute~damage~for~10~seconds~during~which~ignore~12~points~of~the~target`s~Tortoise~Gem~effect.

[1640000]
Name=WaterPrison
ActOfAttacker=836
ActOfAttacker2=833
ClientRepresent=3
SortOfAct=5
TargetType=4
SoundOfAttacker=sound\renzhe_slzs_1_1.wav
TerrainEffect=SLZS_Attk
GouyuType=200
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~90%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640001]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~90%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640002]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640003]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640004]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640005]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640006]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640007]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~110%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640008]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~115%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1640009]
Desc=Highest~level~reached
DescEx=Prisons~the~targets~within~the~range~to~inflict~120%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641000]
Name=WaterPrison(Passive)
ActOfAttacker=836
ActOfAttacker2=833
ClientRepresent=3
SortOfAct=5
TargetType=8
SoundOfAttacker=sound\renzhe_slzs_1_1.wav
TerrainEffect=SLZS_Attk
GouyuType=200
Hide=1
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~90%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641001]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~90%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641002]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641003]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641004]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641005]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641006]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~100%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641007]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~110%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641008]
Desc=Upgradable
DescEx=Prisons~the~targets~within~the~range~to~inflict~115%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1641009]
Desc=Highest~level~reached
DescEx=Prisons~the~targets~within~the~range~to~inflict~120%~water-natured~damage~and~reduce~10%~of~their~healing~potion~effect~for~10~seconds.

[1642000]
Name=WhirlShuriken
ActOfAttacker=836
ActOfAttacker2=832
ClientRepresent=3
SortOfAct=14
TargetType=4
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_lxslj_1_1.wav
TerrainEffect=LXSLJ_Strike
GouyuType=403
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Inflicts~90%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642001]
Desc=Upgradable
DescEx=Inflicts~90%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642002]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642003]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642004]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642005]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642006]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642007]
Desc=Upgradable
DescEx=Inflicts~110%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642008]
Desc=Upgradable
DescEx=Inflicts~115%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1642009]
Desc=Highest~level~reached
DescEx=Inflicts~120%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1001642000]
Name=WhirlShuriken(Tearing)
ClientRepresent=3
TargetType=4
SortOfAct=5
ActOfAttacker=0

[1643000]
Name=WhirlShuriken(Passive)
ActOfAttacker=836
ActOfAttacker2=832
ClientRepresent=3
SortOfAct=14
TargetType=8
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_lxslj_1_1.wav
TerrainEffect=LXSLJ_Strike
GouyuType=403
Hide=1
Desc=Upgradable
DescEx=Inflicts~90%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643001]
Desc=Upgradable
DescEx=Inflicts~90%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643002]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643003]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643004]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643005]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643006]
Desc=Upgradable
DescEx=Inflicts~100%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643007]
Desc=Upgradable
DescEx=Inflicts~110%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643008]
Desc=Upgradable
DescEx=Inflicts~115%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1643009]
Desc=Highest~level~reached
DescEx=Inflicts~120%~damage~to~the~targets~within~the~range~and~adds~300000~points~to~Strike.

[1644000]
Name=MudWall
ActOfAttacker=835
ClientRepresent=1
SortOfAct=6
Xp=0
TargetType=2
Role3DEffectOfTarget=TBL_StrikeTQ
ZoomNumVisable=0
SoundOfAttacker=sound\renzhe_tlb_1_1.wav
GouyuType=300
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~10%~damage~and~increase~the~caster`s~defense.

[1644001]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~10%~damage~and~increase~the~caster`s~defense.

[1644002]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~12%~damage~and~increase~the~caster`s~defense.

[1644003]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~14%~damage~and~increase~the~caster`s~defense.

[1644004]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~16%~damage~and~increase~the~caster`s~defense.

[1644005]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~18%~damage~and~increase~the~caster`s~defense.

[1644006]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~20%~damage~and~increase~the~caster`s~defense.

[1644007]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~22%~damage~and~increase~the~caster`s~defense.

[1644008]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~25%~damage~and~increase~the~caster`s~defense.

[1644009]
Desc=Highest~level~reached
DescEx=Has~a~10%~chance~to~avoid~30%~damage~and~increase~the~caster`s~defense.

[1645000]
Name=MudWall(Passive)
ActOfAttacker=835
ClientRepresent=1
SortOfAct=6
Xp=0
TargetType=8
Role3DEffectOfTarget=TBL_StrikeTQ
ZoomNumVisable=0
SoundOfAttacker=sound\renzhe_tlb_1_1.wav
GouyuType=300
Hide=1
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~10%~damage~and~increase~the~caster`s~defense.

[1645001]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~10%~damage~and~increase~the~caster`s~defense.

[1645002]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~12%~damage~and~increase~the~caster`s~defense.

[1645003]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~14%~damage~and~increase~the~caster`s~defense.

[1645004]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~16%~damage~and~increase~the~caster`s~defense.

[1645005]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~18%~damage~and~increase~the~caster`s~defense.

[1645006]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~20%~damage~and~increase~the~caster`s~defense.

[1645007]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~22%~damage~and~increase~the~caster`s~defense.

[1645008]
Desc=Upgradable
DescEx=Has~a~10%~chance~to~avoid~25%~damage~and~increase~the~caster`s~defense.

[1645009]
Desc=Highest~level~reached
DescEx=Has~a~10%~chance~to~avoid~30%~damage~and~increase~the~caster`s~defense.

[1646000]
Name=DustDetachment
ActOfAttacker=836
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
SoundOfAttacker=sound\renzhe_yjpl_1_1.wav
GouyuType=303
CDReduceByGouYu=304
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646001]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646002]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646003]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646004]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646005]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646006]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646007]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646008]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1646009]
Desc=Highest~level~reached
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1001646000]
Name=DustDetachment(Damage)
ClientRepresent=1
ActOfTarget=320
SortOfAct=5
TargetType=8
SkipActOfAttacker=1
Role3DEffectOfTarget=thunder2
SoundOfIntone=sound\renzhe_yjpl_2_1.wav

[1647000]
Name=DustDetachment(Passive)
ActOfAttacker=836
ClientRepresent=3
SortOfAct=8
Xp=0
TargetType=8
SoundOfAttacker=sound\renzhe_yjpl_1_1.wav
GouyuType=303
CDReduceByGouYu=304
Hide=1
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647001]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647002]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647003]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647004]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647005]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647006]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647007]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647008]
Desc=Upgradable
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1647009]
Desc=Highest~level~reached
DescEx=Attacks~the~target~area~continuously,~dealing~130%~damage~per~second.

[1001647000]
Name=DustDetachment(Passive)(Damage)
ClientRepresent=1
ActOfTarget=320
SortOfAct=5
TargetType=8
SkipActOfAttacker=1
Role3DEffectOfTarget=thunder2
SoundOfIntone=sound\renzhe_yjpl_2_1.wav

[1648000]
Name=LightningSlash
ActOfAttacker=836
ClientRepresent=3
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
ActOfTarget=320
SortOfAct=5
Role3DEffectOfAttakerSpecial=LQ_CC
SoundOfAttacker=sound\renzhe_lq_2_1.wav
TurnRole3DEffectOfAttacker=1
GouyuType=503
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648001]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648002]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1100%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648003]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1200%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648004]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1300%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648005]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1400%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648006]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1500%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648007]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1600%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648008]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1800%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1648009]
Desc=Highest~level~reached
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~2000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[2001648000]
Name=LightningSlash(Bleed)
ClientRepresent=1
SortOfAct=5
ActOfTarget=320
Status=2
TargetType=8

[1649000]
Name=LightningSlash(Passive)
ActOfAttacker=836
ClientRepresent=3
Xp=0
TargetType=8
ActOfTarget=320
SortOfAct=5
Role3DEffectOfAttakerSpecial=LQ_CC
SoundOfAttacker=sound\renzhe_lq_2_1.wav
Role3DEffectOfTarget=Rab_Est_acc
TurnRole3DEffectOfAttacker=1
GouyuType=503
Hide=1
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649001]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649002]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1100%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649003]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1200%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649004]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1300%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649005]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1400%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649006]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1500%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649007]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1600%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649008]
Desc=Upgradable
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~1800%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[1649009]
Desc=Highest~level~reached
DescEx=Inflicts~130%~damage~in~a~straight~line~and~additional~2000%~Break~effect.~The~caster~will~move~while~casting~the~skill.

[2001649000]
Name=LightningSlash(Bleed)
ClientRepresent=1
SortOfAct=5
ActOfTarget=320
Status=2
TargetType=8

[1650000]
Name=SickleWind
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
GouyuType=400
CDReduceByGouYu=402
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~90%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0

[1650001]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~90%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650002]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650003]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650004]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650005]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650006]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650007]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~110%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650008]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~115%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1650009]
Desc=Highest~level~reached
DescEx=Generates~a~tornado~to~cause~120%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1001650000]
Name=SickleWindTrap(Damage)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[1651000]
Name=SickleWind(Passive)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
GouyuType=400
CDReduceByGouYu=402
Hide=1
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~90%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0

[1651001]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~90%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651002]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651003]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651004]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651005]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651006]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~100%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651007]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~110%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651008]
Desc=Upgradable
DescEx=Generates~a~tornado~to~cause~115%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1651009]
Desc=Highest~level~reached
DescEx=Generates~a~tornado~to~cause~120%~damage~per~second~to~the~target~area.~Meanwhile~remove~the~enemy`s~positive~status~(excluding~[Stigma])~and~remove~negative~status~from~your~side.

[1001651000]
Name=SickleWindTrap(Damage)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[1652000]
Name=WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=HHQZS_FireBall
SoundOfAttacker=sound\renzhe_hhqzs_1_1.wav
GouyuType=100
CDReduceByGouYu=102
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652001]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652002]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652003]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652004]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652005]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652006]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652007]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652008]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1652009]
Desc=Highest~level~reached
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1001652000]
Name=WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc

[2001652000]
Name=WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc

[1653000]
Name=WildFireball(Passive)
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=8
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=HHQZS_FireBall
SoundOfAttacker=sound\renzhe_hhqzs_1_1.wav
GouyuType=100
CDReduceByGouYu=102
Hide=1
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653001]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653002]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653003]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653004]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653005]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653006]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653007]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653008]
Desc=Upgradable
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1653009]
Desc=Highest~level~reached
DescEx=Hurls~a~fiery~ball~in~a~specified~direction,~causing~115%~initial~fire-natured~damage.~The~damage~increases~as~the~fireball~moves.

[1001653000]
Name=WildFireball(Passive)
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=8
Role3DEffectOfTarget=Rab_Est_acc

[2001653000]
Name=WildFireball(Passive)
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=8
Role3DEffectOfTarget=Rab_Est_acc

[1654000]
Name=FlameofDestruction
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
GouyuType=103
CDReduceByGouYu=105
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0

[1654001]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654002]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654003]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654004]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654005]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654006]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654007]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654008]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1654009]
Desc=Highest~level~reached
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1001654000]
Name=TrapCriticalDamage
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[2001654000]
Name=FlameofDestruction(Trap)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[1655000]
Name=FlameofDestruction(Passive)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
GouyuType=103
CDReduceByGouYu=105
Hide=1
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0

[1655001]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655002]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655003]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655004]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655005]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655006]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655007]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655008]
Desc=Upgradable
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1655009]
Desc=Highest~level~reached
DescEx=Spit~fire~from~the~air~against~the~target~area.

[1657000]
Name=Dragon`sCall
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Level~1
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1657001]
Name=Dragon`sCall
Desc=Level~2
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657002]
Name=Dragon`sCall
Desc=Level~3
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657003]
Name=Dragon`sCall
Desc=Level~4
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657004]
Name=Dragon`sCall
Desc=Level~5
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657005]
Name=Dragon`sCall
Desc=Level~6
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657006]
Name=Dragon`sCall
Desc=Level~7
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657007]
Name=Dragon`sCall
Desc=Level~8
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657008]
Name=Dragon`sCall
Desc=Level~9
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1657009]
Name=Dragon`sCall
Desc=Level~10
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658000]
Name=Dragon`sCall
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Level~11
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1658001]
Name=Dragon`sCall
Desc=Level~12
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658002]
Name=Dragon`sCall
Desc=Level~13
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658003]
Name=Dragon`sCall
Desc=Level~14
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658004]
Name=Dragon`sCall
Desc=Level~15
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658005]
Name=Dragon`sCall
Desc=Level~16
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658006]
Name=Dragon`sCall
Desc=Level~17
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658007]
Name=Dragon`sCall
Desc=Level~18
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658008]
Name=Dragon`sCall
Desc=Level~19
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1658009]
Name=Dragon`sCall
Desc=Level~20
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659000]
Name=Dragon`sCall
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Level~21
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1659001]
Name=Dragon`sCall
Desc=Level~22
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659002]
Name=Dragon`sCall
Desc=Level~23
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659003]
Name=Dragon`sCall
Desc=Level~24
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659004]
Name=Dragon`sCall
Desc=Level~25
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659005]
Name=Dragon`sCall
Desc=Level~26
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659006]
Name=Dragon`sCall
Desc=Level~27
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659007]
Name=Dragon`sCall
Desc=Level~28
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659008]
Name=Dragon`sCall
Desc=Level~29
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1659009]
Name=Dragon`sCall
Desc=Level~30
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.

[1660000]
Name=Dragon`sCall
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Full~Level
DescEx=Consume~100~SPs~to~summon~1~Heaven~Dragon.~Use~the~skill~again~to~take~it~back.~Feed~it~with~Sacred~Dragon~Grasses/Sacred~Dragon~Fruits~to~upgrade.~Expires~on~July~1.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[1661000]
Name=Mercy~Prayer
ClientRepresent=3
TargetType=2
Desc=Mercy~Prayer
DescEx=Epic~weapon~must~be~equipped.~After~enabling~the~Mercy~Prayer,~the~Taoist~can~revive~dead~teammates~and~guild~members.
ClientStatusEffect=ds_atuoresur

[1068900]
Name=LittleRedFox3
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Transformer
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1069000]
Name=LittleBlueFox2
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Transformer
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1690000]
Name=BloodyBattle
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=BloodyBattle
DescEx=BloodyBattle
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1690100]
Name=BloodyBattle
ClientRepresent=4
DelayOfTarget3DEffect=300
EarthQuakeTimes=2
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=6000
WoundDelayOfTarget=300
Desc=BloodyBattle
DescEx=BloodyBattle
Role3DEffectOfAffectTarget=rockdownatt
Role3DEffectOfTargetMiss=rockdownatt
SoundOfAttacker=sound\Rockatc.wav
TerrainEffect=rockdownatt
WarningEffectOfTarget=xidag_fcy

[1690200]
Name=FlameShower
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=Flame~Shower
DescEx=Flame~Shower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy

[1690300]
Name=FlameShower
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=35
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=10000
Desc=Flame~Shower
DescEx=Flame~Shower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy

[1690400]
Name=IceRain
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Rain
DescEx=Ice~Rain
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1690500]
Name=IceRain
ActOfAttacker=487
CanBeUsedInMarket=1
ClientRepresent=4
EarthQuakeTimes=1
SortOfAct=36
Status=56
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
TargetWarningTime=3000
Desc=Ice~Rain
DescEx=Ice~Rain
Role3DEffectOfAffectTarget=isallyhit
Role3DEffectOfTargetMiss=isallyhit
SoundOfTarget=sound\bnw_bt.wav
TerrainEffect=isallyhit
WarningEffectOfTarget=isallyind

[1690600]
Name=HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=800
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[1690700]
Name=HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=800
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[1691000]
Name=GuildTeleport
ActOfAttacker=947
ClientRepresent=1
TargetType=4
Xp=2
ZoomNumVisable=0
Desc=Guild~Teleport
DescEx=Pay 500 Guild Materials to use this Guild Commander`s skill during Guild Points War to create a portal and teleport all members in 5 seconds. The portal can last for 30 seconds and can be destroyed.

[1735000]
Name=Lil
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradeable
DescEx=You~can~transform~into~Lil.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1736000]
Name=SuperFlameRing
ActOfAttacker=903
ClientRepresent=3
IntoneDuration=1800
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradeable
DescEx=Transform~into~Lil,~then~use~it~to~attack~all~targets~within~10~spaces~around~you.
IntoneEffect=impulse6
Role3DEffectOfAttaker=fir
SoundOfTarget=sound\magic028.wav
CanBeUsedInTransform=1

[1001655000]
Name=TrapCriticalDamage
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[2001655000]
Name=FlameofDestruction(Trap)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[1070000]
Name=SoulReap
ClientRepresent=119
SortOfAct=6
Desc=Upgradeable~when~its~rune~reaches~level~2
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~10%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds
LinkEffectLength=310
TraceEffect=HFW_smljr
IsTraceEffectAutoDel=0
IsRuneSkill=1
SkipWound=1
SoundOfAttacker=sound\Casting.wav

[1070001]
Desc=Upgradeable~when~its~rune~reaches~level~3
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~12%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070002]
Desc=Upgradeable~when~its~rune~reaches~level~4
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~14%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070003]
Desc=Upgradeable~when~its~rune~reaches~level~5
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~16%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070004]
Desc=Upgradeable~when~its~rune~reaches~level~6
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~18%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070005]
Desc=Upgradeable~when~its~rune~reaches~level~7
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~20%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070006]
Desc=Upgradeable~when~its~rune~reaches~level~8
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~22%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070007]
Desc=Upgradeable~when~its~rune~reaches~level~9
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~24%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070008]
Desc=Upgradeable~when~its~rune~reaches~level~10
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~26%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070009]
Desc=Upgradeable~when~its~rune~reaches~level~11
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~28%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070010]
Desc=Upgradeable~when~its~rune~reaches~level~12
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~30%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070011]
Desc=Upgradeable~when~its~rune~reaches~level~13
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~32%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070012]
Desc=Upgradeable~when~its~rune~reaches~level~14
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~34%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070013]
Desc=Upgradeable~when~its~rune~reaches~level~15
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~36%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070014]
Desc=Upgradeable~when~its~rune~reaches~level~16
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~38%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070015]
Desc=Upgradeable~when~its~rune~reaches~level~17
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~39%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds

[1070016]
Desc=Upgradeable~when~its~rune~reaches~level~18
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~65~seconds~(62-second~cooldown~for~next~level)

[1070017]
Desc=Upgradeable~when~its~rune~reaches~level~19
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~62~seconds~(60-second~cooldown~for~next~level)

[1070018]
Desc=Upgradeable~when~its~rune~reaches~level~20
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~60~seconds~(58-second~cooldown~for~next~level)

[1070019]
Desc=Upgradeable~when~its~rune~reaches~level~21
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~3~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~58~seconds~(55-second~cooldown~for~next~level)

[1070020]
Desc=Upgradeable~when~its~rune~reaches~level~22
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~55~seconds~(52-second~cooldown~for~next~level)

[1070021]
Desc=Upgradeable~when~its~rune~reaches~level~23
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~52~seconds~(50-second~cooldown~for~next~level)

[1070022]
Desc=Upgradeable~when~its~rune~reaches~level~24
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~50~seconds~(48-second~cooldown~for~next~level)

[1070023]
Desc=Upgradeable~when~its~rune~reaches~level~25
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~48~seconds~(45-second~cooldown~for~next~level)

[1070024]
Desc=Upgradeable~when~its~rune~reaches~level~26
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~45~seconds~(40-second~cooldown~for~next~level)

[1070025]
Desc=Upgradeable~when~its~rune~reaches~level~27
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~40%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~40~seconds~(35-second~cooldown~for~next~level)

[1070026]
Desc=Highest~level~reached
DescEx=Only~for~Water~Taoist.~Active:~Hooks~one~hero~to~steal~50%~of~his/her~current~HP~every~2~seconds~until~beyond~12~paces~or~the~caster/target~dies.~Ineffective~on~the~target~with~Firm~Faith~for~10~seconds.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1001070000]
Name=IncreaseHP
ClientRepresent=1
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=wumo_dxap

[2001070000]
Name=ReduceHP
ActOfAttacker=320
ClientRepresent=2
Role3DEffectOfAttaker=TSM_FRSZ_mb

[1080000]
Name=ShieldofTruth
ClientRepresent=119
SortOfAct=6
Desc=Upgradeable~when~its~rune~reaches~level~2
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~10%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds
LinkEffectLength=310
TraceEffect=HFW_smljl
IsTraceEffectAutoDel=0
IsRuneSkill=1
SkipWound=1
SoundOfAttacker=sound\Casting.wav

[1080001]
Desc=Upgradeable~when~its~rune~reaches~level~3
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~12%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080002]
Desc=Upgradeable~when~its~rune~reaches~level~4
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~14%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080003]
Desc=Upgradeable~when~its~rune~reaches~level~5
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~16%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080004]
Desc=Upgradeable~when~its~rune~reaches~level~6
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~18%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080005]
Desc=Upgradeable~when~its~rune~reaches~level~7
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~19%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080006]
Desc=Upgradeable~when~its~rune~reaches~level~8
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~20%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080007]
Desc=Upgradeable~when~its~rune~reaches~level~9
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~21%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080008]
Desc=Upgradeable~when~its~rune~reaches~level~10
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~22%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080009]
Desc=Upgradeable~when~its~rune~reaches~level~11
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~23%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080010]
Desc=Upgradeable~when~its~rune~reaches~level~12
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~24%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080011]
Desc=Upgradeable~when~its~rune~reaches~level~13
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~25%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080012]
Desc=Upgradeable~when~its~rune~reaches~level~14
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~26%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080013]
Desc=Upgradeable~when~its~rune~reaches~level~15
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~27%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080014]
Desc=Upgradeable~when~its~rune~reaches~level~16
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~28%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080015]
Desc=Upgradeable~when~its~rune~reaches~level~17
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~29%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080016]
Desc=Upgradeable~when~its~rune~reaches~level~18
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~30%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080017]
Desc=Upgradeable~when~its~rune~reaches~level~19
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~31%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080018]
Desc=Upgradeable~when~its~rune~reaches~level~20
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~32%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080019]
Desc=Upgradeable~when~its~rune~reaches~level~21
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~34%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080020]
Desc=Upgradeable~when~its~rune~reaches~level~22
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~36%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080021]
Desc=Upgradeable~when~its~rune~reaches~level~23
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~38%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080022]
Desc=Upgradeable~when~its~rune~reaches~level~24
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~40%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080023]
Desc=Upgradeable~when~its~rune~reaches~level~25
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~42%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080024]
Desc=Upgradeable~when~its~rune~reaches~level~26
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~45%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080025]
Desc=Upgradeable~when~its~rune~reaches~level~27
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~50%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1080026]
Desc=Highest~level~reached
DescEx=Only~for~Monk/Saint.~Active:~Grants~a~teammate~a~60%~chance~to~dodge~attacks~until~beyond~12~paces~or~the~caster~dies.~When~it~ends,~wait~10~seconds~to~recast~it~on~the~same~target.~Only~one~target~at~a~time.~Cooldown:~35~seconds

[1267010]
Desc=Non-upgradable
DescEx=Must~equip~a~pair~of~Fists~to~trigger~this~passive~skill.~While~making~a~normal~attack,~have~a~42%~chance~to~inflict~245%~damage~on~all~targets~within~the~sector~of~6~paces~(300%~damage~to~monsters),~and~extra~6500~damage~within~3~seconds~(heavier~damage~to~monsters).~Last~for~15~seconds.~The~rate~for~extra~damage~drops~by~5%~for~each~1~BP~difference.

[1746000]
Name=NormalATK(Dragonhowl)1
ActOfAttacker=838
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=8
TerrainEffect=zs_602838
SoundOfAttacker=sound/zhanshi_putong_shuangqiang_1_1.wav
SoundOfTarget=sound/zhanshi_putong_shuangqiang_2_1.wav

[1747000]
Name=NormalATK(Dragonhowl)2
ActOfAttacker=839
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=8
TerrainEffect=zs_602839
SoundOfAttacker=sound/zhanshi_putong_shuangqiang_1_4.wav
SoundOfTarget=sound/zhanshi_putong_shuangqiang_2_1.wav

[1748000]
Name=NormalATK(Dragonhowl)3
ActOfAttacker=840
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=8
TerrainEffect=zs_602840
SoundOfAttacker=sound/zhanshi_putong_shuangqiang_1_7.wav
SoundOfTarget=sound/zhanshi_putong_shuangqiang_2_1.wav

[1749000]
Name=TripleAttack(Dragonhowl)
ActOfAttacker=841
ClientRepresent=3
Xp=9999
TargetType=2
SortOfAct=4
WoundDelayOfTarget=200
TerrainEffect=zs_602841
SoundOfAttacker=sound/zhanshi_putong_shuangqiang_1_10.wav
SoundOfTarget=sound/zhanshi_putong_shuangqiang_2_1.wav

[1750000]
Name=NormalATK(Bloodlust)1
ActOfAttacker=838
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_611838
SoundOfAttacker=sound/zhanshi_putong_daojian_1_1.wav
SoundOfTarget=sound/zhanshi_putong_daojian_2_1.wav

[1751000]
Name=NormalATK(Bloodlust)2
ActOfAttacker=839
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_611839
SoundOfAttacker=sound/zhanshi_putong_daojian_1_4.wav
SoundOfTarget=sound/zhanshi_putong_daojian_2_1.wav

[1752000]
Name=NormalATK(Bloodlust)3
ActOfAttacker=840
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_611840
SoundOfAttacker=sound/zhanshi_putong_daojian_1_7.wav
SoundOfTarget=sound/zhanshi_putong_daojian_2_1.wav

[1753000]
Name=TripleAttack(Redcurse)
ActOfAttacker=841
ClientRepresent=3
TargetType=2
SortOfAct=4
WoundDelayOfTarget=200
Xp=9999
TerrainEffect=zs_611841
SoundOfAttacker=sound/zhanshi_putong_jiandun_1_10.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav

[1754000]
Name=NormalATK(Redcurse)1
ActOfAttacker=838
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_741838
SoundOfAttacker=sound/zhanshi_putong_jiandun_1_1.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav

[1755000]
Name=NormalATK(Redcurse)2
ActOfAttacker=839
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_741839
SoundOfAttacker=sound/zhanshi_putong_jiandun_1_4.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav

[1756000]
Name=NormalATK(Redcurse)3
ActOfAttacker=840
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=2
TerrainEffect=zs_741840
SoundOfAttacker=sound/zhanshi_putong_jiandun_1_7.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav

[1757000]
Name=TripleAttack(Bloodlust)
ActOfAttacker=841
ClientRepresent=3
Xp=9999
TerrainEffect=zs_741841
TargetType=2
SortOfAct=4
WoundDelayOfTarget=200
SoundOfAttacker=sound/zhanshi_putong_daojian_1_10.wav
SoundOfTarget=sound/zhanshi_putong_daojian_2_1.wav

[1758000]
Name=ArmorofImmunity
ServantID=203
CheckWeapon=0
TargetType=8
Desc=Redcurse reaches to L15 to upgrade this skill to L1
DescEx=When attacked, have a 10% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L15 to upgrade this skill to L1.
TextEffect=1

[1758001]
Name=ArmorofImmunity
Desc=Redcurse reaches to L20 to upgrade this skill to L2
DescEx=When attacked, have a 11% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L20 to upgrade this skill to L2.

[1758002]
Name=ArmorofImmunity
Desc=Redcurse reaches to L25 to upgrade this skill to L3
DescEx=When attacked, have a 12% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L25 to upgrade this skill to L3.

[1758003]
Name=ArmorofImmunity
Desc=Redcurse reaches to L30 to upgrade this skill to L4
DescEx=When attacked, have a 13% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L30 to upgrade this skill to L4.

[1758004]
Name=ArmorofImmunity
Desc=Redcurse reaches to L35 to upgrade this skill to L5
DescEx=When attacked, have a 14% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L35 to upgrade this skill to L5.

[1758005]
Name=ArmorofImmunity
Desc=Redcurse reaches to L40 to upgrade this skill to L6
DescEx=When attacked, have a 15% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L40 to upgrade this skill to L6.

[1758006]
Name=ArmorofImmunity
Desc=Redcurse reaches to L45 to upgrade this skill to L7
DescEx=When attacked, have a 16% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L45 to upgrade this skill to L7.

[1758007]
Name=ArmorofImmunity
Desc=Redcurse reaches to L50 to upgrade this skill to L8
DescEx=When attacked, have a 18% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Your War Suit reaches to L50 to upgrade this skill to L8.

[1758008]
Name=ArmorofImmunity
Desc=Highest level reached
DescEx=When attacked, have a 20% chance to trigger [Armor of Immunity] which protects you from normal melee attacks for 1 second. Highest level reached.

[1759000]
Name=PowerDash
TargetType=8
ServantID=203
CheckWeapon=0
Desc=Redcurse reaches to L10 to upgrade this skill to L1
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+15%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L10 to upgrade this skill to L1.

[1759001]
Name=PowerDash
Desc=Redcurse reaches to L15 to upgrade this skill to L2
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+20%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L15 to upgrade this skill to L2.

[1759002]
Name=PowerDash
Desc=Redcurse reaches to L20 to upgrade this skill to L3
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+25%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L20 to upgrade this skill to L3.

[1759003]
Name=PowerDash
Desc=Redcurse reaches to L25 to upgrade this skill to L4
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+30%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L25 to upgrade this skill to L4.

[1759004]
Name=PowerDash
Desc=Redcurse reaches to L30 to upgrade this skill to L5
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+35%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L30 to upgrade this skill to L5.

[1759005]
Name=PowerDash
Desc=Redcurse reaches to L35 to upgrade this skill to L6
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+40%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L35 to upgrade this skill to L6.

[1759006]
Name=PowerDash
Desc=Redcurse reaches to L40 to upgrade this skill to L7
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+45%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L40 to upgrade this skill to L7.

[1759007]
Name=PowerDash
Desc=Redcurse reaches to L50 to upgrade this skill to L8
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+50%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Your War Suit reaches to L50 to upgrade this skill to L8.

[1759008]
Name=PowerDash
Desc=Highest level reached
DescEx=Enhance [Pounce] with reduced Stamina cost (-35 points) and increased damage (+55%). Dismount the targets hit if the Lineage level of their mounts are lower than yours. Highest level reached.

[1001267010]
Name=ScarofEarth
ActOfAttacker=320
ClientRepresent=1
Role3DEffectOfAttaker=ZS_liuxue_zt

[1001277000]
Name=Pounce(Enhanced)
ActOfAttacker=971
ActOfTarget=923
ClientRepresent=117
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=10
TargetType=4
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 40% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.
Role3DEffectOfAttakerSpecial=ZS_chongzhuang_zjxg
SoundOfAttacker=sound/ZS_SS_ZJXG.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=3
MapEffect=ZS_wushuang_dlxg

[1001277001]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 45% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277002]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1760000]
Name=Immersion
TargetType=8
ServantID=202
CheckWeapon=0
Desc=Bloodlust reaches to L10 to upgrade this skill to L1
DescEx=Dealing or taking damage gives a 3% chance to trigger [Immersion] which reduces the damage taken by 18%, while increases both movement and attack speed by 30%. Your War Suit reaches to L10 to upgrade this skill to L1.
TextEffect=1

[1760001]
Name=Immersion
Desc=Bloodlust reaches to L15 to upgrade this skill to L2
DescEx=Dealing or taking damage gives a 4% or 3% chance to trigger [Immersion] which reduces the damage taken by 20%, while increases both movement and attack speed by 30%. Your War Suit reaches to L15 to upgrade this skill to L2.

[1760002]
Name=Immersion
Desc=Bloodlust reaches to L20 to upgrade this skill to L3
DescEx=Dealing or taking damage gives a 5% or 3% chance to trigger [Immersion] which reduces the damage taken by 22%, while increases both movement and attack speed by 30%. Your War Suit reaches to L20 to upgrade this skill to L3.

[1760003]
Name=Immersion
Desc=Bloodlust reaches to L25 to upgrade this skill to L4
DescEx=Dealing or taking damage gives a 6% or 4% chance to trigger [Immersion] which reduces the damage taken by 24%, while increases both movement and attack speed by 30%. Your War Suit reaches to L25 to upgrade this skill to L4.

[1760004]
Name=Immersion
Desc=Bloodlust reaches to L30 to upgrade this skill to L5
DescEx=Dealing or taking damage gives a 7% or 4% chance to trigger [Immersion] which reduces the damage taken by 26%, while increases both movement and attack speed by 30%. Your War Suit reaches to L30 to upgrade this skill to L5.

[1760005]
Name=Immersion
Desc=Bloodlust reaches to L35 to upgrade this skill to L6
DescEx=Dealing or taking damage gives a 8% or 4% chance to trigger [Immersion] which reduces the damage taken by 28%, while increases both movement and attack speed by 30%. Your War Suit reaches to L35 to upgrade this skill to L6.

[1760006]
Name=Immersion
Desc=Bloodlust reaches to L40 to upgrade this skill to L7
DescEx=Dealing or taking damage gives a 9% or 5% chance to trigger [Immersion] which reduces the damage taken by 30%, while increases both movement and attack speed by 30%. Your War Suit reaches to L40 to upgrade this skill to L7.

[1760007]
Name=Immersion
Desc=Bloodlust reaches to L50 to upgrade this skill to L8
DescEx=Dealing or taking damage gives a 10% or 5% chance to trigger [Immersion] which reduces the damage taken by 32%, while increases both movement and attack speed by 30%. Your War Suit reaches to L50 to upgrade this skill to L8.

[1760008]
Name=Immersion
Desc=Highest level reached
DescEx=Dealing or taking damage gives a 12% or 5% chance to trigger [Immersion] which reduces the damage taken by 35%, while increases both movement and attack speed by 30%. Highest level reached

[1761000]
Name=Insouciance
TargetType=8
ServantID=202
CheckWeapon=0
Desc=Bloodlust reaches to L10 to upgrade this skill to L1
DescEx=Dealing or taking damage gives a 3%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L10 to upgrade this skill to L1.
TextEffect=1

[1761001]
Name=Insouciance
Desc=Bloodlust reaches to L15 to upgrade this skill to L2
DescEx=Dealing or taking damage gives a 4% or 3%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L15 to upgrade this skill to L2.

[1761002]
Name=Insouciance
Desc=Bloodlust reaches to L20 to upgrade this skill to L3
DescEx=Dealing or taking damage gives a 5% or 3%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L20 to upgrade this skill to L3.

[1761003]
Name=Insouciance
Desc=Bloodlust reaches to L25 to upgrade this skill to L4
DescEx=Dealing or taking damage gives a 6% or 4%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L25 to upgrade this skill to L4.

[1761004]
Name=Insouciance
Desc=Bloodlust reaches to L30 to upgrade this skill to L5
DescEx=Dealing or taking damage gives a 7% or 6%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L30 to upgrade this skill to L5.

[1761005]
Name=Insouciance
Desc=Bloodlust reaches to L35 to upgrade this skill to L6
DescEx=Dealing or taking damage gives a 8% or 6%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L35 to upgrade this skill to L6.

[1761006]
Name=Insouciance
Desc=Bloodlust reaches to L40 to upgrade this skill to L7
DescEx=Dealing or taking damage gives a 9% or 6%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L40 to upgrade this skill to L7.

[1761007]
Name=Insouciance
Desc=Bloodlust reaches to L50 to upgrade this skill to L8
DescEx=Dealing or taking damage gives a 10% or 6%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Your War Suit reaches to L50 to upgrade this skill to L8.

[1761008]
Name=Insouciance
Desc=Highest level reached
DescEx=Dealing or taking damage gives a 11% or 6%chance to trigger [Insouciance] which allows you not to show injured signs when taking damage and restores 5 Stamina Points every 2 seconds for 8 seconds. Highest level reached

[1763000]
Name=WildDash
ServantID=203
ClientRepresent=3
CheckWeapon=0
TargetType=2
Desc=Redcurse reaches to L10 to upgrade this skill to L1
DescEx=Right click to select a direction and dash to it immediately to deal 90% damage to targets (300% damage to monsters) within the range, while increase Attack by 300 and Max HP by 20000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L10 to upgrade this skill to L1.
TextEffect=1

[1763001]
Name=WildDash
Desc=Redcurse reaches to L15 to upgrade this skill to L2
DescEx=Right click to select a direction and dash to it immediately to deal 92% damage to targets (320% damage to monsters) within the range, while increase Attack by 350 and Max HP by 22500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L15 to upgrade this skill to L2.

[1763002]
Name=WildDash
Desc=Redcurse reaches to L20 to upgrade this skill to L3
DescEx=Right click to select a direction and dash to it immediately to deal 94% damage to targets (340% damage to monsters) within the range, while increase Attack by 400 and Max HP by 25000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L20 to upgrade this skill to L3.

[1763003]
Name=WildDash
Desc=Redcurse reaches to L25 to upgrade this skill to L4
DescEx=Right click to select a direction and dash to it immediately to deal 96% damage to targets (360% damage to monsters) within the range, while increase Attack by 450 and Max HP by 27,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L25 to upgrade this skill to L4.

[1763004]
Name=WildDash
Desc=Redcurse reaches to L30 to upgrade this skill to L5
DescEx=Right click to select a direction and dash to it immediately to deal 98% damage to targets (380% damage to monsters) within the range, while increase Attack by 500 and Max HP by 30,000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L30 to upgrade this skill to L5.

[1763005]
Name=WildDash
Desc=Redcurse reaches to L35 to upgrade this skill to L6
DescEx=Right click to select a direction and dash to it immediately to deal 100% damage to targets (400% damage to monsters) within the range, while increase Attack by 550 and Max HP by 32,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L35 to upgrade this skill to L6.

[1763006]
Name=WildDash
Desc=Redcurse reaches to L40 to upgrade this skill to L7
DescEx=Right click to select a direction and dash to it immediately to deal 103% damage to targets (430% damage to monsters) within the range, while increase Attack by 600 and Max HP by 35,000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L40 to upgrade this skill to L7.

[1763007]
Name=WildDash
Desc=Redcurse reaches to L50 to upgrade this skill to L8
DescEx=Right click to select a direction and dash to it immediately to deal 106% damage to targets (460% damage to monsters) within the range, while increase Attack by 700 and Max HP by 37,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L50 to upgrade this skill to L8.

[1763008]
Name=WildDash
Desc=Highest level reached
DescEx=Right click to select a direction and dash to it immediately to deal 110% damage to targets (500% damage to monsters) within the range, while increase Attack by 800 and Max HP by 40,000 (Max HP Cap: 85,000) for 20 seconds. Highest level reached.

[1766000]
Name=WildDash
ActOfAttacker=971
ActOfTarget=923
ClientRepresent=3
SortOfAct=61
Status=-1
TurnRole3DEffectOfAttacker=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=10
TargetType=4
ServantID=203
CheckWeapon=0
Desc=Redcurse reaches to L10 to upgrade this skill to L1
DescEx=Right click to select a direction and dash to it immediately to deal 90% damage to targets (300% damage to monsters) within the range, while increase Attack by 300 and Max HP by 20000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L10 to upgrade this skill to L2.
Role3DEffectOfAttakerSpecial=zs_cz
SoundOfAttacker=sound/zhanshi_yemcz_1_1.wav
SoundOfTarget=sound/zhanshi_yemcz_3_1.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=1
Hide=1

[1766001]
Name=WildDash
Desc=Redcurse reaches to L15 to upgrade this skill to L2
DescEx=Right click to select a direction and dash to it immediately to deal 92% damage to targets (320% damage to monsters) within the range, while increase Attack by 350 and Max HP by 22500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L15 to upgrade this skill to L2.

[1766002]
Name=WildDash
Desc=Redcurse reaches to L20 to upgrade this skill to L3
DescEx=Right click to select a direction and dash to it immediately to deal 94% damage to targets (340% damage to monsters) within the range, while increase Attack by 400 and Max HP by 25000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L20 to upgrade this skill to L3.

[1766003]
Name=WildDash
Desc=Redcurse reaches to L25 to upgrade this skill to L4
DescEx=Right click to select a direction and dash to it immediately to deal 96% damage to targets (360% damage to monsters) within the range, while increase Attack by 450 and Max HP by 27,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L25 to upgrade this skill to L4.

[1766004]
Name=WildDash
Desc=Redcurse reaches to L30 to upgrade this skill to L5
DescEx=Right click to select a direction and dash to it immediately to deal 98% damage to targets (380% damage to monsters) within the range, while increase Attack by 500 and Max HP by 30,000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L30 to upgrade this skill to L5.

[1766005]
Name=WildDash
Desc=Redcurse reaches to L35 to upgrade this skill to L6
DescEx=Right click to select a direction and dash to it immediately to deal 100% damage to targets (400% damage to monsters) within the range, while increase Attack by 550 and Max HP by 32,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L35 to upgrade this skill to L6.

[1766006]
Name=WildDash
Desc=Redcurse reaches to L40 to upgrade this skill to L7
DescEx=Right click to select a direction and dash to it immediately to deal 103% damage to targets (430% damage to monsters) within the range, while increase Attack by 600 and Max HP by 35,000 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L40 to upgrade this skill to L7.

[1766007]
Name=WildDash
Desc=Redcurse reaches to L50 to upgrade this skill to L8
DescEx=Right click to select a direction and dash to it immediately to deal 106% damage to targets (460% damage to monsters) within the range, while increase Attack by 700 and Max HP by 37,500 (Max HP Cap: 85,000) for 20 seconds. Your War Suit reaches to L50 to upgrade this skill to L8.

[1766008]
Name=WildDash
Desc=Highest level reached
DescEx=Right click to select a direction and dash to it immediately to deal 110% damage to targets (500% damage to monsters) within the range, while increase Attack by 800 and Max HP by 40,000 (Max HP Cap: 85,000) for 20 seconds. Highest level reached.

[1764000]
Name=Ironbone
ActOfAttacker=842
ActOfTarget=923
ClientRepresent=3
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
ServantID=201
CheckWeapon=0
Desc=Dragonhowl reaches to L10 to upgrade this skill to L1.
DescEx=Dash to a target direction to deal 100% damage to targets (120% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L10 to upgrade this skill to L1.
Role3DEffectOfAttakerSpecial=zs_jgtm
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound/zhanshi_jingtm_1_1.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=1
MapEffect=
TextEffect=1

[1764001]
Name=Ironbone
Desc=Dragonhowl reaches to L10 to upgrade this skill to L2.
DescEx=Dash to a target direction to deal 104% damage to targets (125% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L15 to upgrade this skill to L2.

[1764002]
Name=Ironbone
Desc=Dragonhowl reaches to L20 to upgrade this skill to L3
DescEx=Dash to a target direction to deal 108% damage to targets (130% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L20 to upgrade this skill to L3.

[1764003]
Name=Ironbone
Desc=Dragonhowl reaches to L25 to upgrade this skill to L4
DescEx=Dash to a target direction to deal 112% damage to targets (135% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L25 to upgrade this skill to L4.

[1764004]
Name=Ironbone
Desc=Dragonhowl reaches to L30 to upgrade this skill to L5
DescEx=Dash to a target direction to deal 116% damage to targets (140% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L30 to upgrade this skill to L5.

[1764005]
Name=Ironbone
Desc=Dragonhowl reaches to L35 to upgrade this skill to L6
DescEx=Dash to a target direction to deal 120% damage to targets (145% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L35 to upgrade this skill to L6.

[1764006]
Name=Ironbone
Desc=Dragonhowl reaches to L40 to upgrade this skill to L7
DescEx=Dash to a target direction to deal 124% damage to targets (150% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L40 to upgrade this skill to L7.

[1764007]
Name=Ironbone
Desc=Dragonhowl reaches to L50 to upgrade this skill to L8
DescEx=Dash to a target direction to deal 128% damage to targets (155% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Your War Suit reaches to L50 to upgrade this skill to L8.

[1764008]
Name=Ironbone
Desc=Highest level reached
DescEx=Dash to a target direction to deal 135% damage to targets (160% damage to monsters) within the range, while take no damage for the duration. It costs 15 Stamina Points. Highest level reached.

[1765000]
Name=Ironbone(Passive)(NoDisplay)
Hide=1
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=201
CheckWeapon=0
Desc=Dragonhowl reaches to L11 to upgrade this skill to L1
DescEx=Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 205% damage to targets (420% damage to monsters) within the 7x3 area. No displacement.
NeedTurn=0
Role3DEffectOfAttaker=zs_qcrl_atk
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound/zhanshi_jingtm_1_1.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav
TerrainEffect1=swordgas-m_coat01.TME
TerrainEffect2=longpi5_452_coat02.TME
TerrainEffect3=Nlongpi8_452.TME

[1765001]
Name=Ironbone
Desc=Dragonhowl reaches to L10 to upgrade this skill to L2.
DescEx=Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 210% damage to targets (440% damage to monsters) within the 7x3 area. No displacement.

[1765002]
Name=Ironbone
Desc=Dragonhowl reaches to L20 to upgrade this skill to L3
DescEx=Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 215% damage to targets (460% damage to monsters) within the 7x3 area. No displacement.

[1765003]
Name=Ironbone
Desc=Dragonhowl reaches to L25 to upgrade this skill to L4
DescEx=Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 220% damage to targets (480% damage to monsters) within the 7x3 area. No displacement.

[1765004]
Name=Ironbone
Desc=Dragonhowl reaches to L30 to upgrade this skill to L5
DescEx=Your normal melee attacks give a 38% chance to trigger [Ironbone] which deals 225% damage to targets (500% damage to monsters) within the 7x3 area. No displacement.

[1765005]
Name=Ironbone
Desc=Dragonhowl reaches to L35 to upgrade this skill to L6
DescEx=Your normal melee attacks give a 39% chance to trigger [Ironbone] which deals 230% damage to targets (520% damage to monsters) within the 7x3 area. No displacement.

[1765006]
Name=Ironbone
Desc=Dragonhowl reaches to L40 to upgrade this skill to L7
DescEx=Your normal melee attacks give a 40% chance to trigger [Ironbone] which deals 235% damage to targets (540% damage to monsters) within the 7x3 area. No displacement.

[1765007]
Name=Ironbone
Desc=Dragonhowl reaches to L50 to upgrade this skill to L8
DescEx=Your normal melee attacks give a 41% chance to trigger [Ironbone] which deals 240% damage to targets (560% damage to monsters) within the 7x3 area. No displacement.

[1765008]
Name=Ironbone
Desc=Highest level reached
DescEx=Your normal melee attacks give a 42% chance to trigger [Ironbone] which deals 245% damage to targets (600% damage to monsters) within the 7x3 area. No displacement.

[1762000]
Name=DragonPierce
TargetType=8
ServantID=201
CheckWeapon=0
Desc=Dragonhowl reaches to L10 to upgrade this skill to L1
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 3% of the target`s Tortoise Gem effect. Break status increases your Disarm by 400 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 3 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L10 to upgrade this skill to L1.
SoundOfTarget=sound\zhanshi_qiangcrl_1_1.wav
TextEffect=1

[1762001]
Name=DragonPierce
Desc=Dragonhowl reaches to L15 to upgrade this skill to L2
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 4% of the target`s Tortoise Gem effect. Break status increases your Disarm by 450 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L15 to upgrade this skill to L2.

[1762002]
Name=DragonPierce
Desc=Dragonhowl reaches to L20 to upgrade this skill to L3
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 5% of the target`s Tortoise Gem effect. Break status increases your Disarm by 500 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L20 to upgrade this skill to L3.

[1762003]
Name=DragonPierce
Desc=Dragonhowl reaches to L25 to upgrade this skill to L4
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 6% of the target`s Tortoise Gem effect. Break status increases your Disarm by 550 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L25 to upgrade this skill to L4.

[1762004]
Name=DragonPierce
Desc=Dragonhowl reaches to L30 to upgrade this skill to L5
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 7% of the target`s Tortoise Gem effect. Break status increases your Disarm by 600 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L30 to upgrade this skill to L5.

[1762005]
Name=DragonPierce
Desc=Dragonhowl reaches to L35 to upgrade this skill to L6
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 8% of the target`s Tortoise Gem effect. Break status increases your Disarm by 650 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L35 to upgrade this skill to L6.

[1762006]
Name=DragonPierce
Desc=Dragonhowl reaches to L40 to upgrade this skill to L7
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 9% of the target`s Tortoise Gem effect. Break status increases your Disarm by 700 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L40 to upgrade this skill to L7.

[1762007]
Name=DragonPierce
Desc=Dragonhowl reaches to L50 to upgrade this skill to L8
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 10% of the target`s Tortoise Gem effect. Break status increases your Disarm by 750 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Your War Suit reaches to L50 to upgrade this skill to L8.

[1762008]
Name=DragonPierce
Desc=Highest level reached
DescEx=Your attacks may enhance your statuses of Tortoise, Break, Crit, and Stamina for 10 seconds. Tortoise status ignores 12% of the target`s Tortoise Gem effect. Break status increases your Disarm by 800 points. Crit status ensures critical damage against common monsters. Stamina status increases your Stamina by 10 points when your normal attack hits an enemy. Only one status of Tortoise, Break, and Stamina can exist at a time. Highest level reached.

[1001277003]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277004]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277005]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277006]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277007]
Name=Pounce(Enhanced)
Desc=Upgradeable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1001277008]
Name=Pounce(Enhanced)
Desc=Non-upgradable
DescEx=Equip a shield (before war suit activation) or enable the Redcurse War Suit (after war suit activation) to cast this active skill. Inflict 50% damage to enemies within 5 paces (300% damage to monsters, and 200% damage to bosses). Cost: 50 SP.

[1800000]
Name=Earthquake
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=16
TraceEffectDelay=4
TraceEffectOriginYOffset=10
TraceEffectTargetYOffset=10
TargetType=8
Xp=2
Desc=Upgradable~After~Lv.15
DescEx=Passive~skill.~Must~have~an~axe~equipped.~Grants~you~a~26%~chance~to~cause~your~target~unable~to~attack.
Role3DEffectOfTarget=lounder-1
SoundOfTarget=

[1800100]
Name=EarthTremble
ActOfAttacker=492
ClientRepresent=4
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=500
Desc=EarthTremble
DescEx=EarthTremble
Role3DEffectOfAffectTarget=seismatt_03
Role3DEffectOfTargetMiss=seismatt_03
SoundOfAttacker=
TerrainEffect=seismatt_03

[1800200]
Name=Phoenix
Name1=PenaltySword
Name2=SoulStele
ActOfAttacker=401
ClientRepresent=1
SortOfAct=16
Status=7
TraceEffectDelay=4
TraceEffectOriginYOffset=33
TraceEffectTargetYOffset=33
TargetType=8
Xp=2
Role3DEffectOfTarget=flysword6
Role3DEffectOfTarget1=flysword6_coat02
Role3DEffectOfTarget2=flysword6_coat01
SoundOfTarget=

[1800300]
Name=ScentSword
Name1=SwordShadow
Name2=FireMeteor
Name3=EchoSword
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Role3DEffectOfAffectTarget=pxjy_new
Role3DEffectOfTarget=ballblast1
Role3DEffectOfTargetMiss=swordrain4.tme
SoundOfTarget=
TerrainEffect=pxjy_new
TerrainEffect1=sword-l_coat02_1.tme
TerrainEffect2=sword-l_coat01_1.tme
TerrainEffect3=Njsb_skyg_att01.tme

[1815000]
Name=AutoBackfire
ActOfAttacker=903
ClientRepresent=1
TargetType=2
Xp=2
ServantID=201202203
CheckWeapon=0
Desc=Upgradeable when reaching level 60
DescEx=Use it to cast Backfire automatically. Use it again to deactivate it.
ZoomNumVisable=0
SoundOfAttacker=sound\ZS_SS_FSCF.wav
CanBeUsedDirectly=1 

[1815001]
Desc=Upgradeable~when~reaching~level~70
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1815002]
Desc=Upgradeable~when~reaching~level~80
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1815003]
Desc=Upgradeable~when~reaching~level~90
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1815004]
Desc=Upgradeable~when~reaching~level~100
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1815005]
Desc=Upgradeable~when~reaching~level~110
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1815006]
Desc=Highest~level~reached.
DescEx=Use~it~to~cast~Backfire~automatically.~Use~again~to~deactivate.

[1781000]
Name=Boss_AxeShadow
TargetType=8
ClientRepresent=3
SortOfAct=4
SoundOfAttacker=sound\skill_ldfy.wav
TerrainEffect=ldfy_atk
ActOfAttacker=401
Desc=Upgradeable~for~level~15+
DescEx=Attack~enemies~within~a~range~of~9~paces~long~and~3~paces~wide~in~front~of~you,~causing~195%~Damage~(extra~500%~Damage~on~monsters).\nWeapon~Archives~Effect\nAssault:~~~~Trigger~Chance:~100%\nIncrease~your~Attack~by~2%~for~20~sec.\nBleed:~Cause~the~target~to~bleed,~causing~3000~points~of~Damage~each~second~for~15~sec.
IsDirTerrianEffect=3
Xp=4

[1780000]
Name=Boss_DeadlyStrike
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
Hide=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Upgradeable~for~level~15+
DescEx=Cause~200%~Damage~on~enemies~within~4~paces~around~you~(extra~600%~Damage~on~monsters).\nWeapon~Archives~Effect\nBlind:~~~~Trigger~Chance:~100%\nLower~the~Hit~Rate~by~6%~for~10~sec.
Role3DEffectOfTarget=dtbh_atk
SoundOfAttacker=sound\skill_dtbh.wav

[1808000]
Name=Boss_SongofPhoenix
TargetType=8
ClientRepresent=3
SortOfAct=1
Role3DEffectOfTarget=bfcm_atk
SoundOfTarget=sound\skill_bcfm.wav
ClientRepresent=1
ActOfAttacker=401
Desc=Upgradeable~for~level~15+
DescEx=Release~to~cause~140%~Attack~on~a~single~enemy~(extra~300%~Damage~on~monsters).\nWeapon~Archives~Effect\nStrong~Will:~~~~Trigger~Chance:~100%\nThe~trigger~chance~of~Trojan`s~all~passive~skills~is~increased~by~10%~for~20~sec.
Xp=4

[1804000]
Name=Boss_Hawk`sAmbition
TargetType=8
ClientRepresent=3
SortOfAct=4
Role3DEffectOfAttaker=dpzc_atk
Desc=Upgradeable~for~level~15+
DescEx=Weapon~Archives~Effect\nCounterblow:~~~Trigger~Chance:~100%\nTrigger~to~be~immune~from~an~attack~and~reflect~up~to~45%~Damage~back~to~the~enemy.~It~can~last~for~10~sec.
IsDirTerrianEffect=3
SoundOfAttacker=sound\skill_dpzc.wav
Xp=4
ZoomNumVisable=0

[1814000]
Name=Boss_CleanSweep
ActOfAttacker=903
ClientRepresent=3
SortOfAct=4
TargetType=8
Desc=Upgradeable~for~level~15+
DescEx=Release~to~deal~145%~Damage~on~enemies~within~a~sector~in~front~of~you~(extra~400%~Damage~on~monsters).\nWeapon~Archives~Effect\nAssault:~~Trigger~Chance:~100%\nIncrease~Attack~by~3%~for~30~sec.
Xp=4
TerrainEffect=fjcy_atk
IsDirTerrianEffect=3
SoundOfAttacker=sound\skill_fzcy.wav

[1785000]
Name=Boss_WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfAttakerSpecial=HHQZS_FireBall
SoundOfAttacker=sound\renzhe_hhqzs_1_1.wav
GouyuType=100
CDReduceByGouYu=102
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Release~the~Wild~Fireball~at~certain~direction~and~cause~115%~Fire~Damage.~The~fireball~will~slowly~move~and~its~damage~will~increase~with~the~distance.

[1001785000]
Name=Boss_WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc

[2001785000]
Name=Boss_WildFireball
ActOfAttacker=928
ActOfTarget=320
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc

[1802000]
Name=Boss_SickleWind
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
GouyuType=400
CDReduceByGouYu=402
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Deal~90%~Damage~on~the~target~area~every~second~and~clear~enemy`s~beneficial~status~(except~Stigma)~as~well~as~your~detrimental~status.
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
WoundDelayOfTarget=0

[1001802000]
Name=Boss_SickleWind(Trap)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1

[1809000]
Name=Boss_Death`sSigh
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Hide=1
Role3DEffectOfTarget=ylt_atk
SoundOfAttacker=sound\skill_ylt.wav

[1810000]
Name=Boss_FlameofDestruction
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
GouyuType=103
CDReduceByGouYu=105
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Spurt~fire~at~the~designated~area~in~the~air.
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0

[1001810000]
Name=BuriedBomb
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=0

[2001810000]
Name=Boss_FlameofDestruction(Trap)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=0

[1001811000]
Name=Boss_DivineGuard
ActOfAttacker=0
ActOfAttacker2=836
ClientRepresent=3
SortOfAct=60
TargetType=8
SkipJustActOfAttacker=0
SoundOfAttacker=sound\renzhe_sltz_1_1.wav
Role3DEffectOfAttaker=SLTZ_Strike
Role3DEffectOfTarget=SLTZ_Hit
Xp=2
SoundOfTarget=sound\renzhe_sltz_3_1.wav
NeedTurn=0

[1807000]
Name=Boss_WaterShockwave
ActOfAttacker=0
ActOfAttacker2=0
ClientRepresent=3
SortOfAct=5
TargetType=4
GouyuType=203
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Deal~90%~Damage~every~second~on~all~targets~around~you.~After~3~seconds,~a~water~dragon~will~cause~3000~Damage~on~enemies~right~in~front~of~you.

[1001807000]
Name=Boss_P2WaterShockwave
ClientRepresent=3
SortOfAct=5
TargetType=4
TerrainEffect=SCB_Line
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[1803000]
Name=Boss_LightningKylin
ActOfAttacker=836
ActOfAttacker2=830
ClientRepresent=1
SortOfAct=1
TargetType=0
Role3DEffectOfTarget=QL_Strike
SoundOfAttacker=sound\renzhe_ldql_1_1.wav
GouyuType=500
Desc=Upgradeable
DescEx=Charge~to~deal~damage~on~a~single~target.

[1797000]
Name=Boss_ThunderStrike
ActOfAttacker=903
ClientRepresent=4
SortOfAct=5
TargetType=8
Desc=Upgradeable~for~level~15+
DescEx=Release~to~deal~160%~Damage~on~enemies~with~4~paces~around~the~target~(extra~800%~Damage~on~monsters).\nWeapon~Archives~Effect\nDizzy:~~~Trigger~Chance:~100%\nStun~the~target~for~1~sec~(3~sec~for~monsters).
Xp=4
TerrainEffect=blkt_atk
SoundOfAttacker=sound\skill_blkt.wav

[1801000]
Name=Boss_InfiniteMist
ActOfAttacker2=836
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
SoundOfAttacker=sound\renzhe_wxyd_1_1.wav
ZoomNumVisable=0
NeedTurn=0
GouyuType=602
Hide=1
Desc=Upgradeable
DescEx=When~you~are~attacked,~you~have~a~10%~chance~to~blank~the~enemy`s~screen~for~2~sec.

[1798000]
Name=Boss_MudWall
ActOfAttacker=835
ClientRepresent=1
SortOfAct=6
Xp=0
TargetType=2
Role3DEffectOfTarget=TBL_StrikeTQ
ZoomNumVisable=0
SoundOfAttacker=sound\renzhe_tlb_1_1.wav
GouyuType=300
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Under~the~status,~you~have~a~10%~chance~to~be~immune~from~10%~Damage~and~receive~buff~for~improving~Defense.

[1799000]
Name=Boss_DustDetachment
ActOfAttacker=836
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
SoundOfAttacker=sound\renzhe_yjpl_1_1.wav
GouyuType=303
CDReduceByGouYu=304
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Cause~continuous~blast~on~the~target~area~and~deal~130%~Damage~every~second.

[1805000]
Name=Boss_Heaven`sWonder
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1
SkipWound=1
GouyuType=603
Hide=1
Desc=Upgradeable
DescEx=When~you~are~under~attack,~you~have~a~10%~chance~to~ignore~all~attacks~and~can~directly~fight~back~once.

[1001805000]
Name=Boss_Heaven`sWonder
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1
GouyuType=603
Hide=1
Desc=Upgradeable
DescEx=When~you~are~under~attack,~you~have~a~10%~chance~to~ignore~all~attacks~and~can~directly~fight~back~once.

[1782000]
Name=Boss_LightningSlash
ActOfAttacker=836
ClientRepresent=3
Xp=0
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
ActOfTarget=320
SortOfAct=5
Role3DEffectOfAttakerSpecial=LQ_CC
SoundOfAttacker=sound\renzhe_lq_2_1.wav
TurnRole3DEffectOfAttacker=1
GouyuType=503
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Deal~130%~Damage~on~enemies~along~a~designated~direction~with~1000%~Smashing~effect.~You~will~move~after~releasing~it.

[2001782000]
Name=Boss_BloodyEffectOfLightningSlash
ClientRepresent=1
SortOfAct=5
ActOfTarget=320
Status=2
TargetType=8

[1783000]
Name=Boss_WaterPrison
ActOfAttacker=836
ActOfAttacker2=833
ClientRepresent=3
SortOfAct=5
TargetType=4
SoundOfAttacker=sound\renzhe_slzs_1_1.wav
TerrainEffect=SLZS_Attk
GouyuType=200
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Deal~90%~Water~Damage~on~a~designated~area.~Players~within~the~area~will~be~affected~by~Water~Prison~with~the~Potion~effect~dropping~by~10%~for~10~sec.

[1001784000]
Name=Boss_WhirlShurikenTearing
ClientRepresent=3
TargetType=4
SortOfAct=5
ActOfAttacker=0

[1779000]
Name=Boss_SacredBlessing
ActOfAttacker=0
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=20
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Hide=1
Desc=Upgradeable~for~level~15+
DescEx=Release~to~have~a~chance~to~trigger~Immunity~and~keep~the~target~bleeding.~The~soul~of~players~under~the~Sacred~Blessing~status~won`t~be~shackled.\nWeapon~Archives~Effect\nImmunity~~~~Trigger~Chance:~100%\nKeep~immune~from~all~detrimental~statuses~for~15~sec.\nBleed\nKeep~the~target~bleeding~and~cause~140%~Damage~every~second~(extra~200%~Damage~on~monsters)~for~15~sec.
Role3DEffectOfAttaker=jgfm_atk
SoundOfAttacker=sound\skill_jgfm.wav

[2001807000]
Name=P2WaterShockwave
ClientRepresent=3
SortOfAct=5
TargetType=4
TerrainEffect=SCB_Line
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[1784000]
Name=Boss_WhirlShuriken
ActOfAttacker=836
ActOfAttacker2=832
ClientRepresent=3
SortOfAct=14
TargetType=4
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_lxslj_1_1.wav
TerrainEffect=LXSLJ_Strike
GouyuType=403
CanBeUsedDirectly=1
Desc=Upgradeable
DescEx=Release~on~the~target~to~cause~90%~Damage~on~enemies~within~a~circle~around~the~target,~dealing~300000~points~of~Strike.

[1812000]
Name=HookMoon
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Hide=1
Desc=Upgradeable~for~level~15+
DescEx=Release~to~deal~140%~Damage~on~enemies~along~11~paces~in~front~of~you~(extra~250%~Damage~on~monsters).\nWeapon~Archives~Effect\nBlast:\nReduce~target`s~P-Defense~and~M-Defense~for~14~sec. 
Role3DEffectOfAttaker=ssgy_atk
SoundOfAttacker=sound\skill_ssgy.wav

[1875000]
Name=CrescentShadow
ActOfAttacker=803
ClientRepresent=121
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TraceEffectSpeed=700
Xp=2
Desc=Upgradable~at~Level~40
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~30%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~200%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).
SoundOfTarget=sound\weapon_crossbow_spin_1.wav
MultiHitInteravalTime=50
HadStatus=-1
MultiHitTimes=5
ShowType=1
TargetType=8
TraceEffectInitDirHit1=3
TraceEffectInitDirHit2=3
TraceEffectInitDirHit3=3
TraceEffectInitDirHit4=3
TraceEffectInitDirHit5=3
MultiHitPercentHit1=10
MultiHitPercentHit2=20
MultiHitPercentHit3=30
MultiHitPercentHit4=40
MultiHitPercentHit5=50
Role3DEffectOfTargetHit1=gsjx_gdssj1
Role3DEffectOfTargetHit2=gsjx_gdssj1
Role3DEffectOfTargetHit3=gsjx_gdssj1
Role3DEffectOfTargetHit4=gsjx_gdssj1
Role3DEffectOfTargetHit5=gsjx_gdssj1
Role3DEffectOfAttaker=gsjx_606401

[1875001]
Desc=Upgradable~at~Level~70
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~32%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~207%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1875002]
Desc=Upgradable~at~Level~80
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~34%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~214%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1875003]
Desc=Upgradable~at~Level~90
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~36%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~221%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1875004]
Desc=Upgradable~at~Level~100
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~38%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~228%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1875005]
Desc=Upgradable~at~Level~110
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~40%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~236%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1875006]
Desc=Unupgradable
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~42%~chance~to~be~triggered~if~you`re~within~1~pace~away~from~the~target,~dealing~245%~normal~attack~damage~to~enemies~around~you~(550%~damage~to~monsters).

[1099000]
Name=NebulousHunt
ActOfAttacker=401
ClientRepresent=97
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
ServantID=402403
CheckWeapon=0
Desc=Unupgradable
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~25%~chance~to~be~triggered,~dealing~100%~damage~to~enemies~in~a~fan-shaped~range~(500%~damage~to~monsters),~or~extra~damage~equal~to~25%~of~the~target`s~current~HP,~up~to~18000~HP.
SoundOfTarget=sound\weapon_crossbow_spin_1.wav
TraceEffect=gsjx_feidaodd2
Role3DEffectOfAttaker=gsjx_604403
TraceObjID=10003
SkipActOfAttacker=1
FirstTraceEffectDelay=300
Bystander=1

[1001099000]
Name=NebulousHunt
ActOfAttacker=401
ClientRepresent=97
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=8
Xp=2
Desc=Unupgradable
DescEx=Passive~skill,~requires~2~crossbows.~It~has~a~25%~chance~to~be~triggered,~dealing~100%~damage~to~enemies~in~a~fan-shaped~range~(500%~damage~to~monsters),~or~extra~damage~equal~to~25%~of~the~target`s~current~HP,~up~to~18000~HP.
SoundOfTarget=sound\weapon_crossbow_doubleshot_1.wav
TraceEffect=gsjx_feidaodd1
Role3DEffectOfAttaker=gsjx_604402
TraceObjID=10003
Bystander=1
FirstTraceEffectDelay=100
ActOfTarget=0

[1824000]
Name=StarburstArrows
ActOfAttacker=804
ClientRepresent=97
CoolDown=1000
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
ServantID=402403
CheckWeapon=0
Desc=Upgradable~at~Level~40
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~103%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(300%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~30%~of~current~HP~every~2~seconds,~up~to~10000~HP~a time.
SoundOfTarget=sound\weapon_crossbow_spin_1.wav
TraceEffect=gsjx_feidaodd2
IntoneEffect=gsjx_604403
TraceObjID=10003
Bystander=1

[1824001]
Desc=Upgradable~at~Level~70
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~105%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(330%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~32%~of~current~HP~every~2~seconds,~up~to~11000~HP~a time.

[1824002]
Desc=Upgradable~at~Level~80
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~107%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(360%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~35%~of~current~HP~every~2~seconds,~up~to~12000~HP~a time.

[1824003]
Desc=Upgradable~at~Level~90
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~109%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(390%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~38%~of~current~HP~every~2~seconds,~up~to~14000~HP~a time.

[1824004]
Desc=Upgradable~at~Level~100
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~111%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(420%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~41%~of~current~HP~every~2~seconds,~up~to~16000~HP~a time.

[1824005]
Desc=Upgradable~at~Level~110
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~113%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(450%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~45%~of~current~HP~every~2~seconds,~up~to~18000~HP~a time.

[1824006]
Desc=Unupgradable
DescEx=Active~skill,~requires~2~crossbows.~It~consumes~15~SP~to~deal~115%~damage~to~enemies~in~a~12-pace~fan-shaped~range~(500%~damage~to~monsters),~adding~an~8-second~bleeding~effect~to~the~damaged~targets,~causing~them~to~lose~50%~of~current~HP~every~2~seconds,~up~to~22000~HP~a time.

[1001824000]
Name=Strafed~Bleeding
ActOfAttacker=320
ClientRepresent=1

[1093000]
Name=Revenge
ServantID=402
ChecKweapon=0
TargetType=2
ClientRepresent=3
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~100%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(300%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~300.~Your~Dodge~will~be~increased~by~200,~lasting~for~8s.~Cooldown:~30s.

[1741000]
ActOfAttacker=803
SortOfAct=61
Role3DEffectOfAttaker=gsjx_fuchougj
Name=Revenge
ClientRepresent=3
TargetType=4
ndir=8
ChecKweapon=0
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
TurnRole3DEffectOfAttacker=1
TraceEffectAliveTime=1
Hide=1
HitNumPerTarget=1
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~100%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(300%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~300.~Your~Dodge~will~be~increased~by~200,~lasting~for~8s.~Cooldown:~30s.
SoundOfAlert=sound\gongshou_skill_fucchou_1.wav
HideCD=1

[1883000]
Name=LeapChop
SkipActOfAttacker=1
TargetWarningTime=3000
WoundDelayOfTarget=100
TurnRole3DEffectOfAttacker=1
IsDirTerrianEffect=1
TraceEffectAliveTime=250
ActOfCastAnimation=1405
ClientRepresent=3
TargetType=4
WarningEffOnTarget=1
MagicRangeAlertEffect=pangufu_skill5yj
SoundOfAlert=sound\boss_pangfq_axe_1.wav

[1889000]
Name=DivinePounder
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TerrainEffect=shennong_skill6ding
TargetType=4
EnableUpdateLife=1
Desc=DivinePounder
DescEx=DivinePounder
Role3DEffectOfAttaker=ssgy_atk
SoundOfAlert=sound\boss_shennd_death_1.wav

[1894000]
Name=EchoingSwords
ActOfAttacker=1406
SkipActOfAttacker=1
ClientRepresent=3
SortOfAct=5
TargetType=4
Desc=Upgradable~at~Level~15
DescEx=Cast~raindrops~of~swords~around~you,~lasting~for~10s.~The~less~the~targets,~the~higher~the~damage.
Role3DEffectOfAttaker=xuanyuan_skill5xh
WarningEffectOfTarget=xuanyuan_skill5yj
TargetWarningTime=3000
TraceEffectDelay=500
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1001894000]
Name=EchoingSwords
ActOfAttacker=1406
SkipActOfAttacker=1
ClientRepresent=3
SortOfAct=5
TargetType=4
Desc=EchoingSwords
DescEx=EchoingSwords
Role3DEffectOfAttaker=xuanyuan_skill5xh
TraceEffectDelay=500
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1152100]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
ZoomNumVisable=1
Desc=BladyJail
DescEx=BladyJail
Role3DEffectOfTarget=xuanyuan_skill4xh
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1152101]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
Desc=BladyJail
DescEx=BladyJail
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav
Role3DEffectOfTarget=xuanyuan_skill4xh

[1001152100]
Name=BladyJail
ClientRepresent=3
SortOfAct=1
TargetType=2
ZoomNumVisable=1
Desc=BladyJail
DescEx=BladyJail

[1869000]
Name=CrackShot
ActOfAttacker=804
ClientRepresent=97
ServantID=403
CheckWeapon=0
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(200%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~30%~damage~(50%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.
NeedTurn=1
SoundOfTarget=sound\weapon_crossbow_spin_1.wav
TraceEffect=gsjx_feidaodd1
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
TraceEffectDelay=200

[1001869000]
Name=FireArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_fire_lev1_1.wav
TraceEffect=gsjx_hj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[2001869000]
Name=IceArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_lev1.wav
TraceEffect=gsjx_bj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[3001869000]
Name=PoisonArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_poison_lev1_1.wav
TraceEffect=gsjx_dj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[4001869000]
Name=ThunderArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_thunder_lev1_1.wav
TraceEffect=gsjx_lj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[5001869000]
Name=WindArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_wind_lev1_1.wav
TraceEffect=gsjx_fj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[1739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,None
DescEx=NormalATK1,None
SoundOfTarget=sound\gongshou_atk_lev1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_jgn1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1001739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,Fire
DescEx=NormalATK1,Fire
SoundOfTarget=sound\gongshou_atk_fire_lev1_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_huo1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[2001739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,Ice
DescEx=NormalATK1,Ice
SoundOfTarget=sound\gongshou_atk_ice_lev1_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_bing1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[3001739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,Poison
DescEx=NormalATK1,Poison
SoundOfTarget=sound\gongshou_atk_poison_lev1_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_du1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[4001739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,Thunder
DescEx=NormalATK1,Thunder
SoundOfTarget=sound\gongshou_atk_thunder_lev1_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_lei1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[5001739000]
Name=NormalATK1
Hide=1
ActOfAttacker=401
ClientRepresent=3
Desc=NormalATK1,Wind
DescEx=NormalATK1,Wind
SoundOfTarget=sound\gongshou_atk_wind_lev1_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_feng1
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,None
DescEx=NormalATK2,None
SoundOfTarget=sound\gongshou_atk_lev2.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_jgn2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1001739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,Fire
DescEx=NormalATK2,Fire
SoundOfTarget=sound\gongshou_atk_fire_lev2_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_huo2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[2001739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,Ice
DescEx=NormalATK2,Ice
SoundOfTarget=sound\gongshou_atk_ice_lev2_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_bing2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[3001739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,Poison
DescEx=NormalATK2,Poison
SoundOfTarget=sound\gongshou_atk_poison_lev2_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_du2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[4001739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,Thunder
DescEx=NormalATK2,Thunder
SoundOfTarget=sound\gongshou_atk_thunder_lev2_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_lei2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[5001739100]
Name=NormalATK2
Hide=1
ActOfAttacker=803
ClientRepresent=3
Desc=NormalATK2,Wind
DescEx=NormalATK2,Wind
SoundOfTarget=sound\gongshou_atk_wind_lev2_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_feng2
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,None
DescEx=NormalATK3,None
SoundOfTarget=sound\gongshou_atk_lev3.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_jgn3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1001739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,Fire
DescEx=NormalATK3,Fire
SoundOfTarget=sound\gongshou_atk_fire_lev3_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_huo3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[2001739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,Ice
DescEx=NormalATK3,Ice
SoundOfTarget=sound\gongshou_atk_ice_lev3_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_bing3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[3001739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,Poison
DescEx=NormalATK3,Poison
SoundOfTarget=sound\gongshou_atk_poison_lev3_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_du3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[4001739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,Thunder
DescEx=NormalATK3,Thunder
SoundOfTarget=sound\gongshou_atk_thunder_lev3_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_lei3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[5001739200]
Name=NormalATK3
Hide=1
ActOfAttacker=804
ClientRepresent=3
Desc=NormalATK3,Wind
DescEx=NormalATK3,Wind
SoundOfTarget=sound\gongshou_atk_wind_lev3_hit_1.wav
ActEffect=3
DelayOfTarget3DEffect=200
TerrainEffect=gsjx_feng3
IsDirTerrianEffect=3
TraceEffectOriginYOffset=0
TraceEffectSpeed=50
TraceEffectTargetYOffset=0
NeedTurn=1
GetEffAngle=1

[1097000]
Name=Intensify
ActOfAttacker=630
ClientRepresent=1
SortOfAct=6
Status=329
MagicReplace=9000
TargetType=2
Xp=2
ServantID=402
IntoneEffect=gsjx_jqui
Desc=Get~charged~and~deal~100%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1737000]
Name=SpiritFocus
ActOfAttacker=630
ClientRepresent=1
SortOfAct=6
Status=329
MagicReplace=11670
TargetType=2
Xp=2
ServantID=402
IntoneEffect=gsjx_jqui
Desc=Get~charged~and~deal~120%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~
NeedStatus=145

[1091000]
Name=Undercurrent
TargetType=8
ServantID=402
Xp=2
ClientRepresent=1
SortOfAct=6
Desc=Use~Intensify~and~Spirit~Focus~while~moving,~but~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1865000]
Name=HoverFeather
ServantID=403
TargetType=8
Desc=~
DescEx=Use~flight~skills~to~get~extra~2~Element~Balls~and~be~immune~to~damage~for~1~time.

[1865001]
Desc=~
DescEx=Use~flight~skills~to~get~extra~2~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~1s.

[1865002]
Desc=~
DescEx=Use~flight~skills~to~get~extra~2~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~2s.

[1865003]
Desc=~
DescEx=Use~flight~skills~to~get~extra~2~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~3s.

[1865004]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~4s.

[1865005]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~5s.

[1865006]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~6s.

[1865007]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~7s.

[1865008]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~1~time,~increasing~the~flying~time~for~8s.

[1865009]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~8s.

[1865010]
Desc=~
DescEx=Use~flight~skills~to~get~extra~3~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~9s.

[1865011]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~9s.

[1865012]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~10s.

[1865013]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~11s.

[1865014]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~12s.

[1865015]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~13s.

[1865016]
Desc=~
DescEx=Use~flight~skills~to~get~extra~4~Element~Balls~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~14s.

[1865017]
Desc=~
DescEx=Use~flight~skills~to~get~extra~5~Element~Birds~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~14s.

[1865018]
Desc=~
DescEx=Use~flight~skills~to~get~extra~5~Element~Birds~and~be~immune~to~damage~for~2~times,~increasing~the~flying~time~for~15s.

[1865019]
Desc=~
DescEx=Use~flight~skills~to~get~extra~5~Element~Birds~and~be~immune~to~damage~for~3~times,~increasing~the~flying~time~for~15s.

[1891000]
Name=ShadowHaunt
ActOfAttacker=1401
ClientRepresent=4
TargetType=4
IntoneEffect=xuanyuan_skill2sf

[1001891000]
Name=TriggerShadowHaunt
ActOfAttacker=401
ClientRepresent=4
TargetType=4
TerrainEffect=xuanyuan_skill2
IsDirTerrianEffect=0

[1881000]
Name=Whirlwind
ClientRepresent=1
TargetType=2
ActOfAttacker=1403
ZoomNumVisable=0
SoundOfAttacker=sound\boss_pangfq_spin_1.wav

[1001881000]
Name=WhirlwindDamage
ClientRepresent=1
TargetType=2
ActOfAttacker=1403
SkipActOfAttacker=1

[1888000]
Name=Withering
ClientRepresent=4
TargetType=4
TargetWarningTime=1000
ActOfAttacker2=1405
SkipActOfAttacker=1
Role3DEffectOfAttaker=shennong_skill5sf
SoundOfAlert=sound\boss_shennd_trap_1.wav

[1884000]
Name=AxeShadow
ActOfAttacker=1406
ClientRepresent=4
TargetType=1
ZoomNumVisable=0
Role3DEffectOfAttaker=pangufu_skill6sf
SoundOfAlert=sound\boss_pangfq_summon_1.wav

[1892000]
Name=SwordSiege
SortOfAct=1
TargetType=1
Xp=2
Hide=0
WarningEffectOfTarget=xuanyuan_skill3sf
SoundOfAlert=sound\xuanyuanjian_huajwd_1.wav

[1895000]
Name=SwordShadow
ActOfAttacker=1404
ClientRepresent=4
TargetType=1
ZoomNumVisable=0
Role3DEffectOfAttaker=xuanyuan_skill6sf
SoundOfAttacker=sound\xuanyuanjian_renjhy_1.wav

[1882000]
Name=SharpThorn
ClientRepresent=4
TargetType=4
Role3DEffectOfTarget=pangufu_skill4sj
TerrainEffect=pangufu_skill4dc
ActOfCastAnimation=1404
MagicRangeAttackEffect=pangufu_skill4atk
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
ActOfTarget=320
SoundOfAttacker=sound\boss_pangfq_brambles_1.wav

[1885000]
Name=ThornyLand
ActOfAttacker=1401
ClientRepresent=3
TargetType=4
Role3DEffectOfAttaker=shennong_skill1sf
SoundOfAttacker=sound\boss_shennd_poison_1.wav

[1886000]
Name=CreepyVoodoo
ActOfAttacker=1403
ClientRepresent=3
TargetType=4
Role3DEffectOfAttaker=shennong_skill3
SoundOfAttacker=sound\boss_shennd_debuff_1.wav

[1880000]
Name=BurstChop
SortOfAct=1
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
MagicRangeAttackEffect=pangufu_skill2atk
IntoneEffect=pangufu_skill2xl
MagicRangeAlertEffect=pangufu_skill2yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\boss_pangfq_rip_1.wav

[1887000]
Name=LeafArrow
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
Role3DEffectOfAttaker=shennong_skill4
IntoneEffect=pangufu_skill2xl
MagicRangeAlertEffect=pangufu_skill2yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\boss_shennd_smash_1.wav

[1890000]
Name=FlameSword
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
Role3DEffectOfAttaker=xuanyuan_skill1
IntoneEffect=xuanyuan_skill1sf
MagicRangeAlertEffect=xuanyuan_yj1-5
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\xuanyuanjian_huajwm_1.wav

[1879000]
Name=LunarBlade
ActOfCastAnimation=1401
ClientRepresent=4
TargetType=4
MagicRangeAttackEffect=pangufu_skill1atk
MagicRangeAlertEffect=pangufu_skill1yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=500
ActOfTarget=320
SoundOfAlert=sound\boss_pangfq_balade_1.wav

[1896000]
Name=GroundStomp
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
TargetWarningTime=1500
TerrainEffect=shennong_skill2atk
Role3DEffectOfAttaker=shennong_skill2sf
MagicRangeAlertEffect=shennong_yjy
TurnRole3DEffectOfAttacker=1
WarningEffOnTarget=1
SoundOfAlert=sound\boss_shennd_aoe_1.wav

[1095000]
Name=StarFlow
ActOfAttacker=804
ClientRepresent=105
EarthQuakeTimes=0
IntoneDuration=500
SortOfAct=38
Status=-1
TraceEffectOriginYOffset=90
TraceEffectSpeed=50
TraceEffectTargetYOffset=90
Desc=Upgradable~at~Level~40
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~300%~damage~(100%~damage~to~human~targets).
Role3DEffectOfAttaker=gsjx_blatk
SoundOfAttacker=sound\gongshou_equip_explore_1.wav
SoundOfTarget=sound\gongshou_skill_daogjy_hit_1.wav
ServantID=401
CheckWeapon=0

[1095001]
Desc=Upgradable~at~Level~50
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~305%~damage~(101%~damage~to~human~targets).

[1095002]
Desc=Upgradable~at~Level~55
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~310%~damage~(102%~damage~to~human~targets).

[1095003]
Desc=Upgradable~at~Level~60
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~315%~damage~(103%~damage~to~human~targets).

[1095004]
Desc=Upgradable~at~Level~65
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~320%~damage~(104%~damage~to~human~targets).

[1095005]
Desc=Upgradable~at~Level~70
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~325%~damage~(105%~damage~to~human~targets).

[1095006]
Desc=Upgradable~at~Level~75
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~330%~damage~(106%~damage~to~human~targets).

[1095007]
Desc=Upgradable~at~Level~80
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~335%~damage~(107%~damage~to~human~targets).

[1095008]
Desc=Upgradable~at~Level~85
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~340%~damage~(108%~damage~to~human~targets).

[1095009]
Desc=Upgradable~at~Level~90
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~345%~damage~(109%~damage~to~human~targets).

[1095010]
Desc=Upgradable~at~Level~95
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~350%~damage~(110%~damage~to~human~targets).

[1095011]
Desc=Upgradable~at~Level~100
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~355%~damage~(111%~damage~to~human~targets).

[1095012]
Desc=Upgradable~at~Level~105
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~360%~damage~(112%~damage~to~human~targets).

[1095013]
Desc=Upgradable~at~Level~110
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~365%~damage~(113%~damage~to~human~targets).

[1095014]
Desc=Upgradable~at~Level~115
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~370%~damage~(114%~damage~to~human~targets).

[1095015]
Desc=Upgradable~at~Level~120
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~375%~damage~(115%~damage~to~human~targets).

[1095016]
Desc=Upgradable~at~Level~125
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~380%~damage~(116%~damage~to~human~targets).

[1095017]
Desc=Upgradable~at~Level~130
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~385%~damage~(117%~damage~to~human~targets).

[1095018]
Desc=Upgradable~at~Level~135
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~390%~damage~(118%~damage~to~human~targets).

[1095019]
Desc=Unupgradable
DescEx=Passive~Effect:~Use~any~skill~3~times~to~attack~targets~in~a~circle~with~you~in~the~center~point,~dealing~400%~damage~(120%~damage~to~human~targets).

[1195000]
Name=WarSuit2NormalATK1
ActOfAttacker=401
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=4
TerrainEffect=gsjx_605401
IsDirTerrianEffect=3
SoundOfAttacker=sound/gongshou_atk_lev1.wav
Hide=1
NeedTurn=1

[1195100]
Name=WarSuit2NormalATK2
ActOfAttacker=402
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=4
TerrainEffect=gsjx_605402
IsDirTerrianEffect=3
SoundOfAttacker=sound/gongshou_atk_lev2.wav
Hide=1
NeedTurn=1

[1195200]
Name=WarSuit2NormalATK3
ActOfAttacker=804
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=4
TerrainEffect=gsjx_605403
IsDirTerrianEffect=3
SoundOfAttacker=sound/gongshou_atk_lev3.wav
Hide=1
NeedTurn=1

[1740000]
Name=WarSuit1NormalATK1
ActOfAttacker=401
ClientRepresent=3
Xp=9999
TerrainEffect=gsjx_603401
TargetType=4
SortOfAct=4
Desc=WarSuit1NormalATK1
NeedTurn=1
SoundOfAttacker=sound/gongshou_atk_lev1.wav
IsDirTerrianEffect=3
Hide=1
DelayOfTarget3DEffect=200

[1740100]
Name=WarSuit1NormalATK2
ActOfAttacker=803
ClientRepresent=3
Xp=9999
TerrainEffect=gsjx_603402
TargetType=4
SortOfAct=4
Desc=WarSuit1NormalATK2
NeedTurn=1
SoundOfAttacker=sound/gongshou_atk_lev2.wav
IsDirTerrianEffect=3
Hide=1
DelayOfTarget3DEffect=200

[1822000]
Name=ArrowBlades
ActOfAttacker=804
ClientRepresent=3
IntoneDuration=500
SortOfAct=38
Status=-1
TraceEffectOriginYOffset=90
TraceEffectSpeed=50
TraceEffectTargetYOffset=90
Desc=Upgradable~at~Level~40
DescEx=Active:~Consumes~3~throwing~knives,~dealing~300%~damage~to~enemies~in~a~rectangular~area~ahead~(100%~damage~to~human~targets).~Passive:~After~two~normal~attacks,~the~3rd~attack~will~trigger~Arrow~Blades.
SoundOfAttacker=
SoundOfAttacker=sound/gongshou_skill_daogjy_hit_1.wav
TerrainEffect=gsjx_603403
IsDirTerrianEffect=3
NeedTurn=1
TargetType=4
ServantID=401
CheckWeapon=0
DelayOfTarget3DEffect=200
BindPowerEffect=MagicImage
BindPowerStatus=333
BindNeedPower=1

[1822001]
Desc=Upgradable~at~Level~50
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~305%~damage~(101%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822002]
Desc=Upgradable~at~Level~55
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~310%~damage~(102%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822003]
Desc=Upgradable~at~Level~60
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~315%~damage~(103%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822004]
Desc=Upgradable~at~Level~65
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~320%~damage~(104%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822005]
Desc=Upgradable~at~Level~70
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~325%~damage~(105%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822006]
Desc=Upgradable~at~Level~75
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~330%~damage~(106%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822007]
Desc=Upgradable~at~Level~80
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~335%~damage~(107%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822008]
Desc=Upgradable~at~Level~85
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~340%~damage~(108%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822009]
Desc=Upgradable~at~Level~90
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~345%~damage~(109%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822010]
Desc=Upgradable~at~Level~95
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~350%~damage~(110%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822011]
Desc=Upgradable~at~Level~100
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~355%~damage~(111%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822012]
Desc=Upgradable~at~Level~105
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~360%~damage~(112%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822013]
Desc=Upgradable~at~Level~110
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~365%~damage~(113%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822014]
Desc=Upgradable~at~Level~115
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~370%~damage~(114%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822015]
Desc=Upgradable~at~Level~120
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~375%~damage~(115%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822016]
Desc=Upgradable~at~Level~125
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~380%~damage~(116%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822017]
Desc=Upgradable~at~Level~130
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~385%~damage~(117%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822018]
Desc=Upgradable~at~Level~135
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~390%~damage~(118%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1822019]
Desc=Unupgradable
DescEx=Active~Effect:~Consumes~3~throwing~knives~and~attack~targets~in~a~rectangular~area,~dealing~400%~damage~(120%~damage~to~human~targets).~Passive~Effect:~The~3rd~normal~attack~will~activate~Arrow~Blades.

[1898000]
Name=ArchShadow
ActOfAttacker=401
ClientRepresent=105
EarthQuakeTimes=1
IntoneDuration=500
SortOfAct=38
Status=-1
TraceEffectOriginYOffset=90
TraceEffectSpeed=50
TraceEffectTargetYOffset=90
Desc=Upgradable~at~Level~40
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~10%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.
Role3DEffectOfAttaker=gsjx_605401
SoundOfAttacker=
SoundOfTarget=sound\gongshou_skill_gongds_1.wav
ServantID=401
CheckWeapon=0
TargetType=8

[1898001]
Desc=Upgradable~at~Level~50
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~10%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898002]
Desc=Upgradable~at~Level~55
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~10%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898003]
Desc=Upgradable~at~Level~60
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~10%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898004]
Desc=Upgradable~at~Level~65
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~11%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898005]
Desc=Upgradable~at~Level~70
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~11%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898006]
Desc=Upgradable~at~Level~75
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~11%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898007]
Desc=Upgradable~at~Level~80
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~11%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898008]
Desc=Upgradable~at~Level~85
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~12%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898009]
Desc=Upgradable~at~Level~90
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~12%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898010]
Desc=Upgradable~at~Level~95
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~12%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898011]
Desc=Upgradable~at~Level~100
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~12%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898012]
Desc=Upgradable~at~Level~105
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~13%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898013]
Desc=Upgradable~at~Level~110
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~13%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898014]
Desc=Upgradable~at~Level~115
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~13%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898015]
Desc=Upgradable~at~Level~120
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~13%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898016]
Desc=Upgradable~at~Level~125
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~14%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898017]
Desc=Upgradable~at~Level~130
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~14%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898018]
Desc=Upgradable~at~Level~135
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~14%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1898019]
Desc=Unupgradable
DescEx=Passive~Effect:~The~closer~the~targets,~the~higher~the~damage.~It~has~a~15%~chance~to~extend~the~interval~between~using~potions~by~2s,~lasting~for~5s.

[1871000]
Name=FireArrowAttack
ActOfAttacker=401
ClientRepresent=2
ZoomNumVisable=0
SortOfAct=1
WoundNumType=10
Role3DEffectOfTarget=gsjx_hjbd
Hide=1

[1001871000]
Name=FireArrowDamage
ActOfAttacker=0
SkipActOfAttacker=1
ClientRepresent=2
SortOfAct=1
WoundNumType=10

[1873000]
Name=IceArrowAttack
ActOfAttacker=401
ClientRepresent=2
ZoomNumVisable=0
SortOfAct=1
WoundNumType=9
Hide=1

[1863000]
Name=PoisonArrowAttack
ActOfAttacker=401
ClientRepresent=2
Role3DEffectOfTarget=gsjx_djdp
SortOfAct=1 // SingleTarget,DeductHP
WoundNumType=12
Hide=1

[1818000]
Name=ThunderArrowAttack
ActOfAttacker=401
ClientRepresent=2
TraceEffectDelay=2000
TraceEffectTargetYOffset=50
TraceEffectInitDir=3
ZoomNumVisable=0
SortOfAct=109
WoundNumType=11
Hide=1

[1001818000]
Name=ThunderArrowAttack
ActOfAttacker=401
ClientRepresent=2
ZoomNumVisable=0
SortOfAct=109
WoundNumType=11

[1820000]
Name=WindArrowAttack
ActOfAttacker=401
ZoomNumVisable=0
ClientRepresent=2
SortOfAct=1
WoundNumType=13
Hide=1

[1867000]
Name=ElementalArrow
ActOfAttacker=804
ServantID=403
CheckWeapon=0
ClientRepresent=1
TargetType=8
NeedTurn=1
ActEffect=3
TraceEffectDelay=100
SetProcessStatus=254
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~100%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~5s.~Poison~Arrow:~Deducts~25%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~30~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~106%~damage~(300%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1001867000]
Name=FireArrow
Hide=1
ActOfAttacker=401
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_fire_lev3_1.wav
TraceEffect=gsjx_hj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SkipActOfAttacker=1
SetProcessStatus=80

[2001867000]
Name=IceArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_lev3_ice_1.wav
TraceEffect=gsjx_bj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SkipActOfAttacker=1
SetProcessStatus=80

[3001867000]
Name=PoisonArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_poison_lev3_1.wav
TraceEffect=gsjx_dj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SkipActOfAttacker=1
SetProcessStatus=80

[4001867000]
Name=ThunderArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_thunder_lev3_1.wav
TraceEffect=gsjx_lj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SkipActOfAttacker=1
SetProcessStatus=80

[5001867000]
Name=WindArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_wind_lev3_1.wav
TraceEffect=gsjx_fj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SkipActOfAttacker=1
SetProcessStatus=80

[1089000]
Name=Hunter
Desc=Upgradable~at~Level~40
DescEx=It~has~a~15%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~20~and~Attack~by~10.
ServantID=402
CheckWeapon=0

[1089001]
Desc=Upgradable~at~Level~50
DescEx=It~has~a~15%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~22~and~Attack~by~11.

[1089002]
Desc=Upgradable~at~Level~55
DescEx=It~has~a~16%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~24~and~Attack~by~12.

[1089003]
Desc=Upgradable~at~Level~60
DescEx=It~has~a~16%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~26~and~Attack~by~13.

[1089004]
Desc=Upgradable~at~Level~65
DescEx=It~has~a~17%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~28~and~Attack~by~14.

[1089005]
Desc=Upgradable~at~Level~70
DescEx=It~has~a~17%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~30~and~Attack~by~15.

[1089006]
Desc=Upgradable~at~Level~75
DescEx=It~has~a~18%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~32~and~Attack~by~16.

[1089007]
Desc=Upgradable~at~Level~80
DescEx=It~has~a~18%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~34~and~Attack~by~17.

[1089008]
Desc=Upgradable~at~Level~85
DescEx=It~has~a~19%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~36~and~Attack~by~18.

[1089009]
Desc=Upgradable~at~Level~90
DescEx=It~has~a~19%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~38~and~Attack~by~19.

[1089010]
Desc=Upgradable~at~Level~95
DescEx=It~has~a~20%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~40~and~Attack~by~20.

[1089011]
Desc=Upgradable~at~Level~100
DescEx=It~has~a~20%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~42~and~Attack~by~21.

[1089012]
Desc=Upgradable~at~Level~105
DescEx=It~has~a~21%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~44~and~Attack~by~22.

[1089013]
Desc=Upgradable~at~Level~110
DescEx=It~has~a~21%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~46~and~Attack~by~23.

[1089014]
Desc=Upgradable~at~Level~105
DescEx=It~has~a~22%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~48~and~Attack~by~24.

[1089015]
Desc=Upgradable~at~Level~120
DescEx=It~has~a~22%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~50~and~Attack~by~25.

[1089016]
Desc=Upgradable~at~Level~125
DescEx=It~has~a~23%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~52~and~Attack~by~26.

[1089017]
Desc=Upgradable~at~Level~130
DescEx=It~has~a~23%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~54~and~Attack~by~27.

[1089018]
Desc=Upgradable~at~Level~135
DescEx=It~has~a~24%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~56~and~Attack~by~28.

[1089019]
Desc=Unupgradable
DescEx=It~has~a~25%~chance~to~be~triggered~when~you`re~attacked,~increasing~Dodge~by~60~and~Attack~by~30.

[814000]
Name=Caprice
TargetType=8
Desc=~
DescEx=It~has~a~5%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).
TextEffect=1
IsRuneSkill=1

[814001]
Name=Caprice
Desc=~
DescEx=It~has~a~7%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814002]
Name=Caprice
Desc=~
DescEx=It~has~a~9%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814003]
Name=Caprice
Desc=~
DescEx=It~has~a~11%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814004]
Name=Caprice
Desc=~
DescEx=It~has~a~13%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814005]
Name=Caprice
Desc=~
DescEx=It~has~a~15%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814006]
Name=Caprice
Desc=~
DescEx=It~has~a~17%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814007]
Name=Caprice
Desc=~
DescEx=It~has~a~19%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814008]
Name=Caprice
Desc=~
DescEx=It~has~a~21%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814009]
Name=Caprice
Desc=~
DescEx=It~has~a~23%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814010]
Name=Caprice
Desc=~
DescEx=It~has~a~25%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814011]
Name=Caprice
Desc=~
DescEx=It~has~a~27%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814012]
Name=Caprice
Desc=~
DescEx=It~has~a~29%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814013]
Name=Caprice
Desc=~
DescEx=It~has~a~31%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814014]
Name=Caprice
Desc=~
DescEx=It~has~a~33%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814015]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~5~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814016]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~7~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814017]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~9~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814018]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~11~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814019]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~13~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814020]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~15~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814021]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~17~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814022]
Name=Caprice
Desc=~
DescEx=It~has~a~35%~chance~to~be~triggered~and~you`ll~steal~20~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814023]
Name=Caprice
Desc=~
DescEx=It~has~a~38%~chance~to~be~triggered~and~you`ll~steal~20~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814024]
Name=Caprice
Desc=~
DescEx=It~has~a~40%~chance~to~be~triggered~and~you`ll~steal~20~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814025]
Name=Caprice
Desc=~
DescEx=It~has~a~42%~chance~to~be~triggered~and~you`ll~steal~20~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~1~second~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[814026]
Name=Caprice
Desc=~
DescEx=It~has~a~45%~chance~to~be~triggered~and~you`ll~steal~20~SP~from~the~target,~remove~a~speed-up~status~from~the~target~or~add~2~seconds~to~the~skill~cooldown~randomly~(only~one~effect~at~a~time).

[1000814000]
Name=Caprice
ClientRepresent=3
ActOfAttacker=401
Role3DEffectOfTarget=gsjx_bhmch

[2000814000]
Name=Caprice
ClientRepresent=3
ActOfAttacker=401
Role3DEffectOfTarget=gsjx_bhmcl

[3000814000]
Name=Caprice
ClientRepresent=3
ActOfAttacker=401
Role3DEffectOfTarget=gsjx_bhmcj

[1093001]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~100%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(315%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~600.~Your~Dodge~will~be~increased~by~225,~lasting~for~8s.~Cooldown:~30s.

[1093002]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~101%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(330%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~900.~Your~Dodge~will~be~increased~by~250,~lasting~for~8s.~Cooldown:~30s.

[1093003]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~101%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(345%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1200.~Your~Dodge~will~be~increased~by~275,~lasting~for~8s.~Cooldown:~30s.

[1093004]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~102%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(360%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1500.~Your~Dodge~will~be~increased~by~300,~lasting~for~8s.~Cooldown:~30s.

[1093005]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~102%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(375%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1800.~Your~Dodge~will~be~increased~by~325,~lasting~for~8s.~Cooldown:~30s.

[1093006]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~103%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(390%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2100.~Your~Dodge~will~be~increased~by~350,~lasting~for~8s.~Cooldown:~30s.

[1093007]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~103%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(405%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2400.~Your~Dodge~will~be~increased~by~375,~lasting~for~8s.~Cooldown:~30s.

[1093008]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~104%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(420%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2700.~Your~Dodge~will~be~increased~by~400,~lasting~for~8s.~Cooldown:~30s.

[1093009]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~104%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(435%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3000.~Your~Dodge~will~be~increased~by~425,~lasting~for~8s.~Cooldown:~30s.

[1093010]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~105%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(450%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3300.~Your~Dodge~will~be~increased~by~450,~lasting~for~8s.~Cooldown:~30s.

[1093011]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~105%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(465%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3600.~Your~Dodge~will~be~increased~by~475,~lasting~for~8s.~Cooldown:~30s.

[1093012]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~106%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(480%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4000.~Your~Dodge~will~be~increased~by~500,~lasting~for~8s.~Cooldown:~30s.

[1093013]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~106%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(495%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4400.~Your~Dodge~will~be~increased~by~525,~lasting~for~8s.~Cooldown:~30s.

[1093014]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~107%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(510%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4800.~Your~Dodge~will~be~increased~by~550,~lasting~for~8s.~Cooldown:~30s.

[1093015]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~107%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(525%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~5200.~Your~Dodge~will~be~increased~by~575,~lasting~for~8s.~Cooldown:~30s.

[1093016]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~108%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(540%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~5600.~Your~Dodge~will~be~increased~by~600,~lasting~for~8s.~Cooldown:~30s.

[1093017]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~108%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(555%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~6000.~Your~Dodge~will~be~increased~by~625,~lasting~for~8s.~Cooldown:~30s.

[1093018]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~109%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(570%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~7000.~Your~Dodge~will~be~increased~by~650,~lasting~for~8s.~Cooldown:~30s.

[1093019]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~110%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(600%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~8000.~Your~Dodge~will~be~increased~by~700,~lasting~for~8s.~Cooldown:~30s.

[1741001]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~100%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(315%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~600.~Your~Dodge~will~be~increased~by~225,~lasting~for~8s.~Cooldown:~30s.

[1741002]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~101%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(330%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~900.~Your~Dodge~will~be~increased~by~250,~lasting~for~8s.~Cooldown:~30s.

[1741003]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~101%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(345%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1200.~Your~Dodge~will~be~increased~by~275,~lasting~for~8s.~Cooldown:~30s.

[1741004]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~102%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(360%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1500.~Your~Dodge~will~be~increased~by~300,~lasting~for~8s.~Cooldown:~30s.

[1741005]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~102%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(375%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~1800.~Your~Dodge~will~be~increased~by~325,~lasting~for~8s.~Cooldown:~30s.

[1741006]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~103%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(390%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2100.~Your~Dodge~will~be~increased~by~350,~lasting~for~8s.~Cooldown:~30s.

[1741007]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~103%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(405%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2400.~Your~Dodge~will~be~increased~by~375,~lasting~for~8s.~Cooldown:~30s.

[1741008]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~104%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(420%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~2700.~Your~Dodge~will~be~increased~by~400,~lasting~for~8s.~Cooldown:~30s.

[1741009]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~104%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(435%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3000.~Your~Dodge~will~be~increased~by~425,~lasting~for~8s.~Cooldown:~30s.

[1741010]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~105%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(450%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3300.~Your~Dodge~will~be~increased~by~450,~lasting~for~8s.~Cooldown:~30s.

[1741011]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~105%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(465%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~3600.~Your~Dodge~will~be~increased~by~475,~lasting~for~8s.~Cooldown:~30s.

[1741012]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~106%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(480%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4000.~Your~Dodge~will~be~increased~by~500,~lasting~for~8s.~Cooldown:~30s.

[1741013]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~106%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(495%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4400.~Your~Dodge~will~be~increased~by~525,~lasting~for~8s.~Cooldown:~30s.

[1741014]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~107%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(510%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~4800.~Your~Dodge~will~be~increased~by~550,~lasting~for~8s.~Cooldown:~30s.

[1741015]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~107%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(525%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~5200.~Your~Dodge~will~be~increased~by~575,~lasting~for~8s.~Cooldown:~30s.

[1741016]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~108%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(540%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~5600.~Your~Dodge~will~be~increased~by~600,~lasting~for~8s.~Cooldown:~30s.

[1741017]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~108%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(555%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~6000.~Your~Dodge~will~be~increased~by~625,~lasting~for~8s.~Cooldown:~30s.

[1741018]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~109%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(570%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~7000.~Your~Dodge~will~be~increased~by~650,~lasting~for~8s.~Cooldown:~30s.

[1741019]
Desc=~
DescEx=Use~it~to~get~into~the~Revenge~status,~and~use~it~again~to~dash~to~the~target~spot,~dealing~110%~damage~to~the~targets~in~a~square~area~of~4x4~paces~(600%~damage~to~monsters).~For~5s,~the~P-DEF~&~M-DEF~of~the~damaged~targets~will~both~be~decreased~by~8000.~Your~Dodge~will~be~increased~by~700,~lasting~for~8s.~Cooldown:~30s.

[1097001]
Desc=Get~charged~and~deal~105%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1097002]
Desc=Get~charged~and~deal~110%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1097003]
Desc=Get~charged~and~deal~115%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1097004]
Desc=Get~charged~and~deal~115%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097005]
Desc=Get~charged~and~deal~120%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097006]
Desc=Get~charged~and~deal~125%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097007]
Desc=Get~charged~and~deal~130%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097008]
Desc=Get~charged~and~deal~130%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097009]
Desc=Get~charged~and~deal~135%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097010]
Desc=Get~charged~and~deal~140%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097011]
Desc=Get~charged~and~deal~145%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1097012]
Desc=Get~charged~and~deal~145%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097013]
Desc=Get~charged~and~deal~150%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097014]
Desc=Get~charged~and~deal~155%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097015]
Desc=Get~charged~and~deal~160%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097016]
Desc=Get~charged~and~deal~160%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097017]
Desc=Get~charged~and~deal~165%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097018]
Desc=Get~charged~and~deal~170%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1097019]
Desc=Get~charged~and~deal~175%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737001]
Desc=Get~charged~and~deal~125%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1737002]
Desc=Get~charged~and~deal~130%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1737003]
Desc=Get~charged~and~deal~135%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1737004]
Desc=Get~charged~and~deal~135%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737005]
Desc=Get~charged~and~deal~140%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737006]
Desc=Get~charged~and~deal~145%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737007]
Desc=Get~charged~and~deal~150%~damage~to~the~target.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737008]
Desc=Get~charged~and~deal~150%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737009]
Desc=Get~charged~and~deal~155%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737010]
Desc=Get~charged~and~deal~160%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737011]
Desc=Get~charged~and~deal~165%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1737012]
Desc=Get~charged~and~deal~165%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737013]
Desc=Get~charged~and~deal~170%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737014]
Desc=Get~charged~and~deal~175%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737015]
Desc=Get~charged~and~deal~180%~damage~to~the~target~and~decrease~the~charging~time~by~0.5s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737016]
Desc=Get~charged~and~deal~180%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737017]
Desc=Get~charged~and~deal~185%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737018]
Desc=Get~charged~and~deal~190%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1737019]
Desc=Get~charged~and~deal~195%~damage~to~the~target~and~decrease~the~charging~time~by~1s.~If~you`re~charging~while~moving,~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091001]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~5%,~but~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1091002]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~10%,~but~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1091003]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~15%,~but~your~charging~speed~will~be~decreased~by~40%.
DescEx=~

[1091004]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~15%,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091005]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~20%,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091006]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~25%,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091007]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~30%,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091008]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~30%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091009]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~35%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091010]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~40%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091011]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~45%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~25%.
DescEx=~

[1091012]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~45%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091013]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~50%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091014]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~55%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091015]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~60%~and~decrease~the~charging~time~by~0.5s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091016]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~60%~and~decrease~the~charging~time~by~1s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091017]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~65%~and~decrease~the~charging~time~by~1s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091018]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~70%~and~decrease~the~charging~time~by~1s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1091019]
Desc=Use~Intensify~and~Spirit~Focus~while~moving~and~increase~damage~by~75%~and~decrease~the~charging~time~by~1s,~but~your~charging~speed~will~be~decreased~by~15%.
DescEx=~

[1867001]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~100%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2150s.~Poison~Arrow:~Deducts~26%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~31~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~108%~damage~(305%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867002]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~101%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2300s.~Poison~Arrow:~Deducts~27%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~32~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~110%~damage~(310%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867003]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~101%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2450s.~Poison~Arrow:~Deducts~28%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~33~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~112%~damage~(315%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867004]
Desc=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~102%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2600s.~Poison~Arrow:~Deducts~29%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~34~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~114%~damage~(320%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867005]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~102%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2750s.~Poison~Arrow:~Deducts~30%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~35~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~116%~damage~(325%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867006]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~103%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~2900s.~Poison~Arrow:~Deducts~31%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~36~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~118%~damage~(330%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867007]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~103%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3050s.~Poison~Arrow:~Deducts~32%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~37~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~120%~damage~(335%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867008]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~104%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3200s.~Poison~Arrow:~Deducts~33%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~38~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~122%~damage~(340%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867009]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~104%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3350s.~Poison~Arrow:~Deducts~34%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~39~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~124%~damage~(345%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867010]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~105%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3500s.~Poison~Arrow:~Deducts~35%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~40~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~126%~damage~(350%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867011]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~105%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3650s.~Poison~Arrow:~Deducts~36%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~41~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~128%~damage~(355%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867012]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~106%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3800s.~Poison~Arrow:~Deducts~37%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~42~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~130%~damage~(360%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867013]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~106%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~3950s.~Poison~Arrow:~Deducts~38%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~43~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~132%~damage~(365%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867014]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~107%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~4100s.~Poison~Arrow:~Deducts~39%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~44~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~134%~damage~(370%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867015]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~107%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~4250s.~Poison~Arrow:~Deducts~40%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~45~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~136%~damage~(375%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867016]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~108%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~4400s.~Poison~Arrow:~Deducts~41%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~46~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~138%~damage~(380%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867017]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~108%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~4550s.~Poison~Arrow:~Deducts~42%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~47~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~140%~damage~(385%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867018]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~109%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~4700s.~Poison~Arrow:~Deducts~43%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~48~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~142%~damage~(390%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1867019]
Desc=~
DescEx=The~Element~Birds~grants~extra~damage.~Fire~Arrow:~Deals~110%~ranged~damage~to~the~targets.~Ice~Arrow:~Stops~the~targets~from~charging~their~XP~for~7000s.~Poison~Arrow:~Deducts~45%~of~the~remaining~HP~from~the~targets.~Thunder~Arrow:~Stuns~the~target~once.~Wind~Arrow:~Decreases~the~target`s~defense~by~50~and~consumes~your~20~SP.~If~the~targets~are~within~3~paces~away~from~you,~you`ll~have~a~43%~chance~to~transform~your~Element~Birds~into~arrows~and~shoot~the~targets,~dealing~145%~damage~(400%~damage~to~monsters).~Each~Element~Bird~increases~20%~damage~(increases~30%~damage~to~monsters).~Element~Birds~are~required.

[1869001]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(205%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~31%~damage~(60%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869002]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(210%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~32%~damage~(70%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869003]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(215%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~33%~damage~(80%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869004]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(220%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~34%~damage~(90%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869005]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(225%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~35%~damage~(100%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869006]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(230%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~36%~damage~(110%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869007]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(235%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~37%~damage~(120%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869008]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(240%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~38%~damage~(130%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869009]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(245%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~39%~damage~(140%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869010]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(250%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~40%~damage~(150%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869011]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(255%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~41%~damage~(160%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869012]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(260%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~42%~damage~(170%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869013]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(265%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~43%~damage~(180%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869014]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(270%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~44%~damage~(190%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869015]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(275%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~45%~damage~(200%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869016]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(280%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~46%~damage~(210%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869017]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(285%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~47%~damage~(220%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869018]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(290%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~48%~damage~(230%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1869019]
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(300%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~50%~damage~(240%~damage~to~monsters).~You`ll~also~benefit~from~the~Element~Birds,~lasting~for~10s.

[1816000]
Name=ElementalArrow
Hide=1

[1882100]
Name=BOSS_ThornyLand(Normal)
ClientRepresent=4
TargetType=4
Role3DEffectOfTarget=pangufu_skill4sj
TerrainEffect=pangufu_skill4dc
ActOfCastAnimation=1404
MagicRangeAttackEffect=pangufu_skill4atk
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
ActOfTarget=320
SoundOfAttacker=sound\boss_pangfq_brambles_1.wav

[1882200]
Name=BOSS_ThornyLand(Simple)
ClientRepresent=4
TargetType=4
Role3DEffectOfTarget=pangufu_skill4sj
TerrainEffect=pangufu_skill4dc
ActOfCastAnimation=1404
MagicRangeAttackEffect=pangufu_skill4atk
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
ActOfTarget=320
SoundOfAttacker=sound\boss_pangfq_brambles_1.wav

[1885100]
Name=BOSS_CreepyVoodoo(Normal)
ActOfAttacker=1401
ClientRepresent=3
TargetType=4
Role3DEffectOfAttaker=shennong_skill1sf
SoundOfAttacker=sound\boss_shennd_poison_1.wav

[1885200]
Name=BOSS_CreepyVoodoo(Simple)
ActOfAttacker=1401
ClientRepresent=3
TargetType=4
Role3DEffectOfAttaker=shennong_skill1sf
SoundOfAttacker=sound\boss_shennd_poison_1.wav

[1152200]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
ZoomNumVisable=1
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.
Role3DEffectOfTarget=xuanyuan_skill4xh
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1152201]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav
SoundOfAttacker=xuanyuan_skill4xh

[1001152200]
Name=BladyJail
ClientRepresent=3
SortOfAct=1
TargetType=2
ZoomNumVisable=1
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.

[1152300]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
ZoomNumVisable=1
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.
Role3DEffectOfTarget=xuanyuan_skill4xh
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1152301]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav
Role3DEffectOfTarget=xuanyuan_skill4xh

[1001152300]
Name=BladyJail
ClientRepresent=3
SortOfAct=1
TargetType=2
ZoomNumVisable=1
Desc=Upgradable~at~Level~15
DescEx=Attack~targets~in~a~11-pace~straight~line,~dealing~140%~damage~(extra~250%~damage~to~monsters).\nWeapon~Archives~Effect\nBreakthrough:\nDecrease~P-DEF~&~M-DEF~of~the~damaged~targets~for~14~seconds.

[1743000]
ActOfAttacker=401
TerrainEffect=pangufu_401
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=HeartRipper
DescEx=HeartRipper
SoundOfAttacker=sound\Fatbossatc1.wav

[1743100]
ActOfAttacker=401
TerrainEffect=shennong_401
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=HeartRipper
DescEx=HeartRipper
SoundOfAttacker=sound\Fatbossatc1.wav

[1743200]
ActOfAttacker=401
TerrainEffect=xuanyuan_401
ClientRepresent=4
DelayOfTarget3DEffect=200
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
WoundDelayOfTarget=200
Desc=HeartRipper
DescEx=HeartRipper
SoundOfAttacker=sound\Fatbossatc1.wav

[2000000]
Name=Venom
ClientRepresent=4
SortOfAct=5
Desc=Venom
DescEx=Venom
Hide=1

[1879001]
Name=LunarBlade
ActOfCastAnimation=1401
ClientRepresent=4
TargetType=4
MagicRangeAttackEffect=pangufu_skill1atk
MagicRangeAlertEffect=pangufu_skill1yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=500
ActOfTarget=320
SoundOfAlert=sound\boss_pangfq_balade_1.wav

[1880001]
Name=BurstChop
SortOfAct=1
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
MagicRangeAttackEffect=pangufu_skill2atk
IntoneEffect=pangufu_skill2xl
MagicRangeAlertEffect=pangufu_skill2yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\boss_pangfq_rip_1.wav

[1881001]
Name=Whirlwind
ClientRepresent=1
TargetType=2
ActOfAttacker=1403
ZoomNumVisable=0
SoundOfAttacker=sound\boss_pangfq_spin_1.wav

[1883001]
Name=LeapChop
SkipActOfAttacker=1
TargetWarningTime=3000
WoundDelayOfTarget=100
TurnRole3DEffectOfAttacker=1
IsDirTerrianEffect=1
TraceEffectAliveTime=250
ActOfCastAnimation=1405
ClientRepresent=3
TargetType=4
WarningEffOnTarget=1
MagicRangeAlertEffect=pangufu_skill5yj
SoundOfAlert=sound\boss_pangfq_axe_1.wav

[1889001]
Name=DivinePounder
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TerrainEffect=shennong_skill6ding
TargetType=4
EnableUpdateLife=1
Desc=DivinePounder
DescEx=DivinePounder
Role3DEffectOfAttaker=ssgy_atk
SoundOfAlert=sound\boss_shennd_death_1.wav

[1889002]
Name=DivinePounder
ActOfAttacker=401
ClientRepresent=3
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TerrainEffect=shennong_skill6ding
TargetType=4
EnableUpdateLife=1
Desc=DivinePounder
DescEx=DivinePounder
Role3DEffectOfAttaker=ssgy_atk
SoundOfAlert=sound\boss_shennd_death_1.wav

[1887001]
Name=LeafArrow
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
Role3DEffectOfAttaker=shennong_skill4
IntoneEffect=pangufu_skill2xl
MagicRangeAlertEffect=pangufu_skill2yj
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\boss_shennd_smash_1.wav

[1888001]
Name=Withering
ClientRepresent=4
TargetType=4
TargetWarningTime=1000
ActOfAttacker2=1405
SkipActOfAttacker=1
Role3DEffectOfAttaker=shennong_skill5sf
SoundOfAlert=sound\boss_shennd_trap_1.wav

[1890001]
Name=FlameSword
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
Role3DEffectOfAttaker=xuanyuan_skill1
IntoneEffect=xuanyuan_skill1sf
MagicRangeAlertEffect=xuanyuan_yj1-5
TurnRole3DEffectOfAttacker=1
SkipJustActOfAttacker=1
TargetWarningTime=2500
ActOfTarget=320
SoundOfAlert=sound\xuanyuanjian_huajwm_1.wav

[1894001]
Name=EchoingSwords
ActOfAttacker=1406
SkipActOfAttacker=1
ClientRepresent=3
SortOfAct=5
TargetType=4
Desc=EchoingSwords
DescEx=EchoingSwords
Role3DEffectOfAttaker=xuanyuan_skill5xh
WarningEffectOfTarget=xuanyuan_skill5yj
TargetWarningTime=3000
TraceEffectDelay=500
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav

[1892001]
Name=SwordSiege
SortOfAct=1
TargetType=1
Xp=2
Hide=0
WarningEffectOfTarget=xuanyuan_skill3sf
SoundOfAlert=sound\xuanyuanjian_huajwd_1.wav

[1895003]
Name=SwordShadow
ActOfAttacker=1404
ClientRepresent=4
TargetType=1
ZoomNumVisable=0
Role3DEffectOfAttaker=xuanyuan_skill6sf
SoundOfAttacker=sound\xuanyuanjian_renjhy_1.wav

[1895004]
Name=SwordShadow
ActOfAttacker=1404
ClientRepresent=4
TargetType=1
ZoomNumVisable=0
Role3DEffectOfAttaker=xuanyuan_skill6sf
SoundOfAttacker=sound\xuanyuanjian_renjhy_1.wav

[1152104]
Name=BladyJail
ActOfAttacker=1401
ClientRepresent=3
SortOfAct=1
TargetType=4
Desc=BladyJail
DescEx=BladyJail
SoundOfAlert=sound\xuanyuanjian_jiansbh_1.wav
Role3DEffectOfTarget=xuanyuan_skill4xh

[1896001]
Name=GroundStomp
ActOfCastAnimation=1402
ClientRepresent=4
TargetType=4
TargetWarningTime=1500
TerrainEffect=shennong_skill2atk
Role3DEffectOfAttaker=shennong_skill2sf
MagicRangeAlertEffect=shennong_yjy
TurnRole3DEffectOfAttacker=1
WarningEffOnTarget=1
SoundOfAlert=sound\boss_shennd_aoe_1.wav

[2082000]
ActOfAttacker=401
Name=SubstitutionAttack
TerrainEffect=hdjx_mu2yj
TargetType=6
SortOfAct=37
ClientRepresent=3
hide=1
ServantID=1301
SoundOfTarget=sound\skill_daoshi_yihjm_1_1.wav

[1002082000]
SkipActOfAttacker=1
ActOfTarget=320
SortOfAct=5
ClientRepresent=3
TerrainEffect=hdjx_mu2

[2034000]
ActOfAttacker=923
Name=Substitution
TargetType=2
ServantID=1301
DescEx=Absorbs~20%~of~damage~(up~to~4000~points).~When~the~damage~it~absorbs~reaches~10000~points,~a~range~attack~will~be~triggered~to~deal~2000~points~of~damage.~Please~cast~the~attack~within~10~sec.

[2074000]
ActOfAttacker=401
Name=SubstitutionBoss2
TerrainEffect=hdjx_mu2yj
TargetType=6
SortOfAct=37
hide=1
ClientRepresent=3

[1002074000]
SkipActOfAttacker=1
ActOfTarget=923
SortOfAct=37
ClientRepresent=3
TerrainEffect=hdjx_mu2

[2025000]
Name=MysticalMelody
ActOfAttacker=401
ClientRepresent=3
TargetType=4
DelayOfTarget3DEffect=200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
ServantID=1304
DescEx=Cast~in~specific~area~to~inflict~a~sonic~attack~every~1.5~sec~and~deal~80~points~of~M-Damage.~Players~within~the~area~will~be~forced~to~repeat~the~action~of~being~attacked~for~3~sec.
SoundOfAttacker=sound\skill_daoshi_juehxy_1_1.wav

[1002025000]
ActOfAttacker=0
SkipActOfAttacker=1
Name=MysticalMelody
ActOfTarget=320
SortOfAct=37
TerrainEffect=blank
ClientRepresent=1
DescEx=MysticalMelody
Role3DEffectOfTarget=blank
SoundOfAttacker=sound\skill_daoshi_juehxy_1_1.wav

[2020000]
Name=SolidBulwark
Desc=Use~potions~automatically.
ClientRepresent=1
ActOfAttacker=402
ServantID=1303
TargetType=8
DescEx=There~is~a~20%~chance~to~trigger~Solid~Bulwark~when~attacked.~HP~potions~will~be~automatically~used~when~HP~drops~(The~most~advanced~potion~will~be~used~first.~No~cooldown.)~Lasts~for~5~sec.~It~will~end~when~potions~are~insufficient.
SoundOfAttacker=sound\skill_daoshi_sshr_1_1.wav

[2024000]
Name=FantasyKnack
ClientRepresent=1
SortOfAct=1
ServantID=1304
TargetType=8
DescEx=There~is~a~5%~chance~to~trigger~Fantasy~Knack~when~attacked.~The~rate~of~being~hit~by~basic~attacks~in~close~combat~drops~by~10%~and~it~lowers~the~trigger~chance~of~the~opponent`s~passive~skills/Deterrence~rune~by~5%~for~5~sec.
Role3DEffectOfTarget=sdjx_jin1

[2027000]
Name=FloraWard
ActOfAttacker=927
ClientRepresent=3
SortOfAct=36
TargetType=4
ServantID=1301
DescEx=Sets~a~ward~in~specific~spot.~Within~the~ward,~the~effect~of~potions~will~be~boosted~by~100%~and~SP~will~be~restored~by~5~points~for~allies.~(It~conflicts~with~Miracle~Touch.~The~higher~one~takes~effect.)~It~can~only~be~triggered~once~within~2~sec.~Removes~enemies`s~emptiness~effect.~Lasts~for~5~sec.
TerrainEffect=sdjx_mu2
ZoomNumVisable=0
SoundOfAttacker=sound\skill_daoshi_fanghjj_1_1.wav

[1002027000]
Name=FloraWard
ActOfAttacker=927
ClientRepresent=3
SortOfAct=36
TargetType=4
DescEx=Sets~a~ward~in~specific~spot.~Within~the~ward,~the~effect~of~potions~will~be~boosted~by~100%~and~SP~will~be~restored~by~5~points~for~allies.~(It~conflicts~with~Miracle~Touch.~The~higher~one~takes~effect.)~It~can~only~be~triggered~once~within~2~sec.~Removes~enemies`s~emptiness~effect.~Lasts~for~5~sec.
Role3DEffectOfTarget=sdjx_mu2cx
ZoomNumVisable=0
SoundOfAttacker=sound\skill_daoshi_fanghjj_1_1.wav

[2023000]
Name=WaterAegis
ActOfAttacker=903
ClientRepresent=3
SortOfAct=68
TargetType=8
ServantID=1302
DescEx=There~is~a~5%~chance~to~put~on~L0~Azure~Shield~when~attacked.
Role3DEffectOfTarget=sdjx_shui1

[2028000]
Name=WeepStorm
SkipJustActOfAttacker=1
ClientRepresent=3
SortOfAct=36
TargetType=2
Status=367
ZoomNumVisable=0
ServantID=1302
DescEx=Deals~10~points~of~M-Damage~constantly~within~a~circle~area~and~enters~spellcasting~status.~Cannot~move~during~spellcasting.~Initial~M-Attack~is~360~points~and~the~damage~gradually~increases,~up~to~10800~points~(20000~points~on~monsters).~The~status~ends~if~you~are~controlled~or~move.
IntoneDuration=8000
TerrainEffect=gsjx_603403

[1002028000]
Name=WeepStorm
SkipJustActOfAttacker=1
ClientRepresent=3
SortOfAct=5
TargetType=2
ZoomNumVisable=1
DescEx=Deals~10~points~of~M-Damage~constantly~within~a~circle~area~and~enters~spellcasting~status.~Cannot~move~during~spellcasting.~Initial~M-Attack~is~360~points~and~the~damage~gradually~increases,~up~to~10800~points~(20000~points~on~monsters).~The~status~ends~if~you~are~controlled~or~move.

[2022000]
Name=MagneticLight
ActOfAttacker=927
ClientRepresent=119
SortOfAct=6
ServantID=1304
TargetType=8
DescEx=There~is~a~chance~to~create~an~interactive~magnetic~field~on~yourself~and~the~target.~The~magnetic~field~exists~for~10~sec.~With~the~magnetic~field,~the~target~will~be~bounced~off~during~a~close~attack,~and~the~damage~will~be~invalid.~The~target~will~receive~1000~points~of~damage.~The~target~is~bound~to~be~hit~when~the~spellcaster`s~BP~is~higher.~Otherwise~the~success~rate~will~drop~by~2%~for~every~1~BP~short,~up~to~20%.
ZoomNumVisable=0

[1002022000]
Name=MagneticLight
ClientRepresent=3
SortOfAct=60
DescEx=There~is~a~chance~to~create~an~interactive~magnetic~field~on~yourself~and~the~target.~The~magnetic~field~exists~for~10~sec.~With~the~magnetic~field,~the~target~will~be~bounced~off~during~a~close~attack,~and~the~damage~will~be~invalid.~The~target~will~receive~1000~points~of~damage.~The~target~is~bound~to~be~hit~when~the~spellcaster`s~BP~is~higher.~Otherwise~the~success~rate~will~drop~by~2%~for~every~1~BP~short,~up~to~20%.
TraceEffect=hdjx_jin2
IsTraceEffectAutoDel=0
SoundOfAttacker=sound\Casting.wav
Role3DEffectOfAttaker=hdjx_jin2

[2032000]
Name=DivineAttraction
ActOfAttacker=903
ClientRepresent=3
SortOfAct=60
TraceEffectAcceleration=20
TraceEffectDelay=50
TraceEffectSpeed=2
TargetType=4
ServantID=1304
DescEx=Releases~black~hole~at~target~location~to~attract~enemies~to~the~center~of~the~black~hole~(except~for~boss)~and~deal~700~points~of~M-Damage.
TerrainEffect=hdjx_jin1
SoundOfAttacker=sound\skill_daoshi_wanxty_1_1.wav

[2080000]
Name=DivineAttractionBoss
ActOfAttacker=927
ClientRepresent=3
SortOfAct=60
TraceEffectAcceleration=20
TraceEffectDelay=50
TraceEffectSpeed=2
TargetType=4
Desc=Upgradeable~at~L20
DescEx=Deals~20%%~damage~of~basic~attacks~on~3~targets~within~a~circle~with~a~radius~of~5~paces~and~repels~them~for~6~paces.~Costs~20~SP.~Cooldown:~%u~sec.~The~target~is~bound~to~be~hit~when~the~spellcaster`s~BP~is~higher.~Otherwise~the~success~rate~will~drop~by~2%%~for~every~1~BP~short,~up~to~20%%.
TerrainEffect=hdjx_jin1
SoundOfAttacker=sound\skill_daoshi_wanxty_1_1.wav

[2036000]
Name=AblazeBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=100
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=100
ServantID=1305
TargetType=8
DescEx=There~is~a~100%%~chance~to~automatically~return~the~damage~of~Heaven~Blade~when~attacked.
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[2030000]
Name=PhoenixBlessing
ActOfAttacker=401
ClientRepresent=4
TargetType=2
ZoomNumVisable=0
ServantID=1305
DescEx=Increases~2%~Blessed,~up~to~60%~for~30~sec.
SoundOfTarget=sound\unit_daoshi_fire_2_1.wav

[2035000]
Name=HolyProtection
ActOfAttacker=401
ClientRepresent=4
TargetType=2
ZoomNumVisable=0
ServantID=1302
DescEx=Increases~2%~Blessed,~up~to~60%~for~30~sec.
SoundOfAttacker=sound\skill_daoshi_shengysh_1_1.wav

[2026000]
Name=DivineEmptiness
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1301
DescEx=There~is~a~5%~chance~to~enter~emptiness~status~when~attacked.~Dodge~rate~is~increased~to~90%~for~6~sec.
SoundOfAttacker=sound\skill_daoshi_shengysh_1_1.wav

[2029000]
Name=FlameShield
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
SkipJustActOfAttacker=1
ServantID=1305
DescEx=There~is~a~5%~chance~to~trigger~Flame~Shield~when~attacked.~Increases~both~-Finally~P-Damage~and~-Finally~M-Damage~by~500~points~for~10~sec.

[2039000]
TargetType=2
Name=NobleSpirit
ActOfAttacker=401
Desc=Increases~M-Defense~And~Penetration.
ClientRepresent=1
Role3DEffectOfAttaker=gsjx_fuchougj
SoundOfAttacker=sound\skill_daoshi_haorzq_1_1.wav
ServantID=1303
DescEx=Increases~M-Strike~by~5%~for~nearby~teammates.

[2031000]
TargetType=2
Name=WackeSpirit
ActOfAttacker=402
Desc=Increases~Dodge.
ClientRepresent=1
Role3DEffectOfAttaker=gsjx_fuchougj
SoundOfAttacker=sound\skill_daoshi_sshr_1_1.wav
ServantID=1303
DescEx=Increases~Dodge~by~10~points~for~nearby~teammates.

[2075000]
Name=CelestialBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=100
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=100
ServantID=1305
TargetType=8
hide=1
DescEx=There~is~a~100%%~chance~to~automatically~return~the~damage~of~Heaven~Blade~when~attacked.
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[2037000]
Name=WildPhoenix
ActOfAttacker=903
ClientRepresent=3
SortOfAct=68
TargetType=2
Status=368
ZoomNumVisable=0
ServantID=1305
DescEx=Summons~phoenix~to~absorb~damage~for~3~times~or~for~15~sec.~During~the~status,~add~extra~Breath~damage~to~any~attack.
SoundOfTarget=sound\skill_daoshi_bahhf_1_1.wav

[2021000]
Name=FlowKnack
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1302
DescEx=There~is~a~5%%~chance~to~receive~Flow~Knack~when~attacked.~Increases~both~-Final~P-Damage~and~-Final~M-Damage~by~500~points~for~10~sec.
SoundOfTarget=sound\skill_daoshi_rousj_1_1.wav

[2038000]
Name=CrackMantra
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1303
DescEx=Attack~others~for~a~chance~to~inflict~Crack~Mantra~for~5~sec.~Both~P-Defense~and~M-Defense~will~be~reduced~by~1000~points~every~8~sec.~They~will~drop~to~1~at~most.
SoundOfTarget=sound\skill_daoshi_lieyz_1_1.wav

[2033000]
Name=DeadwoodCurse
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1301
DescEx=Attack~to~inflict~Deadwood~Curse~on~the~target.~During~the~status,~+Final~M-Attack~increases~by~50~points,~up~to~10~layers.~The~status~will~be~cleared~without~being~stacked~within~5~sec.
SoundOfTarget=sound\skill_daoshi_kumz_1_1.wav

[2072000]
Name=WildPhoenix
ActOfAttacker=903
ClientRepresent=3
SortOfAct=68
TargetType=2
Status=368
ZoomNumVisable=0
ServantID=1305
DescEx=Summons~phoenix~to~absorb~damage~for~3~times~or~for~15~sec.~During~the~status,~add~extra~20~points~of~Breath~damage~to~any~attack.
SoundOfTarget=sound\skill_daoshi_bahhf_1_1.wav

[2073000]
Name=FlowKnack
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1302
hide=1
DescEx=There~is~a~5%%~chance~to~receive~Flow~Knack~when~attacked.~Increases~both~-Final~P-Damage~and~-Final~M-Damage~by~500~points~for~10~sec.
SoundOfTarget=sound\skill_daoshi_rousj_1_1.wav

[2078000]
Name=CrackMantra
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1303
hide=1
DescEx=Attack~others~for~a~chance~to~inflict~Crack~Mantra~for~5~sec.~Both~P-Defense~and~M-Defense~will~be~reduced~by~1000~points~every~8~sec.~They~will~drop~to~1~at~most.
SoundOfTarget=sound\skill_daoshi_lieyz_1_1.wav

[2076000]
Name=DeadwoodCurse
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1301
hide=1
DescEx=Attack~to~inflict~Deadwood~Curse~on~the~target.~During~the~status,~+Final~M-Attack~increases~by~50~points,~up~to~10~layers.~The~status~will~be~cleared~without~being~stacked~within~5~sec.
SoundOfTarget=sound\skill_daoshi_kumz_1_1.wav

[2119000]
Name=WaterAegis(Rebirth)
ActOfAttacker=903
ClientRepresent=3
SortOfAct=68
TargetType=8
ServantID=1302
DescEx=There~is~a~5%~chance~to~put~on~L0~Azure~Shield~when~attacked.
Role3DEffectOfTarget=sdjx_shui1

[2122000]
Name=PhoenixBlessing
ActOfAttacker=903
ClientRepresent=3
SortOfAct=68
TargetType=2
Status=368
ZoomNumVisable=0
ServantID=1305
DescEx=Increases~2%~Blessed,~up~to~60%~for~30~sec.
SoundOfTarget=sound\skill_daoshi_bahhf_1_1.wav

[2123000]
Name=CelestialBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=100
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=100
ServantID=1305
TargetType=8
hide=1
DescEx=There~is~a~100%%~chance~to~automatically~return~the~damage~of~Heaven~Blade~when~attacked.
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav

[2124000]
Name=FlowKnack
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1302
hide=1
DescEx=There~is~a~5%%~chance~to~receive~Flow~Knack~when~attacked.~Increases~both~-Final~P-Damage~and~-Final~M-Damage~by~500~points~for~10~sec.
SoundOfTarget=sound\skill_daoshi_rousj_1_1.wav

[2125000]
Name=CrackMantra
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1303
hide=1
DescEx=Attack~others~for~a~chance~to~inflict~Crack~Mantra~for~5~sec.~Both~P-Defense~and~M-Defense~will~be~reduced~by~1000~points~every~8~sec.~They~will~drop~to~1~at~most.
SoundOfTarget=sound\skill_daoshi_lieyz_1_1.wav

[21260000]
Name=DeadwoodCurse
ActOfAttacker=401
ClientRepresent=4
TargetType=8
ZoomNumVisable=0
ServantID=1301
hide=1
DescEx=Attack~to~inflict~Deadwood~Curse~on~the~target.~During~the~status,~+Final~M-Attack~increases~by~50~points,~up~to~10~layers.~The~status~will~be~cleared~without~being~stacked~within~5~sec.
SoundOfTarget=sound\skill_daoshi_kumz_1_1.wav

[2128000]
ActOfAttacker=923
Name=Substitution
TargetType=2
ServantID=1301
DescEx=Absorbs~20%~of~damage~(up~to~4000~points).~When~the~damage~it~absorbs~reaches~10000~points,~a~range~attack~will~be~triggered~to~deal~2000~points~of~damage.~Please~cast~the~attack~within~10~sec.

[2129000]
ActOfAttacker=401
Name=SubstitutionBoss
TerrainEffect=hdjx_mu2yj
TargetType=6
SortOfAct=37
hide=1
ClientRepresent=3

[2133000]
Name=Tardiness
TargetType=8
ClientRepresent=3
ActOfAttacker=401
ServantID=401
Role3DEffectOfTarget=xuanyuan_skill6sf
DescEx=Deals~damage~with~a~X%~chance~of~disabling~the~target`s~speed~buff.

[2136000]
Name=WarAegis
TargetType=8
ClientRepresent=3
ServantID=201
DescEx=When~attacked,~you~have~a~X%~(X%~if~damaged~by~monsters)~chance~of~triggering~War~Aegis~which~reduces~the~damage~by~X%.

[2142000]
Name=TowerAttack
ActOfAttacker=804
ClientRepresent=97
ServantID=403
CheckWeapon=0
Desc=~
DescEx=Use~it~to~shoot~a~giant~arrow,~dealing~80%~damage~to~the~target~(200%~damage~to~monsters),~and~a~random~Element~Bird~will~be~shot~to~the~target~as~well,~dealing~extra~30%~damage~(50%~damage~to~monsters).~The~caster~also~benefits~from~the~Element~Birds,~lasting~for~10s.~Stamina~Cost:~0.~Fire~Bird:~+30060~new~P-Attack;~Ice~Bird:~+200~new~P-Defense~&~+200~new~M-Defense;~Poison~Bird:~+XX~Break~&~+1~Anti-break~chance;~Thunder~Bird:~+100~Min~Attack;~Wind~Bird:~+5%~Movement~Speed.
NeedTurn=1
SoundOfTarget=sound\weapon_crossbow_spin_1.wav
WoundNumType=24
TraceEffect=gsjx_feidaodd1
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
TraceEffectDelay=200

[1002142000]
Name=FireArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_fire_lev1_1.wav
TraceEffect=gsjx_hj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[2002142000]
Name=IceArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_lev1.wav
TraceEffect=gsjx_bj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[3002142000]
Name=PoisonArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_poison_lev1_1.wav
TraceEffect=gsjx_dj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[4002142000]
Name=ThunderArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_thunder_lev1_1.wav
TraceEffect=gsjx_lj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[5002142000]
Name=WindArrow
Hide=1
ActOfAttacker=804
ClientRepresent=97
SoundOfTarget=sound\gongshou_atk_wind_lev1_1.wav
TraceEffect=gsjx_fj
TraceObjID=10003
Bystander=1
TraceEffectAngleDegree=0
ActEffect=3
SetProcessStatus=1

[1132500]
Name=SiegeChariot
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Get~transformed~into~a~Siege~Chariot.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1132600]
Name=FlameChariot
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Get~transformed~into~a~Flame~Chariot.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[1000]
Name=HuntingPunch
ActOfAttacker=903
ClientRepresent=3
SortOfAct=38
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Unupgradable
DescEx=Active~skill,~deals~40%%~normal~attack~damage~to~the~target~(9600%%~Damage~to~Gates/Pillars),~Cooldown:~12s.
SoundOfAttacker=sound\thunder.wav
SoundOfTarget=sound\thunder.wav
Role3DEffectOfAttaker=cjbz_slzpdd
Role3DEffectOfTarget=cjbz_slzpsj
NeedTurn=1
TargetType=1
WoundNumType=19

[4000]
Name=FlameBlast
ActOfAttacker=401
ClientRepresent=1
SortOfAct=5
TargetType=4
Desc=Unupgradable
DescEx=Active~skill,~deals~60%%~normal~attack~damage~to~the~targets~7~paces~around~(triple~damage~to~Siege~Chariots),~Cooldown:~6s.
Role3DEffectOfAttaker=cjbz_lyxt
TargetWarningTime=3000
TraceEffectDelay=500
SoundOfAttacker=sound\magic011.wav

[817000]
Name=LavaBomb
ActOfAttacker=401
ClientRepresent=1
SortOfAct=5
TargetType=4
Desc=Unupgradable
DescEx=Active~skill,~deals~200%%~normal~attack~damage~to~the~targets~in~a~circle~with~a~radius~of~4~paces~and~keep~burning~(triple~damage~to~Siege~Chariots),~Cooldown:~2s.
TerrainEffect=cjbz_ryzd
SoundOfAttacker=sound\cjarrow.wav

[1000817000]
Name=LavaBomb
ClientRepresent=4
SortOfAct=5
TargetType=4
Desc=Unupgradable
DescEx=Active~skill,~deals~200%%~normal~attack~damage~to~the~targets~in~a~circle~with~a~radius~of~4~paces~and~keep~burning~(triple~damage~to~Siege~Chariots),~Cooldown:~2s.
TerrainEffect=cjbz_ryzd
SkipActOfAttacker=1

[2000817000]
Name=LavaBomb
ClientRepresent=4
Desc=Unupgradable
DescEx=Active~skill,~deals~200%%~normal~attack~damage~to~the~targets~in~a~circle~with~a~radius~of~4~paces~and~keep~burning~(triple~damage~to~Siege~Chariots),~Cooldown:~2s.
SkipActOfAttacker=1

[2000]
Name=NimbleDash
ActOfAttacker=401
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=6
Status=145
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Active~skill,~increases~movement~speed~and~attack~speed~by~30%%,~lasting~for~5s,~cooldown:~15s.
SoundOfTarget=sound\magic020.wav
ZoomNumVisable=0
Role3DEffectOfTarget1=cjbz_czzt
MutexStatus=183

[5000]
Name=Defender
TargetType=8
Desc=Unupgradable
DescEx=Defender~buff,~increases~damage~to~Siege/Flame~Chariots~by~280%%,~reduces~damage~from~Siege/Flame~Chariots~by~94%%.

[2086000]
Name=PrairieFire
ActOfAttacker=836
ActOfAttacker2=834
ClientRepresent=3
SortOfAct=5
TargetType=4
CanBeUsedDirectly=1
Desc=Unupgradable
DescEx=Active~skill,~deals~120%%~normal~attack~damage~to~targets~around~(830%%~damage~to~Gates/Pillars),~a~flaming~dragon~will~fly~to~the~target~area~in~2s,~cooldown:~18s.

[1002086000]
Name=PrairieFireTrap
ClientRepresent=3
TargetType=4
SortOfAct=5
ActOfAttacker=0

[2002086000]
Name=PrairieFire2
ClientRepresent=3
SortOfAct=60
TargetType=4
TerrainEffect=314_skill2
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_scb_2_1.wav

[2089000]
Name=BladeArmor
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1
Desc=Upgradable
DescEx=Passive~skill,~with~a~5%%~chance~to~be~immune~to~any~attack~and~rebound~45%%~damage.

[1002089000]
Name=BladeArmor
ClientRepresent=3
SortOfAct=4
TargetType=8
Xp=2
SkipJustActOfAttacker=1
Role3DEffectOfAttaker=BGHT_Strike
SoundOfAttacker=sound\renzhe_bght_1_1.wav
WoundNumType=1

[2087000]
Name=ThunderShock
ActOfAttacker=836
ActOfAttacker2=830
ClientRepresent=1
SortOfAct=1
TargetType=0
Role3DEffectOfTarget=314_skill3
SoundOfAttacker=sound\renzhe_ldql_1_1.wav
Desc=Unupgradable
DescEx=Active~skill,~summons~the~thunder~to~attack~the~target~3~times,~the~damage~gradually~increases,~with~a~chance~to~reduce~the~target`s~potion~effect~for~a~while,~cooldown:~12s.

[2083000]
Name=MeteorStep
ActOfAttacker=842
ActOfTarget=923
ClientRepresent=3
SortOfAct=61
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=250
TargetType=4
CheckWeapon=0
DescEx=Active~skill.~Dash~to~the~target,~dealing~80%%~normal~attack~damage,~cooldown:~20s.
Desc=~
Role3DEffectOfAttakerSpecial=zs_jgtm
TurnRole3DEffectOfAttacker=1
SoundOfAttacker=sound/zhanshi_jingtm_1_1.wav
SoundOfTarget=sound/zhanshi_putong_jiandun_2_1.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=1
MapEffect=
TextEffect=1

[2084000]
Name=Sandstorm
ActOfAttacker=836
ClientRepresent=3
SortOfAct=1
Xp=0
TargetType=4
SoundOfAttacker=sound\renzhe_yjpl_1_1.wav
CDReduceByGouYu=304
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Active~skill,~deals~40%%~normal~attack~damage~continuously~to~the~target~area,~with~a~chance~to~stun~the~targets,~cooldown:~30s.

[1002084000]
Name=Sandstorm
ClientRepresent=1
ActOfTarget=320
SortOfAct=5
TargetType=8
SkipActOfAttacker=1
Role3DEffectOfTarget=thunder2
SoundOfIntone=sound\renzhe_yjpl_2_1.wav

[2085000]
Name=SteelArmor
CheckWeapon=0
TargetType=8
DescEx=It~has~got~a~10%%~chance~to~be~triggered~when~you`re~attacked,~immune~to~melee~damage~for~1s.
Desc=~
TextEffect=1

[1132700]
Name=Defender
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=Get~transformed~into~a~Defender.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2161000]
Name=LavaSea
ActOfAttacker=880
ClientRepresent=3
TargetType=4
TerrainEffect1=PirateJX_skill6
DescEx=Change~the~terrain,~dealing~continuous~damage,~goes~with~Spitfire~and~Star~Volcano~to~cause~burst~damage.
ServantID=703
SoundOfAttacker=sound\skill_haidao_yanjh_1_1.wav
RandomMagicFlag=22040
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[1002161000]
Name=LavaSea
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
TargetType=4
DescEx=Change~the~terrain,~dealing~continuous~damage,~goes~with~Spitfire~and~Star~Volcano~to~cause~burst~damage.

[2160000]
Name=Spitfire
ActOfAttacker=881
ClientRepresent=4
SortOfAct=5
TerrainEffect1=PirateJX_skill1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
ServantID=703
SoundOfAttacker=sound\skill_haidao_daph_1_1.wav
RandomMagicFlag=22040
TargetType=4

[1002160000]
Name=Spitfire2ndExplosion
ClientRepresent=4
SortOfAct=5
TerrainEffect1=YL_lieyan1
SkipJustActOfAttacker=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[2169000]
Name=Spitfire
ClientRepresent=4
SortOfAct=5
TerrainEffect1=PirateJX_skill1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
Hide=1

[1002169000]
Name=Spitfire2ndExplosion
ClientRepresent=4
SortOfAct=5
TerrainEffect1=YL_lieyan1
SkipJustActOfAttacker=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[2162000]
Name=StarVolcano
ActOfAttacker=882
ClientRepresent=3
TerrainEffect1=PirateJX_skill7
TargetType=4
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
ServantID=703
SoundOfAttacker=sound\skill_haidao_liuxhs_1_1.wav
RandomMagicFlag=22040

[1002162000]
Name=StarVolcano
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
TargetType=4

[2002162000]
Name=StarVolcano2ndExplosion
ClientRepresent=4
SortOfAct=5
TerrainEffect1=YL_lieyan1
SkipJustActOfAttacker=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[2166000]
Name=GiantGun
ClientRepresent=4
ActOfAttacker=881
SortOfAct=71
TargetType=4
Xp=2
TerrainEffect=PirateJX_skill22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Role3DEffectOfAffectTarget=yfydz_new
Role3DEffectOfTargetMiss=yfydz_new
ServantID=701
RandomMagicFlag=22040,22050,22060

[2204000]
Name=Lava
RandomMagicFlag=0
ServantID=703

[2205000]
Name=Thunder
RandomMagicFlag=0
ServantID=701

[2206000]
Name=Frozen
RandomMagicFlag=0
ServantID=702

[2170000]
Name=GiantGun-Passive
ClientRepresent=4
ActOfAttacker=881
SortOfAct=71
TargetType=6
Xp=2
TerrainEffect=PirateJX_skill22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Role3DEffectOfAffectTarget=yfydz_new
Role3DEffectOfTargetMiss=yfydz_new
Hide=1

[2154000]
Name=Thunderlord
ActOfAttacker=882
ClientRepresent=4
SortOfAct=6
Desc=
DescEx=Turn~into~a~Thunderlord~and~float~in~the~air~(become~invisible~and~invincible),~dealing~100%%~DMG~(500%%~DMG~to~monsters)~per~second~every~time~to~an~area,~with~a~5%%~chance~to~cause~numbness.
SkipChoose=1
ScreenEffect=PirateJX_skill5xh
TargetType=2
Xp=1
ZoomNumVisable=0
SoundOfAttacker=sound\skill_haidao_leis_1_1.wav

[2192000]
Name=Thunderlord(Thunderbolt)
ActOfAttacker=881
ClientRepresent=4
SortOfAct=5
Desc=Upgradable
DescEx=Attack~a~single~target,~increasing~7~pts~of~M-ATK,~consumes~%u~MP.
ScreenEffect=PirateJX_skill5
TargetType=4
TerrainEffect=PirateJX_skill5sj
Hide=1
SoundOfAttacker=sound\skill_haidao_leis_3_1.wav

[2165000]
Name=SandMist
ClientRepresent=4
TargetType=4
SortOfAct=6
ActOfAttacker=880
Desc=
DescEx=
ServantID=700
SoundOfAttacker=sound\skill_haidao_shal_1_1.wav
RandomMagicFlag=22040,22050,22060

[1002165000]
Name=SandMistExplosion
ClientRepresent=4
SortOfAct=5
TargetType=4
ActOfAttacker=0

[2163000]
Name=Diabolize
ActOfAttacker=880
ClientRepresent=4
SortOfAct=7
Desc=
DescEx=
TargetType=4
ZoomNumVisable=0
ServantID=700
RandomMagicFlag=22040,22050,22060

// 脚本同学请注意，该技能需要扩大施法范围，否则只能对自己点击释放
[2164000]
Name=CaptiveArrow
ActOfAttacker=881
Desc=
DescEx=
ClientRepresent=3
SortOfAct=14
TargetType=4
IsDirTerrianEffect=3
TerrainEffect=PirateJX_skill20
ServantID=700
SoundOfAttacker=sound\skill_haidao_luzs_1_1.wav
RandomMagicFlag=22040,22050,22060

[2149000]
Name=Overlord
ClientRepresent=1
ActOfAttacker=880
Role3DEffectOfAttaker=PirateJX_skill13
TargetType=2
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(50%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~10%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149001]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(50%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~10%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149002]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(53%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~an~11%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149003]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(56%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~12%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149004]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(59%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~13%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149005]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(62%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~14%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149006]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(65%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~15%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149007]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(68%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~16%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149008]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(71%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~an~18%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2149009]
DescEx=Inflicts~damage~once~to~enemies~8-pace~around~(75%%~DMG~to~human~targets,~200%%~DMG~to~monsters),~with~a~20%%~chance~(every~1~BP~difference~decreases~4%%~chance)~to~clear~buffs~on~enemies.

[2171000]
Name=Armed(Passive)
ClientRepresent=1
SkipActOfAttacker=1
TargetType=8
SkipChoose=1
HIde=1

[2172000]
Name=Sense(Passive)
ClientRepresent=1
SkipActOfAttacker=1
TargetType=8
HIde=1

[2190000]
Name=CherryFlow(Passive)
ClientRepresent=1
ActOfAttacker=880
TargetType=8
HIde=1

[2180000]
Name=Splash
CheckWeapon=0
TargetType=8
DescEx=
ServantID=700

[2174000]
Name=Shell
CheckWeapon=0
TargetType=8
DescEx=
ServantID=700

[2156000]
Name=IceAge
ActOfAttacker=880
ClientRepresent=3
SortOfAct=5
Status=-1
TargetType=4
Desc=
DescEx=
SoundOfAttacker=sound\skill_haidao_binghsd_1_1.wav
ServantID=702
RandomMagicFlag=22060

[2158000]
Name=PheasantBeak
ActOfAttacker=881
ClientRepresent=3
SortOfAct=3
IsDirTerrianEffect=3
Status=-1
TargetType=4
Desc=
DescEx=
TerrainEffect=PirateJX_skill4
ServantID=702
SoundOfAttacker=sound\skill_haidao_baozz_1_1.wav
RandomMagicFlag=22060

[2153000]
Name=Drukyle
ActOfAttacker=881
ActOfTarget=881
CanBeUsedInMarket=1
ClientRepresent=3
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=
DescEx=
IsDirTerrianEffect=3
TerrainEffect=PirateJX_skill8
ServantID=701
SoundOfAttacker=sound\skill_haidao_leilong_1_1.wav
RandomMagicFlag=22050

[2151000]
Name=HolySanction
ActOfAttacker=880
ClientRepresent=3
SortOfAct=5
Status=-1
TargetType=4
Desc=
DescEx=
TerrainEffect=PirateJX_skill2
ServantID=701
SoundOfAttacker=sound\skill_haidao_shenzzc_1_1.wav
RandomMagicFlag=22050

[2167000]
Name=HolySanction-Passive
ActOfAttacker=880
ClientRepresent=3
SortOfAct=5
Status=-1
TargetType=4
Desc=Holy~Sanction
DescEx=Holy~Sanction
TerrainEffect=PirateJX_skill2
Hide=1
SoundOfAttacker=sound\skill_haidao_shenzzc_1_1.wav

[2152000]
Name=Revelator
Status=-1
TargetType=8
Desc=
DescEx=
ServantID=701

[2157000]
Name=Two-spinedSpear
ActOfAttacker=881
ClientRepresent=3
SortOfAct=3
IsDirTerrianEffect=3
Status=-1
TargetType=4
Desc=
DescEx=
TerrainEffect=PirateJX_skill9
ServantID=702
SoundOfAttacker=sound\skill_haidao_liangjm_1_1.wav
RandomMagicFlag=22060

[2168000]
Name=Two-spinedSpear-Passive
ActOfAttacker=881
ClientRepresent=3
SortOfAct=3
IsDirTerrianEffect=3
Status=-1
TargetType=4
Desc=Two-spined~Spear~-~Passive
DescEx=Two-spined~Spear~-~Passive
TerrainEffect=PirateJX_skill9
Hide=1
SoundOfAttacker=sound\skill_haidao_liangjm_1_1.wav

[2181000]
Name=Sailing
Status=-1
TargetType=8
Desc=
DescEx=
ServantID=700

[2203000]
Hide=1
Name=LordThreat-Passive
ActOfAttacker=880
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=31
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Unupgradable
DescEx=While~mounting,~use~this~skill~to~make~a~target~dismount.~You~can~only~pick~a~target~with~a~lower~Lineage~Level,~the~interval~between~uses~is~15s~(Compare~Perfection~level~if~the~Lineage~levels~are~the~same).
Role3DEffectOfAttaker=PirateJX_skill13
Role3DEffectOfTarget=ride_faint
SoundOfTarget=sound\magic011.wav

[2202000]
Name=LordThreat
ActOfAttacker=880
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=31
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=
DescEx=After~casting,~there~is~a~25%%~chance~to~force~the~target~within~10-pace~to~dismount,~with~SP~drops~to~0~and~can`t~mount~for~5s~(comparing~Lineage,~Perfection,~and~then~Pirate~Score).~Cooldown:~30s.~Royal~Pirates~will~be~immune~to~Lord~Threat~(Top~4~on~Weekly~Rankings~and~Top~3~on~Overall~Rankings~will~win~the~Royal~Pirate~title,~Pirate~Score~doesn`t~work).~Passive~Effect:~Dealing~damage~has~a~5%%~chance~to~trigger~this~skill.
Role3DEffectOfTarget=ride_faint
SoundOfTarget=sound\magic011.wav

[2155000]
Name=ColdBloodline
TargetType=8
Desc=
DescEx=
ServantID=702

[2193000]
Name=Dark
TargetType=8
ClientRepresent=1
SkipActOfAttacker=1
SortOfAct=6
ZoomNumVisable=0
Role3DEffectOfTarget=PirateJX_skill23
DescEx=Dealing~damage~can~dispel~buffs/debuffs.
ServantID=700

[2159000]
Name=Fusing
TargetType=8
Desc=
DescEx=
ServantID=703

[2182000]
Name=Vast
TargetType=8
Desc=
DescEx=
ServantID=700

[2173000]
Name=Barrier
TargetType=8
Desc=
DescEx=
ServantID=700

[2177000]
Name=Thunder
TargetType=8
Desc=
DescEx=
ServantID=700

[2176000]
Name=Thrash
TargetType=8
Desc=
DescEx=
ServantID=700

[2175000]
Name=Storm
TargetType=8
Desc=
DescEx=
ServantID=700

[2178000]
Name=Torrent
TargetType=8
Desc=
DescEx=
ServantID=700

[2179000]
Name=Tide
TargetType=8
Desc=
DescEx=
ServantID=700

[2207000]
Name=StarVolcano
ActOfAttacker=882
ClientRepresent=3
TerrainEffect1=PirateJX_skill7
TargetType=4
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
Hide=1
SoundOfAttacker=sound\skill_haidao_liuxhs_1_1.wav
RandomMagicFlag=22040

[1002207000]
Name=StarVolcano
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
TargetType=4

[2208000]
Name=LavaSea
ActOfAttacker=880
ClientRepresent=3
TargetType=4
TerrainEffect1=PirateJX_skill6
DescEx=Change~the~terrain,~dealing~continuous~damage,~goes~with~Spitfire~and~Star~Volcano~to~cause~burst~damage.
Hide=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
SoundOfAttacker=sound\skill_haidao_yanjh_1_1.wav

[1002208000]
Name=LavaSea
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
TargetType=4
DescEx=Change~the~terrain,~dealing~continuous~damage,~goes~with~Spitfire~and~Star~Volcano~to~cause~burst~damage.

[2211000]
Name=Drukyle-Passive
ActOfAttacker=881
ActOfTarget=881
CanBeUsedInMarket=1
ClientRepresent=3
SortOfAct=14
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=
DescEx=
IsDirTerrianEffect=3
TerrainEffect=PirateJX_skill8
SoundOfAttacker=sound\skill_haidao_leilong_1_1.wav
Hide=1

[2210000]
Name=PheasantBeak-Passive
ActOfAttacker=881
ClientRepresent=3
SortOfAct=3
IsDirTerrianEffect=3
Status=-1
TargetType=4
Desc=
DescEx=
TerrainEffect=PirateJX_skill4
Hide=1
SoundOfAttacker=sound\skill_haidao_baozz_1_1.wav

[2209000]
Name=IceAge-Passive
ActOfAttacker=880
ClientRepresent=3
SortOfAct=5
Status=-1
TargetType=4
Desc=
DescEx=Ice~Age
SoundOfAttacker=sound\skill_haidao_binghsd_1_1.wav
Hide=1

[2219000]
Name=BeastControl
ActOfAttacker=401
ClientRepresent=3
Desc=
DescEx=If~you~attack~or~are~attacked~while~you~are~not~riding~a~mount,~there~is~a~5%~chance~to~ride~without~consumption~(in~the~mount~available~map).
NeedTurn=0
Role3DEffectOfAttaker=dizipz_wz2
NonRotateEffectOfAttacker=1
Hide=1

[2218000]
Name=BeastShield
Desc=
DescEx=When~damaged,~there~is~a~1%~chance~to~summon~beasts~to~take~50%~damage~for~you.
Hide=1

[2218001]
Name=BeastShield
Desc=
DescEx=When~damaged,~there~is~a~2%~chance~to~summon~beasts~to~take~55%~damage~for~you.

[2221000]
Name=BeastMastery(Passive)
ActOfAttacker=401
ClientRepresent=3
Desc=
DescEx=When~dealing~attacks,~there~is~a~X~chance~to~lower~the~trigger~chance~of~the~opponent`s~[Beast~Control]~by~Y~for~S~seconds.
ZoomNumVisable=0
Hide=1

[2236000]
Name=Wraith
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Wraith.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2237000]
Name=Firebeast
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Firebeast.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2238000]
Name=EvilSprite
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Evil~Sprite.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2239000]
Name=WarmCorpse
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Warm~Corpse.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2240000]
Name=ChildlySprite
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Childly~Sprite.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2241000]
Name=RemnantThief
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Remnant~Thief.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2242000]
Name=Stooge
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Stooge.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2243000]
Name=BoffPumpkin
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Boff~Pumpkin.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2244000]
Name=Sentry
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=3
TraceEffectOriginYOffset=1
TraceEffectTargetYOffset=1
TargetType=2
Desc=Non-upgradable
DescEx=Transforms~your~into~Sentry.
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2245000]
Name=FlameShower
ActOfAttacker=484
CanBeUsedInMarket=1
ClientRepresent=4
SortOfAct=5
Status=-1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=FlameShower
DescEx=FlameShower
Role3DEffectOfTarget=monsterbeattack_fire
SoundOfTarget=sound\magic011.wav
WarningEffectOfTarget=xidag_fcy
TerrainEffect=xidag_bafi
CanBeUsedInTransform=1

[2246000]
Name=Fire
ActOfAttacker=903
ClientRepresent=1
IntoneDuration=500
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Status=145
Desc=Fire
DescEx=Attacks~a~single~target.
IntoneEffect=Intone-1
Role3DEffectOfTarget=RedThunder
Role3DEffectOfTarget1=Nnhuolei
Role3DEffectOfTarget2=DSskillcoat2
SoundOfTarget=sound\magic002.wav
CanBeUsedInTransform=1

[2247000]
Name=BloodyScythe
ActOfAttacker=932
ClientRepresent=1
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
WoundDelayOfTarget=500
Role3DEffectOfAttaker=blo_sic_lig
Role3DEffectOfAttaker1=blo_sic_lig_coat01
Role3DEffectOfAttaker2=blo_sic_lig_coat02
SoundOfAttacker=sound\bloodSickle.wav
CanBeUsedInTransform=1

[2248000]
Name=DoomSlash
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Status=91
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Desc=DoomSlash
DescEx=DoomSlash
CanBeUsedInTransform=1

[2249000]
Name=Hercules
ActOfAttacker=403
ClientRepresent=3
SortOfAct=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
NeedTurn=0
TurnRole3DEffectOfAttacker=1
Role3DEffectOfAttaker=zf2-e250
Role3DEffectOfAttaker1=zf2-e251_coat02
Role3DEffectOfAttaker2=zf2-e251_coat01
Role3DEffectOfAttaker3=skill073
SoundOfTarget=sound\magic029.wav
CanBeUsedInTransform=1

[2250000]
Name=TwofoldBlades
ActOfAttacker=904
ClientRepresent=1
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Role3DEffectOfAttaker=Twokatt
Role3DEffectOfTarget=swordcaromaccept
Role3DEffectOfTarget1=swordcaromaccept_coat02
Role3DEffectOfTarget2=swordcaromaccept_coat01
SoundOfAttacker=sound\Ninjamagic-05A.wav
TerrainEffect1=swordcaromaccept01_coat01.TME
TurnRole3DEffectOfAttacker=1
CanBeUsedInTransform=1

[2251000]
Name=HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=800
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav
CanBeUsedInTransform=1

[2252000]
Name=ScentSword
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Role3DEffectOfAffectTarget=pxjy_new
Role3DEffectOfTarget=ballblast1
Role3DEffectOfTargetMiss=swordrain4.tme
SoundOfTarget=sound\skill_pxjy.wav
TerrainEffect=pxjy_new
TerrainEffect1=sword-l_coat02_1.tme
TerrainEffect2=sword-l_coat01_1.tme
TerrainEffect3=Njsb_skyg_att01.tme
CanBeUsedInTransform=1

[2253000]
Name=FastBlade
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Role3DEffectOfAffectTarget=yfydz_new
Role3DEffectOfTargetMiss=yfydz_new
SoundOfTarget=sound\skill_yfydz.wav
TerrainEffect=windblade4
TerrainEffect1=swordgas-m_coat01.TME
TerrainEffect2=longpi5_452_coat02.TME
TerrainEffect3=Nlongpi4_452.TME
CanBeUsedInTransform=1

[2272000]
Name=BeastMaster(Passive)
ActOfAttacker=401
ClientRepresent=3
Desc=
DescEx=The~dismounting~chance~of~Lord~Threat~(Active)~and~Lord~Threat~(Passive)~increases~by~10%.
ZoomNumVisable=0
Hide=1

[2273000]
Name=MasteryKnack(Passive)
ActOfAttacker=401
ClientRepresent=3
Desc=
DescEx=The~dismounting~chance~of~Lord~Threat~(Active)~and~Lord~Threat~(Passive)~drops~by~10%.
ZoomNumVisable=0
Hide=1

[2230000]
Name=Wavebreak
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=3
IntoneDuration=1000
SortOfAct=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
CanBeUsedDirectly=1
Desc=Upgradable~with~corresponding~L2~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~105s.
ZoomNumVisable=0
IsRuneSkill=1

[2230001]
Desc=Upgradable~with~corresponding~L3~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~100s.

[2230002]
Desc=Upgradable~with~corresponding~L4~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~96s.

[2230003]
Desc=Upgradable~with~corresponding~L5~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~94s.

[2230004]
Desc=Upgradable~with~corresponding~L6~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~92s.

[2230005]
Desc=Upgradable~with~corresponding~L7~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~90s.

[2230006]
Desc=Upgradable~with~corresponding~L8~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~88s.

[2230007]
Desc=Upgradable~with~corresponding~L9~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~86s.

[2230008]
Desc=Upgradable~with~corresponding~L10~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~84s.

[2230009]
Desc=Upgradable~with~corresponding~L11~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~82s.

[2230010]
Desc=Upgradable~with~corresponding~L12~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~80s.

[2230011]
Desc=Upgradable~with~corresponding~L13~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~78s.

[2230012]
Desc=Upgradable~with~corresponding~L14~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~76s.

[2230013]
Desc=Upgradable~with~corresponding~L15~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~74s.

[2230014]
Desc=Upgradable~with~corresponding~L16~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~72s.

[2230015]
Desc=Upgradable~with~corresponding~L17~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~70s.

[2230016]
Desc=Upgradable~with~corresponding~L18~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~68s.

[2230017]
Desc=Upgradable~with~corresponding~L19~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~66s.

[2230018]
Desc=Upgradable~with~corresponding~L20~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~64s.

[2230019]
Desc=Upgradable~with~corresponding~L21~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~62s.

[2230020]
Desc=Upgradable~with~corresponding~L22~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~60s.

[2230021]
Desc=Upgradable~with~corresponding~L23~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~59s.

[2230022]
Desc=Upgradable~with~corresponding~L24~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~57s.

[2230023]
Desc=Upgradable~with~corresponding~L25~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~55s.

[2230024]
Desc=Upgradable~with~corresponding~L26~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~52s.

[2230025]
Desc=Upgradable~with~corresponding~L27~Rune
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~50s.

[2230026]
Desc=Non-upgradable
DescEx=A~rare~Rune~of~Pirates.~Equip~it~to~get~the~skill~Wavebreak.~Passive:~Use~it~to~get~Bravery~Status.~Under~Bravery,~the~cooldown~of~Pirates`~three~awakened~skills~will~be~decreased~by~1s,~damage~to~constructions~increases~by~100%%,~damage~to~bosses~increases~by~250%%,~you~will~be~immune~to~fatal~damage~once.~Lasts~for~20s.~Cooldown:~45s.

[2308000]
Name=KunpengSplash-NormalAttack1
ActOfAttacker=942
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=lxljx_kp_skill2gj1
Hide=1
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_attack_1.wav

[2310000]
Name=KunpengSplash-NormalAttack2
ActOfAttacker=943
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=lxljx_kp_skill2gj2
Hide=1
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_attack_2.wav

[2312000]
Name=KunpengSplash-NormalAttack3
ActOfAttacker=944
ClientRepresent=2
SortOfAct=4
Xp=9999
TargetType=2
Role3DEffectOfAttaker=lxljx_kp_skill2gj3
Hide=1
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_attack_3.wav

[2279000]
Name=KunpengTrek
ActOfAttacker=135
ClientRepresent=3
SortOfAct=61
TargetType=4
ZoomNumVisable=0
Role3DEffectOfAttaker=lxljx_kp_skill3
DescEx=Consumes~1~stack~of~Kunpeng~Soaring~to~roll~3~paces~immediately~in~the~direction~of~mouse~and~become~immune~to~damage~(except~continuous~damage)~while~rolling.~Also~restores~1~stack~of~Kunpeng~Soaring~every~X~seconds.~Maximum~Stacks~of~Kunpeng~Soaring:~3.
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_pengcwl_1.wav

[2289000]
Name=Kunpeng`sHeart
ClientRepresent=1
SkipActOfAttacker=1
SortOfAct=6
Xp=0
TargetType=8
ZoomNumVisable=0
DescEx=Dealing~damage~grants~a~X%~chance~(X%~chance~if~damaging~monsters)~to~trigger~Kunpeng`s~Heart~which~increases~your~Dodge~Chance~by~X%~for~X~seconds.
ServantID=801802803

[2277000]
Name=KunpengRocket
ClientRepresent=1
SkipActOfAttacker=1
SortOfAct=6
Xp=0
TargetType=8
ZoomNumVisable=0
Role3DEffectOfTarget=lxljx_kp_skill1
DescEx=Dealing~damage~grants~a~X%~chance~to~(or~when~Dragon~Swing~is~triggered)~add~1~stack~of~Kunpeng~Soaring.~Maximum~Stacks~of~Kunpeng~Soaring:~X.
ServantID=801802803

[2285000]
Name=StarChain(Fire)
Desc=
ClientRepresent=3
DescEx=Revives~up~to~5~teammates~in~a~radius~of~5~paces~around~the~target.~Gains~1~stack~of~Cohesion~for~15~seconds~per~teammate~revived.~At~5~stacks~(Cohesion`s~duration~does~not~reset~when~stacked),~becomes~invisible~(only~visible~to~teammates;~Cohesion~state~vanished)~for~5~seconds.~Launching~normal~attacks~or~using~any~skills~while~invisible~interrupts~your~invisible~state.~After~triggering~the~Invisible~state,~you~need~to~wait~25~seconds~before~you~can~trigger~the~Cohesion~state~again.
ActOfAttacker=402
TargetType=4
SortOfAct=5
ServantID=1306
SoundOfAttacker=sound\skill_jiequanshi_wuxlz_1.wav

//~五星连珠技能的第一次释放表现，为了配置动作
[1002285000]
Name=StarChain(Fire)
Desc=
ClientRepresent=3
DescEx=Revives~up~to~5~teammates~in~a~radius~of~5~paces~around~the~target.~Gains~1~stack~of~Cohesion~for~15~seconds~per~teammate~revived.~At~5~stacks~(Cohesion`s~duration~does~not~reset~when~stacked),~becomes~invisible~(only~visible~to~teammates;~Cohesion~state~vanished)~for~5~seconds.~Launching~normal~attacks~or~using~any~skills~while~invisible~interrupts~your~invisible~state.~After~triggering~the~Invisible~state,~you~need~to~wait~25~seconds~before~you~can~trigger~the~Cohesion~state~again.
ActOfAttacker=402
ActOfTarget=320
TargetType=4
SortOfAct=5

//~五星连珠陷阱的后续伤害
[2002285000]
Name=StarChain(Fire)
Desc=
SkipActOfAttacker=1
ClientRepresent=3
ActOfTarget=320
DescEx=Revives~up~to~5~teammates~in~a~radius~of~5~paces~around~the~target.~Gains~1~stack~of~Cohesion~for~15~seconds~per~teammate~revived.~At~5~stacks~(Cohesion`s~duration~does~not~reset~when~stacked),~becomes~invisible~(only~visible~to~teammates;~Cohesion~state~vanished)~for~5~seconds.~Launching~normal~attacks~or~using~any~skills~while~invisible~interrupts~your~invisible~state.~After~triggering~the~Invisible~state,~you~need~to~wait~25~seconds~before~you~can~trigger~the~Cohesion~state~again.
TargetType=4
SortOfAct=5

[2283000]
Name=StarChain(Water)
Desc=
ClientRepresent=3
DescEx=Deals~500%~damage~per~second~(500%~damage~to~monsters)~to~enemies~in~a~radius~of~5~paces~for~4~seconds.~The~enemy~hit~receives~1~stack~of~Weakness,~taking~20%~more~damage~from~Star~Chain~for~10~seconds.~Stacks~up~to~4~times.~Cooldown:~25~seconds.
TerrainEffect=5xlz_sd
TurnRole3DEffectOfAttacker=1
ActOfAttacker=402
TargetType=4
SortOfAct=5
ServantID=1306
SoundOfAttacker=sound\magic013.wav

[1002283000]
Name=StarChain(Water)
Desc=
ClientRepresent=3
DescEx=Deals~500%~damage~per~second~(500%~damage~to~monsters)~to~enemies~in~a~radius~of~5~paces~for~4~seconds.~The~enemy~hit~receives~1~stack~of~Weakness,~taking~20%~more~damage~from~Star~Chain~for~10~seconds.~Stacks~up~to~4~times.~Cooldown:~25~seconds.
TerrainEffect=5xlz_sd
TurnRole3DEffectOfAttacker=1
ActOfAttacker=402
TargetType=4
SortOfAct=5
MagicReplace=1100
SoundOfAttacker=sound\magic013.wav

[2265000]
Name=DragonSlash
Desc=
DescEx=Attacks~the~rectangle~area~of~X~x~X~in~front,~dealing~X~damage~(X~damage~to~monsters;~additional~X~damage~to~the~center).~Meanwhile,~enters~the~Diving~Dragon~state~which~enhances~Dragon~Punch~with~X~bonus~damage~for~X~seconds.~Costs~15~Stamina.
MagicReplace=12350
Status=428
ActOfAttacker=402
ClientRepresent=3
SortOfAct=4
TargetType=4
Xp=2
TerrainEffect=lxljx_sl_skil2
TurnRole3DEffectOfAttacker=1
SoundofAttacker=sound\sk_BruceLee_lst_515.wav
SoundOfTarget=sound\sk_BruceLee_lst_515.wav
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_shenlcx_1.wav

[2263000]
Name=DragonRising
MagicReplace=12240
TargetType=8
SortOfAct=3
ClientRepresent=3
NeedTurn=0
ActOfTarget=0
ActOfAttacker=961
ZoomNumVisable=0
Desc=Upgradeable~at~level~15
DescEx=Changes~the~effect~of~Dragon~Punch~to~grant~a~X%~chance~(X%~chance~if~against~monsters)~of~making~your~normal~attack~work~in~a~radius~of~X~paces~around~the~target,~dealing~X~damage~(X~damage~to~monsters)~and~damage~again~in~1.5~seconds.~Restores~X~Stamina~per~hit.
SoundOfAttacker=sound\skill_jiequanshi_cunquan_1.wav
ServantID=801802803
TerrainEffect1=lxljx_sl_skill1

[1002263000]
Name=DragonRising
ActOfAttacker=0
SkipJustActOfAttacker=1
ClientRepresent=121
SortOfAct=55
TargetType=4
DescEx=Changes~the~effect~of~Dragon~Punch~to~grant~a~X%~chance~(X%~chance~if~against~monsters)~of~making~your~normal~attack~work~in~a~radius~of~X~paces~around~the~target,~dealing~X~damage~(X~damage~to~monsters)~and~damage~again~in~1.5~seconds.~Restores~X~Stamina~per~hit.
ServantID=801802803
ClientRepresent=121
MultiHitTimes=4
MultiHitInteravalTime=200
HadStatus=-1
MultiHitTimes=4
ShowType=1
//具体每段伤害百分比请问策划
MultiHitPercentHit1=23
MultiHitPercentHit2=24
MultiHitPercentHit3=25
MultiHitPercentHit4=28
ActOfTargetHit1=320
ActOfTargetHit2=0
ActOfTargetHit3=0
ActOfTargetHit4=0

[2267000]
Name=SuanniDominance
ActOfAttacker=0
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
ZoomNumVisable=0
DescEx=Casting~Dragon~Swipe~triggers~Dragon~Roar~automatically.~After~that,~Dragon~Roar~goes~on~cooldown~(not~triggerable~on~cooldown).~Also~grants~a~X%~chance~to~reduce~the~cooldown~on~Suanni~Roar~by~X~second(s).
ServantID=801802803

[2261000]
Name=SuanniCommand
ActOfAttacker=0
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
ZoomNumVisable=0
DescEx=Has~a~X%~chance~to~trigger~Suanni~Command~when~dealing~damage~(not~triggered~if~damaging~monsters).~When~triggered,~it~grants~1~stack~of~Commanding~to~you~and~your~teammates~within~X~paces,~up~to~X~stacks.~Enhances~your~normal~attacks~with~5%%~bonus~damage~for~10~seconds~at~1~stack,~10%%~bonus~damage~for~10~seconds~at~2~stacks,~15%%~bonus~damage~for~8~seconds~at~3~stacks,~20%%~bonus~damage~for~8~seconds~at~4~stacks,~and~30%%~bonus~damage~for~5~seconds~at~5~stacks.
ServantID=801802803

[2269000]
Name=Suanni`sHeart
ActOfAttacker=0
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
ZoomNumVisable=0
DescEx=Dealing~damage~grants~a~X%~chance~(X%~chance~if~damaging~monsters)~to~trigger~Suanni`s~Heart~which~enhances~your~normal~attacks~with~X%~bonus~damage~for~X~seconds.
ServantID=801802803

[2281000]
Name=SuanniRoar
ActOfAttacker=964
TargetType=2
ActOfTarget=320
SortOfAct=5
ClientRepresent=4
DescEx=Roars~at~enemies~in~a~radius~of~14,~dealing~100%%~damage~(300%%~damage~to~monsters)~and~restoring~22~Stamina.~Also~has~a~1%%~chance~(the~chance~reduced~by~5%%~per~BP~point~difference)~to~cause~paralysis~for~4~seconds.~Cooldown:~10~seconds
Role3DEffectOfAttaker=lxljx_sn_skil2
ServantID=801802803
SoundOfAttacker=sound\skill_jiequanshi_hedsh_1.wav

[2291000]
Name=One-Inch~Punch
Desc=
DescEx=Ignores~the~target`s~4%~Blessed~attribute.
ActOfAttacker=0
SkipJustActOfAttacker=1
ClientRepresent=3
ZoomNumVisable=0
Role3DEffectOfAttaker=lxljx_phk_skil
TargetType=8
ServantID=801802803

[2287000]
Name=Dragon`sHeart
ClientRepresent=4
SkipJustActOfAttacker=1
TargetType=10
ActOfTarget=0
SortOfAct=5
Desc=
DescEx=Has~a~X%~chance~to~trigger~Dragon`s~Heart~when~dealing~damage~(X%~chance~if~damaging~monsters).~When~triggered,~it~restores~X~Stamina.
ZoomNumVisable=0
ServantID=801802803

[2257000]
Name=DragonShift
ClientRepresent=3
TargetType=2
Desc=
DescEx=Casts~it~to~enable~the~Dragon~Form~during~which~you~cannot~launch~normal~attacks~or~switch~skills,~but~your~first~X~times~of~damage~taken~will~be~reduced~by~X.~By~right-click,~dashes~to~a~target~spot,~dealing~X~damage~(X~damage~to~monsters)~to~enemies~on~the~path~and~at~the~target~spot.~Lasts~for~X~seconds.~Cooldown:~X~seconds
ZoomNumVisable=0
ServantID=801802803
SoundOfAttacker=sound/skill_jiequanshi_shenlcx_1.wav

[2259000]
Name=DragonShift
ActOfAttacker=971
ActOfTarget=923
ClientRepresent=3
SortOfAct=61
Status=-1
TurnRole3DEffectOfAttacker=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=10
TargetType=4
Desc=
DescEx=Casts~it~to~enable~the~Dragon~Form~during~which~you~cannot~launch~normal~attacks~or~switch~skills,~but~your~first~X~times~of~damage~taken~will~be~reduced~by~X.~By~right-click,~dashes~to~a~target~spot,~dealing~X~damage~(X~damage~to~monsters)~to~enemies~on~the~path~and~at~the~target~spot.~Lasts~for~X~seconds.~Cooldown:~X~seconds
Role3DEffectOfAttakerSpecial=lxljx_sl_skill3cx
SoundOfAttacker=sound/skill_jiequanshi_shenlcx_1.wav
SoundOfTarget=sound/zhanshi_yemcz_3_1.wav
WoundDurationOfTarget=3000
WoundDurationOfTarget2=2000
HitNumPerTarget=1
ServantID=801802803
Hide=1

[2275000]
Name=KunpengSplash
TargetType=8
Desc=
DescEx=Gains~a~X%~chance~when~dealing~damage~by~using~normal~attacks~(X%~chance~if~damaging~monsters)~or~a~X%~chance~when~dealing~damage~by~using~skills~to~trigger~the~Kunpeng~Hurricane~state~which~benefits~you~with~fan-shaped-area~damage~for~your~normal~attacks,~X%~bonus~trigger~rate~of~Kunpeng~Rocket,~Attack~Speed~maximized,~X%~bonus~Movement~Speed,~and~instant~teleport~to~the~target~under~your~normal~attacks~within~X~paces.~Lasts~for~X~seconds.
ServantID=801802803

[2331000]
Name=DragonCruise
Desc=
DescEx=Enlarges~the~AoE~of~Dragon~Slash~to~X~x~X~and~increases~its~damage~to~X~(X~damage~to~monsters;~additional~X~damage~to~the~center).~Dealing~damage~enables~the~Diving~Dragon~state~which~enhances~Dragon~Punch~with~X~bonus~damage~for~X~seconds.~Costs~15~Stamina.
Status=428
ActOfAttacker=402
ClientRepresent=3
SortOfAct=4
TargetType=4
Xp=2
TerrainEffect=lxljx_sl_skil2
TurnRole3DEffectOfAttacker=1
ServantID=801802803
Hide=1

[1001228000]
Name=Dragon~Roar
Role3DEffectOfTarget=dragonroarhit
Role3DEffectOfAttaker=dragonroaratt
SkipJustActOfAttacker=1
ClientRepresent=1
IntoneDuration=500
SortOfAct=11
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgradeable~at~level~40
DescEx=Active~skill.~Restores~20~Stamina~for~teammates~in~a~radius~of~12~paces.~Cooldown:~%u~seconds.
SoundOfAttacker=sound\sk_BruceLee_lzpx.wav
TargetType=2
ZoomNumVisable=0
CanBeUsedDirectly=1
IsCDShare=1

[2333000]
Name=One-Inch~Ray
Desc=
DescEx=Dealing~damage~grants~a~X%~chance~to~ignore~the~target`s~invincible~state.
TargetType=8
ServantID=801802803

[2358000]
Name=Ten-FistSword
ZoomNumVisable=0
ClientRepresent=1
SortOfAct=1
TargetType=8
GouyuType=23580
Role3DEffectOfAttaker=SLTZ_Strike
Role3DEffectOfTarget=SLTZ_Hit

[2357000]
name=Eight-SpanMirror
TargetType=8
GouyuType=23570
Desc=Through~Ninja~Resurgence
DescEx=Enhance~the~damage~reduction~effect~of~Tortoise~Gems~by~2%,~up~to~15%.

[2357001]
Desc=Through~Ninja~Resurgence
DescEx=Enhance~the~damage~reduction~effect~of~Tortoise~Gems~by~4%,~up~to~20%.

[2364000]
Name=EntrancingTones
ActOfAttacker=401
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
Desc=Increases~the~trigger~chance~of~Numb~Mythsoul~by~5%,~and~the~numb~effect~will~be~triggered~even~if~you~are~not~equipped~with~the~Numb~Mythsoul.
ZoomNumVisable=0
Hide=1
DescEx=Increases~the~trigger~chance~of~Numb~Mythsoul~by~5%,~and~the~numb~effect~will~be~triggered~even~if~you~are~not~equipped~with~the~Numb~Mythsoul.
ServantID=801802803

[2362000]
Name=AngelicTones
ActOfAttacker=401
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
Desc=Reduces~the~trigger~chance~of~enemy`s~Entrancing~Tones~by~2%.
ZoomNumVisable=0
Hide=1
DescEx=Reduces~the~trigger~chance~of~enemy`s~Entrancing~Tones~by~2%.
ServantID=801802803

[2390000]
Name=SummonFuzhu
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Non-upgradeable
DescEx=Use~100~SP~to~summon~1~Fuzhu.~Use~again~to~recall~it.~Expires~on~July~18,~2023.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[2391000]
Name=SummonPinkFox
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Non-upgradeable
DescEx=Use~100~SP~to~summon~1~Pink~Fox.~Use~again~to~recall~it.~Expires~on~July~18,~2023.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[2392000]
Name=SummonLittleFish
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=23
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=2
Status=145
CanBeUsedDirectly=1
Desc=Non-upgradeable
DescEx=Use~100~SP~to~summon~1~Little~Fish.~Use~again~to~recall~it.~Expires~on~July~18,~2023.
Role3DEffectOfTarget=conjure2
SoundOfTarget=sound\Health.wav

[2394000]
Name=Divine Annihilation
DescEx=Ignores the effects of enemies` Immortal Force, Backfire, and Heaven`sWonder. (i.e., nullifying their effects)
TargetType=8
ServantID=201202203

[2393000]
Name=Supreme Leadership
DescEx=Dealing or taking damage enhances Inspiration for yourself and teammates up to 5 stacks, providing bonus HP and Defense.
TargetType=8
ServantID=201202203

[2229000]
Name=KungFuPanda
DescEx=Dealing~damage~grants~a~2%~chance~to~increase~P-Attack~and~M-Attack~by~200~and~150~respectively~for~4~seconds.
TargetType=8
Hide=1

[2396000]
Name=Melodious Echo
DescEx=Dealing damage grants a 2% chance to increase P-Attack and M-Attack by 200 and 150 respectively for 4 seconds.
TargetType=8
Hide=1

[2397000]
Name=ChaoticDance
ClientRepresent=1
SortOfAct=6
TargetType=4
ZoomNumVisable=1
DescEx=~
CanBeUsedDirectly=1
Status=145
Desc=Upgrading~via~Astredge~System
SubType=2001

[1002398000]
Name=ChaoticDance-Attack
Hide=1
TargetType=8
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
Desc=Upgradeable
DescEx=Passive:~Attack~with~Chaotic~Dance.
WoundNumType=29

[2398000]
Name=ChaoticDance-Attack
Hide=1
TargetType=8
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
Desc=Upgradeable
DescEx=Passive:~Attack~with~Chaotic~Dance.
WoundDelayOfTarget=500

[2399000]
Name=RocketBoost
DescEx=Increase~the~Movement~Speed~by~30%.
TargetType=8
Hide=1

[2274000]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~1%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274001]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~1%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274002]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~2%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274003]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~3%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274004]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~4%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274005]
Name=WeaponCombo
TargetType=8
ServantID=201202203
DescEx=Dealing~damage~grants~a~5%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2274006]
Name=WeaponCombo
TargetType=8
DescEx=Dealing~damage~grants~a~6%~chance~of~simultaneously~triggering~the~passive~effects~of~all~weapons~in~the~Weapon~Archives~(damage~effects~are~not~triggered),~and~the~level~of~the~passive~effects~is~determined~by~the~player`s~own~Weapon~Archives~level.
ActOfAttacker=401
ClientRepresent=3
NeedTurn=0
TurnRole3DEffectOfAttacker=0

[2271000]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~1%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2271001]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~1%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2271002]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~2%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2271003]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~3%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2271004]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~4%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2271005]
Name=FatalBlow
TargetType=8
ServantID=201202203
ClientRepresent=1
SortOfAct=1
SkipJustActOfAttacker=1
DescEx=Dealing~damage~grants~a~5%~chance~of~ignoring~the~opponent`s~Max~HP~Bonus~brought~by~Grow~From~Hurt.
WoundNumType=30

[2405000]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~1%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~a~5%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~5%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2405001]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~1%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~a~5%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~5%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2405002]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~2%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~a~6%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~6%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2405003]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~3%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~a~7%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~7%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2405004]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~4%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~an~8%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~8%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2405005]
Name=GrowFromHurt
DescEx=Triggered~by~damage~with~a~5%~chance~of~getting~the~`Grow~From~Hurt`~status~for~8~seconds.~When~you~take~non-lethal~damage~in~this~status,~there~is~a~10%~chance~that~your~Max~HP~and~current~HP~will~be~increased~by~10%~of~the~current~damage.~The~effects~of~multiple~triggers~can~be~stacked~during~the~status.
TargetType=8
ServantID=201202203

[2448000]
Name=HarshTune
ZoomNumVisable=0
ClientRepresent=1
SortOfAct=1

[2448900]
Name=HarshTune
ZoomNumVisable=0
ClientRepresent=1
SortOfAct=1
Hide=1
DescEx=Harsh Tune Level 1: Dealing fatal damage grants a 5% chance to extend the target`s revival time by 3 seconds.

[2449900]
Name=DragonFlight
ActOfAttacker=903
ClientRepresent=1
ZoomNumVisable=0
SortOfAct=6
Desc=Non-upgradable
DescEx=Makes~skills~that~cannot~attack~flying~targets~have~a~50%~chance~of~attacking~flying~targets.
SkipActOfAttacker=1
WoundNumType=32
Hide=1

[2447000]
Name=Spectator`sCheer
ActOfAttacker=903
ClientRepresent=1
ZoomNumVisable=0
SortOfAct=6
Desc=Non-upgradable
DescEx=Use~to~increase~500~HP,~100~points~of~Defense,~and~10~points~of~Attack~for~the~fighter~for~10~sec.
Role3DEffectOfTarget=lcz_skill_gz2

[2446000]
Name=NotableMajesty
ActOfAttacker=903
ClientRepresent=1
ZoomNumVisable=0
SortOfAct=6
Desc=Non-upgradable
DescEx=NotableMajesty
SkipChoose=1
SkipActOfAttacker=1
Hide=1

[2454000]
Name=DivineArrival
ActOfAttacker=0
CanBeUsedInMarket=0
ClientRepresent=1
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Eonspirit.
SoundOfTarget=sound\Health.wav
isNewTip=1
WoundNumType=32
CanBeUsedDirectly=0
Role3DEffectOfAttaker=yuanshen_tycx
Hide=1

[2284000]
Name=XiangYuNormalATK
ActOfAttacker=720
ClientRepresent=3
SortOfAct=4
Role3DEffectOfAttaker=yuanshen_zs_pg
YuanShenMagicPro=2
Hide=1
WoundNumType=32

[2442000]
Name=LadyEmpyreanNormalATK
ActOfAttacker=734
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=8
Role3DEffectOfTarget=yuanshen_ds_pg
SoundOfAttacker=sound/zhanshi_putong_shuangqiang_1_1.wav
SoundOfTarget=sound/zhanshi_putong_shuangqiang_2_1.wav
YuanShenMagicPro=10
Hide=1
WoundNumType=32
Status=145

[2450000]
Name=EchoingSwords
ActOfAttacker=737
ClientRepresent=3
TargetType=4
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
SoundOfTarget=sound\Health.wav
YuanShenMagicPro=10
isNewTip=1
WoundNumType=32
CanBeUsedDirectly=1
Hide=1
Status=145
SubType=1306

[1002450000]
Name=EchoingSwords
ClientRepresent=3
TargetType=4
SkipActOfAttacker=1
Desc=Non-upgradable
DescEx=Can~transform~into~Eonspirit.
SoundOfTarget=sound\Health.wav
YuanShenMagicPro=10
WoundNumType=32

[2474000]
Name=ManiacDance
ClientRepresent=3
TargetType=2
SkipActOfAttacker=1
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
SoundOfTarget=sound\Health.wav
YuanShenMagicPro=2
isNewTip=1
WoundNumType=32
CanBeUsedDirectly=1
Hide=1
Status=145
SubType=204

[1002474000]
Name=ManiacDance
ClientRepresent=3
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Eonspirit.
Role3DEffectOfAttaker=yuanshen_zs_skill1cf
SoundOfTarget=sound\Health.wav
NeedTurn=1
WoundNumType=32

[2002474000]
Name=ManiacDance
ClientRepresent=3
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Eonspirit.
Role3DEffectOfAttaker=yuanshen_zs_skill1cf
SoundOfTarget=sound\Health.wav
NeedTurn=1
WoundNumType=32

[3002474000]
Name=ManiacDance
ClientRepresent=3
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Eonspirit.
Role3DEffectOfAttaker=yuanshen_zs_skill1cf
SoundOfTarget=sound\Health.wav
NeedTurn=1
WoundNumType=32

[2445000]
ActOfAttacker=735
SortOfAct=54
Role3DEffectOfAttaker=yuanshen_ds_skill3cx
Name=SwordShot
Desc=Upgrade~through~cultivating~Eonspirit
ClientRepresent=3
TargetType=4
YuanShenMagicPro=10
isNewTip=1
WoundNumType=32
CanBeUsedDirectly=1
Hide=1
Status=145
SubType=1306

[2438000]
Name=CrescentChop
ActOfAttacker=721
ClientRepresent=3
SortOfAct=14
TargetType=4
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
TerrainEffect=yuanshen_zs_skill2dj
WoundDelayOfTarget=500
isNewTip=1
WoundNumType=32
YuanShenMagicPro=2
CanBeUsedDirectly=1
Hide=1
Status=145
SubType=204

[2439000]
Name=CrescentChop(Enhanced)
ActOfAttacker=721
ClientRepresent=3
SortOfAct=14
TargetType=4
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
TerrainEffect=yuanshen_zs_skill2gj
WoundDelayOfTarget=500
isNewTip=1
WoundNumType=32
YuanShenMagicPro=2
CanBeUsedDirectly=1
Hide=1
Status=145
SubType=204

[2452000]
Name=ImmortalDestroyer
ActOfAttacker=736
ClientRepresent=3
SortOfAct=5
TargetType=6
Xp=2
CanBeUsedDirectly=1
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
YuanShenMagicPro=10
isNewTip=1
WoundNumType=32
CanBeUseDirectly=1
Hide=1
Status=145
SubType=1306

[2472000]
Name=DestructivePower
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TargetType=4
Desc=描述
DescEx=描述EX
ZoomNumVisable=0
isNewTip=1
WoundNumType=32
YuanShenMagicPro=2
CanBeUsedDirectly=1
Hide=1

[2473000]
Name=Whirlwind
ActOfAttacker=722
ClientRepresent=117
SortOfAct=61
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=25
TraceEffectAliveTime=10
TargetType=4
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
Role3DEffectOfAttakerSpecial=yuanshen_zs_skill3
Role3DEffectOfAttaker=yuanshen_zs_skill3
isNewTip=1
WoundNumType=32
YuanShenMagicPro=2
CanBeUsedDirectly=1
HitNumPerTarget=1
Hide=1
Status=145
SubType=204

[2451000]
Name=NatureOfTao
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
TargetType=4
Desc=描述
DescEx=描述EX
ZoomNumVisable=0
YuanShenMagicPro=10
isNewTip=1
WoundNumType=32
CanBeUsedDirectly=1
Hide=1

[2468000]
Name=Afterglow
ClientRepresent=3
TargetType=4
Desc=Upgrade~through~cultivating~Eonspirit
Hide=1
DescEx=
SoundOfTarget=sound\Health.wav
YuanShenMagicPro=4
NeedTurn=1
CanBeUsedDirectly=1
isNewTip=1
WoundNumType=32
Status=145
SubType=404

[1002468000]
Name=Afterglow
ClientRepresent=3
TargetType=4
SortOfAct=60
Desc=测试描述
DescEx=测试描述
Role3DEffectOfTarget=yuanshen_gs_skill1sj
SoundOfTarget=sound\Health.wav
Role3DEffectOfAttaker=yuanshen_gs_skill1xh
NeedTurn=1
IsCDShare=1
WoundNumType=32

[2002468000]
Name=Afterglow
ClientRepresent=3
TargetType=4
SortOfAct=60
Desc=测试描述
DescEx=测试描述
Role3DEffectOfTarget=yuanshen_gs_skill1sj
Role3DEffectOfAttaker=yuanshen_gs_skill1xh
SoundOfTarget=sound\Health.wav
NeedTurn=1
IsCDShare=1
WoundNumType=32

[3002468000]
Name=Afterglow
ClientRepresent=105
TargetType=4
SortOfAct=60
Desc=测试描述
DescEx=测试描述
Role3DEffectOfTarget=yuanshen_gs_skill1sj
Role3DEffectOfAttaker=yuanshen_gs_skill1xh
SoundOfTarget=sound\Health.wav
NeedTurn=1
IsCDShare=1
WoundNumType=32

[2469000]
Name=ArtemisNormalATK
ActOfAttacker=730
ClientRepresent=105
SortOfAct=4
Xp=9999
TargetType=8
Role3DEffectOfAttaker=yuanshen_gspgdj
NeedTurn=1
WoundDelayOfTarget=300
YuanShenMagicPro=4
Hide=1
WoundNumType=32
Status=145

[2469001]
Name=ArtemisNormalATK
ActOfAttacker=730
ClientRepresent=105
SortOfAct=4
Xp=9999
TargetType=8
Hide=1
Role3DEffectOfAttaker=yuanshen_gspgdj
WoundDelayOfTarget=300
NeedTurn=1
YuanShenMagicPro=4

[2471000]
Name=BurningSun
Desc=Upgrade~through~cultivating~Eonspirit
ActOfAttacker=730
ClientRepresent=116
SortOfAct=1
TraceEffect=yuanshen_gs_skill3dd
YuanShenMagicPro=4
TraceEffectInitDir=3
TerrainEffect=yuanshen_gs_skill3sj
Hide=1
isNewTip=1
WoundNumType=32
Status=145
SubType=404

[2477000]
Name=Storm
Desc=技能描述
DescEx=具体描述
Hide=1
YuanShenMagicPro=4
isNewTip=1
TargetType=8

[2480000]
Name=DivineProtection
Desc=技能描述
DescEx=具体描述
Hide=1
ActOfAttacker=320
ClientRepresent=3
YuanShenMagicPro=10
isNewTip=1
TargetType=8
Role3DEffectOfAttaker=yuanshen_huixue
ZoomNumVisable=0
Status=145

[2470000]
Name=SuperFlash
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
TargetType=4
isNewTip=1
YuanShenMagicPro=4
Hide=1
WoundNumType=32
Status=145
SubType=404

[2455000]
Name=Survivor-GaleBomb
ActOfAttacker=927
ClientRepresent=3
EarthQuakeTimes=1
SortOfAct=60
Status=145
TraceEffectAcceleration=20
TraceEffectDelay=250
TraceEffectSpeed=2
TargetType=4
Role3DEffectOfTarget=Rab_Est_acc
Role3DEffectOfTargetMiss=att_fai_ver
SoundOfAttacker=sound\ShockGrenade.wav
SoundOfTarget=sound\ShockGrenadeHit.wav
TerrainEffect=pro_tir_assflo
TerrainEffect1=pro_tir_assflo_coat01
TerrainEffect2=pro_tir_assflo_coat02
TerrainEffect3=1143_351+v_body
TraceEffect=pro_tir_assbom
TraceEffectType=1
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~100%%~damage~and~knocks~them~back~by~6~paces.
Hide=1

[2456000]
Name=Survivor-FlameofDestruction
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~60%%~damage~per~second~to~targets~within.
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1
YuanShenMagicPro=0
isNewTip=1
Hide=1

[1002456000]
Name=BuriedBomb
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
Role3DEffectOfTarget=HHMS_ZSZT
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=0

[2002456000]
Name=Boss-FlameofDestruction(Trap)
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=8
Xp=2
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=0

[2457000]
Name=Survivor-SickleWind
ActOfAttacker=836
ClientRepresent=1
SortOfAct=5
TargetType=4
Xp=2
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~60%%~damage~per~second~to~targets~within.
DelayOfTarget3DEffect=0
WoundDelayOfTarget=0
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2458000]
Name=Survivor-WhirlShuriken
ActOfAttacker=836
ActOfAttacker2=832
ClientRepresent=3
SortOfAct=14
TargetType=4
IsDirTerrianEffect=3
SoundOfAttacker=sound\renzhe_lxslj_1_1.wav
TerrainEffect=LXSLJ_Strike
CanBeUsedDirectly=1
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~100%%~damage.
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2459000]
Name=Survivor-ScentSword
ActOfAttacker=401
ClientRepresent=3
CoolDown=500
SortOfAct=14
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~115%%~damage.
Role3DEffectOfAffectTarget=pxjy_new
Role3DEffectOfTarget=ballblast1
Role3DEffectOfTargetMiss=pxjy_new
SoundOfTarget=sound\magic030.wav
TerrainEffect=pxjy_new
TerrainEffect1=sword-l_coat02_5.tme
TerrainEffect2=sword-l_coat01_5.tme
TerrainEffect3=Njsb_skyg_att05.tme
TerrainEffect4=YSskillcoat3
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2460000]
Name=Survivor-MortalWound
ActOfAttacker=620
ClientRepresent=96
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Xp=2
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~200%%~damage.
Role3DEffectOfTarget=Knifespin
SoundOfTarget=sound\bow2.wav
TraceEffect=gs_gzys_fj
CheckWeapon=0
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2461000]
Name=Survivor-TwilightDance
ActOfAttacker=951
ClientRepresent=112
SortOfAct=112
TraceEffectOriginYOffset=0
TraceEffectTargetYOffset=0
TargetType=4
Xp=2
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~80%%~damage;~the~second~deals~90%%~damage;~the~third~deals~100%%~damage.
Role3DEffectOfTarget=Evendancehit
TerrainEffect=Evendanceburst
TerrainEffect1=RZskillcoat1
TerrainEffect2=RZskillcoat2
IsDirTerrianEffect=1
TargetWarningTime=500
TraceEffectDelay=500
ActOfTarget=923
ActOfTarget2=924
SoundOfTarget=sound\ShadowDance_hit.wav
HitNumPerTarget=3
CanBeUsedDirectly=1
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2462000]
Name=Survivor-BurntFrost(Stomper)
SortOfAct=3
ActOfAttacker=991
ClientRepresent=3
Role3DEffectOfAttaker=TSM_JZ_DXF
TargetType=4
Desc=Upgradable~above~Level~15
DescEx=Deals~100%%~damage~of~normal~attacks~to~all~enemies~in~front.
SoundOfAttacker=sound\TSM_DXF.wav
SkipActOfAttacker=1
YuanShenMagicPro=0
Hide=1

[2463000]
Name=Survivor-CrackingShock
ActOfAttacker=822
ClientRepresent=4
TargetType=4
SortOfAct=27
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~100%%~damage.
SoundOfAttacker=sound\thor_shanhe.wav
TerrainEffect=thor_Hammer
TerrainEffect1=taoist-huohuan
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2464000]
Name=Survivor-StarVolcano
ActOfAttacker=882
ClientRepresent=3
TerrainEffect1=PirateJX_skill7
TargetType=4
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10
SoundOfAttacker=sound\skill_haidao_liuxhs_1_1.wav
RandomMagicFlag=22040
SkipActOfAttacker=1
YuanShenMagicPro=0
isNewTip=1
Hide=1

[100246400]
Name=Survivor-StarVolcano
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
TargetType=4

[200246400]
Name=Survivor-StarVolcano2ndExplosion
ClientRepresent=4
SortOfAct=5
TerrainEffect1=YL_lieyan1
SkipJustActOfAttacker=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[2465000]
Name=Survivor-EagleEye
ActOfAttacker=930
ClientRepresent=2
SortOfAct=1
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
Desc=Upgradable~above~Level~40
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~200%%~damage.
Role3DEffectOfTarget=nag_bom_acc
SoundOfAttacker=sound\PreciseShot.wav
SoundOfTarget=sound\PreciseShotHit.wav
TraceEffect=int_fir_ass
TraceEffectSpeed=300
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2466000]
Name=Survivor-ScatterFire
ActOfAttacker=401
ClientRepresent=97
SortOfAct=4
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=4
Xp=2
CheckWeapon=0
Desc=Upgradable~above~Level~32
DescEx=Deals~80%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.
SoundOfTarget=sound\bow1.wav
TraceEffect=currency_arrow
TraceEffect1=GSskillcoat2
TraceObjID=10003
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2467000]
Name=Survivor-Thundercloud(Chaser)
ClientRepresent=116
TargetType=4
SortOfAct=6
ActOfAttacker=973
Xp=2
Desc=Upgradable~above~Level~40
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~50%%~damage.
SoundOfAttacker=sound\TSM_FBZX_GJ.wav
SkipActOfAttacker=1
isNewTip=1
YuanShenMagicPro=0
Hide=1

[2461001]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~80%%~damage;~the~second~deals~90%%~damage;~the~third~deals~100%%~damage.

[2461002]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~100%%~damage;~the~second~deals~110%%~damage;~the~third~deals~120%%~damage.

[2461003]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~110%%~damage;~the~second~deals~120%%~damage;~the~third~deals~130%%~damage.

[2461004]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~120%%~damage;~the~second~deals~130%%~damage;~the~third~deals~140%%~damage.

[2461005]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~130%%~damage;~the~second~deals~140%%~damage;~the~third~deals~150%%~damage.

[2461006]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~140%%~damage;~the~second~deals~150%%~damage;~the~third~deals~160%%~damage.

[2461007]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~150%%~damage;~the~second~deals~160%%~damage;~the~third~deals~170%%~damage.

[2461008]
Desc=Upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~160%%~damage;~the~second~deals~170%%~damage;~the~third~deals~180%%~damage.

[2461009]
Desc=Non-upgradable
DescEx=Casts~three~consecutive~Blade~Wheel~Arrays~towards~the~target~direction.~The~first~blade~wheel~deals~170%%~damage;~the~second~deals~180%%~damage;~the~third~deals~190%%~damage.

[2462001]
Desc=Upgradable
DescEx=Deals~110%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462002]
Desc=Upgradable
DescEx=Deals~120%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462003]
Desc=Upgradable
DescEx=Deals~130%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462004]
Desc=Upgradable
DescEx=Deals~140%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462005]
Desc=Upgradable
DescEx=Deals~150%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462006]
Desc=Upgradable
DescEx=Deals~160%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462007]
Desc=Upgradable
DescEx=Deals~170%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462008]
Desc=Upgradable
DescEx=Deals~180%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2462009]
Desc=Non-upgradable
DescEx=Deals~190%%~damage~of~normal~attacks~to~all~enemies~in~front.

[2463001]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~110%%~damage.

[2463002]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~120%%~damage.

[2463003]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~130%%~damage.

[2463004]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~140%%~damage.

[2463005]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~150%%~damage.

[2463006]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~160%%~damage.

[2463007]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~170%%~damage.

[2463008]
Desc=Upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~180%%~damage.

[2463009]
Desc=Non-upgradable
DescEx=Smashes~the~Hammer~of~Thor~to~the~ground,~and~enemies~within~6~paces~will~receive~190%%~damage.

[2464001]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~75%%~damage~per~second.

[2464002]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~80%%~damage.

[2464003]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~85%%~damage.

[2464004]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~90%%~damage.

[2464005]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~95%%~damage.

[2464006]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~100%%~damage.

[2464007]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~105%%~damage.

[2464008]
Desc=Upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~110%%~damage.

[2464009]
Desc=Non-upgradable
DescEx=Enemies~within~a~radius~of~4~paces~will~receive~115%%~damage.

[2465001]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~220%%~damage.

[2465002]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~240%%~damage.

[2465003]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~260%%~damage.

[2465004]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~280%%~damage.

[2465005]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~300%%~damage.

[2465006]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~320%%~damage.

[2465007]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~340%%~damage.

[2465008]
Desc=Upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~360%%~damage.

[2465009]
Desc=Non-upgradable
DescEx=Use~the~pistol~to~launch~range~attacks,~dealing~380%%~damage.

[2466001]
Desc=Upgradable
DescEx=Deals~90%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466002]
Desc=Upgradable
DescEx=Deals~100%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466003]
Desc=Upgradable
DescEx=Deals~110%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466004]
Desc=Upgradable
DescEx=Deals~120%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466005]
Desc=Upgradable
DescEx=Deals~130%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466006]
Desc=Upgradable
DescEx=Deals~140%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466007]
Desc=Upgradable
DescEx=Deals~150%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466008]
Desc=Upgradable
DescEx=Deals~160%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2466009]
Desc=Non-upgradable
DescEx=Deals~170%%~damage~to~all~enemies~in~a~fan-shaped~area~with~a~radius~of~13~paces.

[2467001]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~60%%~damage.

[2467002]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~70%%~damage.

[2467003]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~80%%~damage.

[2467004]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~90%%~damage.

[2467005]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~100%%~damage.

[2467006]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~110%%~damage.

[2467007]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~120%%~damage.

[2467008]
Desc=Upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~130%%~damage.

[2467009]
Desc=Non-upgradable
DescEx=Summons~a~thundercloud~at~the~target~location,~which~attacks~surrounding~enemies~and~deals~140%%~damage.

[2455001]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~110%%~damage~and~knocks~them~back~by~6~paces.

[2455002]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~120%%~damage~and~knocks~them~back~by~6~paces.

[2455003]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~130%%~damage~and~knocks~them~back~by~6~paces.

[2455004]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~140%%~damage~and~knocks~them~back~by~7~paces.

[2455005]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~150%%~damage~and~knocks~them~back~by~7~paces.

[2455006]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~160%%~damage~and~knocks~them~back~by~6~paces.

[2455007]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~170%%~damage~and~knocks~them~back~by~6~paces.

[2455008]
Desc=Upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~180%%~damage~and~knocks~them~back~by~7~paces.

[2455009]
Desc=Non-upgradable
DescEx=To~enemies~within~a~radius~of~5~paces,~deals~190%%~damage~and~knocks~them~back~by~7~paces.

[2456001]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~65%%~damage~per~second~to~targets~within.

[2456002]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~70%%~damage~per~second~to~targets~within.

[2456003]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~75%%~damage~per~second~to~targets~within.

[2456004]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~80%%~damage~per~second~to~targets~within.

[2456005]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~85%%~damage~per~second~to~targets~within.

[2456006]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~90%%~damage~per~second~to~targets~within.

[2456007]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~95%%~damage~per~second~to~targets~within.

[2456008]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~100%%~damage~per~second~to~targets~within.

[2456009]
Desc=Upgradable
DescEx=Deals~continuous~fire~damage~within~a~specified~radius~of~4~paces,~dealing~105%%~damage~per~second~to~targets~within.

[2457001]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~65%%~damage~per~second~to~targets~within.

[2457002]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~70%%~damage~per~second~to~targets~within.

[2457003]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~75%%~damage~per~second~to~targets~within.

[2457004]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~80%%~damage~per~second~to~targets~within.

[2457005]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~85%%~damage~per~second~to~targets~within.

[2457006]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~90%%~damage~per~second~to~targets~within.

[2457007]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~95%%~damage~per~second~to~targets~within.

[2457008]
Desc=Upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~100%%~damage~per~second~to~targets~within.

[2457009]
Desc=Non-upgradable
DescEx=Creates~a~whirlwind~to~cover~a~circle~with~a~radius~of~5~paces~and~deals~105%%~damage~per~second~to~targets~within.

[2458001]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~110%%~damage.

[2458002]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~120%%~damage.

[2458003]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~130%%~damage.

[2458004]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~140%%~damage.

[2458005]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~150%%~damage.

[2458006]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~160%%~damage.

[2458007]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~170%%~damage.

[2458008]
Desc=Upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~180%%~damage.

[2458009]
Desc=Non-upgradable
DescEx=Throws~out~a~Whirl~Shuriken~in~the~specified~direction.~Enemies~in~a~4*15~rectangle~will~receive~190%%~damage.

[2459001]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~130%%~damage.

[2459002]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~145%%~damage.

[2459003]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~160%%~damage.

[2459004]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~175%%~damage.

[2459005]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~190%%~damage.

[2459006]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~205%%~damage.

[2459007]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~220%%~damage.

[2459008]
Desc=Upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~235%%~damage.

[2459009]
Desc=Non-upgradable
DescEx=To~enemies~within~a~range~of~8~paces~in~front,~deals~250%%~damage.

[2460001]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~220%%~damage.

[2460002]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~240%%~damage.

[2460003]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~260%%~damage.

[2460004]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~280%%~damage.

[2460005]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~300%%~damage.

[2460006]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~320%%~damage.

[2460007]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~340%%~damage.

[2460008]
Desc=Upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~360%%~damage.

[2460009]
Desc=Non-upgradable
DescEx=Rapidly~throws~multiple~throwing~knives~at~a~single~target,~dealing~380%%~damage.

[2483000]
Name=BenefitShower
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=2
TargetType=8
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
Role3DEffectOfAttaker=yuanshen_ds_newskill1cf
ZoomNumVisable=10
Status=145
SubType=1306
isNewTip=1

[2486000]
Name=HuntressArtemis_PoisonArrow
ActOfAttacker=730
ClientRepresent=2
SortOfAct=1
TraceEffect=yuanshen_gs_newskill1
YuanShenMagicPro=4
TraceEffectInitDir=3
DelayOfTarget3DEffect=300

[1002486000]
Name=HuntressArtemis_PoisonArrow(Poison)
ActOfAttacker=0
ActOfTarget=0
ClientRepresent=2
SortOfAct=1

[2488000]
Name=Survivor-SeaBurial
ActOfAttacker=997
ClientRepresent=1
SortOfAct=8
Xp=0
TargetType=4
Role3DEffectOfTarget=hdhlyz-shouji
Desc=Upgradable~at~Level~15
DescEx=Active~skill.~Emits~a~5-pace-wide~laser~beam~to~cause~100%%~damage~of~normal~attacks.~The~shadow~it~leaves~will~emit~a~1-pace-wide~laser~beam~in~3~sec,~dealing~145%%~damage~of~normal~attacks.~Cooldown:~%u~sec.~No~cooldown~in~XP~status.~Triple~damage~on~monsters.
SoundOfIntone=sound\Pirate_Skill_SuperFire.wav
YuanShenMagicPro=0
SkipJustActOfAttacker=1
isNewTip=1
Hide=1

[1002488000]
Name=Survivor-SeaBurial
ActOfAttacker=997
ClientRepresent=1
SortOfAct=8
Xp=0
TargetType=4
Role3DEffectOfTarget=hdhlyz-shouji
DelayOfTarget3DEffect=2000

[2487000]
Name=Survivor-HeavenBlade
ActOfAttacker=903
ClientRepresent=1
DelayOfTarget3DEffect=500
EarthQuakeTimes=1
SortOfAct=1
Status=-1
TraceEffectOriginYOffset=30
TraceEffectTargetYOffset=30
WoundDelayOfTarget=800
Desc=Upgradable~above~Level~40
DescEx=Summons~a~giant~sword~to~attack~the~target,~increasing~M-Attack~by~2500~points.~Hit~Rate:~70%%.~Costs~%u~MP~and~30~SP.
Role3DEffectOfAttaker=zf2-e360
Role3DEffectOfTarget=zf2-e361
SoundOfTarget=sound\thunder05.wav
YuanShenMagicPro=0
SkipJustActOfAttacker=1
isNewTip=1
Hide=1

[2489000]
Name=Survivor-DragonRising
MagicReplace=12240
TargetType=4
SortOfAct=3
ClientRepresent=3
ZoomNumVisable=0
Desc=Upgradable~at~Level~15
DescEx=Changes~the~effect~of~Dragon~Punch.~Enemies~in~a/an~X*Y~rectangle,~every~X~sec,~will~receive~X%~damage.~Lasts~for~X~sec.~Restores~X~Stamina~per~hit.
SoundOfAttacker=sound\skill_jiequanshi_cunquan_1.wav
TerrainEffect1=lxljx_sl_skill1
YuanShenMagicPro=0
SkipJustActOfAttacker=1
isNewTip=1
Hide=1

[1002489000]
Name=Survivor-DragonRising
ActOfAttacker=0
SkipJustActOfAttacker=1
ClientRepresent=121
SortOfAct=55
TargetType=4
DescEx=Changes~the~effect~of~Dragon~Punch.~Enemies~in~a/an~X*Y~rectangle,~every~X~sec,~will~receive~X%~damage.~Lasts~for~X~sec.~Restores~X~Stamina~per~hit.
MultiHitTimes=4
MultiHitInteravalTime=200
HadStatus=-1
ShowType=1
//具体每段伤害百分比请问策划
MultiHitPercentHit1=23
MultiHitPercentHit2=24
MultiHitPercentHit3=25
MultiHitPercentHit4=28
ActOfTargetHit1=320
ActOfTargetHit2=0
ActOfTargetHit3=0

[1002464000]
Name=Survivor-StarVolcano
SkipJustActOfAttacker=1
ClientRepresent=1
SortOfAct=5
TargetType=4

[2002464000]
Name=Survivor-StarVolcano2ndExplosion
ClientRepresent=4
SortOfAct=5
TerrainEffect1=YL_lieyan1
SkipJustActOfAttacker=1
MagicLayerOffsetX=10
MagicLayerOffsetY=10
MagicLayerOffsetZ=10

[2484000]
Name=AmazingSpeed
TargetType=8
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
YuanShenMagicPro=4
Status=145
SubType=404
isNewTip=1

[2481000]
Name=CityRazing
ClientRepresent=3
TargetType=8
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
Role3DEffectOfAttaker=yuanshen_zs_newskill3
NeedTurn=1
isNewTip=1
YuanShenMagicPro=2
SkipWound=1
Status=145
SubType=204

[2482000]
Name=SwordBody
Desc=Upgrade~through~cultivating~Eonspirit
TargetType=8
Status=145
SubType=1306
isNewTip=1

[2485000]
Name=AirBlocker
Desc=Upgrade~through~cultivating~Eonspirit
ActOfAttacker=730
ClientRepresent=2
SortOfAct=1
TraceEffect=yuanshen_gs_newskill1
YuanShenMagicPro=4
TraceEffectInitDir=3
DelayOfTarget3DEffect=300
isNewTip=1
TargetType=8
WoundNumType=32
TraceEffectSpeed=30
Status=145
SubType=404

[2479000]
Name=Warth
Desc=Upgrade~through~cultivating~Eonspirit
DescEx=
TargetType=8
isNewTip=1
YuanShenMagicPro=2
Status=145
SubType=204

[1002485000]
Name=HuntressArtemis_PoisonArrow(Poison)
ActOfAttacker=0
ActOfTarget=0
ClientRepresent=2
SortOfAct=1
WoundNumType=32

[2492000]
Name=FruitOfHurt-DamageBomb
ActOfAttacker=820
ClientRepresent=4
ZoomNumVisable=0
SortOfAct=6
SkipWound=1
TargetType=2
NeedTurn=0
Desc=Upgradable
DescEx=Use~to~add~the~Damage~Bomb~effect~to~oneself~and~teammates.~Lasts~for~X~sec.~Players~with~this~effect~will~store~X%~of~the~damage~taken,~which~accumulates~to~the~user.~The~user~can~release~all~the~accumulated~damage~at~any~time,~causing~corresponding~damage~to~himself~and~enemies~within~X~paces~(damage~to~enemies~does~not~exceed~X~points).~All~accumulated~damage~is~released~immediately~upon~the~end~of~the~duration.~If~the~user~is~already~under~this~effect,~he~cannot~gain~it~again.~If~the~user~and~the~effect~owner~are~more~than~X~paces~apart,~the~effect~ends~early.
isNewTip=1

[2492001]
Name=FruitOfHurt-DamageBomb
Desc=Upgradable
DescEx=Use~to~add~the~Damage~Bomb~effect~to~oneself~and~teammates.~Lasts~for~X~sec.~Players~with~this~effect~will~store~X%~of~the~damage~taken,~which~accumulates~to~the~user.~The~user~can~release~all~the~accumulated~damage~at~any~time,~causing~corresponding~damage~to~himself~and~enemies~within~X~paces~(damage~to~enemies~does~not~exceed~X~points).~All~accumulated~damage~is~released~immediately~upon~the~end~of~the~duration.~If~the~user~is~already~under~this~effect,~he~cannot~gain~it~again.~If~the~user~and~the~effect~owner~are~more~than~X~paces~apart,~the~effect~ends~early.

[1002492000]
Name=FruitOfHurt-DamageBomb-Active
ActOfAttacker=730
ClientRepresent=4
SortOfAct=1
TerrainEffect=ssgs_skill1
TargetType=4
NeedTurn=0
Desc=
DescEx=

[2494000]
Name=SoulReturn
Hide=1
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~300~sec.

[2491000]
Name=ApePistol
ClientRepresent=1
TargetType=4
isNewTip=1
ZoomNumVisable=0

[2490000]
Name=Disorder
ActOfAttacker=401
ClientRepresent=1
SortOfAct=1
isNewTip=1
ZoomNumVisable=0
TargetType= 8

[2494001]
Name=SoulReturn
Hide=1
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~300~sec.

[2494002]
Desc=Upgradable
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~270~sec.

[2494003]
Desc=Upgradable
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~240~sec.

[2494004]
Desc=Upgradable
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~120~sec.

[2494005]
Desc=Non-upgradable
DescEx=Allows~immediate~revival~at~the~spot.~Cooldown:~60~sec.

[1002491000]
Name=ApePistolDamage1
ClientRepresent=3
SortOfAct=14
TargetType=4
ActOfAttacker=401
ActOfTarget=320
TerrainEffect=PirateJX_skill41

[2002491000]
Name=ApePistolDamage2
ClientRepresent=3
SortOfAct=14
TargetType=4
ActOfAttacker=402
ActOfTarget=320
TerrainEffect=PirateJX_skill41

[3002491000]
Name=ApePistolDamage3
ClientRepresent=3
SortOfAct=14
TargetType=4
ActOfAttacker=403
ActOfTarget=320
TerrainEffect=PirateJX_skill41

[2505000]
Name=Kemusan
ActOfAttacker=25
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=22
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Xp=3
Desc=Upgradeable
DescEx=You~can~perform~a~dance.
IntoneEffect=born4
SoundOfTarget=sound\Health.wav

[2501000]
Name=EternalWarsoul
Desc=Upgrading~via~Astredge~System
DescEx=Can perform a dance.
TargetType=8
Status=145
SubType=2002

[2217800]
Name=TimidSpectre
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=7200
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2510000]
Name=StarShield
Hide=1

[2531000]
Name=One-fingerZen
DoNotAddNewSkill=1
TargetType=8
Desc=Non-upgradable

[2533000]
Name=SilentBreath
DoNotAddNewSkill=1
TargetType=8
Desc=Obtain~by~topping~the~Golden~Arhat~Ranking
DescEx=Passive:\nDealing~damage~grants~a~5%~chance~to~restore~10~Stamina~and~reset~skill~cooldown.~This~effect~can~trigger~at~most~once~every~20~seconds.

[2511000]
Name=ClawStrike
SubType=602
DoNotAddNewSkill=1
TargetType=4
SoundOfTarget=skill_wuseng_shaollzs.wav

[2513000]
Name=BellShield
SubType=601
DoNotAddNewSkill=1
ClientRepresent=1
TargetType=2
SoundOfTarget=skill_wuseng_jinzz.wav

[2515000]
Name=VioletBowl
SubType=601
DoNotAddNewSkill=1
TargetType=8

[2517000]
Name=QuellingRobe
SubType=601
DoNotAddNewSkill=1
TargetType=4
SoundOfTarget=skill_wuseng_jiasmfg.wav

[2519000]
Name=VajraPalm
SubType=603
DoNotAddNewSkill=1
TargetType=8
SoundOfTarget=skill_wuseng_daljgz.wav

[2521000]
Name=FlowerTouch
SubType=603
DoNotAddNewSkill=1
TargetType=8

[2546000]
Name=FlowerTouch-ATK
TargetType=8
hide=1

[2523000]
Name=ClapBomb
SubType=603
DoNotAddNewSkill=1
SortOfAct=60
TargetType=4
SoundOfTarget=skill_wuseng_yipls.wav

[2548000]
Name=GrandDoctrine
SubType=604
TargetType=8
YuanShenMagicPro=6
WoundNumType=32

[2525000]
Name=VajraRing
SubType=602
DoNotAddNewSkill=1
TargetType=2
SoundOfTarget=skill_wuseng_jingfmq.wav

[2527000]
Name=ZenStaff
SubType=602
DoNotAddNewSkill=1
TargetType=8

[2529000]
Name=BoneForging
DoNotAddNewSkill=1
TargetType=8

[2542000]
Name=MonkEonspiritNormalATK
ActOfAttacker=740
ClientRepresent=3
SortOfAct=4
Xp=9999
TargetType=8
Role3DEffectOfAttaker=yuanshen_ws_pg
YuanShenMagicPro=6
WoundNumType=32

[2543000]
Name=TathagataPalm
TargetType=4
SubType=604
HitNumPerTarget=1
YuanShenMagicPro=6
Hide=1
WoundNumType=32

[2541000]
Name=PalmHill
TargetType=4
Desc=XXXXXXXXXXXXXX
SubType=604
HitNumPerTarget=1
YuanShenMagicPro=6
Hide=1
WoundNumType=32

[2544000]
Name=GreatAwakening
TargetType=8
Desc=XXXXXXXXXXXXXX
SubType=604
YuanShenMagicPro=6
WoundNumType=32

[2545000]
Name=GrandReverence
TargetType=4
Desc=XXXXXXXXXXXXXX
SubType=604
HitNumPerTarget=1
YuanShenMagicPro=6
Hide=1
WoundNumType=32

[2549000]
Name=SkyCrack
ActOfAttacker=37
TargetType=4
SortOfAct=125
TerrainEffect=vipcs2
ClientRepresent=3
Desc=Non-upgradable
DescEx=Can~be~used~in~Guild~War~and~Capture~the~Flag~maps.~Upon~use,~it~tears~through~space,~allowing~instant~teleport~to~any~location~on~the~map.~Additionally,~it~deals~100%%~damage~(300%%~to~monsters)~to~enemies~within~6~paces~around~the~target.~Cooldown:~600~sec.

[1109600]
Name=Wind
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Wind
IntoneEffect=Disapear13
SoundOfTarget=soundHealth.wav

[1109700]
Name=Wind
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Wind
IntoneEffect=Disapear13
SoundOfTarget=soundHealth.wav

[1115800]
Name=Wind
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=60
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Can~transform~into~Wind
IntoneEffect=Disapear13
SoundOfTarget=soundHealth.wav

[2552000]
Name=HeartLockBackfire
Hide=1
TargetType=8
SkipJustActOfAttacker=1
ClientRepresent=3
SortOfAct=10000
TerrainEffect=shenbing_txs_bz
WoundDelayOfTarget=200
NeedTurn=0
SubType=2003

[2551000]
Name=UnitedEffort
SubType=2003
Desc=Upgrading~via~Astredge~System
DescEx=~
TargetType=8

[2550000]
Name=JellyTreat
ZoomNumVisable=0
ClientRepresent=1
SortOfAct=1
Hide=1

[2553000]
Name=UnfetteredMight
ZoomNumVisable=0
ClientRepresent=1
SortOfAct=1
Hide=1

[2201900]
Name=Monster
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=5
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2220900]
Name=HalluFish
ActOfAttacker=903
CanBeUsedInMarket=1
ClientRepresent=1
SortOfAct=19
TraceEffectAcceleration=2
TraceEffectOriginYOffset=100
TraceEffectTargetYOffset=100
TargetType=2
Desc=Non-upgradable
DescEx=Transform
IntoneEffect=Disapear13
SoundOfTarget=sound\Health.wav

[2556000]
Name=Stun
TargetType=4
ClientRepresent=4
SortOfAct=5
ActOfAttacker=401
TerrainEffect=yspks_xy_sf
SubType=25560
YuanShenMagicPro=0

[2557000]
Name=Daze
TargetType=4
ClientRepresent=4
SortOfAct=5
ActOfAttacker=401
TerrainEffect=yspks_dd_sf
SubType=25560
YuanShenMagicPro=0

